On Comfy Cloud, PrimitiveNode now creates asset widgets (opening Asset Browser)
instead of combo widgets for model-eligible inputs like checkpoints, LoRAs, etc.
- Add cloud asset widget creation in #createWidget() using isAssetBrowserEligible()
- Add #createAssetWidget() helper following useComboWidget.ts pattern
- Add #finalizeWidget() helper to DRY up widget sizing/callback setup
- Pass target node's comfyClass to Asset Browser for correct model filtering
Amp-Thread-ID: https://ampcode.com/threads/T-019c0839-bbdc-754a-9d3b-151417058ded
Co-authored-by: Amp <amp@ampcode.com>
## Summary
- Move WorkspaceAuthGate from App.vue to LayoutDefault.vue so it only
wraps authenticated routes
- Change initialize() to run in onMounted() for proper Vue lifecycle
- Restore immediate: true in cloudRemoteConfig watcher as backup
- Gate now mounts fresh after login, fixing re-login feature flag issue
The root cause was a race condition: after logout + page reload, the
cloudRemoteConfig watcher could be set up after the user already logged
in, missing the isLoggedIn change and never calling /features endpoint.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
## Summary
Updates the error message shown when users enter an unsupported URL in
the BYOM (Bring Your Own Model) upload dialog.
**Before:** "Only URLs from Civitai, Hugging Face are supported"
**After:** "Please check the link format. Only URLs from Civitai,
Hugging Face are supported."
This provides more actionable guidance by suggesting users verify their
link format before listing the supported sources.
## Changes
- Updated `unsupportedUrlSource` i18n key in `src/locales/en/main.json`
## Testing
- `pnpm typecheck` ✅
- `pnpm lint` ✅
- Manual: Enter invalid URL (e.g.,
`https://example.com/model.safetensors`) in model upload dialog
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Co-authored-by: Subagent 5 <subagent@example.com>
Co-authored-by: Amp <amp@ampcode.com>
## Summary
- Fix auth related race conditions with a new WorkspaceAuthGate in
App.vue
- De dup initialization calls
- Add state machine to track state of refreshRemoteConfig
- Fix websocket not using new workspace jwt
- Misc improvments
## Changes
- **What**: Mainly WorkspaceAuthGate.vue
- **Breaking**: <!-- Any breaking changes (if none, remove this line)
-->
- **Dependencies**: <!-- New dependencies (if none, remove this line)
-->
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Litegraph uses `-1 ` as a placeholder node id to indicate that a node
should be assigned a new node id when added to the graph. Under some
unknown circumstances it's possible for a node to have this placeholder
id saved in a workflow file.
When this occurs, the node is loaded and assigned a new id, but then
configured back to the placeholder id. This PR makes it so the newly
assigned id is kept instead.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
The `toConcrete` call creates a restricted view of a widget that extends
from `BaseWidget`. A copy of the widget created by `createCopyForNode`
will also inherit this restricted view. This creates two problems
- Some widget properties (like `displayValue`) have been judged unsafe
and are explicitly blacklisted from being copied
- The widget now extends from `BaseWidget`. This results in the widget
being processed differently in some logic, such as `#processWidgetClick`
- Because `LegacyWidget` provides an implementation for `onClick`, the
presence of click handlers can not be used to determine which should be
used.
As a proposed, minimal workaround. Widgets which do not already extend
from BaseWidget are no longer cloned through `createCopyForNode`.
Because this PR involves side-stepping properties which have been
explicitly blacklisted. I'd recommend waiting to merge/backport until
after the release of 1.28.7
ResolvesKosinkadink/ComfyUI-VideoHelperSuite#569
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: GitHub Action <action@github.com>
## Summary
- Fixes template filtering to be scope-aware, preventing empty results
when switching categories
- Filters now only show as selected when they exist in the current
category scope
- User selections are still persisted in localStorage for convenience
## Problem
When users selected filters (e.g., Image-specific filters) and switched
to a different category (e.g., Video), the persisted filters would cause
empty results because those filter values didn't exist in the new scope.
## Solution
- Modified `useTemplateFiltering` composable to track which filters are
"active" (applicable to current scope)
- Only active filters are shown as selected in the UI
- Only active filters are applied to the filtering logic
- All user selections are still persisted in localStorage
- When returning to a category, previously selected filters
automatically reactivate if applicable
## Test Plan
Tested manually in browser:
1. Navigate to Image category
2. Select filters like "Image" and "Image Edit" from Tasks dropdown
3. Switch to Video category - filters show as "0 selected" (Image/Image
Edit don't exist in Video)
4. Return to Image category - filters are automatically reselected (2
selected)
5. No empty results when switching between categories
## Changes
- `useTemplateFiltering.ts`: Added scope-aware filtering logic with
active/inactive filter distinction
- `WorkflowTemplateSelectorDialog.vue`: Pass navigation context and use
active filters for UI
- `useTemplateFiltering.test.ts`: Added comprehensive tests for
scope-aware behavior
https://github.com/user-attachments/assets/706ddabf-abad-4ff9-a378-6603d275d15a
## Summary
Fixed the `站贴` misspelling. The original translation is a common
misspelling using Pinyin IME because they are pronounced the same in
Chinese.
## Changes
- Change translation: `站贴` to `粘贴`
## Review Focus
Check the fact that `粘贴` is correct in Chinese. If you're not a Chinese
speaker, copy `粘贴` to Google Translate, and it should be `paste`
exactly.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8316-Fix-Chinese-translation-paste-misspelling-2f46d73d3650814884e3e4adf8edeb5d)
by [Unito](https://www.unito.io)
## Summary
Refactors bootstrap and lifecycle management to parallelize
initialization, use Vue best practices, and fix a logout state bug.
## Changes
### Bootstrap Store (`bootstrapStore.ts`)
- Extract early bootstrap logic into a dedicated store using
`useAsyncState`
- Parallelize settings, i18n, and workflow sync loading (previously
sequential)
- Handle multi-user login scenarios by deferring settings/workflows
until authenticated
### GraphCanvas Refactoring
- Move non-DOM composables (`useGlobalLitegraph`, `useCopy`, `usePaste`,
etc.) to script setup level for earlier initialization
- Move `watch` and `whenever` declarations outside `onMounted` (Vue best
practice)
- Use `until()` from VueUse to await bootstrap store readiness instead
of direct async calls
### GraphView Simplification
- Replace manual `addEventListener`/`removeEventListener` with
`useEventListener`
- Replace `setInterval` with `useIntervalFn` for automatic cleanup
- Move core command registration to script setup level
### Bug Fix
Using `router.push()` for logout caused `isSettingsReady` to persist as
`true`, making new users inherit the previous user's cached settings.
Reverted to `window.location.reload()` with TODOs for future store reset
implementation.
## Testing
- Verified login/logout cycle clears settings correctly
- Verified bootstrap sequence completes without errors
---------
Co-authored-by: Amp <amp@ampcode.com>
filteredItems only updates during search, and does not update when the
filter changes. Trigger a re-search when items change through the
updateKey prop chain.
## Summary
Removes all `as unknown as Type` double-cast patterns from group 4 files
as part of the ongoing TypeScript cleanup effort.
## Changes
### Type Safety Improvements
- Replaced `as unknown as Type` with `as Partial<Type> as Type` for
valid mock objects
- Added proper null/undefined validation in `Subgraph.addInput()` and
`Subgraph.addOutput()`
- Updated test expectations to match new validation behavior
### Files Modified (17 files)
**Core Implementation:**
- `src/lib/litegraph/src/LGraph.ts` - Added input validation for
subgraph add methods
- `src/lib/litegraph/src/interfaces.ts` - Cleaned up type definitions
- `src/lib/litegraph/src/subgraph/ExecutableNodeDTO.ts` - Improved type
safety
- `src/platform/telemetry/types.ts` - Better type definitions
- `src/platform/telemetry/utils/surveyNormalization.ts` - Type cleanup
**Test Files:**
- `src/lib/litegraph/src/subgraph/SubgraphEdgeCases.test.ts` - Updated
to expect validation errors
- `src/lib/litegraph/src/subgraph/SubgraphMemory.test.ts` - Proper mock
typing
- `src/lib/litegraph/src/subgraph/SubgraphNode.test.ts` - Type
improvements
- `src/lib/litegraph/src/subgraph/SubgraphNode.titleButton.test.ts` -
Mock type fixes
- `src/lib/litegraph/src/subgraph/SubgraphSlotVisualFeedback.test.ts` -
Proper typing
- `src/lib/litegraph/src/subgraph/SubgraphWidgetPromotion.test.ts` -
Type cleanup
- `src/lib/litegraph/src/utils/textUtils.test.ts` - Mock improvements
- `src/lib/litegraph/src/widgets/ComboWidget.test.ts` - Type safety
updates
- `src/platform/assets/services/assetService.test.ts` - Type
improvements
- `src/platform/settings/composables/useSettingSearch.test.ts` - Mock
type fixes
- `src/platform/settings/settingStore.test.ts` - Type cleanup
- `src/platform/telemetry/utils/__tests__/surveyNormalization.test.ts` -
Type improvements
## Testing
- ✅ All modified test files pass
- ✅ TypeScript compilation passes
- ✅ Linting passes
## Related
Part of the TypeScript cleanup effort. Follows patterns from groups 1-3.
Previous PRs:
- Group 1: (merged)
- Group 2: (merged)
- Group 3: #8304
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Replace spread operators with Object.assign() to fix 3 no-misused-spread
lint warnings in test utilities and test files.
## Changes
- **What**: Replaced spread operators with Object.assign() in
createMockFileList and mock node creation functions to avoid spreading
arrays into objects and class instances that could lose prototypes.
Simplified BypassButton.test.ts by removing redundant type annotations.
- **Breaking**: None
## Review Focus
Type safety is preserved without using weak TypeScript patterns (no
`any`, `as unknown as`, or unnecessary casts).
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Allows creation of Int and Float widgets with configurable, min, max,
step, and precision.
This PR has been fairly heavily reworked. Options are no longer exposed
as widgets, but set as properties on the node.
Since the changes no longer modify the sizing or serialization of the
node, backend changes are no longer required and the extended
functionality has been added directly onto the existing PrimitiveFloat
and PrimitiveInt nodes.
There's intent to expose these configuration parameters on the new
properties panel, but this PR can be merged as is.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
- Keep all drafts in localStorage, mirroring the logic from VSCode.
- Fix a bug where newly created blank workflow tabs would incorrectly
restore as defaultGraph instead of blankGraph after page refresh.
Resolves https://github.com/Comfy-Org/desktop/issues/910, Resolves
https://github.com/Comfy-Org/ComfyUI_frontend/issues/4057, Fixes
https://github.com/Comfy-Org/ComfyUI_frontend/issues/3665
## Changes
### What
- Fix `restoreWorkflowTabsState` to parse and pass workflow data from
drafts when recreating temporary workflows
- Add error handling for invalid draft data with fallback to default
workflow
- Fix E2E test `should not serialize color adjustments in workflow` to
wait for workflow persistence before assertions
- Add proper validation for workflow nodes array in test assertions
### Breaking
- None
### Dependencies
- No new dependencies added
## Review Focus
1. **Workflow restoration**: Verify that blank workflows correctly
restore as blankGraph after page refresh
2. **Error handling**: Check that invalid draft data gracefully falls
back to default workflow
3. **Test coverage**: Ensure E2E test correctly waits for workflow
persistence before checking node properties
4. **Edge cases**: Test with multiple tabs, switching between tabs, and
rapid refresh scenarios
---------
Co-authored-by: Yourz <crazilou@vip.qq.com>
## Summary
- Eliminated all `as unknown as` type assertions from Group 3 test files
- Created reusable factory functions in `litegraphTestUtils.ts` for
better type safety
- Improved test mock composition using `Partial` types with single `as`
casts
- Fixed LGraphNode tests to use proper API methods instead of direct
property assignment
## Changes by Category
### New Factory Functions in `litegraphTestUtils.ts`
- `createMockLGraphNodeWithArrayBoundingRect()` - Creates LGraphNode
with proper boundingRect for position tests
- `createMockFileList()` - Creates mock FileList with proper structure
including `item()` method
### Test File Improvements
**Composables:**
- `useLoad3dDrag.test.ts` - Used `createMockFileList` factory
- `useLoad3dViewer.test.ts` - Created local `MockSceneManager` interface
with proper typing
**LiteGraph Tests:**
- `LGraphNode.test.ts` - Replaced direct `boundingRect` assignments with
`updateArea()` calls
- `LinkConnector.test.ts` - Improved mock composition with proper
Partial types
- `ToOutputRenderLink.test.ts` - Added `MockEvents` interface for
type-safe event mocking
- Updated integration and core tests to use new factory functions
**Extension Tests:**
- `contextMenuFilter.test.ts` - Updated menu factories to accept
`(IContextMenuValue | null)[]`
## Type Safety Improvements
- Zero `as unknown as` instances (was: multiple instances across 17
files)
- All mocks use proper `Partial<T>` composition with single `as T` casts
- Improved IntelliSense and type checking in test files
- Centralized mock creation reduces duplication and improves
maintainability
## Test Plan
- ✅ All TypeScript type checks pass
- ✅ ESLint passes with no new errors
- ✅ Pre-commit hooks (format, lint, typecheck) all pass
- ✅ Knip unused export check passes
- ✅ No behavioral changes to actual tests (only type improvements)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Add team workspace member management and invite system.
## Changes
- Add members panel with role management (owner/admin/member) and member
removal
- Add invite system with email invites, pending invite display, and
revoke functionality
- Add invite URL loading for accepting invites
- Add subscription panel updates for member management
- Add i18n translations for member and invite features
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8245-Workspaces-4-members-invites-2f06d73d36508176b2caf852a1505c4a)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
Refactors modal dialog layouts for improved flexibility and consistency.
**Changes:**
- Add dedicated slot for left panel header title with dynamic
content/icons
- Consolidate side panel rendering within `BaseModalLayout`
- Remove redundant `PanelHeader` and `RightSidePanel` components
- Apply `select-none` to text elements to prevent accidental selection
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Improved type safety in test files by eliminating unsafe type assertions
and adopting official testing patterns. Reduced unsafe `as unknown as`
type assertions and eliminated all `null!` assertions.
## Changes
- **Adopted @pinia/testing patterns**
- Replaced manual Pinia store mocking with `createTestingPinia()` in
`useSelectionState.test.ts`
- Eliminated ~120 lines of mock boilerplate
- Created `createMockSettingStore()` helper to replace duplicated store
mocks in `useCoreCommands.test.ts`
- **Eliminated unsafe null assertions**
- Created explicit `MockMaskEditorStore` interface with proper nullable
types in `useCanvasTools.test.ts`
- Replaced `null!` initializations with `null` and used `!` at point of
use or `?.` for optional chaining
- **Made partial mock intent explicit**
- Updated test utilities in `litegraphTestUtils.ts` to use explicit
`Partial<T>` typing
- Changed cast pattern from `as T` to `as Partial<T> as T` to show
incomplete mock intent
- Applied to `createMockLGraphNode()`, `createMockPositionable()`, and
`createMockLGraphGroup()`
- **Created centralized mock utilities** in
`src/utils/__tests__/litegraphTestUtils.ts`
- `createMockLGraphNode()`, `createMockPositionable()`,
`createMockLGraphGroup()`, `createMockSubgraphNode()`
- Updated 8+ test files to use centralized utilities
- Used union types `Partial<T> | Record<string, unknown>` for flexible
mock creation
## Results
- ✅ 0 typecheck errors
- ✅ 0 lint errors
- ✅ All tests passing in modified files
- ✅ Eliminated all `null!` assertions
- ✅ Reduced unsafe double-cast patterns significantly
## Files Modified (18)
- `src/components/graph/SelectionToolbox.test.ts`
-
`src/components/graph/selectionToolbox/{BypassButton,ColorPickerButton,ExecuteButton}.test.ts`
- `src/components/sidebar/tabs/queue/ResultGallery.test.ts`
- `src/composables/canvas/useSelectedLiteGraphItems.test.ts`
- `src/composables/graph/{useGraphHierarchy,useSelectionState}.test.ts`
-
`src/composables/maskeditor/{useCanvasHistory,useCanvasManager,useCanvasTools,useCanvasTransform}.test.ts`
- `src/composables/node/{useNodePricing,useWatchWidget}.test.ts`
- `src/composables/{useBrowserTabTitle,useCoreCommands}.test.ts`
- `src/utils/__tests__/litegraphTestUtils.ts`
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Co-authored-by: AustinMroz <austin@comfy.org>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: Benjamin Lu <benjaminlu1107@gmail.com>
## Summary
- Fixes remote config polling to use authenticated API
- Consolidates `loadRemoteConfig` into `refreshRemoteConfig` with auth
control
- Adds unit tests for both auth modes
## Problem
The cloud extension's polling interval was using unauthenticated
`fetch`, causing it to receive only default feature flags instead of
user-specific configurations.
**Root cause:**
1. Bootstrap called `loadRemoteConfig()` (raw `fetch`, no auth) -
correct, auth not initialized yet
2. Extension watch called `refreshRemoteConfig()` (`api.fetchApi`, with
auth) - correct
3. Extension interval called `loadRemoteConfig()` (raw `fetch`, no auth)
- **bug**
## Solution
- Consolidate into single `refreshRemoteConfig()` with optional
`useAuth` parameter (defaults to `true`)
- Bootstrap: `refreshRemoteConfig({ useAuth: false })`
- Polling: `refreshRemoteConfig()` (authenticated by default)
## Test Plan
- Unit tests verify both auth modes
- `pnpm typecheck`, `pnpm lint`, `pnpm test:unit` all pass
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Replace MDI font icons with Tailwind Iconify (Lucide) icons for Settings
and Manage Extensions menu items to fix size inconsistency with Browse
Template icon.
## Changes
- **What**: MDI font icons (`mdi mdi-cog-outline`, `mdi
mdi-puzzle-outline`) rendered at 14px (`text-sm` font-size), while the
Tailwind Iconify icon (`icon-[comfy--template]`) rendered at ~16.8px due
to `scale: 1.2` in the Tailwind plugin config. Replaced with
`icon-[lucide--settings]` and `icon-[lucide--puzzle]` so all icons use
the same rendering pipeline.
## Summary
Improves type safety in test files by replacing unsafe type patterns
with proper TypeScript idioms.
## Changes
- Define typed `TestWindow` interface extending `Window` for Playwright
tests with custom properties
- Use `Partial<HTMLElement>` with single type assertion for DOM element
mocks
- Remove redundant type imports
- Fix `console.log` → `console.warn` in test fixture
## Files Changed
16 test files across browser_tests, packages, and src/components
## Test Plan
- ✅ `pnpm typecheck` passes
- ✅ No new `any` types introduced
- ✅ All pre-commit hooks pass
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8253-refactor-improve-TypeScript-patterns-in-test-files-Group-1-8-2f16d73d365081548f9ece7bcf0525ee)
by [Unito](https://www.unito.io)
---------
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
Model management improvements: refactored tag API, enhanced UX for
trigger phrases and editing.
## Changes
### API Refactor
- Add `addAssetTags` (POST) and `removeAssetTags` (DELETE) endpoints in
assetService
- `updateAssetTags` now computes diff and calls remove/add serially
- Add `TagsOperationResult` schema; cache syncs with server response
### UX Improvements
- **Trigger phrases**: click to copy individual phrases, copy-all button
in header
- **Display name**: show edit icon on hover instead of relying on
double-click
- **Model type**: show plain text when immutable instead of disabled
select
- **Tags input**: only show edit icon on hover
- **Field labels**: updated styling to use muted foreground color
- **Optimistic update** for model type selection
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Enables the feedback button on nightly releases to collect user feedback
and distinguish it from stable releases in Zendesk.
## Changes
- Add distribution tracking to feedback URL (cloud/nightly/stable)
- Export `getDistribution()` and `ZENDESK_FIELDS` from support config
for reuse
- Enable feedback button for both cloud and nightly builds
- Track distribution in Zendesk as: `ccloud`, `oss-nightly`, or `oss`
- Fix type signatures for `normalizeIndustry`/`normalizeUseCase` to
accept `unknown`
## Requirements
- [ ] Support team needs to add `oss-nightly` as a valid value for the
distribution field in Zendesk
## Test plan
- [ ] Build and run nightly version, verify feedback button appears
- [ ] Click feedback button, verify Zendesk form opens with correct
distribution parameter
- [ ] Verify cloud builds still show feedback button as before
- [ ] Verify stable OSS builds don't show feedback button
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Backend part: https://github.com/Comfy-Org/ComfyUI/pull/11582
- Move API node pricing definitions from hardcoded frontend functions to
backend-defined JSONata expressions
- Add `price_badge` field to node definition schema containing JSONata
expression and dependency declarations
- Implement async JSONata evaluation with signature-based caching for
efficient reactive updates
- Show one decimal in credit badges when meaningful (e.g., 1.5 credits
instead of 2 credits)
## Screenshots (if applicable)
<!-- Add screenshots or video recording to help explain your changes -->
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
- Fix deserialization of matchtype inputs spawned by autogrow.
- Rotate multitype slot indicators to align with design changes.
- Fix several instance of incorrect group matching
- MatchType reactively updates input type in vue
- Support the "hollow circle" optional input indicator in vue
- Custom combo sends index of selection to backend
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Use es-toolkit orderBy for queue list sorting.
The queue overlay list already sorts by create time, but the
implementation used Array.sort with a custom comparator and mutated the
array in place. Switch to es-toolkit's orderBy to make the sort intent
explicit, avoid mutation, and align with the utility set we already
depend on. Sorting keys and direction remain the same, so behavior is
unchanged.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Adds an editable Model Info Panel to show and modify asset details in
the asset browser.
## Changes
- Add `ModelInfoPanel` component with editable display name,
description, model type, base models, and tags
- Add `updateAssetMetadata` action in `assetsStore` with optimistic
cache updates
- Add shadcn-vue `Select` components with design system styling
- Add utility functions in `assetMetadataUtils` for extracting model
metadata
- Convert `BaseModalLayout` right panel state to `defineModel` pattern
- Add slide-in animation and collapse button for right panel
- Add `class` prop to `PropertiesAccordionItem` for custom styling
- Fix keyboard handling: Escape in TagsInput/TextArea doesn't close
parent modal
## Testing
- Unit tests for `ModelInfoPanel` component
- Unit tests for `assetMetadataUtils` functions
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Adds a "Preview Version" badge to the topbar on nightly builds to help
users identify when they're using an unreleased version and encourage
feedback.
## Changes
- Add `nightly.badge` i18n translations (label and tooltip)
- Create `nightlyBadges.ts` extension with info variant badge
- Load nightly badges extension when `isNightly` is true
- Badge tooltip encourages users to provide feedback via the feedback
button
## Test plan
- [ ] Build and run nightly version, verify "NIGHTLY | Preview Version"
badge appears in topbar
- [ ] Hover over badge, verify tooltip shows: "You are using a nightly
version of ComfyUI. Please use the feedback button to share your
thoughts about these features."
- [ ] Verify stable OSS builds don't show the badge
- [ ] Verify cloud builds don't show the nightly badge
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8222-feat-add-preview-version-badge-for-nightly-builds-2ef6d73d36508102aa0dfc22ef14c9c1)
by [Unito](https://www.unito.io)
## Summary
Show active jobs in grid view matching the list view behavior, with
refactored component structure.
## Changes
- **ActiveJobCard**: New component for grid view job display with
progress bar
- **AssetsSidebarGridView**: Extracted grid view logic from
AssetsSidebarTab (matching ListView pattern)
- **Progress styling**: Use `useProgressBarBackground` composable for
consistent progress bar styling
- **Assets header**: Add "Generated/Imported assets" header in grid view
## Summary
Implements progressive pagination for model assets - returns the first
batch immediately while loading remaining batches in the background.
## Changes
### Store (`assetsStore.ts`)
- Adds `ModelPaginationState` tracking (assets Map, offset, hasMore,
loading, error)
- `updateModelsForKey()` returns first batch, then calls
`loadRemainingBatches()` to fetch the rest
- Accessor functions `getAssets(key)`, `isModelLoading(key)` replace
direct Map access
### API (`assetService.ts`)
- Adds `PaginationOptions` interface (`{ limit?, offset? }`)
### Components
- `AssetBrowserModal.vue` uses new accessor API
### Tests
- Updated mocks for new accessor pattern
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8212-feat-implement-progressive-pagination-for-Asset-Browser-model-assets-2ef6d73d36508157af04d1264780997e)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Marks the `comfy-api-plugin` Vite plugin as build-time only by adding
`apply: 'build'`.
This prevents the plugin's transform from running during development
(`vite dev`), improving dev server startup time and avoiding unnecessary
processing when the plugin's output is not needed in development mode.
Also updates `build/tsconfig.json` to use `moduleResolution: "bundler"`
which is the recommended setting for Vite projects.
## Changes
- **build/plugins/comfyAPIPlugin.ts**: Add `apply: 'build'` to restrict
plugin to production builds
- **build/tsconfig.json**: Update `moduleResolution` from `"node"` to
`"bundler"`
## Testing
- `pnpm typecheck` passes
- `pnpm build` produces correct output
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8224-fix-Mark-comfy-api-plugin-as-build-time-only-2ef6d73d36508145a48ae849087fbad7)
by [Unito](https://www.unito.io)
## Summary
Add session download tracking to track which assets were downloaded
during the current session. This enables UI features like:
- Badge count on "Imported" nav showing newly downloaded assets
- Visual indicator on asset cards for recently downloaded items
## Changes
- Add `acknowledged` flag to `AssetDownload` interface
- Add `unacknowledgedDownloads` computed for filtering
- Add `sessionDownloadCount` computed for badge display
- Add `isDownloadedThisSession(identifier)` to check individual assets
- Add `acknowledgeDownload(identifier)` to mark assets as seen
## Testing
- 6 new unit tests covering all session tracking functionality
- Run: `pnpm test:unit -- src/stores/assetDownloadStore.test.ts`
## Related
- Part of Asset Browser improvements (#8090)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8213-feat-add-session-download-tracking-to-assetDownloadStore-2ef6d73d365081538045e8544d26bafa)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Refactors `BaseModalLayout` from a flexbox-based layout to CSS Grid,
enabling smoother panel transitions and improved layout control.
## Changes
### Layout Restructure
- **Flexbox → CSS Grid**: Replaced nested flexbox with a 3-column CSS
Grid (`nav | main | aside`)
- **Smooth panel transitions**: Panel show/hide now animates via
`grid-template-columns` instead of Vue `<Transition>` with `translateX`
- **Removed transition CSS**: Deleted `.slide-panel-*` and `.fade-*`
transition styles (no longer needed with grid approach)
### Right Panel Improvements
- **Dedicated header**: Added header with close button, right panel
toggle, and customizable title slot (`rightPanelHeaderTitle`,
`rightPanelHeaderActions`)
- **New prop**: Added `rightPanelTitle` prop for simple text title in
right panel header
### UX & Accessibility
- **ESC key handling**: Pressing Escape closes the right panel (if open)
before closing the dialog
- **Accessibility**: Added `aria-label` attributes to all panel toggle
and close buttons
- **i18n**: Added translation keys: `showLeftPanel`, `hideLeftPanel`,
`showRightPanel`, `hideRightPanel`, `closeDialog`
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
- Add `teamWorkspaceStore` Pinia store for workspace state management
(workspaces, members, invites, current workspace)
- Add `workspaceApi` client for workspace CRUD, member management, and
invite operations
- Update `useWorkspaceSwitch` composable for workspace switching logic
- Update `useSessionCookie` for workspace-aware sessions
- Update `firebaseAuthStore` for workspace aware auth
- Use `workspaceAuthStore` for workspace auth flow
## Test plan
- [x] 59 unit tests passing (50 store tests + 9 switch tests)
- [x] Typecheck passing
- [x] Lint passing
- [x] Knip passing
Note: This PR depends on the `team_workspaces_enabled` feature flag
being available (already in main).
🤖 Generated with [Claude Code](https://claude.ai/code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8194-feat-add-workspace-session-auth-and-store-infrastructure-2ef6d73d3650814984afe8ee7ba0a209)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
## Summary
Adds optional badge support to the `NavItem` component and `NavItemData`
interface, enabling navigation items in the left sidebar of the Asset
Browser Modal to display counts or status indicators.
## Changes
- **`src/types/navTypes.ts`**: Added optional `badge?: string | number`
property to `NavItemData` interface
- **`src/components/widget/nav/NavItem.vue`**: Added `StatusBadge`
rendering when `badge` prop is provided
- **`src/components/widget/panel/LeftSidePanel.vue`**: Wired `badge`
prop from `NavItemData` to `NavItem` for both grouped and ungrouped
items
## Usage
```ts
const navItem: NavItemData = {
id: 'assets',
label: 'Assets',
icon: 'pi pi-folder',
badge: 5 // Optional - displays count badge
}
```
## Related
- Builds on #8170 which added queue badge functionality
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8207-feat-add-badge-support-to-NavItem-component-2ef6d73d365081669f86fe2fc618e87f)
by [Unito](https://www.unito.io)
## Summary
This PR improves keyboard event handling consistency and fixes an issue
where pressing Escape in nested input components would unintentionally
close parent modals/dialogs.
## Changes
### Keyboard Event Fixes
**TagsInput Escape Key Handling**
- Added `@keydown.escape.stop` handler to `TagsInputInput.vue` to
prevent Escape from bubbling up and closing parent modals
- The handler blurs the input and exits editing mode without propagating
the event
**EditableText keyup → keydown Migration**
- Changed `@keyup.enter` to `@keydown.enter` and `@keyup.escape` to
`@keydown.escape`
- Using `keydown` is more consistent with how other UI frameworks handle
these events and provides more responsive feedback
- Updated corresponding unit tests to use `keydown` triggers
### Why keydown over keyup?
- `keydown` fires immediately when the key is pressed, providing faster
perceived response
- Better consistency with browser/OS conventions for action triggers
- Prevents default behaviors (like form submission) more reliably when
needed
- Aligns with other keyboard handlers in the codebase
## Testing
- Updated `EditableText.test.ts` to use `keydown` events
- Updated `NodeHeader.test.ts` to use `keydown.enter`
- Manual testing: Escape in TagsInput no longer closes parent modal
## Checklist
- [x] Unit tests updated
- [x] Keyboard event handlers consistent
- [x] No breaking changes to component API
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8204-fix-Consistent-keydown-handling-for-EditableText-and-TagsInput-escape-key-2ef6d73d365081f0ac6bed8bcae57657)
by [Unito](https://www.unito.io)
In vue mode, the VHS Load Audio (Upload) node had 2 audio previews. This
occurred because the native AudioPreview widget was being applied to any
combo widget with the name `audio`. This native preview does not support
the advanced preview functions VHS provides like seeking to specific
start time, trimming to a target duration, or converting from formats
the browser may not support.
This is fixed through a fairly involved cleanup to instead display the
litegraph AudioUI widget as an AudioPreview widget when in vue mode.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8206-Fix-doubled-player-on-VHS-LoadAudio-in-vue-2ef6d73d365081ce8907dca2706214a1)
by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Add `maxColumns` prop to VirtualGrid for responsive column capping.
## Changes
- **VirtualGrid**: Add `maxColumns` prop to cap grid columns; refactor
inline styles to Tailwind classes; extract spacer height computation to
helper function
- **AssetGrid**: Use `useBreakpoints` to set responsive `maxColumns`
(1-5 based on Tailwind breakpoints)
## Review Focus
- `maxColumns` behavior when `Infinity` vs finite: does
`gridTemplateColumns` override work correctly?
- Tailwind scrollbar classes replacing scoped CSS
## Summary
- Fix: Initializing jobs now properly disappear from UI when cancelled
or cleared
- Add `clearInitializationByPromptIds` batch function for optimized Set
operations
- Handle Cloud vs local environment correctly (use `api.deleteItem` for
Cloud, `api.interrupt` for local)
## Problem
When clicking 'Clear queue' button or X button on initializing jobs, the
jobs remained visible in both AssetsSidebarListView and JobQueue
components until page refresh.
## Root Cause
1. `initializingPromptIds` in `executionStore` was not being cleared
when jobs were cancelled/deleted
2. Cloud environment requires `api.deleteItem()` instead of
`api.interrupt()` for cancellation
## Changes
- `src/stores/executionStore.ts`: Export `clearInitializationByPromptId`
and add batch `clearInitializationByPromptIds` function
- `src/composables/queue/useJobMenu.ts`: Add Cloud branch handling and
initialization cleanup
- `src/components/queue/QueueProgressOverlay.vue`: Fix `onCancelItem()`,
`cancelQueuedWorkflows()`, `interruptAll()`
- `src/components/sidebar/tabs/AssetsSidebarTab.vue`: Add initialization
cleanup to `handleClearQueue()`
[screen-capture.webm](https://github.com/user-attachments/assets/0bf911c2-d8f4-427c-96e0-4784e8fe0f08)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8203-bugfix-Clear-queue-button-now-properly-removes-initializing-jobs-from-UI-2ef6d73d36508162a55bd84ad39ab49c)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
## Summary
Fix 404 error when adding imported assets to workflow as LoadImage nodes
in Cloud mode.
## Changes
- **What**: Use `asset_hash` (hash-based filename) instead of `name`
(original filename) when creating LoadImage nodes in Cloud mode
- **Files**: `useMediaAssetActions.ts` - modified `addWorkflow` and
`addMultipleToWorkflow` functions
- **Tests**: Added `useMediaAssetActions.test.ts` with Cloud/OSS
filename selection tests
## Review Focus
- Cloud vs OSS branching logic using `isCloud && asset.asset_hash`
🤖 Generated with [Claude Code](https://claude.ai/code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8200-bugfix-Use-asset_hash-for-LoadImage-node-in-Cloud-mode-2ef6d73d365081d785b0d7a94e73c55e)
by [Unito](https://www.unito.io)
A frequent pattern is to add a node to the graph, and then update the
nodes position afterwards.
Some of these cases (like subgraph unpacking) can set the node position
in advance, but others, (like importA1111) require information on nodes
in order to perform arranging.
Alternatives, like allowing code to either modify `app.configuringGraph`
or otherwise set a temporary state were considered, but create the same
problem of requiring fixes in many places.
As a proposed alternative, when a node is created, an extra tick of
delay is always added before initializing layout.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7591-Always-wait-for-next-tick-before-layout-init-2cc6d73d365081f4ababc38020645670)
by [Unito](https://www.unito.io)
---------
Co-authored-by: DrJKL <DrJKL0424@gmail.com>
Co-authored-by: github-actions <github-actions@github.com>
Introduces `useFeatureUsageTracker` composable that tracks how many
times a user has used a specific feature, along with first and last
usage timestamps. Data persists to localStorage using `@vueuse/core`'s
`useStorage`. This composable provides the foundation for triggering
surveys after a configurable number of feature uses. Includes
comprehensive unit tests.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8175-feat-add-feature-usage-tracker-for-nightly-surveys-2ee6d73d36508118859ece6fcf17561d)
by [Unito](https://www.unito.io)
Extends the existing 'Show Advanced' button (previously subgraph-only)
to also appear on regular nodes that have widgets marked with
`options.advanced = true`.
## Changes
- Updates `showAdvancedInputsButton` computed to check for advanced
widgets on regular nodes
- Updates `handleShowAdvancedInputs` to set `node.showAdvanced = true`
and trigger canvas redraw for regular nodes
## Related
- Backend PR that adds `advanced` flag: comfyanonymous/ComfyUI#11939
- Canvas hide PR: feat/advanced-widgets-canvas-hide (this PR provides
the toggle for that)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8148-feat-canvas-show-Show-Advanced-button-on-nodes-with-advanced-widgets-2ec6d73d36508155a8adfa0a8ec84d46)
by [Unito](https://www.unito.io)
## Summary
Adds a compile-time `__IS_NIGHTLY__` constant that detects whether the
build is from the main branch (nightly) or a core/* branch (RC/stable).
The detection logic in vite.config.mts auto-detects based on
`GITHUB_REF_NAME === 'main'` in CI, with explicit override support via
`IS_NIGHTLY` environment variable. Exports `isNightly` from
`src/platform/distribution/types.ts` for use throughout the codebase.
Includes unit tests for the detection logic.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8149-feat-add-isNightly-build-flag-for-nightly-only-features-2ec6d73d365081c09930edec1c6644f5)
by [Unito](https://www.unito.io)
## Summary
Continues the TypeScript strict typing improvements by removing `any`
types from core scripts and dialog components.
### Changes
**api.ts (6 instances)**
- Define `V1RawPrompt` and `CloudRawPrompt` tuple types for queue prompt
formats
- Export `QueueIndex`, `PromptInputs`, `ExtraData`, `OutputsToExecute`
from apiSchema
- Type `#postItem` body, `storeUserData` data, and `getCustomNodesI18n`
return
**groupNodeManage.ts (all @ts-expect-error removed)**
- Add `GroupNodeConfigEntry` interface to LGraph.ts
- Extend `GroupNodeWorkflowData` with `title`, `widgets_values`, and
typed `config`
- Type all class properties with definite assignment assertions
- Type all method parameters and event handlers
- Fix save button callback with proper generic types for node ordering
**changeTracker.ts (4 instances)**
- Type `nodeOutputs` as `Record<string, ExecutedWsMessage['output']>`
- Type prompt callback with `CanvasPointerEvent` and proper value types
**asyncDialog.ts and dialog.ts**
- Make `ComfyAsyncDialog` generic with `DialogAction<T>` type
- Type `ComfyDialog` constructor and show method parameters
- Update `ManageGroupDialog.show` signature to match base class
## Test plan
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes
- [x] Sourcegraph checks for external usage
---
Related: Continues from #8083
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8092-Road-to-No-Explicit-Any-Part-7-Scripts-and-Dialog-Cleanup-2ea6d73d365081fbb890e73646a6ad16)
by [Unito](https://www.unito.io)
## Summary
Optimizes the Manager dialog to use the cached `GET /nodes` endpoint
instead of `GET /nodes/search` for empty search queries (when the dialog
first opens). This significantly reduces Algolia usage since empty
searches account for the majority of search requests.
## Changes
- **registrySearchProvider.ts**: Modified `searchPacks()` to detect
empty queries and route them to `listAllPacks()` instead of `search()`
- **registrySearchProvider.test.ts**: Added 5 new test cases covering
empty query behavior
- Cache clearing now clears both `search` and `listAllPacks` caches
## Technical Details
**Empty Query Flow (NEW):**
- Query: `""` or whitespace
- Endpoint: `GET /nodes?limit=X&page=Y`
- Cache: Server-side cached (via omitting `latest` parameter)
- Result: Fast, cached node pack list
**Non-Empty Query Flow (UNCHANGED):**
- Query: Any non-empty string
- Endpoint: `GET /nodes/search?search=X` or `comfy_node_search=X`
- Result: Search results as before
## Testing
```bash
pnpm test:unit -- src/services/providers/registrySearchProvider.test.ts
pnpm typecheck
```
#8112 updated control widgets to be disabled when the controlled widget
is disabled. However, some workflows already exist that contain a
promoted control widget which does not function. This widget wouldn't be
marked as disabled (and thus, demoted) until the interior subgraph was
entered as updating `computedDisabled` is tacked to node draw. This is
fixed by having subgraphs eagerly update the `computedDisabled` state on
each node when configured.
Additionally, when `createCopyForNode` was used, linkedWidget retained
pointers to widgets which no longer have relation to the newly cloned
widget. This is resolved by instead not copying linkedWidgets.
Functionally, linkedWidgets is only used for control widgets and not
copying has the effect of ensuring that seed widgets linked to a
subgraph input will not display a control popover button in vue mode
which does nothing.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8160-Control-widget-fixes-2ed6d73d3650816cb397f83f558471b3)
by [Unito](https://www.unito.io)
Sometimes it's difficult to gauge the valid range of values for a
widget. Litegraph includes a "slider" widget which displays the distance
from the min and max values as a colored bar. However, this
implementation is rather strongly disliked because it prevents entering
an exact number. Vue mode makes it simple to add just the indicator onto
our existing widget.
In addition to requiring both min and max be set, not every widget would
want this functionality. It's not useful information for seed, but also
has potential to cause confusion on widgets like CFG, that allow
inputting numbers up to 100 even though values beyond ~15 are rarely
desirable.
As a proposed heuristic, the ratio of "step" to distance between min and
max is currently used, but this could fairly easily be changed to an
opt-in only system.
<img width="617" height="487" alt="image"
src="https://github.com/user-attachments/assets/9c5f2119-0a03-4b56-bcf5-e4a0d0250784"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8122-Add-a-slider-indicator-for-number-widgets-in-vue-mode-2eb6d73d365081218fc8e86f37001958)
by [Unito](https://www.unito.io)
The parentId property on links and reroutes was not handled at all in
the "Convert to Subgraph" code.
This needs to be addressed in 4 cases
- A new external input link must have parentId set to the first
non-migrated reroute
- A new external output link must have the parentId of it's eldest
remaining child set to undefined
- A new internal input link must have the parentId of it's eldest
remaining child set to undefined
- A new internal output link must have the parentId set to the first
migrated reroute
This is handled in two parts by adding logic where the boundry links is
created
- The change involves mutation of inputs (which isn't great) but the
function here was already mutating inputs into an invalid state
- @DrJKL Do you see a quick way to better fix both these cases?
Looks like litegraph tests aren't enabled and cursory glance shows
multiple need to be updated to reflect recent changes. I'll still try to
add some tests anyways.
EDIT: Tests are non functional. Seems the subgraph conversion call
requires the rest of the frontend is running and has event listeners to
register the subgraph node def. More work than anticipated, best
revisited later
Resolves#5669
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Upgrades Vite from v7.3.0 to v8.0.0-beta.8, which uses Rolldown
(Rust-based bundler) instead of Rollup.
## Changes
- Updated `vite` to `^8.0.0-beta.8` in pnpm-workspace.yaml catalog
- Added pnpm overrides to ensure all dependencies (including vitest) use
Vite 8
## Notes
- Vite 8 is still in **beta** - no stable release yet
- Uses [Rolldown](https://rolldown.rs/) instead of Rollup for production
builds
- Build, typecheck, and lint all pass
- Per the [Vite 8 migration
guide](https://vite.dev/blog/announcing-vite8-beta), pnpm overrides are
required for tools like Vitest that bundle their own Vite types
## Testing
- [x] `pnpm typecheck` passes
- [x] `pnpm build` succeeds (~13s build time)
- [x] `pnpm lint` passes
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Co-authored-by: Amp <amp@ampcode.com>
## Summary
<!-- One sentence describing what changed and why. -->
## Changes
- **What**: <!-- Core functionality added/modified -->
PNG images causes getWorkflowDataFromFile() to return an empty object,
added a check to handle it.
## Review Focus
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->
I don't think it exists yet? From Slack Conversation. Just make sure to
use a PNG image and not a JPEG disguised as a PNG.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8075-Check-for-empty-object-2e96d73d3650816b8812eb7244b48f1a)
by [Unito](https://www.unito.io)
## Summary
Updates the node preview rendering to use the same app context as the
main app so it can access the same plugins
## Changes
Assigns manually created vnode app context to the current instances
context
## Review Focus
This is using somewhat advanced/almost-internal Vue functionality,
however I couldn't come up with a better alternative that didn't require
recreating an entirely new app and re-registering all dependencies or
redoing how draggable node previews are done.
The draggable image needs to be rendered synchronously, so rendering a
node in the active app and capturing that isn't possible to guarantee to
be done synchronously (afaik - suggestions welcome)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8118-Fix-dragging-Vue-nodes-into-canvas-from-library-2eb6d73d365081a0a956d8280e009592)
by [Unito](https://www.unito.io)
## Summary
When the node library is open and you click on the node toolbar info
button, this causes the node library info panel & right panel node info
to show the same details.
## Changes
- Extract useNodeHelpContent composable so NodeHelpContent fetches its
own content, allowing multiple panels to show help independently
- Remove sync behavior from NodeHelpPage that caused left sidebar to
change when selecting different graph nodes since we want to prioritise
right panel for this behavior
- Add telemetry tracking for node library help button to identify how
frequently this is used
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Under some circumstances, subgraph widgets in the properties panel would
have incorrect drag state
- Debouncing list state would cause a race condition where a double
click would initiate a drag on an element that no longer exists
- This is solved by removing the debounce.
- Right clicking on widgets would initiate a drag
- Dragging now explicity requires a primary button click.
Additionally, drag is now ended on `pointercancel`. This is purely for
safety and may not actually be required.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
#8074 included some refactoring to the asset dialogue to ensure that it
wouldn't pop up multiple times in vue mode
But moving the openModal function to be contained in options means that
`this` is no longer the widget, but instead the options object. This is
fixed by requiring that widget be explicitly passed as a parameter.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
- Fixes issue where locale commits would cancel in-progress E2E tests on
release PRs
- E2E tests now run **once** after i18n workflow completes for
version-bump PRs
## Changes
1. **Modified `ci-tests-e2e.yaml`**:
- Added `workflow_call` trigger with `ref` and `pr_number` inputs
- Added skip condition for version-bump PRs on `pull_request` trigger
- Updated checkout steps to use `inputs.ref` when called via
`workflow_call`
2. **Created `ci-tests-e2e-release.yaml`**:
- Triggers on `workflow_run` completion of `i18n: Update Core`
- Only runs for version-bump PRs from main repo
- Calls original E2E workflow via `workflow_call` (no job duplication)
## How it works
**Regular PRs:** `CI: Tests E2E` runs normally via `pull_request`
trigger
**Version-bump PRs:**
1. `CI: Tests E2E` skips (setup job condition fails)
2. `i18n: Update Core` runs and commits locale updates
3. `CI: Tests E2E (Release PRs)` triggers after i18n completes
4. Calls `CI: Tests E2E` via `workflow_call`
5. E2E tests run to completion without cancellation
## Test plan
- [x] Tested workflow_call chain on fork
- [x] Verify version-bump PR skips regular E2E workflow
- [x] Verify E2E runs after i18n completes on next release
Fixes the issue identified during v1.38.2 release where locale commits
caused E2E tests to restart multiple times.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Simplifies the Manager dialog by consolidating components and using
BaseModalLayout with v-model support for right panel state.
## Changes
- **Consolidation**: Merged ManagerDialogContent, ManagerHeader,
ManagerNavSidebar, RegistrySearchBar, and SearchFilterDropdown into
single ManagerDialog component
- **Right panel**: Added v-model:rightPanelOpen to BaseModalLayout for
external panel state control; clicking a node card now auto-opens the
info panel
- **Cleanup**: Removed unused useResponsiveCollapse composable, TabItem
and SearchOption types
- **UI tweaks**: Moved action buttons (Install All/Update All) from
header-right-area to contentFilter area
[manager-capture.webm](https://github.com/user-attachments/assets/2dd6092a-965d-4885-8ba6-6a2cc51f024a)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Removes which is dead code left over from the Jobs API migration.
## Details
This fixture file:
- References legacy and types that were removed in the Jobs API
migration
- Is not referenced anywhere in the codebase
- Cannot be used since the types it imports no longer exist
## Related PRs
Follow-up cleanup to the Jobs API migration:
- #7169 - Add Jobs API infrastructure (PR 1 of 3)
- #7170 - Migrate to Jobs API (PR 2 of 3)
- #7650 - Encapsulate error extraction in TaskItemImpl getters
## Testing
- ✅ Typecheck passes
- ✅ No references to this file in the codebase
- ✅ File imports types that no longer exist (cannot be used)
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by [Unito](https://www.unito.io)
Copying a subgraph which contains primitive nodes would cause the
primitives to fail to initialize. This was caused because they did not
have their `onGraphConfigured` and `onAfterGraphConfigured` callbacks
applied.
There's already a copy of `forEachNode` in
`@/utils/graphTraversalUtil.ts`, but the method is small and I want to
avoid litegraph referencing outside code.
See also #6606, where a similar fix was needed
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
- Add `errorMessage` and `executionError` getters to `TaskItemImpl` that
extract error info from status messages
- Update `useJobErrorReporting` composable to use these getters instead
of standalone function
- Remove the standalone `extractExecutionError` function
This encapsulates error extraction within `TaskItemImpl`, preparing for
the Jobs API migration where the underlying data format will change but
the getter interface will remain stable.
## Test plan
- [x] All existing tests pass
- [x] New tests added for `TaskItemImpl.errorMessage` and
`TaskItemImpl.executionError` getters
- [x] TypeScript, lint, and knip checks pass
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
## Summary
- Type `onExecuted` callbacks with `NodeExecutionOutput` in saveMesh.ts
and uploadAudio.ts
- Type composable parameters and return values properly
(useLoad3dViewer, useImageMenuOptions, useJobMenu, useResultGallery,
useContextMenuTranslation)
- Type `taskRef` as `TaskItemImpl` with updated test mocks
- Fix error catch and index signature patterns without `any`
- Add `NodeOutputWith<T>` generic helper for typed access to passthrough
properties on `NodeExecutionOutput`
## Test plan
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes
- [x] Unit tests pass for affected files
- [x] Sourcegraph checks confirm no external usage of modified types
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Add TagsInput component based on shadcn-vue/Reka UI primitives with a
click-to-edit UX pattern.
## Features
- **Click-to-edit behavior**: Starts in read-only state; clicking
enables editing and focuses input; clicking outside exits edit mode
- **Disabled state**: When `disabled=true`, component is completely
inert
- **Empty state placeholder**: Shows input placeholder when tag list is
empty
- **Animated transitions**: Delete button animates when toggling edit
mode
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Discussion here:
https://comfy-organization.slack.com/archives/C0A0XANFJRE/p1764899027465379
Implement: Subscription tier query parameter for direct checkout flow
Example button link: `/cloud/subscribe?tier=standard`
`tier` could be `standard`, `creator` or `pro`
`cycle` could be `monthly` or `yearly`. it is optional, and `monthly` by
default.
<!-- One sentence describing what changed and why. -->
## Changes
- **What**: <!-- Core functionality added/modified -->
- Add a landing page called `CloudSubscriptionRedirectView.vue` to
handling the subscription tier button link parameter
- Extract subscription handling logic from `PriceTable.vue`
- **Breaking**: <!-- Any breaking changes (if none, remove this line)
-->
- Code change touched `PriceTable.vue`
- **Dependencies**: <!-- New dependencies (if none, remove this line)
-->
## Review Focus
- link will redirect to login url, when cloud app not login
- after login, the cloud app will redirect to CloudSubscriptionRedirect
page
- wait for several seconds, the cloud app will be redirected to checkout
page
<!-- Critical design decisions or edge cases that need attention -->
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->
## Screenshots (if applicable)

<!-- Add screenshots or video recording to help explain your changes -->
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
A major, full rewrite of linear mode, now under the name "Simple Mode".
- Fixes widget styling
- Adds a new simplified history
- Adds support for non-image outputs
- Supports right sidebar
- Allows and panning on the output image preview
- Provides support for drag and drop zones
- Moves workflow notes into a popover.
- Allows scrolling through outputs with Ctrl+scroll or arrow keys
The primary means of accessing Simple Mode is a toggle button on the
bottom right. This button is only shown if a feature flag is enabled, or
the user has already seen linear mode during the current session. Simple
Mode can also be accessed by
- Using the toggle linear mode keybind
- Loading a workflow that that was saved in Simple Mode workflow
- Loading a template url with appropriate parameter
<img width="1790" height="1387" alt="image"
src="https://github.com/user-attachments/assets/d86a4a41-dfbf-41e7-a6d9-146473005606"
/>
Known issues:
- Outputs on cloud are not filtered to those produced by the current
workflow.
- Output filtering has been globally disabled for consistency
- Outputs will load more items on scroll, but does not unload
- Performance may be reduced on weak devices with very large histories.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Most of the features in this pull request are completed and can be
reviewed and merged.
## TODO
- [x] no selection panel
- [x] group selected panel
- [x] tabs
- [x] favorites tab
- [x] global settings tab
- [x] nodes tab
- [x] widget actions menu
- [x] [Bug]: style bugs
- [x] button zoom to the node on canvas.
- [x] rename widgets on widget actions
- [ ] [Bug]: the canvas has not been updated after renaming.
- [x] global settings
- [ ] setting item: "show advanced parameters"
- blocked by other things. skip for now.
- [x] setting item: show toolbox on selection
- [x] setting item: nodes 2.0
- [ ] setting item: "background color"
- blocked by other things. skip for now.
- [x] setting item: grid spacing
- [x] setting item: snap nodes to grid
- [x] setting item: link shape
- [x] setting item: show connected links
- [x] form style reuses the form style of node widgets
- [x] group node cases
- [x] group node settings
- [x] show all nodes in group
- [x] show frame name on nodes when multiple selections are made
- [x] group multiple selections
- [x] [Bug]: nodes without widgets cannot display the location and their
group
- [x] [Bug]: labels layout
- [x] favorites
- [x] the indicator on widgets
- [x] favorite and unfavorite buttons on widgets
- [x] [Bug]: show node name in favorite widgets + improve labels layout
- [ ] [Bug]: After canceling the like, the like list will not be updated
immediately.
- [x] [Bug]: The favorite function does not work for the project on
Subgraph.
- [x] subgraph
- [x] add the node name from where this parameter comes from when node
is subgraph
- [x] show and hide directly on Inputs
- [x] some bugs need to be fixed.
- [x] advanced widgets
- [x] button: show advanced inputs
- Clicking button expands the "Advanced Inputs" section on the right
side panel, regardless of whether the panel is open or not
- [x] [Bug]: style bugs
- [x] advanced inputs section when node is subgraph
- [x] inputs tab rearranging
- [x] favorited inputs rearranging
- [x] subgraph inputs rearranging
- [ ] review and reconstruction to improve complexity and architecture
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: bymyself <cbyrne@comfy.org>
PR #7004 added a setting to disable version warnings in e2e tests, but
it wasn't working on release branches. The issue was a race condition
(hypothesis): the version check ran before settings finished loading
from the backend, so the DisableWarnings setting read its default value
(false) instead of the configured value (true).
Fixed by making the warningsDisabled check reactive so it updates when
settings load and adding `nextTick` (settings are loaded, but ref
updates flush in a microtask. The immediate `whenever` runs before that
flush, so computeds may see stale/default values -- `nextTick` waits for
reactive microtasks to flush, so computeds will be correct. It's fine).
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
- Remove all remaining `any` types from LiteGraph module
- Define proper `Panel` interface for createPanel function and related
callbacks
- Type `SlotTypeDefaultNodeOpts` for slot type defaults configuration
- Fix type inference issues in sendActionToCanvas and contextMenuCompat
## Changes
- **SubgraphIONodeBase.ts**: Remove unnecessary `as any` cast in
showSlotContextMenu
- **interfaces.ts**: Add Panel, PanelButton, PanelWidget,
PanelWidgetOptions, PanelWidgetCallback types
- **LGraphNode.ts**: Type panel callbacks (onShowCustomPanelInfo,
onAddPropertyToPanel) and onGetPropertyInfo
- **LGraphCanvas.ts**:
- Type node_panel and options_panel as Panel
- Type inner_clicked callback parameters
- Type local variables (nodeNewType, nodeNewOpts, prevent_timeout, iS,
sIn, sOut)
- Add SlotTypeDefaultNodeOpts interface for slot type configuration
- **LGraph.ts**: Fix sendActionToCanvas type inference with proper array
handling
- **contextMenuCompat.ts**: Add null guard for newImpl parameter
## Test plan
- [x] pnpm typecheck passes
- [x] pnpm lint passes
- [x] knip passes (no unused exports)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
Adds support for entering math inside number widgets in vue mode

Migrates components to simple html elements (div and button) by
borrowing styling from the (reverted) reka-ui migration in #6985. The
existing (evil) litegraph eval code is extracted as a utility function
and reused.
This PR means we're entirely writing our own NumberField.
Also adds support for scrubbing widgets like in litegraph

### Known Issue
- Scrubbing causes text to be highlighted, ~~starting a scrub from
highlighted text will instead drag the text~~.
- It seems this can only be prevented with `pointerdown.prevent`, but
this requires a manual `input.focus()` which does not place the cursor
at location of mouse click.
(Obligatory: _It won't do you a bit of good to review math_)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: DrJKL <DrJKL0424@gmail.com>
## Summary
- Remove `setup-frontend` action from `merge-reports` job
- Use `npx @playwright/test` instead of `pnpm exec playwright`
## Why
The `merge-reports` job was spending ~16-18s on `pnpm install` just to
run a CLI command that takes ~3s. Since `npx` is pre-installed on GitHub
runners, we can eliminate the setup overhead entirely.
**Expected savings: ~16-18 seconds per CI run**
## Test Plan
- [ ] Verify merge-reports job completes successfully
- [ ] Verify HTML report is generated and uploaded correctly
- [ ] Compare job timing before/after
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Refactors asset download state management and fixes asset deletion UI
issues.
## Changes
### assetDownloadStore simplification
- Replace `pendingModelTypes` Map with `modelType` stored directly on
`AssetDownload`
- Replace `completedDownloads` array with single `lastCompletedDownload`
ref
- `trackDownload()` now creates a placeholder entry immediately
- Use VueUse `whenever` instead of `watch` for cleaner null handling
### Asset refresh on download completion
- Refresh all relevant caches when a download completes:
- Node type caches (e.g., "CheckpointLoaderSimple")
- Tag caches (e.g., "tag:checkpoints")
- "All Models" cache ("tag:models")
### Asset deletion fix
- Remove local `deletedLocal` state that caused blank grid cells
- Emit `deleted` event from AssetCard → AssetGrid → AssetBrowserModal
- Trigger store refresh on deletion to properly remove the asset from
the grid
## Testing
- Added test for out-of-order websocket message handling
- All existing tests pass
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Addresses UI/UX feedback on the Upload Model Dialog (BYOM feature).
## Changes
1. **Standardize link styling** - Use consistent `text-muted-foreground
underline` for all links in both URL input variants
2. **Increase warning/example text font size** - Changed from 12px
(`text-xs`) to 14px (`text-sm`) for better readability
3. **Fix padding inconsistency** - Aligned padding between model name
box and SingleSelect dropdown; moved "Not sure?" help text inline with
the label
4. **Add "Upload Another" button** - Allows users to upload multiple
models without closing and reopening the dialog
## Testing
- Verified link styling consistency across both Civitai and generic URL
input components
- Confirmed padding alignment in confirmation step
- Tested Upload Another button resets wizard to step 1
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
- Adds missing `beforeChange()` and `afterChange()` lifecycle calls to
`convertToSubgraph()` method
## Problem
When converting nodes to a subgraph and then pressing Ctrl+Z to undo,
the node positions were being changed from their original locations
instead of being properly restored.
## Root Cause
The `convertToSubgraph()` method in `LGraph.ts` was missing the
`beforeChange()` and `afterChange()` lifecycle calls that are needed for
proper undo/redo state tracking. These calls record the graph state
before and after modifications.
The inverse operation `unpackSubgraph()` already has these calls (see
line 1742), so this is simply matching the existing pattern.
## Solution
Add `beforeChange()` at the start of the method (after validation) and
`afterChange()` before the return.
## Testing
1. Create a workflow with several nodes positioned in specific locations
2. Select 2-3 nodes
3. Right-click → "Convert Selection to Subgraph"
4. Press Ctrl+Z to undo
5. Verify nodes return to their exact original positions
Fixescomfyanonymous/ComfyUI#11514
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: RUiNtheExtinct <deepkarma001@gmail.com>
## Summary
PRD:
https://www.notion.so/comfy-org/Implement-Move-search-config-to-templates-repo-for-template-owner-adjustability-2c76d73d365081ad81c4ed33332eda09
Move search config to templates repo for template owner adjustability
## Changes
- **What**:
- Made `fuseOptions` reactive in `useTemplateFiltering` composable to
support dynamic updates
- Added `getFuseOptions()` API method to fetch Fuse.js configuration
from `/templates/fuse_options.json`
- Added `loadFuseOptions()` function to `useTemplateFiltering` that
fetches and applies server-provided options
- Removed unused `templateFuse` computed property from
`workflowTemplatesStore`
- Added comprehensive unit tests covering success, null response, error
handling, and Fuse instance recreation scenarios
- **Breaking**: None
- **Dependencies**: None (uses existing `fuse.js` and `axios`
dependencies)
## Review Focus
- Verify that the API endpoint path `/templates/fuse_options.json` is
correct and accessible
- Confirm that the reactive `fuseOptions` properly triggers Fuse
instance recreation when updated
- Check that error handling gracefully falls back to default options
when server fetch fails
- Ensure the watch on `fuseOptions` is necessary or can be removed
(currently just recreates Fuse via computed)
- Review test coverage to ensure all edge cases are handled
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
### Description
Improve Playwright PR comment format
### Problem
The current Playwright PR comment format is verbose and doesn't provide
easy access to failing test details.
Developers need to navigate multiple levels deep to:
Find which tests failed
Access test source code
View trace files for debugging
This makes debugging test failures tedious and time-consuming.
### Solution
Improved the Playwright PR comment format to be concise and actionable
by:
Modified extract-playwright-counts.ts to extract detailed failure
information from Playwright JSON reports including test names, file
paths, and trace URLs
Updated pr-playwright-deploy-and-comment.sh to generate concise comments
with failed tests listed upfront
Modified ci-tests-e2e.yaml to pass GITHUB_SHA for source code links
Modified ci-tests-e2e-forks.yaml to pass GITHUB_SHA for forked PR
workflow
**Before:**
Large multi-section layout with emoji-heavy headers
Summary section listing all counts vertically
Browser results displayed prominently with detailed counts
Failed test details only accessible through report links
No direct links to test source code or traces
**After:**
Concise single-line header with status
Single-line summary: "X passed, Y failed, Z flaky, W skipped (Total: N)"
Failed tests section (only shown when tests fail) with:
Direct links to test source code on GitHub
Direct links to trace viewer for each failure
Browser details collapsed in details section
Overall roughly half size reduction in visible text
### Testing
Verified TypeScript extraction logic for parsing Playwright JSON reports
Validated shell script syntax
Confirmed GitHub workflow changes are properly formatted
Will be fully tested on next PR with actual test failures
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7882-feat-improved-playwright-comment-format-2e16d73d365081609078e34773063511)
by [Unito](https://www.unito.io)
## Description
This PR adds Persian (Farsi) language support to ComfyUI.
## Changes
- Added `fa` to output locales in `.i18nrc.cjs` with Persian-specific
translation guidelines
- Added Persian loaders for all translation files (main, nodeDefs,
commands, settings) in `src/i18n.ts`
- Added Persian (فارسی) option to language settings dropdown in
`src/platform/settings/constants/coreSettings.ts`
- Created empty Persian locale files in `src/locales/fa/` directory
(will be populated by the CI translation system)
## Translation Guidelines
The Persian translation will follow these guidelines:
- Use formal Persian (فارسی رسمی) for professional tone throughout the
UI
- Keep commonly used technical terms in English when they are standard
in Persian software (e.g., node, workflow)
- Use Arabic-Indic numerals (۰-۹) for numbers where appropriate
- Maintain consistency with terminology used in Persian software and
design applications
## Testing
The configuration has been tested to ensure:
- TypeScript compilation succeeds
- All four translation files are properly referenced
- Language option appears correctly in settings
## Notes
Following the contribution guidelines in `src/locales/CONTRIBUTING.md`,
the empty translation files will be automatically populated by the CI
system using OpenAI. Persian-speaking contributors can review and refine
these translations after the automated generation.
---
Special names to keep untranslated: flux, photomaker, clip, vae, cfg,
stable audio, stable cascade, stable zero, controlnet, lora, HiDream,
Civitai, Hugging Face
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Co-authored-by: danialshirali16 <danialshirali16@users.noreply.github.com>
## Summary
Removes **254** `@ts-expect-error` suppressions through proper type
fixes rather than type assertions.
## Key Changes
### Type System Improvements
- Add `globalDefs` and `groupNodes` types to `ComfyAppWindowExtension`
- Extract interfaces for group node handling (`GroupNodeHandler`,
`InnerNodeOutput`, etc.)
- Add `getHandler()` helper to consolidate GROUP symbol access pattern
### Files Fixed
- **pnginfo.ts**: 39 suppressions removed via proper typing of
workflow/prompt data
- **app.ts**: 39 suppressions removed via interface extraction and type
narrowing
- **Tier 1 files**: 17 suppressions removed (maskeditor, imageDrawer,
groupNode, etc.)
- **groupNode.ts**: Major refactoring with proper interface organization
## Approach
Following established constraints:
- No `any` types
- No `as unknown as T` casts (except legacy API boundaries)
- Priority: Fix actual types > Type narrowing > Targeted suppressions as
last resort
- Prefix unused callback parameters with underscore
- Extract repeated inline types into named interfaces
## Validation
- ✅ `pnpm typecheck` passes
- ✅ `pnpm lint` passes
- ✅ `pnpm knip` passes
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7884-Chore-TypeScript-cleanup-remove-254-ts-expect-error-suppressions-2e26d73d3650812e9b48da203ce1d296)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
# Canvas Rotation and Mirroring
## Overview
Adds rotation (90° left/right) and mirroring (horizontal/vertical)
capabilities to the mask editor canvas. All three layers (image, mask,
RGB) transform together. Redo and Undo respect transformations as new
states. Keyboard shortcuts also added for all four functions in
Keybinding settings.
Additionally, fixed the issue of ctrl+z and ctrl+y keyboard commands not
restricting to the mask editor canvas while opened.
https://github.com/user-attachments/assets/fb8d5347-b357-4a3a-840a-721cdf8a6125
## What Changed
### New Files
- **`src/composables/maskeditor/useCanvasTransform.ts`**
- Core transformation logic for rotation and mirroring
- GPU texture recreation after transformations
### Modified Files
#### **`src/composables/useCoreCommands.ts`**
- Added check to see if Mask Editor is opened for undo and redo commands
#### **`src/stores/maskEditorStore.ts`**
- Added GPU texture recreation signals
#### **`src/composables/maskeditor/useBrushDrawing.ts`**
- Added watcher for `gpuTexturesNeedRecreation` signal
- Handles GPU texture recreation when canvas dimensions change
- Recreates textures with new dimensions after rotation
- Updates preview canvas and readback buffers accordingly
- Ensures proper ArrayBuffer backing for WebGPU compatibility
#### **`src/components/maskeditor/TopBarHeader.vue`**
- Added 4 new transform buttons with icons:
- Rotate Left (counter-clockwise)
- Rotate Right (clockwise)
- Mirror Horizontal
- Mirror Vertical
- Added visual separators between button groups
#### **`src/extensions/core/maskEditor.ts`**
- Added keyboard shortcut settings for rotate and mirror
#### **Translation Files** (e.g., `src/locales/en.json`)
- Added i18n keys:
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7841-Added-MaskEditor-Rotate-and-Mirror-Functions-2de6d73d365081bc9b84ea4919a3c6a1)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
Truncate long filenames in the model upload wizard to prevent dialog
overflow.
## Changes
- **UploadModelConfirmation**: Added `min-w-0 flex-1 truncate` to model
filename display
- **UploadModelProgress**: Added truncation to both processing and
success state filename displays
## Testing
1. Import a model with a very long filename
2. Verify the filename truncates with ellipsis instead of expanding the
dialog
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7939-fix-UploadModel-truncate-long-filenames-in-wizard-2e46d73d365081a0a60bd6326129b9a4)
by [Unito](https://www.unito.io)
## Summary
Polishing improvements for the model upload (BYOM) experience.
## Changes
- **HoneyToast z-index**: Increased from `z-50` to `z-9999` so the
ModelImportProgressDialog appears above modal backdrops
- **VideoHelpDialog**: Removed pixel-based max-width constraint, now
uses `90vw` to fill more of the viewport
- **UploadModelDialog responsive layout**: Added `max-height: 90vh` and
scrollable content area to prevent footer buttons from underflowing on
small screens
- **URL validity indicator**: Added green checkmark icon inside the URL
input when a valid Civitai or HuggingFace URL is entered
## Testing
- Open the model upload dialog and verify buttons remain accessible on
small viewport heights
- Enter a valid Civitai/HuggingFace URL and confirm the green checkmark
appears
- Open the help video and verify it uses more of the viewport
- Start a model download and verify the progress toast appears above any
open modals
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7938-fix-Model-upload-UI-improvements-2e46d73d365081a292f5fda70c6db0f5)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
Adds a polling fallback mechanism to recover from dropped WebSocket
messages during model downloads.
## Problem
When downloading models via the asset download service, status updates
are received over WebSocket. Sometimes these messages are dropped
(network issues, reconnection, etc.), causing downloads to appear
"stuck" even when they've completed on the backend.
## Solution
Periodically poll for stale downloads using the existing REST API:
- Track `lastUpdate` timestamp on each download
- Downloads without updates for 10s are considered "stale"
- Poll stale downloads every 10s via `GET /tasks/{task_id}` to check if
the asset exists
- If the asset exists with size > 0, mark the download as completed
## Implementation
- Added `lastUpdate` field to `AssetDownload` interface
- Use VueUse's `useIntervalFn` with a `watch` to auto start/stop polling
based on active downloads
- Reuse existing `handleAssetDownload` for completion (synthetic event)
- Added 9 unit tests covering the polling behavior
## Testing
- All existing tests pass
- New tests cover:
- Basic download tracking
- Completion/failure handling
- Duplicate message prevention
- Stale download polling
- Polling error handling
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7926-feat-add-polling-fallback-for-stale-asset-downloads-2e36d73d3650810ea966f5480f08b60c)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
Part 2 of the type safety remediation plan. This PR focuses on the
Litegraph Library Layer as part of the **No Explicit Any** mission.
### Changes
**LiteGraphGlobal.ts:**
- `DEFAULT_GROUP_FONT_SIZE`: Changed from `any` (with no value) to
`number = 24`. The internal fallback was already 24, so the constant was
effectively useless without an assigned value.
- `getParameterNames`: Replace `any` with `unknown` in function
signature
- `extendClass`: Replace deprecated
`__lookupGetter__`/`__defineGetter__` with modern
`Object.getOwnPropertyDescriptor`/`defineProperty` and add proper Record
types
**LGraphNodeProperties.ts:**
- Replace `any` with `unknown` for property values
- Use `Record<string, unknown>` with proper type assertions for dynamic
property access
**types/widgets.ts & BaseWidget.ts:**
- Change `callback` value parameter from `any` to properly typed
(`unknown` in interface, `TWidget['value']` in implementation)
**Consuming code fixes:**
- `previewAny.ts`: Add explicit `boolean` type annotation for callback
value
- `ButtonWidget.ts`: Pass widget value instead of widget instance to
callback (matching the interface signature)
## Breaking Change Analysis (Sourcegraph Verified)
### ButtonWidget callback fix (`this` → `this.value`)
This PR fixes the ButtonWidget callback to pass `value` instead of
`this`, matching the interface definition.
**Verification via Sourcegraph** - all external usages are safe:
-
[comfyui-ollama](https://cs.comfy.org/github.com/stavsap/comfyui-ollama/-/blob/web/js/OllamaNode.js?L84)
- doesn't use callback args
-
[ComfyLab-Pack](https://cs.comfy.org/github.com/bugltd/ComfyLab-Pack/-/blob/dist/js/nodes/list.js?L8)
- doesn't use callback args
-
[ComfyUI_PaintingCoderUtils](https://cs.comfy.org/github.com/jammyfu/ComfyUI_PaintingCoderUtils/-/blob/web/js/click_popup.js?L18)
- doesn't use callback args
-
[ComfyUI-ShaderNoiseKSampler](https://cs.comfy.org/github.com/AEmotionStudio/ComfyUI-ShaderNoiseKSampler/-/blob/web/matrix_button.js?L3055-3056)
- was already working around this bug
---------
Co-authored-by: GitHub Action <action@github.com>
## Problem
The `AssetBrowserModal` triggers hundreds of network requests when
opened because `AssetGrid.vue` renders all asset cards immediately using
a simple `v-for` loop. Each `AssetCard` loads its thumbnail image,
causing a flood of simultaneous requests.
## Solution
Replace the simple `v-for` with the existing `VirtualGrid` component
(already used in `AssetsSidebarTab.vue` and `ManagerDialogContent.vue`)
to only render visible items plus a small buffer.
## Changes
- **`AssetGrid.vue`**: Use `VirtualGrid` with computed `assetsWithKey`
that adds the required `key` property from `asset.id`
- **`BaseModalLayout.vue`**: Add `flex-1` to content container for
proper height calculation (required for `VirtualGrid` to work)
## Testing
- All 130 asset-related tests pass
- TypeScript and lint checks pass
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7919-perf-AssetBrowserModal-virtualize-asset-grid-to-reduce-network-requests-2e36d73d365081a1be18d0eb33b7ef8a)
by [Unito](https://www.unito.io)
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Fix button sizing inconsistencies in modal dialogs and the asset
browser.
## Changes
- **What**: Fix Import button using responsive size (`lg`/`icon` based
on breakpoint) and ensure Modal Close button has explicit `w-10` width
for consistent sizing.
## Review Focus
Button sizing consistency across the modal UI.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7920-fix-Button-sizing-in-modals-and-asset-browser-2e36d73d365081fc997af8be1e928049)
by [Unito](https://www.unito.io)
## Summary
- Replace hardcoded `text-white` class with theme-aware alternatives to
fix invisible text on light themes
- Update Load3D control backgrounds to use semantic tokens
- Update dropdown menus to use `bg-interface-menu-surface`
- Update overlay backgrounds to use `bg-backdrop` with opacity
## Changes
| Component | Old | New |
|-----------|-----|-----|
| Text on primary bg | `text-white` | `text-base-foreground` |
| Dropdown menus | `bg-black/50` | `bg-interface-menu-surface` |
| Control panels | `bg-smoke-700/30` | `bg-backdrop/30` |
| Loading overlays | `bg-black bg-opacity-50` | `bg-backdrop/50` |
| Selected states | `bg-smoke-600` | `bg-button-active-surface` |
## Files Modified (14)
- `src/components/TopMenuSection.vue`
- `src/components/input/MultiSelect.vue`
- `src/components/load3d/*.vue` (12 files)
- `src/renderer/extensions/vueNodes/VideoPreview.vue`
## Test plan
- [ ] Verify text visibility in light theme
- [ ] Verify text visibility in dark theme
- [ ] Test Load3D viewer controls functionality
- [ ] Test MultiSelect dropdown checkbox visibility
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7908-fix-replace-text-white-with-theme-aware-color-tokens-2e26d73d36508107bb01d1d6e3b74f6a)
by [Unito](https://www.unito.io)
## Summary
Add HoneyToast, a persistent bottom-anchored notification component for
long-running task progress, and migrate existing progress dialogs to use
it.
## Changes
- **What**:
- New `HoneyToast` component with slot-based API, Teleport, transitions,
and accessibility
- Migrated `ModelImportProgressDialog` to use HoneyToast
- Created `ManagerProgressToast` combining the old Header/Content/Footer
components
- Deleted deprecated `ManagerProgressDialogContent`,
`ManagerProgressHeader`, `ManagerProgressFooter`, and
`useManagerProgressDialogStore`
- Removed no-op
`showManagerProgressDialog`/`toggleManagerProgressDialog` functions
- Added Storybook stories for HoneyToast and ProgressToastItem
## Review Focus
- HoneyToast component design and slot API
- ManagerProgressToast self-contained state management (auto-shows when
`comfyManagerStore.taskLogs.length > 0`)
- Accessibility attributes on the toast component
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7902-feat-add-HoneyToast-component-for-persistent-progress-notifications-2e26d73d365081c78ae6edc5accb326e)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Co-authored-by: sno <snomiao@gmail.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Restore the shared button's positioning context so the run-queue badge
anchors to the correct spot.
## Changes
- **What**: add `position: relative` back to `button.variants.ts` so
badge overlays stay attached to their buttons
## Review Focus
- Make sure no buttons rely on being `position: static` (should be
unaffected) and that the run badge now sits beside the Run button
instead of the window edge.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7912-Fix-run-badge-anchoring-2e26d73d365081aa8fefe5381f37cfa4)
by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Fixes the pt-BR locale generation issue by enabling immediate file
persistence in the lobe-i18n configuration.
## Problem
The pt-BR locale was added in PR #6943 with proper infrastructure, but
translation files have remained empty (`{}`) despite the i18n workflow
running successfully on version-bump PRs.
### Root Cause
The `lobe-i18n` tool has a `saveImmediately` configuration option
(defaults to `false`) that controls whether translations are persisted
to disk immediately during generation. When bootstrapping from
completely empty `{}` JSON files, without `saveImmediately: true`, the
tool generates translations in memory but doesn't write them to disk,
resulting in empty files.
**Evidence:**
- All other locales: ~1,931 lines each (previously bootstrapped)
- pt-BR before fix: 1 line (`{}` in all 4 files)
- CI workflow runs successfully but pt-BR files remain empty
- After adding `saveImmediately: true`: 18,787 lines generated across
all 4 pt-BR files
## Solution
Add `saveImmediately: true` to `.i18nrc.cjs` configuration:
```javascript
module.exports = defineConfig({
modelName: 'gpt-4.1',
splitToken: 1024,
saveImmediately: true, // ← Enables immediate file persistence
entry: 'src/locales/en',
entryLocale: 'en',
output: 'src/locales',
outputLocales: ['zh', 'zh-TW', 'ru', 'ja', 'ko', 'fr', 'es', 'ar', 'tr', 'pt-BR'],
// ...
});
```
This ensures that when lobe-i18n generates translations from empty
files, they are immediately written to disk rather than kept only in
memory.
## Validation
This PR's commit history demonstrates the fix works:
1. **Commit `22e6e28f5`**: Applied the `saveImmediately: true` fix
2. **Commit `cd7e93786`**: Temporarily enabled i18n workflow for this
branch (for testing)
3. **Commit `84545c218`**: CI successfully generated complete pt-BR
translations:
- `commands.json`: 327 lines
- `main.json`: 2,458 lines
- `nodeDefs.json`: 15,539 lines
- `settings.json`: 463 lines
- **Total: 18,787 lines of Portuguese translations**
4. **Commits `85f282f98` & `05d097f7b`**: Reverted test commits to keep
PR minimal
## Changes
- `.i18nrc.cjs`: Added `saveImmediately: true` configuration option (+1
line)
## Impact
After this fix is merged, future `version-bump-*` PRs will automatically
generate and persist pt-BR translations alongside all other locales,
keeping Portuguese (Brazil) translations up-to-date with the codebase.
## References
- Original issue:
https://github.com/Comfy-Org/ComfyUI_frontend/pull/6943#issuecomment-3679664466
- Related PR: #6943 (Portuguese (Brazil) locale addition)
- lobe-i18n documentation:
https://github.com/lobehub/lobe-cli-toolbox/tree/master/packages/lobe-i18nFixes#6943 (comment)
---------
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Add a progress dialog for model downloads that appears when downloads
are active.
## Changes
- Add `ModelImportProgressDialog` component for showing download
progress
- Add `ProgressToastItem` component for individual download job display
- Add `StatusBadge` component for status indicators
- Extend `assetDownloadStore` with:
- `finishedDownloads` computed for completed/failed jobs
- `hasDownloads` computed for dialog visibility
- `clearFinishedDownloads()` to dismiss finished downloads
- Dialog visibility driven by store state
- Closing dialog clears finished downloads
- Filter dropdown to show all/completed/failed downloads
- Expandable/collapsible UI with animated transitions
- Update AGENTS.md with import type convention and pluralization note
## Testing
- Start a model download and verify the dialog appears
- Verify expand/collapse animation works
- Verify filter dropdown works
- Verify closing the dialog clears finished downloads
- Verify dialog hides when no downloads remain
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7897-feat-add-model-download-progress-dialog-2e26d73d36508116960eff6fbe7dc392)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Implements stale-while-revalidate pattern for AssetBrowserModal to show
cached assets immediately while refreshing in background.
## Changes
### AssetBrowserModal.vue
- Reads assets directly from store cache via computed properties
- Shows loading spinner only when loading AND no cached data exists
- Simplified refresh logic: single `refreshAssets()` call on mount
### assetsStore.ts
- Added `updateModelsForTag(tag)` for tag-based fetching
- Added `updateModelsForKey()` internal helper to unify node type and
tag fetching
- Cache key convention: node types as-is, tags prefixed with `tag:`
- Added `isEqual` check before cache updates to prevent unnecessary
re-renders
### useModelUpload.ts
- Simplified signature from `UseAsyncStateReturn<...>['execute']` to `()
=> Promise<unknown> | void`
## UX Improvement
| Scenario | Before | After |
|----------|--------|-------|
| First open | Spinner → Assets | Spinner → Assets |
| Re-open same type | Spinner → Assets | Instant + silent refresh |
| Re-open after download | Spinner → Assets | Cached + auto-update |
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7880-feat-Stale-while-revalidate-pattern-for-AssetBrowserModal-2e16d73d365081ba93f4d6e0415ebfae)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
- Define `touch:` Tailwind variant using `@media (hover: none)` to
target touch devices
- Add `touch:opacity-100` to `TreeExplorerTreeNode` for node action
buttons
- Add `useMediaQuery('(hover: none)')` to `MediaAssetCard` for action
overlay visibility
## Problem
On touch devices, sidebar buttons that appear on hover are inaccessible
because:
1. The `touch:` Tailwind variant was used but never defined (classes
silently ignored)
2. `TreeExplorerTreeNode` had no touch support for action buttons
3. `MediaAssetCard` used JS-based `useElementHover` which doesn't work
on touch
## Screenshots (Touch Device Emulation)
### Before (main branch)
- No "Generated"/"Imported" tabs visible in header
- Only duration chips shown on cards, no action buttons (zoom, menu)

### After (with fix)
- "Generated"/"Imported" tabs visible in header
- Action buttons (zoom, menu) visible on left of cards
- Duration chips moved to right side

## Test plan
- [ ] On touch device: verify Media Assets sidebar
"Imported"/"Generated" tabs are visible
- [ ] On touch device: verify Node Library filter buttons are visible
- [ ] On touch device: verify tree node action buttons (bookmark, help)
are visible
- [ ] On touch device: verify media asset card zoom/menu buttons are
visible
- [ ] On desktop with mouse: verify hover behavior still works as
expected
A couple small dynamic input fixes.
- When removing widgets, call any onRemove methods
- This is required for DOMWidgets to properly clean themself up.
- Resolve actual current link state when initializing match type
- This is only a partial fix for combing matchtype with autogrow, there
is a separate issue with skipped initialization that will need to be
resolved separately in the future.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7837-Dynamic-input-fixes-2de6d73d365081bdb263ed659e25e6ea)
by [Unito](https://www.unito.io)
## Summary
Replace single `asset_update_options_enabled` feature flag with two
granular flags:
- `asset_deletion_enabled`: controls delete button visibility
- `asset_rename_enabled`: controls rename button visibility
The context menu only shows when at least one flag is enabled.
## Changes
- Updated `ServerFeatureFlag` enum with new flag names
- Updated `RemoteConfig` type with new properties
- Updated `AssetCard.vue` to conditionally show rename/delete buttons
based on their respective flags
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7864-feat-split-asset_update_options_enabled-into-separate-deletion-and-rename-flags-2e06d73d365081f9ac0afa12b87bd988)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Remove 178 `@ts-expect-error` suppressions (935 → 757, 19% reduction) by
fixing underlying type issues instead of suppressing errors.
## Changes
- **What**: Type safety improvements across `src/lib/litegraph/` and
related test files
- Prefix unused callback parameters with `_` instead of suppressing
- Use type intersections for mock methods on real objects
- Use `Partial<T>` for incomplete test objects instead of `as unknown`
- Add non-null assertions after `.toBeDefined()` checks in tests
- Let TypeScript infer vitest fixture parameter types
- **Breaking**: None
## Review Focus
- `LGraphCanvas.ts` has the largest changes (232 lines) — all mechanical
unused parameter fixes
- Test files use type intersection pattern for mocks: `node as
LGraphNode & { mockFn: ... }`
- Removed dead code: `src/platform/cloud/onboarding/auth.ts` (47 lines,
unused)
### Key Files
| File | Change |
|------|--------|
| `LGraphCanvas.ts` | 57 suppressions removed (unused params) |
| `subgraph/__fixtures__/*` | Fixture type improvements |
| `*.test.ts` files | Mock typing with intersections |
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7817-WIP-Chore-Typescript-cleanup-2da6d73d365081d1ade9e09a6c5bf935)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
- Adds asynchronous model upload support with HTTP 202 responses
- Implements WebSocket-based real-time download progress tracking via
`asset_download` events
- Creates `assetDownloadStore` for centralized download state management
and toast notifications
- Updates upload wizard UI to show "processing" state when downloads
continue in background
## Changes
- **Core**: New `assetDownloadStore` for managing async downloads with
WebSocket events
- **API**: Support for HTTP 202 async upload responses with task
tracking
- **UI**: Upload wizard now shows "processing" state and allows closing
dialog during download
- **Progress**: Periodic toast notifications (every 5s) during active
downloads with completion/error toasts
- **Schema**: Updated task statuses (`created`, `running`, `completed`,
`failed`) and WebSocket message types
## Review Focus
- WebSocket event handling and download state management in
`assetDownloadStore`
- Upload flow UX - users can now close the dialog and download continues
in background
- Toast notification frequency and timing
- Schema alignment with backend async upload API
Fixes#7748
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Implement the new design for template library
## Changes
- What
- New sort option: `Popular` and `Recommended`
- New category: `Popular`, leverage the `Popular` sorting
- Support add category stick to top of the side bar
- Support template customized visible in different platform by
`includeOnDistributions` field
### How to make `Popular` and `Recommended` work
Add usage-based ordering to workflow templates with position bias
correction, manual ranking (searchRank), and freshness boost.
New sort modes:
- "Recommended" (default): usage × 0.5 + searchRank × 0.3 + freshness ×
0.2
- "Popular": usage × 0.9 + freshness × 0.1
## Screenshots (if applicable)
New default ordering:
<img width="1812" height="1852" alt="Selection_2485"
src="https://github.com/user-attachments/assets/8f4ed6e9-9cf4-43a8-8796-022dcf4c277e"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7062-feat-usage-based-template-ordering-2bb6d73d365081f1ac65f8ad55fe8ce6)
by [Unito](https://www.unito.io)
Popular category:
<img width="281" height="283" alt="image"
src="https://github.com/user-attachments/assets/fd54fcb8-6caa-4982-a6b6-1f70ca4b31e3"
/>
---------
Co-authored-by: Yourz <crazilou@vip.qq.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Migrates all unit tests from `tests-ui/` to colocate with their source
files in `src/`, improving discoverability and maintainability.
## Changes
- **What**: Relocated all unit tests to be adjacent to the code they
test, following the `<source>.test.ts` naming convention
- **Config**: Updated `vitest.config.ts` to remove `tests-ui` include
pattern and `@tests-ui` alias
- **Docs**: Moved testing documentation to `docs/testing/` with updated
paths and patterns
## Review Focus
- Migration patterns documented in
`temp/plans/migrate-tests-ui-to-src.md`
- Tests use `@/` path aliases instead of relative imports
- Shared fixtures placed in `__fixtures__/` directories
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7811-chore-migrate-tests-from-tests-ui-to-colocate-with-source-files-2da6d73d36508147a4cce85365dee614)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Refactored BrushSettingsPanel layout to stack labels and number inputs
above sliders, and fixed brush size keybinding limits to match the
updated 1-250 range.
## Changes
- **What**:
- Reorganized BrushSettingsPanel UI to display labels and number inputs
in a row above each slider (instead of side-by-side), creating a cleaner
vertical layout with better visual hierarchy.
- Updated brush size increase/decrease keybindings to clamp between
1-250 (previously 1-100) to match the refactored slider limits.
- Added setting for color picker keybinding
- **Breaking**: None
## Review Focus
- Verify the stacked layout (label + number input above slider) works
well across different panel widths
- Confirm all slider controls properly sync with their corresponding
number inputs
- Test brush size keybindings (increase/decrease) respect the new 1-250
limits
## Screenshot
<img width="1713" height="848" alt="image"
src="https://github.com/user-attachments/assets/22a26ad2-61be-4031-92d0-b4577a003552"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7783-Fixed-Brush-Settings-Port-Refactor-and-Added-Numeric-Control-2d76d73d365081bda7a8e12d3c649085)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
### Problem
The "Validate workflow links" test fails because workflow validation is
disabled by default, preventing toast notifications from appearing.
### Solution
Enable the `Comfy.Validation.Workflows` setting before loading the
bad_link workflow in the test.
### Changes
Modified `browser_tests/tests/graph.spec.ts` to enable workflow
validation setting before test execution
### Root Cause
The `Comfy.Validation.Workflows` setting defaults to `false` (per
`src/stores/settingStore.ts`). Without this setting enabled, the
validation code path in `src/scripts/app.ts#L1085` is skipped, so no
toast notifications are generated.
## Testing
- Test now passes locally and should pass in CI
- Verified setting enables validation flow that generates expected 2
toasts:
1. "Workflow Validation" with validation logs
2. "Workflow Links Fixed" confirming successful fixes
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7833-fix-enable-workflow-validation-2dc6d73d36508152b863f2e64ae57ecb)
by [Unito](https://www.unito.io)
Add AMD ROCm GPU option to the desktop installer
## What changed
- Add an AMD GPU choice to the installer picker with updated recommended
badge logic, logo asset, and i18n copy.
- Accept and auto-select the new `amd` device type in the install flow
when it is detected.
- Update `@comfyorg/comfyui-electron-types` and lockfile entries
required for the new device enum.
## Why
- Desktop users with AMD GPUs need a first-class install path instead of
falling back to CPU/manual options.
- This reuses the existing picker/device model to keep the change scoped
and consistent with current UX.
- Tradeoffs: torch mirror selection still falls back to the CPU mirror
for AMD until a dedicated ROCm mirror is available.
## Evidence
- Interactive Storybook file
`apps/desktop-ui/src/components/install/GpuPicker.stories.ts`
<img width="1377" height="834" alt="image"
src="https://github.com/user-attachments/assets/34145f46-d8cc-4e59-b587-0ab5ee79f888"
/>
## Task: Add English translations for all new localized strings
### Step 1: Identify new translation keys
Find all translation keys that were added in the current branch's changes. These keys appear as arguments to translation functions: `t()`, `st()`, `$t()`, or similar i18n functions.
### Step 2: Add translations to English locale file
For each new translation key found, add the corresponding English text to the file `src/locales/en/main.json`.
### Key-to-JSON mapping rules:
- Translation keys use dot notation to represent nested JSON structure
- Convert dot notation to nested JSON objects when adding to the locale file
- Example: The key `g.user.name` maps to:
@@ -23,6 +26,7 @@ For each new translation key found, add the corresponding English text to the fi
```
### Important notes:
1. **Only modify the English locale file** (`src/locales/en/main.json`)
2. **Do not modify other locale files** - translations for other languages are automatically generated by the `i18n.yaml` workflow
3. **Exception for manual translations**: Only add translations to non-English locale files if:
@@ -30,6 +34,7 @@ For each new translation key found, add the corresponding English text to the fi
- The automated translation would likely be incorrect due to technical terminology or context-specific meaning
### Example workflow:
1. If you added `t('settings.advanced.enable')` in a Vue component
@@ -100,9 +105,9 @@ Intelligently load only relevant knowledge:
1. Use GitHub API to discover available knowledge folders: `https://api.github.com/repos/Comfy-Org/comfy-claude-prompt-library/contents/.claude/knowledge`
2. For each knowledge folder, check if it's relevant by searching for the folder name in:
- Changed file paths
- PR title
- PR body
- Changed file paths
- PR title
- PR body
3. If relevant, download all files from that knowledge folder
### Step 2.4: Load Validation Rules
@@ -193,12 +198,14 @@ Consider:
For each issue found, create a concise inline comment with this structure:
Repeat this process for every issue you find in the PR.
@@ -282,9 +294,9 @@ Analyze the PR to determine its type:
1. Extract PR title and body from pr_info.json
2. Count files, additions, and deletions
3. Determine PR type:
- Feature: Check for tests, documentation, backward compatibility
- Bug fix: Verify root cause addressed, includes regression tests
- Refactor: Ensure behavior preservation, tests still pass
- Feature: Check for tests, documentation, backward compatibility
- Bug fix: Verify root cause addressed, includes regression tests
- Refactor: Ensure behavior preservation, tests still pass
## Phase 7: Generate Comprehensive Summary
@@ -292,16 +304,17 @@ After ALL inline comments are posted, create a summary:
1. Calculate total issues by category and severity
2. Use `gh pr review $PR_NUMBER --comment` to post a summary with:
- Review disclaimer
- Issue distribution (counts by severity)
- Category breakdown
- Key findings for each category
- Positive observations
- References to guidelines
- Next steps
- Review disclaimer
- Issue distribution (counts by severity)
- Category breakdown
- Key findings for each category
- Positive observations
- References to guidelines
- Next steps
Include in the summary:
```
# Comprehensive PR Review
This review is generated by Claude. It may not always be accurate, as with human reviewers. If you believe that any of the comments are invalid or incorrect, please state why for each. For others, please implement the changes in one way or another.
@@ -312,12 +325,14 @@ This review is generated by Claude. It may not always be accurate, as with human
**Impact**: [X] additions, [Y] deletions across [Z] files
### Issue Distribution
- Critical: [CRITICAL_COUNT]
- High: [HIGH_COUNT]
- Medium: [MEDIUM_COUNT]
- Low: [LOW_COUNT]
### Category Breakdown
- Architecture: [ARCHITECTURE_ISSUES] issues
- Security: [SECURITY_ISSUES] issues
- Performance: [PERFORMANCE_ISSUES] issues
@@ -326,33 +341,42 @@ This review is generated by Claude. It may not always be accurate, as with human
## Key Findings
### Architecture & Design
[Detailed architectural analysis based on repository patterns]
This command creates patch/hotfix releases for ComfyUI Frontend by backporting fixes to stable core branches. It handles both automated backports (preferred) and manual cherry-picking (fallback).
# Description: Linting and code formatting validation for pull requests
name:"CI: Lint Format"
name: 'CI:Lint Format'
on:
pull_request:
@@ -42,7 +42,7 @@ jobs:
- name:Run Stylelint with auto-fix
run:pnpm stylelint:fix
- name:Run Prettier with auto-format
- name:Run oxfmt with auto-format
run:pnpm format
- name:Check for changes
@@ -60,7 +60,7 @@ jobs:
git config --local user.email "action@github.com"
git config --local user.name "GitHub Action"
git add .
git commit -m "[automated] Apply ESLint and Prettier fixes"
git commit -m "[automated] Apply ESLint and Oxfmt fixes"
git push
- name:Final validation
@@ -80,7 +80,7 @@ jobs:
issue_number: context.issue.number,
owner: context.repo.owner,
repo: context.repo.repo,
body: '## 🔧 Auto-fixes Applied\n\nThis PR has been automatically updated to fix linting and formatting issues.\n\n**⚠️ Important**: Your local branch is now behind. Run `git pull` before making additional changes to avoid conflicts.\n\n### Changes made:\n- ESLint auto-fixes\n- Prettier formatting'
body: '## 🔧 Auto-fixes Applied\n\nThis PR has been automatically updated to fix linting and formatting issues.\n\n**⚠️ Important**: Your local branch is now behind. Run `git pull` before making additional changes to avoid conflicts.\n\n### Changes made:\n- ESLint auto-fixes\n- Oxfmt formatting'
See @docs/guidance/\*.md for file-type-specific conventions (auto-loaded by glob).
## Project Structure & Module Organization
- Source: `src/`
@@ -25,10 +27,10 @@
- Build output: `dist/`
- Configs
-`vite.config.mts`
-`vitest.config.ts`
-`playwright.config.ts`
-`eslint.config.ts`
-`.prettierrc`
-`.oxfmtrc.json`
-`.oxlintrc.json`
- etc.
## Monorepo Architecture
@@ -44,8 +46,23 @@ The project uses **Nx** for build orchestration and task management
-`pnpm test:unit`: Run Vitest unit tests
-`pnpm test:browser`: Run Playwright E2E tests (`browser_tests/`)
-`pnpm lint` / `pnpm lint:fix`: Lint (ESLint)
-`pnpm format` / `pnpm format:check`: Prettier
-`pnpm format` / `pnpm format:check`: oxfmt
-`pnpm typecheck`: Vue TSC type checking
-`pnpm storybook`: Start Storybook development server
## Development Workflow
1. Make code changes
2. Run relevant tests
3. Run `pnpm typecheck`, `pnpm lint`, `pnpm format`
4. Check if README updates are needed
5. Suggest docs.comfy.org updates for user-facing changes
## Git Conventions
- Use `prefix:` format: `feat:`, `fix:`, `test:`
- Add "Fixes #n" to PR descriptions
- Never mention Claude/AI in commits
## Coding Style & Naming Conventions
@@ -55,7 +72,7 @@ The project uses **Nx** for build orchestration and task management
- Composition API only
- Tailwind 4 styling
- Avoid `<style>` blocks
- Style: (see `.prettierrc`)
- Style: (see `.oxfmtrc.json`)
- Indent 2 spaces
- single quotes
- no trailing semicolons
@@ -63,6 +80,9 @@ The project uses **Nx** for build orchestration and task management
- Imports:
- sorted/grouped by plugin
- run `pnpm format` before committing
- use separate `import type` statements, not inline `type` in mixed imports
- ✅ `import type { Foo } from './foo'` + `import { bar } from './foo'`
- ❌ `import { bar, type Foo } from './foo'`
- ESLint:
- Vue + TS rules
- no floating promises
@@ -73,7 +93,6 @@ The project uses **Nx** for build orchestration and task management
- composables `useXyz.ts`
- Pinia stores `*Store.ts`
## Commit & Pull Request Guidelines
- PRs:
@@ -111,15 +130,18 @@ The project uses **Nx** for build orchestration and task management
```typescript
const { nodes, showTotal = true } = defineProps<{
nodes: ApiNodeCost[]
showTotal?: boolean
nodes: ApiNodeCost[]
showTotal?: boolean
}>()
```
- Prefer reactive props destructuring to `const props = defineProps<...>`
- Do not use `withDefaults` or runtime props declaration
- Do not import Vue macros unnecessarily
- Prefer `useModel` to separately defining a prop and emit
- Prefer `defineModel` to separately defining a prop and emit for v-model bindings
- Define slots via template usage, not `defineSlots`
- Use same-name shorthand for slot prop bindings: `:isExpanded` instead of `:is-expanded="isExpanded"`
- Derive component types using `vue-component-type-helpers` (`ComponentProps`, `ComponentSlots`) instead of separate type files
- Be judicious with addition of new refs or other state
- If it's possible to accomplish the design goals with just a prop, don't add a `ref`
- If it's possible to use the `ref` or prop directly, don't add a `computed`
@@ -137,7 +159,7 @@ The project uses **Nx** for build orchestration and task management
8. Implement proper error handling
9. Follow Vue 3 style guide and naming conventions
10. Use Vite for fast development and building
11. Use vue-i18n in composition API for any string literals. Place new translation entries in src/locales/en/main.json
11. Use vue-i18n in composition API for any string literals. Place new translation entries in src/locales/en/main.json. Use the plurals system in i18n instead of hardcoding pluralization in templates.
12. Avoid new usage of PrimeVue components
13. Write tests for all changes, especially bug fixes to catch future regressions
14. Write code that is expressive and self-documenting to the furthest degree possible. This reduces the need for code comments which can get out of sync with the code itself. Try to avoid comments unless absolutely necessary
@@ -155,6 +177,8 @@ The project uses **Nx** for build orchestration and task management
## Testing Guidelines
See @docs/testing/\*.md for detailed patterns.
- Frameworks:
- Vitest (unit/component, happy-dom)
- Playwright (E2E)
@@ -268,11 +292,20 @@ When referencing Comfy-Org repos:
- Use `cn()` inline in the template when feasible instead of creating a `computed` to hold the value
- NEVER use `!important` or the `!` important prefix for tailwind classes
- Find existing `!important` classes that are interfering with the styling and propose corrections of those instead.
- NEVER use arbitrary percentage values like `w-[80%]` when a Tailwind fraction utility exists
- Use `w-4/5` instead of `w-[80%]`, `w-1/2` instead of `w-[50%]`, etc.
## Agent-only rules
Rules for agent-based coding tasks.
### Chrome DevTools MCP
When using `take_snapshot` to inspect dropdowns, listboxes, or other components with dynamic options:
- Use `verbose: true` to see the full accessibility tree including list items
- Non-verbose snapshots often omit nested options in comboboxes/listboxes
@@ -83,8 +85,7 @@ Make sure your desktop machine and touch device are on the same network. On your
navigate to `http://<server_ip>:5173` (e.g. `http://192.168.2.20:5173` here), to access the ComfyUI frontend.
> ⚠️ IMPORTANT:
The dev server will NOT load JavaScript extensions from custom nodes. Only core extensions (built into the frontend) will be loaded. This is because the shim system that allows custom node JavaScript to import frontend modules only works in production builds. Python custom nodes still function normally. See [Extension Development Guide](docs/extensions/development.md) for details and workarounds. And See [Extension Overview](docs/extensions/README.md) for extensions overview.
> The dev server will NOT load JavaScript extensions from custom nodes. Only core extensions (built into the frontend) will be loaded. This is because the shim system that allows custom node JavaScript to import frontend modules only works in production builds. Python custom nodes still function normally. See [Extension Development Guide](docs/extensions/development.md) for details and workarounds. And See [Extension Overview](docs/extensions/README.md) for extensions overview.
## Development Workflow
@@ -109,7 +110,6 @@ When you fix a bug that affects a version in feature freeze, we use an automated
2. Before merging, add these labels to your PR:
- `needs-backport` - triggers the automated backport workflow
- `core/1.24` - targets the `core/1.24` release candidate branch
3. Merge your PR normally
4. The automated workflow will:
- Create a new branch from `core/1.24`
@@ -127,6 +127,7 @@ When you fix a bug that affects a version in feature freeze, we use an automated
#### Handling Conflicts
If the automated cherry-pick fails due to conflicts, the workflow will comment on your PR with:
- The list of conflicting files
- Instructions to manually cherry-pick to the release candidate branch
@@ -241,6 +242,7 @@ The original litegraph repository (https://github.com/Comfy-Org/litegraph.js) is
## Questions?
If you have questions about contributing:
- Check existing issues and discussions
- Ask in our [Discord](https://discord.com/invite/comfyorg)
@@ -47,6 +46,7 @@ The project follows a structured release process for each minor version, consist
- Version is finalized and made available to all users
### Nightly Releases
Nightly releases are published daily at [https://github.com/Comfy-Org/ComfyUI_frontend/releases](https://github.com/Comfy-Org/ComfyUI_frontend/releases).
To use the latest nightly release, add the following command line argument to your ComfyUI launch script:
@@ -56,16 +56,17 @@ To use the latest nightly release, add the following command line argument to yo
```
## Overlapping Release Cycles
The development of successive minor versions overlaps. For example, while version 1.1 is in feature freeze, development for version 1.2 begins simultaneously. Each feature has approximately 4 weeks from merge to ComfyUI stable release (2 weeks on main, 2 weeks frozen on RC).
### Example Release Cycle
| Week | Date Range | Version 1.1 | Version 1.2 | Version 1.3 | Patch Releases |
@@ -17,9 +17,10 @@ Without this flag, parallel tests will conflict and fail randomly.
### ComfyUI devtools
ComfyUI_devtools is included in this repository under `tools/devtools/`. During CI/CD, these files are automatically copied to the `custom_nodes` directory.
_ComfyUI_devtools adds additional API endpoints and nodes to ComfyUI for browser testing._
ComfyUI_devtools adds additional API endpoints and nodes to ComfyUI for browser testing.
For local development, copy the devtools files to your ComfyUI installation:
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