## Summary
Backend part: https://github.com/Comfy-Org/ComfyUI/pull/11582
- Move API node pricing definitions from hardcoded frontend functions to
backend-defined JSONata expressions
- Add `price_badge` field to node definition schema containing JSONata
expression and dependency declarations
- Implement async JSONata evaluation with signature-based caching for
efficient reactive updates
- Show one decimal in credit badges when meaningful (e.g., 1.5 credits
instead of 2 credits)
## Screenshots (if applicable)
<!-- Add screenshots or video recording to help explain your changes -->
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
- Fix deserialization of matchtype inputs spawned by autogrow.
- Rotate multitype slot indicators to align with design changes.
- Fix several instance of incorrect group matching
- MatchType reactively updates input type in vue
- Support the "hollow circle" optional input indicator in vue
- Custom combo sends index of selection to backend
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8026-Further-dynamic-input-fixes-2e76d73d3650819680fef327a94f4294)
by [Unito](https://www.unito.io)
Use es-toolkit orderBy for queue list sorting.
The queue overlay list already sorts by create time, but the
implementation used Array.sort with a custom comparator and mutated the
array in place. Switch to es-toolkit's orderBy to make the sort intent
explicit, avoid mutation, and align with the utility set we already
depend on. Sorting keys and direction remain the same, so behavior is
unchanged.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Adds an editable Model Info Panel to show and modify asset details in
the asset browser.
## Changes
- Add `ModelInfoPanel` component with editable display name,
description, model type, base models, and tags
- Add `updateAssetMetadata` action in `assetsStore` with optimistic
cache updates
- Add shadcn-vue `Select` components with design system styling
- Add utility functions in `assetMetadataUtils` for extracting model
metadata
- Convert `BaseModalLayout` right panel state to `defineModel` pattern
- Add slide-in animation and collapse button for right panel
- Add `class` prop to `PropertiesAccordionItem` for custom styling
- Fix keyboard handling: Escape in TagsInput/TextArea doesn't close
parent modal
## Testing
- Unit tests for `ModelInfoPanel` component
- Unit tests for `assetMetadataUtils` functions
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Adds a "Preview Version" badge to the topbar on nightly builds to help
users identify when they're using an unreleased version and encourage
feedback.
## Changes
- Add `nightly.badge` i18n translations (label and tooltip)
- Create `nightlyBadges.ts` extension with info variant badge
- Load nightly badges extension when `isNightly` is true
- Badge tooltip encourages users to provide feedback via the feedback
button
## Test plan
- [ ] Build and run nightly version, verify "NIGHTLY | Preview Version"
badge appears in topbar
- [ ] Hover over badge, verify tooltip shows: "You are using a nightly
version of ComfyUI. Please use the feedback button to share your
thoughts about these features."
- [ ] Verify stable OSS builds don't show the badge
- [ ] Verify cloud builds don't show the nightly badge
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Show active jobs in grid view matching the list view behavior, with
refactored component structure.
## Changes
- **ActiveJobCard**: New component for grid view job display with
progress bar
- **AssetsSidebarGridView**: Extracted grid view logic from
AssetsSidebarTab (matching ListView pattern)
- **Progress styling**: Use `useProgressBarBackground` composable for
consistent progress bar styling
- **Assets header**: Add "Generated/Imported assets" header in grid view
## Summary
Implements progressive pagination for model assets - returns the first
batch immediately while loading remaining batches in the background.
## Changes
### Store (`assetsStore.ts`)
- Adds `ModelPaginationState` tracking (assets Map, offset, hasMore,
loading, error)
- `updateModelsForKey()` returns first batch, then calls
`loadRemainingBatches()` to fetch the rest
- Accessor functions `getAssets(key)`, `isModelLoading(key)` replace
direct Map access
### API (`assetService.ts`)
- Adds `PaginationOptions` interface (`{ limit?, offset? }`)
### Components
- `AssetBrowserModal.vue` uses new accessor API
### Tests
- Updated mocks for new accessor pattern
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Marks the `comfy-api-plugin` Vite plugin as build-time only by adding
`apply: 'build'`.
This prevents the plugin's transform from running during development
(`vite dev`), improving dev server startup time and avoiding unnecessary
processing when the plugin's output is not needed in development mode.
Also updates `build/tsconfig.json` to use `moduleResolution: "bundler"`
which is the recommended setting for Vite projects.
## Changes
- **build/plugins/comfyAPIPlugin.ts**: Add `apply: 'build'` to restrict
plugin to production builds
- **build/tsconfig.json**: Update `moduleResolution` from `"node"` to
`"bundler"`
## Testing
- `pnpm typecheck` passes
- `pnpm build` produces correct output
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Add session download tracking to track which assets were downloaded
during the current session. This enables UI features like:
- Badge count on "Imported" nav showing newly downloaded assets
- Visual indicator on asset cards for recently downloaded items
## Changes
- Add `acknowledged` flag to `AssetDownload` interface
- Add `unacknowledgedDownloads` computed for filtering
- Add `sessionDownloadCount` computed for badge display
- Add `isDownloadedThisSession(identifier)` to check individual assets
- Add `acknowledgeDownload(identifier)` to mark assets as seen
## Testing
- 6 new unit tests covering all session tracking functionality
- Run: `pnpm test:unit -- src/stores/assetDownloadStore.test.ts`
## Related
- Part of Asset Browser improvements (#8090)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Refactors `BaseModalLayout` from a flexbox-based layout to CSS Grid,
enabling smoother panel transitions and improved layout control.
## Changes
### Layout Restructure
- **Flexbox → CSS Grid**: Replaced nested flexbox with a 3-column CSS
Grid (`nav | main | aside`)
- **Smooth panel transitions**: Panel show/hide now animates via
`grid-template-columns` instead of Vue `<Transition>` with `translateX`
- **Removed transition CSS**: Deleted `.slide-panel-*` and `.fade-*`
transition styles (no longer needed with grid approach)
### Right Panel Improvements
- **Dedicated header**: Added header with close button, right panel
toggle, and customizable title slot (`rightPanelHeaderTitle`,
`rightPanelHeaderActions`)
- **New prop**: Added `rightPanelTitle` prop for simple text title in
right panel header
### UX & Accessibility
- **ESC key handling**: Pressing Escape closes the right panel (if open)
before closing the dialog
- **Accessibility**: Added `aria-label` attributes to all panel toggle
and close buttons
- **i18n**: Added translation keys: `showLeftPanel`, `hideLeftPanel`,
`showRightPanel`, `hideRightPanel`, `closeDialog`
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
- Add `teamWorkspaceStore` Pinia store for workspace state management
(workspaces, members, invites, current workspace)
- Add `workspaceApi` client for workspace CRUD, member management, and
invite operations
- Update `useWorkspaceSwitch` composable for workspace switching logic
- Update `useSessionCookie` for workspace-aware sessions
- Update `firebaseAuthStore` for workspace aware auth
- Use `workspaceAuthStore` for workspace auth flow
## Test plan
- [x] 59 unit tests passing (50 store tests + 9 switch tests)
- [x] Typecheck passing
- [x] Lint passing
- [x] Knip passing
Note: This PR depends on the `team_workspaces_enabled` feature flag
being available (already in main).
🤖 Generated with [Claude Code](https://claude.ai/code)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
## Summary
Adds optional badge support to the `NavItem` component and `NavItemData`
interface, enabling navigation items in the left sidebar of the Asset
Browser Modal to display counts or status indicators.
## Changes
- **`src/types/navTypes.ts`**: Added optional `badge?: string | number`
property to `NavItemData` interface
- **`src/components/widget/nav/NavItem.vue`**: Added `StatusBadge`
rendering when `badge` prop is provided
- **`src/components/widget/panel/LeftSidePanel.vue`**: Wired `badge`
prop from `NavItemData` to `NavItem` for both grouped and ungrouped
items
## Usage
```ts
const navItem: NavItemData = {
id: 'assets',
label: 'Assets',
icon: 'pi pi-folder',
badge: 5 // Optional - displays count badge
}
```
## Related
- Builds on #8170 which added queue badge functionality
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
This PR improves keyboard event handling consistency and fixes an issue
where pressing Escape in nested input components would unintentionally
close parent modals/dialogs.
## Changes
### Keyboard Event Fixes
**TagsInput Escape Key Handling**
- Added `@keydown.escape.stop` handler to `TagsInputInput.vue` to
prevent Escape from bubbling up and closing parent modals
- The handler blurs the input and exits editing mode without propagating
the event
**EditableText keyup → keydown Migration**
- Changed `@keyup.enter` to `@keydown.enter` and `@keyup.escape` to
`@keydown.escape`
- Using `keydown` is more consistent with how other UI frameworks handle
these events and provides more responsive feedback
- Updated corresponding unit tests to use `keydown` triggers
### Why keydown over keyup?
- `keydown` fires immediately when the key is pressed, providing faster
perceived response
- Better consistency with browser/OS conventions for action triggers
- Prevents default behaviors (like form submission) more reliably when
needed
- Aligns with other keyboard handlers in the codebase
## Testing
- Updated `EditableText.test.ts` to use `keydown` events
- Updated `NodeHeader.test.ts` to use `keydown.enter`
- Manual testing: Escape in TagsInput no longer closes parent modal
## Checklist
- [x] Unit tests updated
- [x] Keyboard event handlers consistent
- [x] No breaking changes to component API
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
In vue mode, the VHS Load Audio (Upload) node had 2 audio previews. This
occurred because the native AudioPreview widget was being applied to any
combo widget with the name `audio`. This native preview does not support
the advanced preview functions VHS provides like seeking to specific
start time, trimming to a target duration, or converting from formats
the browser may not support.
This is fixed through a fairly involved cleanup to instead display the
litegraph AudioUI widget as an AudioPreview widget when in vue mode.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Add `maxColumns` prop to VirtualGrid for responsive column capping.
## Changes
- **VirtualGrid**: Add `maxColumns` prop to cap grid columns; refactor
inline styles to Tailwind classes; extract spacer height computation to
helper function
- **AssetGrid**: Use `useBreakpoints` to set responsive `maxColumns`
(1-5 based on Tailwind breakpoints)
## Review Focus
- `maxColumns` behavior when `Infinity` vs finite: does
`gridTemplateColumns` override work correctly?
- Tailwind scrollbar classes replacing scoped CSS
## Summary
- Fix: Initializing jobs now properly disappear from UI when cancelled
or cleared
- Add `clearInitializationByPromptIds` batch function for optimized Set
operations
- Handle Cloud vs local environment correctly (use `api.deleteItem` for
Cloud, `api.interrupt` for local)
## Problem
When clicking 'Clear queue' button or X button on initializing jobs, the
jobs remained visible in both AssetsSidebarListView and JobQueue
components until page refresh.
## Root Cause
1. `initializingPromptIds` in `executionStore` was not being cleared
when jobs were cancelled/deleted
2. Cloud environment requires `api.deleteItem()` instead of
`api.interrupt()` for cancellation
## Changes
- `src/stores/executionStore.ts`: Export `clearInitializationByPromptId`
and add batch `clearInitializationByPromptIds` function
- `src/composables/queue/useJobMenu.ts`: Add Cloud branch handling and
initialization cleanup
- `src/components/queue/QueueProgressOverlay.vue`: Fix `onCancelItem()`,
`cancelQueuedWorkflows()`, `interruptAll()`
- `src/components/sidebar/tabs/AssetsSidebarTab.vue`: Add initialization
cleanup to `handleClearQueue()`
[screen-capture.webm](https://github.com/user-attachments/assets/0bf911c2-d8f4-427c-96e0-4784e8fe0f08)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
## Summary
Fix 404 error when adding imported assets to workflow as LoadImage nodes
in Cloud mode.
## Changes
- **What**: Use `asset_hash` (hash-based filename) instead of `name`
(original filename) when creating LoadImage nodes in Cloud mode
- **Files**: `useMediaAssetActions.ts` - modified `addWorkflow` and
`addMultipleToWorkflow` functions
- **Tests**: Added `useMediaAssetActions.test.ts` with Cloud/OSS
filename selection tests
## Review Focus
- Cloud vs OSS branching logic using `isCloud && asset.asset_hash`
🤖 Generated with [Claude Code](https://claude.ai/code)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
A frequent pattern is to add a node to the graph, and then update the
nodes position afterwards.
Some of these cases (like subgraph unpacking) can set the node position
in advance, but others, (like importA1111) require information on nodes
in order to perform arranging.
Alternatives, like allowing code to either modify `app.configuringGraph`
or otherwise set a temporary state were considered, but create the same
problem of requiring fixes in many places.
As a proposed alternative, when a node is created, an extra tick of
delay is always added before initializing layout.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: DrJKL <DrJKL0424@gmail.com>
Co-authored-by: github-actions <github-actions@github.com>
Introduces `useFeatureUsageTracker` composable that tracks how many
times a user has used a specific feature, along with first and last
usage timestamps. Data persists to localStorage using `@vueuse/core`'s
`useStorage`. This composable provides the foundation for triggering
surveys after a configurable number of feature uses. Includes
comprehensive unit tests.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Extends the existing 'Show Advanced' button (previously subgraph-only)
to also appear on regular nodes that have widgets marked with
`options.advanced = true`.
## Changes
- Updates `showAdvancedInputsButton` computed to check for advanced
widgets on regular nodes
- Updates `handleShowAdvancedInputs` to set `node.showAdvanced = true`
and trigger canvas redraw for regular nodes
## Related
- Backend PR that adds `advanced` flag: comfyanonymous/ComfyUI#11939
- Canvas hide PR: feat/advanced-widgets-canvas-hide (this PR provides
the toggle for that)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Adds a compile-time `__IS_NIGHTLY__` constant that detects whether the
build is from the main branch (nightly) or a core/* branch (RC/stable).
The detection logic in vite.config.mts auto-detects based on
`GITHUB_REF_NAME === 'main'` in CI, with explicit override support via
`IS_NIGHTLY` environment variable. Exports `isNightly` from
`src/platform/distribution/types.ts` for use throughout the codebase.
Includes unit tests for the detection logic.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Continues the TypeScript strict typing improvements by removing `any`
types from core scripts and dialog components.
### Changes
**api.ts (6 instances)**
- Define `V1RawPrompt` and `CloudRawPrompt` tuple types for queue prompt
formats
- Export `QueueIndex`, `PromptInputs`, `ExtraData`, `OutputsToExecute`
from apiSchema
- Type `#postItem` body, `storeUserData` data, and `getCustomNodesI18n`
return
**groupNodeManage.ts (all @ts-expect-error removed)**
- Add `GroupNodeConfigEntry` interface to LGraph.ts
- Extend `GroupNodeWorkflowData` with `title`, `widgets_values`, and
typed `config`
- Type all class properties with definite assignment assertions
- Type all method parameters and event handlers
- Fix save button callback with proper generic types for node ordering
**changeTracker.ts (4 instances)**
- Type `nodeOutputs` as `Record<string, ExecutedWsMessage['output']>`
- Type prompt callback with `CanvasPointerEvent` and proper value types
**asyncDialog.ts and dialog.ts**
- Make `ComfyAsyncDialog` generic with `DialogAction<T>` type
- Type `ComfyDialog` constructor and show method parameters
- Update `ManageGroupDialog.show` signature to match base class
## Test plan
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes
- [x] Sourcegraph checks for external usage
---
Related: Continues from #8083
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Optimizes the Manager dialog to use the cached `GET /nodes` endpoint
instead of `GET /nodes/search` for empty search queries (when the dialog
first opens). This significantly reduces Algolia usage since empty
searches account for the majority of search requests.
## Changes
- **registrySearchProvider.ts**: Modified `searchPacks()` to detect
empty queries and route them to `listAllPacks()` instead of `search()`
- **registrySearchProvider.test.ts**: Added 5 new test cases covering
empty query behavior
- Cache clearing now clears both `search` and `listAllPacks` caches
## Technical Details
**Empty Query Flow (NEW):**
- Query: `""` or whitespace
- Endpoint: `GET /nodes?limit=X&page=Y`
- Cache: Server-side cached (via omitting `latest` parameter)
- Result: Fast, cached node pack list
**Non-Empty Query Flow (UNCHANGED):**
- Query: Any non-empty string
- Endpoint: `GET /nodes/search?search=X` or `comfy_node_search=X`
- Result: Search results as before
## Testing
```bash
pnpm test:unit -- src/services/providers/registrySearchProvider.test.ts
pnpm typecheck
```
#8112 updated control widgets to be disabled when the controlled widget
is disabled. However, some workflows already exist that contain a
promoted control widget which does not function. This widget wouldn't be
marked as disabled (and thus, demoted) until the interior subgraph was
entered as updating `computedDisabled` is tacked to node draw. This is
fixed by having subgraphs eagerly update the `computedDisabled` state on
each node when configured.
Additionally, when `createCopyForNode` was used, linkedWidget retained
pointers to widgets which no longer have relation to the newly cloned
widget. This is resolved by instead not copying linkedWidgets.
Functionally, linkedWidgets is only used for control widgets and not
copying has the effect of ensuring that seed widgets linked to a
subgraph input will not display a control popover button in vue mode
which does nothing.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Sometimes it's difficult to gauge the valid range of values for a
widget. Litegraph includes a "slider" widget which displays the distance
from the min and max values as a colored bar. However, this
implementation is rather strongly disliked because it prevents entering
an exact number. Vue mode makes it simple to add just the indicator onto
our existing widget.
In addition to requiring both min and max be set, not every widget would
want this functionality. It's not useful information for seed, but also
has potential to cause confusion on widgets like CFG, that allow
inputting numbers up to 100 even though values beyond ~15 are rarely
desirable.
As a proposed heuristic, the ratio of "step" to distance between min and
max is currently used, but this could fairly easily be changed to an
opt-in only system.
<img width="617" height="487" alt="image"
src="https://github.com/user-attachments/assets/9c5f2119-0a03-4b56-bcf5-e4a0d0250784"
/>
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
The parentId property on links and reroutes was not handled at all in
the "Convert to Subgraph" code.
This needs to be addressed in 4 cases
- A new external input link must have parentId set to the first
non-migrated reroute
- A new external output link must have the parentId of it's eldest
remaining child set to undefined
- A new internal input link must have the parentId of it's eldest
remaining child set to undefined
- A new internal output link must have the parentId set to the first
migrated reroute
This is handled in two parts by adding logic where the boundry links is
created
- The change involves mutation of inputs (which isn't great) but the
function here was already mutating inputs into an invalid state
- @DrJKL Do you see a quick way to better fix both these cases?
Looks like litegraph tests aren't enabled and cursory glance shows
multiple need to be updated to reflect recent changes. I'll still try to
add some tests anyways.
EDIT: Tests are non functional. Seems the subgraph conversion call
requires the rest of the frontend is running and has event listeners to
register the subgraph node def. More work than anticipated, best
revisited later
Resolves#5669
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Upgrades Vite from v7.3.0 to v8.0.0-beta.8, which uses Rolldown
(Rust-based bundler) instead of Rollup.
## Changes
- Updated `vite` to `^8.0.0-beta.8` in pnpm-workspace.yaml catalog
- Added pnpm overrides to ensure all dependencies (including vitest) use
Vite 8
## Notes
- Vite 8 is still in **beta** - no stable release yet
- Uses [Rolldown](https://rolldown.rs/) instead of Rollup for production
builds
- Build, typecheck, and lint all pass
- Per the [Vite 8 migration
guide](https://vite.dev/blog/announcing-vite8-beta), pnpm overrides are
required for tools like Vitest that bundle their own Vite types
## Testing
- [x] `pnpm typecheck` passes
- [x] `pnpm build` succeeds (~13s build time)
- [x] `pnpm lint` passes
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Co-authored-by: Amp <amp@ampcode.com>
## Summary
<!-- One sentence describing what changed and why. -->
## Changes
- **What**: <!-- Core functionality added/modified -->
PNG images causes getWorkflowDataFromFile() to return an empty object,
added a check to handle it.
## Review Focus
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->
I don't think it exists yet? From Slack Conversation. Just make sure to
use a PNG image and not a JPEG disguised as a PNG.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Updates the node preview rendering to use the same app context as the
main app so it can access the same plugins
## Changes
Assigns manually created vnode app context to the current instances
context
## Review Focus
This is using somewhat advanced/almost-internal Vue functionality,
however I couldn't come up with a better alternative that didn't require
recreating an entirely new app and re-registering all dependencies or
redoing how draggable node previews are done.
The draggable image needs to be rendered synchronously, so rendering a
node in the active app and capturing that isn't possible to guarantee to
be done synchronously (afaik - suggestions welcome)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
When the node library is open and you click on the node toolbar info
button, this causes the node library info panel & right panel node info
to show the same details.
## Changes
- Extract useNodeHelpContent composable so NodeHelpContent fetches its
own content, allowing multiple panels to show help independently
- Remove sync behavior from NodeHelpPage that caused left sidebar to
change when selecting different graph nodes since we want to prioritise
right panel for this behavior
- Add telemetry tracking for node library help button to identify how
frequently this is used
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Under some circumstances, subgraph widgets in the properties panel would
have incorrect drag state
- Debouncing list state would cause a race condition where a double
click would initiate a drag on an element that no longer exists
- This is solved by removing the debounce.
- Right clicking on widgets would initiate a drag
- Dragging now explicity requires a primary button click.
Additionally, drag is now ended on `pointercancel`. This is purely for
safety and may not actually be required.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
#8074 included some refactoring to the asset dialogue to ensure that it
wouldn't pop up multiple times in vue mode
But moving the openModal function to be contained in options means that
`this` is no longer the widget, but instead the options object. This is
fixed by requiring that widget be explicitly passed as a parameter.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
- Fixes issue where locale commits would cancel in-progress E2E tests on
release PRs
- E2E tests now run **once** after i18n workflow completes for
version-bump PRs
## Changes
1. **Modified `ci-tests-e2e.yaml`**:
- Added `workflow_call` trigger with `ref` and `pr_number` inputs
- Added skip condition for version-bump PRs on `pull_request` trigger
- Updated checkout steps to use `inputs.ref` when called via
`workflow_call`
2. **Created `ci-tests-e2e-release.yaml`**:
- Triggers on `workflow_run` completion of `i18n: Update Core`
- Only runs for version-bump PRs from main repo
- Calls original E2E workflow via `workflow_call` (no job duplication)
## How it works
**Regular PRs:** `CI: Tests E2E` runs normally via `pull_request`
trigger
**Version-bump PRs:**
1. `CI: Tests E2E` skips (setup job condition fails)
2. `i18n: Update Core` runs and commits locale updates
3. `CI: Tests E2E (Release PRs)` triggers after i18n completes
4. Calls `CI: Tests E2E` via `workflow_call`
5. E2E tests run to completion without cancellation
## Test plan
- [x] Tested workflow_call chain on fork
- [x] Verify version-bump PR skips regular E2E workflow
- [x] Verify E2E runs after i18n completes on next release
Fixes the issue identified during v1.38.2 release where locale commits
caused E2E tests to restart multiple times.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Simplifies the Manager dialog by consolidating components and using
BaseModalLayout with v-model support for right panel state.
## Changes
- **Consolidation**: Merged ManagerDialogContent, ManagerHeader,
ManagerNavSidebar, RegistrySearchBar, and SearchFilterDropdown into
single ManagerDialog component
- **Right panel**: Added v-model:rightPanelOpen to BaseModalLayout for
external panel state control; clicking a node card now auto-opens the
info panel
- **Cleanup**: Removed unused useResponsiveCollapse composable, TabItem
and SearchOption types
- **UI tweaks**: Moved action buttons (Install All/Update All) from
header-right-area to contentFilter area
[manager-capture.webm](https://github.com/user-attachments/assets/2dd6092a-965d-4885-8ba6-6a2cc51f024a)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Removes which is dead code left over from the Jobs API migration.
## Details
This fixture file:
- References legacy and types that were removed in the Jobs API
migration
- Is not referenced anywhere in the codebase
- Cannot be used since the types it imports no longer exist
## Related PRs
Follow-up cleanup to the Jobs API migration:
- #7169 - Add Jobs API infrastructure (PR 1 of 3)
- #7170 - Migrate to Jobs API (PR 2 of 3)
- #7650 - Encapsulate error extraction in TaskItemImpl getters
## Testing
- ✅ Typecheck passes
- ✅ No references to this file in the codebase
- ✅ File imports types that no longer exist (cannot be used)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Copying a subgraph which contains primitive nodes would cause the
primitives to fail to initialize. This was caused because they did not
have their `onGraphConfigured` and `onAfterGraphConfigured` callbacks
applied.
There's already a copy of `forEachNode` in
`@/utils/graphTraversalUtil.ts`, but the method is small and I want to
avoid litegraph referencing outside code.
See also #6606, where a similar fix was needed
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
- Add `errorMessage` and `executionError` getters to `TaskItemImpl` that
extract error info from status messages
- Update `useJobErrorReporting` composable to use these getters instead
of standalone function
- Remove the standalone `extractExecutionError` function
This encapsulates error extraction within `TaskItemImpl`, preparing for
the Jobs API migration where the underlying data format will change but
the getter interface will remain stable.
## Test plan
- [x] All existing tests pass
- [x] New tests added for `TaskItemImpl.errorMessage` and
`TaskItemImpl.executionError` getters
- [x] TypeScript, lint, and knip checks pass
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
## Summary
- Type `onExecuted` callbacks with `NodeExecutionOutput` in saveMesh.ts
and uploadAudio.ts
- Type composable parameters and return values properly
(useLoad3dViewer, useImageMenuOptions, useJobMenu, useResultGallery,
useContextMenuTranslation)
- Type `taskRef` as `TaskItemImpl` with updated test mocks
- Fix error catch and index signature patterns without `any`
- Add `NodeOutputWith<T>` generic helper for typed access to passthrough
properties on `NodeExecutionOutput`
## Test plan
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes
- [x] Unit tests pass for affected files
- [x] Sourcegraph checks confirm no external usage of modified types
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Add TagsInput component based on shadcn-vue/Reka UI primitives with a
click-to-edit UX pattern.
## Features
- **Click-to-edit behavior**: Starts in read-only state; clicking
enables editing and focuses input; clicking outside exits edit mode
- **Disabled state**: When `disabled=true`, component is completely
inert
- **Empty state placeholder**: Shows input placeholder when tag list is
empty
- **Animated transitions**: Delete button animates when toggling edit
mode
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Discussion here:
https://comfy-organization.slack.com/archives/C0A0XANFJRE/p1764899027465379
Implement: Subscription tier query parameter for direct checkout flow
Example button link: `/cloud/subscribe?tier=standard`
`tier` could be `standard`, `creator` or `pro`
`cycle` could be `monthly` or `yearly`. it is optional, and `monthly` by
default.
<!-- One sentence describing what changed and why. -->
## Changes
- **What**: <!-- Core functionality added/modified -->
- Add a landing page called `CloudSubscriptionRedirectView.vue` to
handling the subscription tier button link parameter
- Extract subscription handling logic from `PriceTable.vue`
- **Breaking**: <!-- Any breaking changes (if none, remove this line)
-->
- Code change touched `PriceTable.vue`
- **Dependencies**: <!-- New dependencies (if none, remove this line)
-->
## Review Focus
- link will redirect to login url, when cloud app not login
- after login, the cloud app will redirect to CloudSubscriptionRedirect
page
- wait for several seconds, the cloud app will be redirected to checkout
page
<!-- Critical design decisions or edge cases that need attention -->
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->
## Screenshots (if applicable)

<!-- Add screenshots or video recording to help explain your changes -->
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by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
A major, full rewrite of linear mode, now under the name "Simple Mode".
- Fixes widget styling
- Adds a new simplified history
- Adds support for non-image outputs
- Supports right sidebar
- Allows and panning on the output image preview
- Provides support for drag and drop zones
- Moves workflow notes into a popover.
- Allows scrolling through outputs with Ctrl+scroll or arrow keys
The primary means of accessing Simple Mode is a toggle button on the
bottom right. This button is only shown if a feature flag is enabled, or
the user has already seen linear mode during the current session. Simple
Mode can also be accessed by
- Using the toggle linear mode keybind
- Loading a workflow that that was saved in Simple Mode workflow
- Loading a template url with appropriate parameter
<img width="1790" height="1387" alt="image"
src="https://github.com/user-attachments/assets/d86a4a41-dfbf-41e7-a6d9-146473005606"
/>
Known issues:
- Outputs on cloud are not filtered to those produced by the current
workflow.
- Output filtering has been globally disabled for consistency
- Outputs will load more items on scroll, but does not unload
- Performance may be reduced on weak devices with very large histories.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Most of the features in this pull request are completed and can be
reviewed and merged.
## TODO
- [x] no selection panel
- [x] group selected panel
- [x] tabs
- [x] favorites tab
- [x] global settings tab
- [x] nodes tab
- [x] widget actions menu
- [x] [Bug]: style bugs
- [x] button zoom to the node on canvas.
- [x] rename widgets on widget actions
- [ ] [Bug]: the canvas has not been updated after renaming.
- [x] global settings
- [ ] setting item: "show advanced parameters"
- blocked by other things. skip for now.
- [x] setting item: show toolbox on selection
- [x] setting item: nodes 2.0
- [ ] setting item: "background color"
- blocked by other things. skip for now.
- [x] setting item: grid spacing
- [x] setting item: snap nodes to grid
- [x] setting item: link shape
- [x] setting item: show connected links
- [x] form style reuses the form style of node widgets
- [x] group node cases
- [x] group node settings
- [x] show all nodes in group
- [x] show frame name on nodes when multiple selections are made
- [x] group multiple selections
- [x] [Bug]: nodes without widgets cannot display the location and their
group
- [x] [Bug]: labels layout
- [x] favorites
- [x] the indicator on widgets
- [x] favorite and unfavorite buttons on widgets
- [x] [Bug]: show node name in favorite widgets + improve labels layout
- [ ] [Bug]: After canceling the like, the like list will not be updated
immediately.
- [x] [Bug]: The favorite function does not work for the project on
Subgraph.
- [x] subgraph
- [x] add the node name from where this parameter comes from when node
is subgraph
- [x] show and hide directly on Inputs
- [x] some bugs need to be fixed.
- [x] advanced widgets
- [x] button: show advanced inputs
- Clicking button expands the "Advanced Inputs" section on the right
side panel, regardless of whether the panel is open or not
- [x] [Bug]: style bugs
- [x] advanced inputs section when node is subgraph
- [x] inputs tab rearranging
- [x] favorited inputs rearranging
- [x] subgraph inputs rearranging
- [ ] review and reconstruction to improve complexity and architecture
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by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: bymyself <cbyrne@comfy.org>
PR #7004 added a setting to disable version warnings in e2e tests, but
it wasn't working on release branches. The issue was a race condition
(hypothesis): the version check ran before settings finished loading
from the backend, so the DisableWarnings setting read its default value
(false) instead of the configured value (true).
Fixed by making the warningsDisabled check reactive so it updates when
settings load and adding `nextTick` (settings are loaded, but ref
updates flush in a microtask. The immediate `whenever` runs before that
flush, so computeds may see stale/default values -- `nextTick` waits for
reactive microtasks to flush, so computeds will be correct. It's fine).
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
- Remove all remaining `any` types from LiteGraph module
- Define proper `Panel` interface for createPanel function and related
callbacks
- Type `SlotTypeDefaultNodeOpts` for slot type defaults configuration
- Fix type inference issues in sendActionToCanvas and contextMenuCompat
## Changes
- **SubgraphIONodeBase.ts**: Remove unnecessary `as any` cast in
showSlotContextMenu
- **interfaces.ts**: Add Panel, PanelButton, PanelWidget,
PanelWidgetOptions, PanelWidgetCallback types
- **LGraphNode.ts**: Type panel callbacks (onShowCustomPanelInfo,
onAddPropertyToPanel) and onGetPropertyInfo
- **LGraphCanvas.ts**:
- Type node_panel and options_panel as Panel
- Type inner_clicked callback parameters
- Type local variables (nodeNewType, nodeNewOpts, prevent_timeout, iS,
sIn, sOut)
- Add SlotTypeDefaultNodeOpts interface for slot type configuration
- **LGraph.ts**: Fix sendActionToCanvas type inference with proper array
handling
- **contextMenuCompat.ts**: Add null guard for newImpl parameter
## Test plan
- [x] pnpm typecheck passes
- [x] pnpm lint passes
- [x] knip passes (no unused exports)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
Adds support for entering math inside number widgets in vue mode

Migrates components to simple html elements (div and button) by
borrowing styling from the (reverted) reka-ui migration in #6985. The
existing (evil) litegraph eval code is extracted as a utility function
and reused.
This PR means we're entirely writing our own NumberField.
Also adds support for scrubbing widgets like in litegraph

### Known Issue
- Scrubbing causes text to be highlighted, ~~starting a scrub from
highlighted text will instead drag the text~~.
- It seems this can only be prevented with `pointerdown.prevent`, but
this requires a manual `input.focus()` which does not place the cursor
at location of mouse click.
(Obligatory: _It won't do you a bit of good to review math_)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: DrJKL <DrJKL0424@gmail.com>
## Summary
- Remove `setup-frontend` action from `merge-reports` job
- Use `npx @playwright/test` instead of `pnpm exec playwright`
## Why
The `merge-reports` job was spending ~16-18s on `pnpm install` just to
run a CLI command that takes ~3s. Since `npx` is pre-installed on GitHub
runners, we can eliminate the setup overhead entirely.
**Expected savings: ~16-18 seconds per CI run**
## Test Plan
- [ ] Verify merge-reports job completes successfully
- [ ] Verify HTML report is generated and uploaded correctly
- [ ] Compare job timing before/after
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Refactors asset download state management and fixes asset deletion UI
issues.
## Changes
### assetDownloadStore simplification
- Replace `pendingModelTypes` Map with `modelType` stored directly on
`AssetDownload`
- Replace `completedDownloads` array with single `lastCompletedDownload`
ref
- `trackDownload()` now creates a placeholder entry immediately
- Use VueUse `whenever` instead of `watch` for cleaner null handling
### Asset refresh on download completion
- Refresh all relevant caches when a download completes:
- Node type caches (e.g., "CheckpointLoaderSimple")
- Tag caches (e.g., "tag:checkpoints")
- "All Models" cache ("tag:models")
### Asset deletion fix
- Remove local `deletedLocal` state that caused blank grid cells
- Emit `deleted` event from AssetCard → AssetGrid → AssetBrowserModal
- Trigger store refresh on deletion to properly remove the asset from
the grid
## Testing
- Added test for out-of-order websocket message handling
- All existing tests pass
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Addresses UI/UX feedback on the Upload Model Dialog (BYOM feature).
## Changes
1. **Standardize link styling** - Use consistent `text-muted-foreground
underline` for all links in both URL input variants
2. **Increase warning/example text font size** - Changed from 12px
(`text-xs`) to 14px (`text-sm`) for better readability
3. **Fix padding inconsistency** - Aligned padding between model name
box and SingleSelect dropdown; moved "Not sure?" help text inline with
the label
4. **Add "Upload Another" button** - Allows users to upload multiple
models without closing and reopening the dialog
## Testing
- Verified link styling consistency across both Civitai and generic URL
input components
- Confirmed padding alignment in confirmation step
- Tested Upload Another button resets wizard to step 1
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
- Adds missing `beforeChange()` and `afterChange()` lifecycle calls to
`convertToSubgraph()` method
## Problem
When converting nodes to a subgraph and then pressing Ctrl+Z to undo,
the node positions were being changed from their original locations
instead of being properly restored.
## Root Cause
The `convertToSubgraph()` method in `LGraph.ts` was missing the
`beforeChange()` and `afterChange()` lifecycle calls that are needed for
proper undo/redo state tracking. These calls record the graph state
before and after modifications.
The inverse operation `unpackSubgraph()` already has these calls (see
line 1742), so this is simply matching the existing pattern.
## Solution
Add `beforeChange()` at the start of the method (after validation) and
`afterChange()` before the return.
## Testing
1. Create a workflow with several nodes positioned in specific locations
2. Select 2-3 nodes
3. Right-click → "Convert Selection to Subgraph"
4. Press Ctrl+Z to undo
5. Verify nodes return to their exact original positions
Fixescomfyanonymous/ComfyUI#11514
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: RUiNtheExtinct <deepkarma001@gmail.com>
## Summary
PRD:
https://www.notion.so/comfy-org/Implement-Move-search-config-to-templates-repo-for-template-owner-adjustability-2c76d73d365081ad81c4ed33332eda09
Move search config to templates repo for template owner adjustability
## Changes
- **What**:
- Made `fuseOptions` reactive in `useTemplateFiltering` composable to
support dynamic updates
- Added `getFuseOptions()` API method to fetch Fuse.js configuration
from `/templates/fuse_options.json`
- Added `loadFuseOptions()` function to `useTemplateFiltering` that
fetches and applies server-provided options
- Removed unused `templateFuse` computed property from
`workflowTemplatesStore`
- Added comprehensive unit tests covering success, null response, error
handling, and Fuse instance recreation scenarios
- **Breaking**: None
- **Dependencies**: None (uses existing `fuse.js` and `axios`
dependencies)
## Review Focus
- Verify that the API endpoint path `/templates/fuse_options.json` is
correct and accessible
- Confirm that the reactive `fuseOptions` properly triggers Fuse
instance recreation when updated
- Check that error handling gracefully falls back to default options
when server fetch fails
- Ensure the watch on `fuseOptions` is necessary or can be removed
(currently just recreates Fuse via computed)
- Review test coverage to ensure all edge cases are handled
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
### Description
Improve Playwright PR comment format
### Problem
The current Playwright PR comment format is verbose and doesn't provide
easy access to failing test details.
Developers need to navigate multiple levels deep to:
Find which tests failed
Access test source code
View trace files for debugging
This makes debugging test failures tedious and time-consuming.
### Solution
Improved the Playwright PR comment format to be concise and actionable
by:
Modified extract-playwright-counts.ts to extract detailed failure
information from Playwright JSON reports including test names, file
paths, and trace URLs
Updated pr-playwright-deploy-and-comment.sh to generate concise comments
with failed tests listed upfront
Modified ci-tests-e2e.yaml to pass GITHUB_SHA for source code links
Modified ci-tests-e2e-forks.yaml to pass GITHUB_SHA for forked PR
workflow
**Before:**
Large multi-section layout with emoji-heavy headers
Summary section listing all counts vertically
Browser results displayed prominently with detailed counts
Failed test details only accessible through report links
No direct links to test source code or traces
**After:**
Concise single-line header with status
Single-line summary: "X passed, Y failed, Z flaky, W skipped (Total: N)"
Failed tests section (only shown when tests fail) with:
Direct links to test source code on GitHub
Direct links to trace viewer for each failure
Browser details collapsed in details section
Overall roughly half size reduction in visible text
### Testing
Verified TypeScript extraction logic for parsing Playwright JSON reports
Validated shell script syntax
Confirmed GitHub workflow changes are properly formatted
Will be fully tested on next PR with actual test failures
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Description
This PR adds Persian (Farsi) language support to ComfyUI.
## Changes
- Added `fa` to output locales in `.i18nrc.cjs` with Persian-specific
translation guidelines
- Added Persian loaders for all translation files (main, nodeDefs,
commands, settings) in `src/i18n.ts`
- Added Persian (فارسی) option to language settings dropdown in
`src/platform/settings/constants/coreSettings.ts`
- Created empty Persian locale files in `src/locales/fa/` directory
(will be populated by the CI translation system)
## Translation Guidelines
The Persian translation will follow these guidelines:
- Use formal Persian (فارسی رسمی) for professional tone throughout the
UI
- Keep commonly used technical terms in English when they are standard
in Persian software (e.g., node, workflow)
- Use Arabic-Indic numerals (۰-۹) for numbers where appropriate
- Maintain consistency with terminology used in Persian software and
design applications
## Testing
The configuration has been tested to ensure:
- TypeScript compilation succeeds
- All four translation files are properly referenced
- Language option appears correctly in settings
## Notes
Following the contribution guidelines in `src/locales/CONTRIBUTING.md`,
the empty translation files will be automatically populated by the CI
system using OpenAI. Persian-speaking contributors can review and refine
these translations after the automated generation.
---
Special names to keep untranslated: flux, photomaker, clip, vae, cfg,
stable audio, stable cascade, stable zero, controlnet, lora, HiDream,
Civitai, Hugging Face
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7876-Add-Persian-Farsi-language-support-2e16d73d365081f69df0e50048ce87ba)
by [Unito](https://www.unito.io)
Co-authored-by: danialshirali16 <danialshirali16@users.noreply.github.com>
## Summary
Removes **254** `@ts-expect-error` suppressions through proper type
fixes rather than type assertions.
## Key Changes
### Type System Improvements
- Add `globalDefs` and `groupNodes` types to `ComfyAppWindowExtension`
- Extract interfaces for group node handling (`GroupNodeHandler`,
`InnerNodeOutput`, etc.)
- Add `getHandler()` helper to consolidate GROUP symbol access pattern
### Files Fixed
- **pnginfo.ts**: 39 suppressions removed via proper typing of
workflow/prompt data
- **app.ts**: 39 suppressions removed via interface extraction and type
narrowing
- **Tier 1 files**: 17 suppressions removed (maskeditor, imageDrawer,
groupNode, etc.)
- **groupNode.ts**: Major refactoring with proper interface organization
## Approach
Following established constraints:
- No `any` types
- No `as unknown as T` casts (except legacy API boundaries)
- Priority: Fix actual types > Type narrowing > Targeted suppressions as
last resort
- Prefix unused callback parameters with underscore
- Extract repeated inline types into named interfaces
## Validation
- ✅ `pnpm typecheck` passes
- ✅ `pnpm lint` passes
- ✅ `pnpm knip` passes
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7884-Chore-TypeScript-cleanup-remove-254-ts-expect-error-suppressions-2e26d73d3650812e9b48da203ce1d296)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
# Canvas Rotation and Mirroring
## Overview
Adds rotation (90° left/right) and mirroring (horizontal/vertical)
capabilities to the mask editor canvas. All three layers (image, mask,
RGB) transform together. Redo and Undo respect transformations as new
states. Keyboard shortcuts also added for all four functions in
Keybinding settings.
Additionally, fixed the issue of ctrl+z and ctrl+y keyboard commands not
restricting to the mask editor canvas while opened.
https://github.com/user-attachments/assets/fb8d5347-b357-4a3a-840a-721cdf8a6125
## What Changed
### New Files
- **`src/composables/maskeditor/useCanvasTransform.ts`**
- Core transformation logic for rotation and mirroring
- GPU texture recreation after transformations
### Modified Files
#### **`src/composables/useCoreCommands.ts`**
- Added check to see if Mask Editor is opened for undo and redo commands
#### **`src/stores/maskEditorStore.ts`**
- Added GPU texture recreation signals
#### **`src/composables/maskeditor/useBrushDrawing.ts`**
- Added watcher for `gpuTexturesNeedRecreation` signal
- Handles GPU texture recreation when canvas dimensions change
- Recreates textures with new dimensions after rotation
- Updates preview canvas and readback buffers accordingly
- Ensures proper ArrayBuffer backing for WebGPU compatibility
#### **`src/components/maskeditor/TopBarHeader.vue`**
- Added 4 new transform buttons with icons:
- Rotate Left (counter-clockwise)
- Rotate Right (clockwise)
- Mirror Horizontal
- Mirror Vertical
- Added visual separators between button groups
#### **`src/extensions/core/maskEditor.ts`**
- Added keyboard shortcut settings for rotate and mirror
#### **Translation Files** (e.g., `src/locales/en.json`)
- Added i18n keys:
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7841-Added-MaskEditor-Rotate-and-Mirror-Functions-2de6d73d365081bc9b84ea4919a3c6a1)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
Truncate long filenames in the model upload wizard to prevent dialog
overflow.
## Changes
- **UploadModelConfirmation**: Added `min-w-0 flex-1 truncate` to model
filename display
- **UploadModelProgress**: Added truncation to both processing and
success state filename displays
## Testing
1. Import a model with a very long filename
2. Verify the filename truncates with ellipsis instead of expanding the
dialog
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7939-fix-UploadModel-truncate-long-filenames-in-wizard-2e46d73d365081a0a60bd6326129b9a4)
by [Unito](https://www.unito.io)
## Summary
Polishing improvements for the model upload (BYOM) experience.
## Changes
- **HoneyToast z-index**: Increased from `z-50` to `z-9999` so the
ModelImportProgressDialog appears above modal backdrops
- **VideoHelpDialog**: Removed pixel-based max-width constraint, now
uses `90vw` to fill more of the viewport
- **UploadModelDialog responsive layout**: Added `max-height: 90vh` and
scrollable content area to prevent footer buttons from underflowing on
small screens
- **URL validity indicator**: Added green checkmark icon inside the URL
input when a valid Civitai or HuggingFace URL is entered
## Testing
- Open the model upload dialog and verify buttons remain accessible on
small viewport heights
- Enter a valid Civitai/HuggingFace URL and confirm the green checkmark
appears
- Open the help video and verify it uses more of the viewport
- Start a model download and verify the progress toast appears above any
open modals
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7938-fix-Model-upload-UI-improvements-2e46d73d365081a292f5fda70c6db0f5)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
Adds a polling fallback mechanism to recover from dropped WebSocket
messages during model downloads.
## Problem
When downloading models via the asset download service, status updates
are received over WebSocket. Sometimes these messages are dropped
(network issues, reconnection, etc.), causing downloads to appear
"stuck" even when they've completed on the backend.
## Solution
Periodically poll for stale downloads using the existing REST API:
- Track `lastUpdate` timestamp on each download
- Downloads without updates for 10s are considered "stale"
- Poll stale downloads every 10s via `GET /tasks/{task_id}` to check if
the asset exists
- If the asset exists with size > 0, mark the download as completed
## Implementation
- Added `lastUpdate` field to `AssetDownload` interface
- Use VueUse's `useIntervalFn` with a `watch` to auto start/stop polling
based on active downloads
- Reuse existing `handleAssetDownload` for completion (synthetic event)
- Added 9 unit tests covering the polling behavior
## Testing
- All existing tests pass
- New tests cover:
- Basic download tracking
- Completion/failure handling
- Duplicate message prevention
- Stale download polling
- Polling error handling
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7926-feat-add-polling-fallback-for-stale-asset-downloads-2e36d73d3650810ea966f5480f08b60c)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
Part 2 of the type safety remediation plan. This PR focuses on the
Litegraph Library Layer as part of the **No Explicit Any** mission.
### Changes
**LiteGraphGlobal.ts:**
- `DEFAULT_GROUP_FONT_SIZE`: Changed from `any` (with no value) to
`number = 24`. The internal fallback was already 24, so the constant was
effectively useless without an assigned value.
- `getParameterNames`: Replace `any` with `unknown` in function
signature
- `extendClass`: Replace deprecated
`__lookupGetter__`/`__defineGetter__` with modern
`Object.getOwnPropertyDescriptor`/`defineProperty` and add proper Record
types
**LGraphNodeProperties.ts:**
- Replace `any` with `unknown` for property values
- Use `Record<string, unknown>` with proper type assertions for dynamic
property access
**types/widgets.ts & BaseWidget.ts:**
- Change `callback` value parameter from `any` to properly typed
(`unknown` in interface, `TWidget['value']` in implementation)
**Consuming code fixes:**
- `previewAny.ts`: Add explicit `boolean` type annotation for callback
value
- `ButtonWidget.ts`: Pass widget value instead of widget instance to
callback (matching the interface signature)
## Breaking Change Analysis (Sourcegraph Verified)
### ButtonWidget callback fix (`this` → `this.value`)
This PR fixes the ButtonWidget callback to pass `value` instead of
`this`, matching the interface definition.
**Verification via Sourcegraph** - all external usages are safe:
-
[comfyui-ollama](https://cs.comfy.org/github.com/stavsap/comfyui-ollama/-/blob/web/js/OllamaNode.js?L84)
- doesn't use callback args
-
[ComfyLab-Pack](https://cs.comfy.org/github.com/bugltd/ComfyLab-Pack/-/blob/dist/js/nodes/list.js?L8)
- doesn't use callback args
-
[ComfyUI_PaintingCoderUtils](https://cs.comfy.org/github.com/jammyfu/ComfyUI_PaintingCoderUtils/-/blob/web/js/click_popup.js?L18)
- doesn't use callback args
-
[ComfyUI-ShaderNoiseKSampler](https://cs.comfy.org/github.com/AEmotionStudio/ComfyUI-ShaderNoiseKSampler/-/blob/web/matrix_button.js?L3055-3056)
- was already working around this bug
---------
Co-authored-by: GitHub Action <action@github.com>
## Problem
The `AssetBrowserModal` triggers hundreds of network requests when
opened because `AssetGrid.vue` renders all asset cards immediately using
a simple `v-for` loop. Each `AssetCard` loads its thumbnail image,
causing a flood of simultaneous requests.
## Solution
Replace the simple `v-for` with the existing `VirtualGrid` component
(already used in `AssetsSidebarTab.vue` and `ManagerDialogContent.vue`)
to only render visible items plus a small buffer.
## Changes
- **`AssetGrid.vue`**: Use `VirtualGrid` with computed `assetsWithKey`
that adds the required `key` property from `asset.id`
- **`BaseModalLayout.vue`**: Add `flex-1` to content container for
proper height calculation (required for `VirtualGrid` to work)
## Testing
- All 130 asset-related tests pass
- TypeScript and lint checks pass
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7919-perf-AssetBrowserModal-virtualize-asset-grid-to-reduce-network-requests-2e36d73d365081a1be18d0eb33b7ef8a)
by [Unito](https://www.unito.io)
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Fix button sizing inconsistencies in modal dialogs and the asset
browser.
## Changes
- **What**: Fix Import button using responsive size (`lg`/`icon` based
on breakpoint) and ensure Modal Close button has explicit `w-10` width
for consistent sizing.
## Review Focus
Button sizing consistency across the modal UI.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7920-fix-Button-sizing-in-modals-and-asset-browser-2e36d73d365081fc997af8be1e928049)
by [Unito](https://www.unito.io)
## Summary
- Replace hardcoded `text-white` class with theme-aware alternatives to
fix invisible text on light themes
- Update Load3D control backgrounds to use semantic tokens
- Update dropdown menus to use `bg-interface-menu-surface`
- Update overlay backgrounds to use `bg-backdrop` with opacity
## Changes
| Component | Old | New |
|-----------|-----|-----|
| Text on primary bg | `text-white` | `text-base-foreground` |
| Dropdown menus | `bg-black/50` | `bg-interface-menu-surface` |
| Control panels | `bg-smoke-700/30` | `bg-backdrop/30` |
| Loading overlays | `bg-black bg-opacity-50` | `bg-backdrop/50` |
| Selected states | `bg-smoke-600` | `bg-button-active-surface` |
## Files Modified (14)
- `src/components/TopMenuSection.vue`
- `src/components/input/MultiSelect.vue`
- `src/components/load3d/*.vue` (12 files)
- `src/renderer/extensions/vueNodes/VideoPreview.vue`
## Test plan
- [ ] Verify text visibility in light theme
- [ ] Verify text visibility in dark theme
- [ ] Test Load3D viewer controls functionality
- [ ] Test MultiSelect dropdown checkbox visibility
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7908-fix-replace-text-white-with-theme-aware-color-tokens-2e26d73d36508107bb01d1d6e3b74f6a)
by [Unito](https://www.unito.io)
## Summary
Add HoneyToast, a persistent bottom-anchored notification component for
long-running task progress, and migrate existing progress dialogs to use
it.
## Changes
- **What**:
- New `HoneyToast` component with slot-based API, Teleport, transitions,
and accessibility
- Migrated `ModelImportProgressDialog` to use HoneyToast
- Created `ManagerProgressToast` combining the old Header/Content/Footer
components
- Deleted deprecated `ManagerProgressDialogContent`,
`ManagerProgressHeader`, `ManagerProgressFooter`, and
`useManagerProgressDialogStore`
- Removed no-op
`showManagerProgressDialog`/`toggleManagerProgressDialog` functions
- Added Storybook stories for HoneyToast and ProgressToastItem
## Review Focus
- HoneyToast component design and slot API
- ManagerProgressToast self-contained state management (auto-shows when
`comfyManagerStore.taskLogs.length > 0`)
- Accessibility attributes on the toast component
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7902-feat-add-HoneyToast-component-for-persistent-progress-notifications-2e26d73d365081c78ae6edc5accb326e)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Co-authored-by: sno <snomiao@gmail.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Restore the shared button's positioning context so the run-queue badge
anchors to the correct spot.
## Changes
- **What**: add `position: relative` back to `button.variants.ts` so
badge overlays stay attached to their buttons
## Review Focus
- Make sure no buttons rely on being `position: static` (should be
unaffected) and that the run badge now sits beside the Run button
instead of the window edge.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7912-Fix-run-badge-anchoring-2e26d73d365081aa8fefe5381f37cfa4)
by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Fixes the pt-BR locale generation issue by enabling immediate file
persistence in the lobe-i18n configuration.
## Problem
The pt-BR locale was added in PR #6943 with proper infrastructure, but
translation files have remained empty (`{}`) despite the i18n workflow
running successfully on version-bump PRs.
### Root Cause
The `lobe-i18n` tool has a `saveImmediately` configuration option
(defaults to `false`) that controls whether translations are persisted
to disk immediately during generation. When bootstrapping from
completely empty `{}` JSON files, without `saveImmediately: true`, the
tool generates translations in memory but doesn't write them to disk,
resulting in empty files.
**Evidence:**
- All other locales: ~1,931 lines each (previously bootstrapped)
- pt-BR before fix: 1 line (`{}` in all 4 files)
- CI workflow runs successfully but pt-BR files remain empty
- After adding `saveImmediately: true`: 18,787 lines generated across
all 4 pt-BR files
## Solution
Add `saveImmediately: true` to `.i18nrc.cjs` configuration:
```javascript
module.exports = defineConfig({
modelName: 'gpt-4.1',
splitToken: 1024,
saveImmediately: true, // ← Enables immediate file persistence
entry: 'src/locales/en',
entryLocale: 'en',
output: 'src/locales',
outputLocales: ['zh', 'zh-TW', 'ru', 'ja', 'ko', 'fr', 'es', 'ar', 'tr', 'pt-BR'],
// ...
});
```
This ensures that when lobe-i18n generates translations from empty
files, they are immediately written to disk rather than kept only in
memory.
## Validation
This PR's commit history demonstrates the fix works:
1. **Commit `22e6e28f5`**: Applied the `saveImmediately: true` fix
2. **Commit `cd7e93786`**: Temporarily enabled i18n workflow for this
branch (for testing)
3. **Commit `84545c218`**: CI successfully generated complete pt-BR
translations:
- `commands.json`: 327 lines
- `main.json`: 2,458 lines
- `nodeDefs.json`: 15,539 lines
- `settings.json`: 463 lines
- **Total: 18,787 lines of Portuguese translations**
4. **Commits `85f282f98` & `05d097f7b`**: Reverted test commits to keep
PR minimal
## Changes
- `.i18nrc.cjs`: Added `saveImmediately: true` configuration option (+1
line)
## Impact
After this fix is merged, future `version-bump-*` PRs will automatically
generate and persist pt-BR translations alongside all other locales,
keeping Portuguese (Brazil) translations up-to-date with the codebase.
## References
- Original issue:
https://github.com/Comfy-Org/ComfyUI_frontend/pull/6943#issuecomment-3679664466
- Related PR: #6943 (Portuguese (Brazil) locale addition)
- lobe-i18n documentation:
https://github.com/lobehub/lobe-cli-toolbox/tree/master/packages/lobe-i18nFixes#6943 (comment)
---------
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Add a progress dialog for model downloads that appears when downloads
are active.
## Changes
- Add `ModelImportProgressDialog` component for showing download
progress
- Add `ProgressToastItem` component for individual download job display
- Add `StatusBadge` component for status indicators
- Extend `assetDownloadStore` with:
- `finishedDownloads` computed for completed/failed jobs
- `hasDownloads` computed for dialog visibility
- `clearFinishedDownloads()` to dismiss finished downloads
- Dialog visibility driven by store state
- Closing dialog clears finished downloads
- Filter dropdown to show all/completed/failed downloads
- Expandable/collapsible UI with animated transitions
- Update AGENTS.md with import type convention and pluralization note
## Testing
- Start a model download and verify the dialog appears
- Verify expand/collapse animation works
- Verify filter dropdown works
- Verify closing the dialog clears finished downloads
- Verify dialog hides when no downloads remain
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7897-feat-add-model-download-progress-dialog-2e26d73d36508116960eff6fbe7dc392)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Implements stale-while-revalidate pattern for AssetBrowserModal to show
cached assets immediately while refreshing in background.
## Changes
### AssetBrowserModal.vue
- Reads assets directly from store cache via computed properties
- Shows loading spinner only when loading AND no cached data exists
- Simplified refresh logic: single `refreshAssets()` call on mount
### assetsStore.ts
- Added `updateModelsForTag(tag)` for tag-based fetching
- Added `updateModelsForKey()` internal helper to unify node type and
tag fetching
- Cache key convention: node types as-is, tags prefixed with `tag:`
- Added `isEqual` check before cache updates to prevent unnecessary
re-renders
### useModelUpload.ts
- Simplified signature from `UseAsyncStateReturn<...>['execute']` to `()
=> Promise<unknown> | void`
## UX Improvement
| Scenario | Before | After |
|----------|--------|-------|
| First open | Spinner → Assets | Spinner → Assets |
| Re-open same type | Spinner → Assets | Instant + silent refresh |
| Re-open after download | Spinner → Assets | Cached + auto-update |
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7880-feat-Stale-while-revalidate-pattern-for-AssetBrowserModal-2e16d73d365081ba93f4d6e0415ebfae)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
- Define `touch:` Tailwind variant using `@media (hover: none)` to
target touch devices
- Add `touch:opacity-100` to `TreeExplorerTreeNode` for node action
buttons
- Add `useMediaQuery('(hover: none)')` to `MediaAssetCard` for action
overlay visibility
## Problem
On touch devices, sidebar buttons that appear on hover are inaccessible
because:
1. The `touch:` Tailwind variant was used but never defined (classes
silently ignored)
2. `TreeExplorerTreeNode` had no touch support for action buttons
3. `MediaAssetCard` used JS-based `useElementHover` which doesn't work
on touch
## Screenshots (Touch Device Emulation)
### Before (main branch)
- No "Generated"/"Imported" tabs visible in header
- Only duration chips shown on cards, no action buttons (zoom, menu)

### After (with fix)
- "Generated"/"Imported" tabs visible in header
- Action buttons (zoom, menu) visible on left of cards
- Duration chips moved to right side

## Test plan
- [ ] On touch device: verify Media Assets sidebar
"Imported"/"Generated" tabs are visible
- [ ] On touch device: verify Node Library filter buttons are visible
- [ ] On touch device: verify tree node action buttons (bookmark, help)
are visible
- [ ] On touch device: verify media asset card zoom/menu buttons are
visible
- [ ] On desktop with mouse: verify hover behavior still works as
expected
A couple small dynamic input fixes.
- When removing widgets, call any onRemove methods
- This is required for DOMWidgets to properly clean themself up.
- Resolve actual current link state when initializing match type
- This is only a partial fix for combing matchtype with autogrow, there
is a separate issue with skipped initialization that will need to be
resolved separately in the future.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7837-Dynamic-input-fixes-2de6d73d365081bdb263ed659e25e6ea)
by [Unito](https://www.unito.io)
## Summary
Replace single `asset_update_options_enabled` feature flag with two
granular flags:
- `asset_deletion_enabled`: controls delete button visibility
- `asset_rename_enabled`: controls rename button visibility
The context menu only shows when at least one flag is enabled.
## Changes
- Updated `ServerFeatureFlag` enum with new flag names
- Updated `RemoteConfig` type with new properties
- Updated `AssetCard.vue` to conditionally show rename/delete buttons
based on their respective flags
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7864-feat-split-asset_update_options_enabled-into-separate-deletion-and-rename-flags-2e06d73d365081f9ac0afa12b87bd988)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Remove 178 `@ts-expect-error` suppressions (935 → 757, 19% reduction) by
fixing underlying type issues instead of suppressing errors.
## Changes
- **What**: Type safety improvements across `src/lib/litegraph/` and
related test files
- Prefix unused callback parameters with `_` instead of suppressing
- Use type intersections for mock methods on real objects
- Use `Partial<T>` for incomplete test objects instead of `as unknown`
- Add non-null assertions after `.toBeDefined()` checks in tests
- Let TypeScript infer vitest fixture parameter types
- **Breaking**: None
## Review Focus
- `LGraphCanvas.ts` has the largest changes (232 lines) — all mechanical
unused parameter fixes
- Test files use type intersection pattern for mocks: `node as
LGraphNode & { mockFn: ... }`
- Removed dead code: `src/platform/cloud/onboarding/auth.ts` (47 lines,
unused)
### Key Files
| File | Change |
|------|--------|
| `LGraphCanvas.ts` | 57 suppressions removed (unused params) |
| `subgraph/__fixtures__/*` | Fixture type improvements |
| `*.test.ts` files | Mock typing with intersections |
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7817-WIP-Chore-Typescript-cleanup-2da6d73d365081d1ade9e09a6c5bf935)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
- Adds asynchronous model upload support with HTTP 202 responses
- Implements WebSocket-based real-time download progress tracking via
`asset_download` events
- Creates `assetDownloadStore` for centralized download state management
and toast notifications
- Updates upload wizard UI to show "processing" state when downloads
continue in background
## Changes
- **Core**: New `assetDownloadStore` for managing async downloads with
WebSocket events
- **API**: Support for HTTP 202 async upload responses with task
tracking
- **UI**: Upload wizard now shows "processing" state and allows closing
dialog during download
- **Progress**: Periodic toast notifications (every 5s) during active
downloads with completion/error toasts
- **Schema**: Updated task statuses (`created`, `running`, `completed`,
`failed`) and WebSocket message types
## Review Focus
- WebSocket event handling and download state management in
`assetDownloadStore`
- Upload flow UX - users can now close the dialog and download continues
in background
- Toast notification frequency and timing
- Schema alignment with backend async upload API
Fixes#7748
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7746-feat-Add-async-model-upload-with-WebSocket-progress-tracking-2d36d73d3650811cb79ae06f470dcded)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Implement the new design for template library
## Changes
- What
- New sort option: `Popular` and `Recommended`
- New category: `Popular`, leverage the `Popular` sorting
- Support add category stick to top of the side bar
- Support template customized visible in different platform by
`includeOnDistributions` field
### How to make `Popular` and `Recommended` work
Add usage-based ordering to workflow templates with position bias
correction, manual ranking (searchRank), and freshness boost.
New sort modes:
- "Recommended" (default): usage × 0.5 + searchRank × 0.3 + freshness ×
0.2
- "Popular": usage × 0.9 + freshness × 0.1
## Screenshots (if applicable)
New default ordering:
<img width="1812" height="1852" alt="Selection_2485"
src="https://github.com/user-attachments/assets/8f4ed6e9-9cf4-43a8-8796-022dcf4c277e"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7062-feat-usage-based-template-ordering-2bb6d73d365081f1ac65f8ad55fe8ce6)
by [Unito](https://www.unito.io)
Popular category:
<img width="281" height="283" alt="image"
src="https://github.com/user-attachments/assets/fd54fcb8-6caa-4982-a6b6-1f70ca4b31e3"
/>
---------
Co-authored-by: Yourz <crazilou@vip.qq.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Migrates all unit tests from `tests-ui/` to colocate with their source
files in `src/`, improving discoverability and maintainability.
## Changes
- **What**: Relocated all unit tests to be adjacent to the code they
test, following the `<source>.test.ts` naming convention
- **Config**: Updated `vitest.config.ts` to remove `tests-ui` include
pattern and `@tests-ui` alias
- **Docs**: Moved testing documentation to `docs/testing/` with updated
paths and patterns
## Review Focus
- Migration patterns documented in
`temp/plans/migrate-tests-ui-to-src.md`
- Tests use `@/` path aliases instead of relative imports
- Shared fixtures placed in `__fixtures__/` directories
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7811-chore-migrate-tests-from-tests-ui-to-colocate-with-source-files-2da6d73d36508147a4cce85365dee614)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Refactored BrushSettingsPanel layout to stack labels and number inputs
above sliders, and fixed brush size keybinding limits to match the
updated 1-250 range.
## Changes
- **What**:
- Reorganized BrushSettingsPanel UI to display labels and number inputs
in a row above each slider (instead of side-by-side), creating a cleaner
vertical layout with better visual hierarchy.
- Updated brush size increase/decrease keybindings to clamp between
1-250 (previously 1-100) to match the refactored slider limits.
- Added setting for color picker keybinding
- **Breaking**: None
## Review Focus
- Verify the stacked layout (label + number input above slider) works
well across different panel widths
- Confirm all slider controls properly sync with their corresponding
number inputs
- Test brush size keybindings (increase/decrease) respect the new 1-250
limits
## Screenshot
<img width="1713" height="848" alt="image"
src="https://github.com/user-attachments/assets/22a26ad2-61be-4031-92d0-b4577a003552"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7783-Fixed-Brush-Settings-Port-Refactor-and-Added-Numeric-Control-2d76d73d365081bda7a8e12d3c649085)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
### Problem
The "Validate workflow links" test fails because workflow validation is
disabled by default, preventing toast notifications from appearing.
### Solution
Enable the `Comfy.Validation.Workflows` setting before loading the
bad_link workflow in the test.
### Changes
Modified `browser_tests/tests/graph.spec.ts` to enable workflow
validation setting before test execution
### Root Cause
The `Comfy.Validation.Workflows` setting defaults to `false` (per
`src/stores/settingStore.ts`). Without this setting enabled, the
validation code path in `src/scripts/app.ts#L1085` is skipped, so no
toast notifications are generated.
## Testing
- Test now passes locally and should pass in CI
- Verified setting enables validation flow that generates expected 2
toasts:
1. "Workflow Validation" with validation logs
2. "Workflow Links Fixed" confirming successful fixes
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7833-fix-enable-workflow-validation-2dc6d73d36508152b863f2e64ae57ecb)
by [Unito](https://www.unito.io)
Add AMD ROCm GPU option to the desktop installer
## What changed
- Add an AMD GPU choice to the installer picker with updated recommended
badge logic, logo asset, and i18n copy.
- Accept and auto-select the new `amd` device type in the install flow
when it is detected.
- Update `@comfyorg/comfyui-electron-types` and lockfile entries
required for the new device enum.
## Why
- Desktop users with AMD GPUs need a first-class install path instead of
falling back to CPU/manual options.
- This reuses the existing picker/device model to keep the change scoped
and consistent with current UX.
- Tradeoffs: torch mirror selection still falls back to the CPU mirror
for AMD until a dedicated ROCm mirror is available.
## Evidence
- Interactive Storybook file
`apps/desktop-ui/src/components/install/GpuPicker.stories.ts`
<img width="1377" height="834" alt="image"
src="https://github.com/user-attachments/assets/34145f46-d8cc-4e59-b587-0ab5ee79f888"
/>
## Summary
Filters out the "nlf" (no-license-file) model type from the Upload Model
wizard's model type dropdown, preventing users from selecting this
internal category.
## Changes
- **What**: Added DISALLOWED_MODEL_TYPES constant and filter in
useModelTypes composable
- **Scope**: Only affects Upload Model flow (used by UploadModelDialog
and UploadModelConfirmation)
## Test plan
- [ ] Open Upload Model dialog and verify "nlf" does not appear in model
type dropdown
- [ ] Verify other model types still appear correctly
- [ ] Verify dropdown still functions as expected
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7793-feat-Filter-out-nlf-model-type-from-Upload-Model-flow-2d86d73d3650811f88e1fcc8dd7040cd)
by [Unito](https://www.unito.io)
Co-authored-by: Claude <noreply@anthropic.com>
Use useI18n for media asset action translations and fix missing
translation string.
## What changed
- Switch the media asset actions composable to use `useI18n()` instead
of the global `t`.
- Use the existing `mediaAsset.selection.downloadsStarted` key for the
single-download toast to avoid missing strings.
## Why
- Aligns translation usage with the composition API and avoids
referencing a non-existent key.
- Reuses existing translation keys without adding new strings.
## Evidence
- Tests: `pnpm lint:fix`, `pnpm typecheck`, `pnpm knip`
## References
- N/A
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7744-Use-useI18n-in-media-asset-actions-2d26d73d365081f79cd1c5af105fc59b)
by [Unito](https://www.unito.io)
# Background
Currently, validation warnings about zod schema violations are shown to
all users when loading workflows. These warnings appear in a dialog that
users must dismiss, and they reappear every time the workflow is
reloaded.
## User Pain Points
- Many users (especially from the Chinese community) are asking how to
disable these alerts
- The zod schema information is too technical for end users
- Users don't understand what action they should take when seeing the
warning
- The warnings cannot be permanently dismissed - they reappear every
time
- The warnings don't actually prevent workflow execution
## Problem Statement
The validation warning just means the serialized workflow doesn't
conform to the official schema. Sometimes that makes the workflow
unusable; sometimes it still runs fine. While these checks have
historically surfaced real issues and are important for maintaining
static types internally, the current UX isn't helpful to regular users.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7795-disable-workflow-validation-warnings-by-default-2d86d73d36508102a0f7c46d43189e38)
by [Unito](https://www.unito.io)
## Summary
Use a pre-built container image with all dependencies for Playwright E2E
tests, eliminating ~130s setup time per shard.
## Changes
- Use `ghcr.io/comfy-org/comfyui-ci-container:0.0.8` container for test
jobs
- Container includes: Playwright browsers, Node.js, pnpm, Python,
ComfyUI backend (v0.5.1), all Python deps
- Simplified setup: just copy devtools and start server (no cloning, no
pip install, no browser setup)
- Add `version-bump*` to `branches-ignore` to skip E2E tests for version
bump PRs
- Replace cache with artifacts (cache doesn't work inside containers)
## Benefits
- ~130s faster per shard (no ComfyUI clone, no pip install, no browser
download)
- Consistent environment across all test jobs
- Simpler workflow configuration
## Container Image
Repository: https://github.com/comfy-org/comfyui-ci-container
Image: `ghcr.io/comfy-org/comfyui-ci-container:0.0.8`
## Test plan
- [x] Verify CI workflow runs with container
- [x] Verify Playwright tests pass
- [x] Verify snapshot updates work correctly
---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Fixes the cancel button on queue job items to properly handle pending
(queued) jobs.
## Problem
The cancel button was calling `api.interrupt()` for all jobs, but
interrupt only affects running/initializing jobs. For pending jobs, it
silently fails with log message: `"Prompt ... is not currently running,
skipping interrupt"`.
The "Cancel job" option in the context menu worked correctly because it
checks the job state first.
Reported in #7758.
## Changes
Update `onCancelItem` in `QueueProgressOverlay.vue` to mirror the
behavior of `cancelJob()` in `useJobMenu.ts`:
- Check `item.state` before deciding which API to call
- Call `api.interrupt(promptId)` for `running` or `initialization`
states
- Call `api.deleteItem('queue', promptId)` for `pending` state
- Refresh queue state after cancel action with `queueStore.update()`
## Testing
- All 3816 unit tests pass
- Type check passes
- Lint passes (prettier, oxlint, eslint)
## Steps to Reproduce (before fix)
1. Queue more than 1 job
2. Open job history
3. Click "Cancel" button on any "in queue" job
4. Observe nothing happens (job remains in queue)
After this fix, clicking Cancel on a pending job will remove it from the
queue.
Fixes#7758
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7788-fix-queue-Cancel-button-now-works-for-pending-jobs-2d86d73d365081b3957fdf1d5d677809)
by [Unito](https://www.unito.io)
---------
Co-authored-by: RUiNtheExtinct <deepkarma001@gmail.com>
## Problem
When sidebar is positioned on the right, the properties panel also
appears on the right, causing both panels to compete for space and
creating a poor layout.
## Solution
Properties panel now dynamically positions itself opposite to the
sidebar:
- Sidebar left → Properties panel right (default)
- Sidebar right → Properties panel left
## Changes
- Modified `LiteGraphCanvasSplitterOverlay.vue` to conditionally render
properties panel based on sidebar location
- Updated splitter refresh key to recalculate layout when sidebar
position changes
- Added dynamic close button icon in `RightSidePanel.vue` that points in
the correct direction
## Testing
- Created E2E tests to verify positioning behavior
- Manually verified visual behavior in browser
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7647-feat-position-properties-panel-opposite-to-sidebar-2ce6d73d365081049683e74c8d03dbdd)
by [Unito](https://www.unito.io)
## Summary
Ensure the templates locale Playwright test validates localized UI text
instead of waiting on a flaky network request.
## Changes
- **What**: Update `Templates >> Uses proper locale files for templates`
to assert on French strings rendered in the dialog and confirm English
fallback is absent
## Review Focus
- Confirm the chosen French strings always appear when the localized
bundle loads so the test meaningfully covers the regression
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7705-test-deflake-templates-locale-coverage-2d16d73d365081ffbf9adc1623a36733)
by [Unito](https://www.unito.io)
# Fix Import Failed Warning Icon
## Problem Description
Warning icons were not displayed when import failed errors occurred in
installed packages.
## Root Cause
Conflict detection logic mismatch between `PackCardFooter` and
`PackEnableToggle`:
- **PackCardFooter**: Uses `checkNodeCompatibility()`
- System compatibility check **before** installation (OS, accelerator,
version, etc.)
- Does not include import failed information
- **PackEnableToggle**: Uses `getConflictsForPackageByID()`
- Actual conflict data **after** installation (including import failed)
- But was dependent on parent component's `hasConflict` prop
## Changes Made
### 1. PackEnableToggle.vue
```diff
- <div v-if="hasConflict">
+ <div v-if="packageConflict?.has_conflict">
```
- Removed `hasConflict` prop dependency
- Changed to use only internal store data (`packageConflict`)
### 2. PackCardFooter.vue
```diff
- <PackEnableToggle :has-conflict="hasConflicts" :node-pack="nodePack" />
+ <PackEnableToggle :node-pack="nodePack" />
```
- Removed unnecessary `has-conflict` prop passing
## Result
- ✅ Warning icon properly displays for installed packages with import
failed errors
- ✅ Conflict modal works correctly when clicked
- ✅ Each component uses appropriate conflict detection logic
[after.webm](https://github.com/user-attachments/assets/80576018-0a5b-4e32-9df6-686be3774313)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7753-fix-import-fail-info-warning-icon-2d36d73d365081518fbeedf539a19040)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: github-actions <github-actions@github.com>
#7435 introduced a tricky regression which will cause extremely small
levels of zoom with nodes spread far apart when in vue mode. I am able
to consistently reproduce this behaviour by
- Being in vue mode
- Swapping to a different tab so that ComfyUI is in the background
- Making a pointless line change to frontend code so that vite forces a
reload
- Waiting ~1 minute to ensure the reload completes
- Swapping back to the ComfyUI tab
From testing, if a reload occurs while the tab is backgrounded, the
canvas has an uninitialized size of 300x150. This PR proposes falling
back to a more sane default width and height of 1920x1080 if it is
detected that the canvas element is unitialized.
| Before | After |
| ------ | ----- |
| <img width="360" alt="before"
src="https://github.com/user-attachments/assets/8e19fc98-7187-4008-98cc-fb5ea3bcdce2"/>
| <img width="360" alt="after"
src="https://github.com/user-attachments/assets/add88614-3451-44df-ae9a-b0b867486459"
/>|
This appears to have consistently good results, but second opinions or
further testing would be appreciated. A more reasonable option (like
skipping this automatic fitView if the canvas has uninitialized size) is
likely to be safer, even if it results in a return of edge cases
resulting in a graph having no nodes in view after load.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7751-Workaround-for-reload-causing-node-spread-2d36d73d365081b9ae74d5f0e6f436f5)
by [Unito](https://www.unito.io)
## Summary
Adds HuggingFace as a model import source alongside CivitAI, with
improved UX for model type selection and UTF-8 filename support.
## Changes
- **Import Sources**: Implemented extensible import source handler
pattern supporting both CivitAI and HuggingFace
- **UTF-8 Support**: Decode URL-encoded filenames to properly display
international characters (e.g., Chinese)
- **UX**: Sort model types alphabetically for easier selection
- **Feature Flag**: Added `huggingfaceModelImportEnabled` flag for
gradual rollout
- **i18n**: Use proper template parameters for localized error messages
## Technical Details
- Created `ImportSourceHandler` interface for extensibility
- Refactored existing CivitAI logic into handler pattern
- Added URL validation per source
- Filename decoding handles malformed URLs gracefully
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7540-feat-Add-HuggingFace-model-import-support-2cb6d73d3650818f966cca89244e8c36)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Pass target tier to billing portal API for deep linking to Stripe's
subscription update confirmation screen when user has an active
subscription.
## Changes
- **What**: When a user with an active subscription clicks a tier in
PricingTable, pass the target tier (including billing cycle) to
`accessBillingPortal` which sends it as `target_tier` in the request
body. This enables the backend to create a Stripe billing portal deep
link directly to the subscription update confirmation screen.
- **Dependencies**: Requires comfy-api PR for `POST /customers/billing`
`target_tier` support
## Review Focus
- PricingTable now differentiates between new subscriptions (checkout
flow) and existing subscriptions (billing portal with deep link)
- Type derivation uses `Parameters<typeof
authStore.accessBillingPortal>[0]` to avoid duplicating the tier union
(matches codebase pattern)
- Registry types manually updated to include `target_tier` field (will
be regenerated when API is deployed)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7692-feat-pass-target-tier-to-billing-portal-for-subscription-updates-2d06d73d365081b38fe4c81e95dce58c)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Updates SubscriptionPanel to display yearly-appropriate labels for
annual subscribers:
- "Credits remaining this year" instead of "this month"
- "Yearly credits" instead of "Monthly credits" in the "Your plan
includes" section
## Changes
- Added `creditsRemainingThisYear` i18n key
- Added `creditsRemainingLabel` computed that switches based on
`isYearlySubscription`
- Updated `tierBenefits` to use `yearlyCreditsLabel` for annual
subscribers
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7706-fix-show-yearly-labels-in-subscription-panel-for-annual-subscribers-2d16d73d365081488552c2c0b03d862e)
by [Unito](https://www.unito.io)
## Summary
Removes the legacy mask editor. May also want to remove the "Beta" tags
on all the current mask editor components/mentions in the app now as
well.
## Context
Telemetry data shows zero users using the legacy mask editor. It has
been considerable time since we switched to the new one, and there
really is no reason to use the legacy version given how lacking it is.
In https://github.com/Comfy-Org/ComfyUI_frontend/pull/7332 (v1.35.2 -
Dec 11, 2025), we added a final warning that the legacy mask editor is
being removed.
On 1.36, this PR can be merged, as more than enough warning will have
been given.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7370-cleanup-remove-the-legacy-mask-editor-and-all-related-code-2c66d73d365081d58fbed0f3c84bcb0d)
by [Unito](https://www.unito.io)
## Summary
Fix: PricingTable showed "Current Plan" on the wrong billing cycle
(e.g., showing it on Yearly when subscribed to Monthly) because we
weren't checking subscription_duration. Now we check for ANNUAL |
MONTHLY match.
Fix: Subscribed users were being sent to billing portal instead of
checkout. Now routes to checkout.
Improved: Types now use openapi.yml as source of truth. Tier names in
user popover and subscription panels now reflect the billing cycle
(YEARLY/MONTHLY).
Recommended to merge this before
https://github.com/Comfy-Org/ComfyUI_frontend/pull/7692
---------
Co-authored-by: bymyself <cbyrne@comfy.org>
Extract the node help watch source into a computed value.
## What changed
- Move the watch predicate in `NodeHelpPage.vue` into a named
`activeHelpDef` computed and pass it to `whenever`
- Keep behavior identical while making the watch source easier to read
and reference
## Why
- Motivation: a review comment requested separating the predicate from
the watcher for readability and idiomatic usage
- Why this approach: a local computed is the smallest change that
preserves behavior and matches the requested structure
- Tradeoffs / limitations: adds a couple of lines and a computed without
changing runtime behavior
## Evidence
- Tests: Not run (existing unit tests for help sync live in
`tests-ui/tests/components/sidebar/nodeLibrary/NodeHelpPage.test.ts`)
## References
- Review comment:
https://github.com/Comfy-Org/ComfyUI_frontend/pull/7105#discussion_r2636631268
(request to extract the watcher predicate into a computed)
- Related PR: https://github.com/Comfy-Org/ComfyUI_frontend/pull/7105
(original help sync change)
---------
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
# Documentation Accuracy Review - No Changes Required
## Summary
After conducting a comprehensive fact-check of all documentation across
the ComfyUI Frontend repository, I found that **the documentation is
100% accurate** and up-to-date with the current codebase. Only one minor
correction was needed.
• ✅ All Claude commands documented correctly
• ✅ Package scripts accurately referenced
• ✅ API examples verified against implementation
• ✅ Extension APIs match current interface
• ✅ Port numbers and URLs correct
• 🔧 Fixed single incorrect test script reference
## Changes Made
### Minor Corrections
- **tests-ui/README.md**: Fixed watch mode command from non-existent
`pnpm test:unit:dev` to correct `pnpm test:unit -- --watch`
## Review Notes
### Documentation Files Verified
- **Core Documentation**: CLAUDE.md, README.md, CONTRIBUTING.md (✅
accurate)
- **Command Documentation**: All .claude/commands/*.md files (✅
accurate)
- **Technical Documentation**: docs/ directory including ADRs, settings,
features (✅ accurate)
- **Development Guides**: Testing, extensions, litegraph API docs (✅
accurate)
- **Package Configuration**: All scripts in package.json match
documented commands (✅ accurate)
### API Verification
- **Extension Manager API**: Verified dialog.prompt(), dialog.confirm(),
toast.addAlert() examples against implementation (✅ accurate)
- **Settings API**: Confirmed extensionManager.setting.get/set methods
exist (✅ accurate)
- **Development Scripts**: All pnpm commands referenced in docs exist in
package.json (✅ accurate)
### Infrastructure Checks
- **Port Configuration**: localhost:5173 references accurate for Vite
dev server (✅ correct)
- **Package Manager**: Consistent use of pnpm throughout documentation
(✅ accurate)
- **Node.js Version**: Node 24 requirement properly documented (✅
accurate)
- **Setup Process**: /setup_repo command implementation matches
documentation (✅ accurate)
The ComfyUI Frontend documentation is exceptionally well-maintained with
accurate references to current implementation, proper API examples, and
up-to-date development workflows.
Co-authored-by: christian-byrne <72887196+christian-byrne@users.noreply.github.com>
## Summary
Add support for the new `effective_balance_micros` field to show users
their effective balance accounting for pending charges.
## Changes
- **What**: Update balance display components to use
`effective_balance_micros` (with fallback to `amount_micros` for
backwards compatibility)
- **Types**: Add `pending_charges_micros` and `effective_balance_micros`
to `GetCustomerBalance` response type in registry-types
## Review Focus
- The fallback pattern ensures backwards compatibility if the API
doesn't return the new field
- The `effective_balance_micros` can be negative when pending charges
exceed the available balance
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7658-feat-support-effective_balance_micros-for-user-balance-display-2cf6d73d36508193a5a7e999f3185078)
by [Unito](https://www.unito.io)
Fixes a bug where swapping to a different workflow from the inside of a
subgraph would cause nodes to be in an incorrect position after swapping
back. in vue mode
Prior to an unknown-but-recent PR, all nodes would would stack on the
origin. This PR instead solves the remaining issue where having
`ComfyEnableWorkflowViewRestore` would cause incorrect node positions.
This is done by not delaying the fitView by a frame (which causes it to
occur after the graph is no longer in the configuring state). In order
to accomplish this, the code in LGraphNode has been updated to allow
measuring node bounds without requiring a ctx argument. This arg is only
used to ensure sufficient width for a node's title and is irrelevant
when loading an existing graph.
| Before | After |
| ------ | ----- |
| <img width="360" alt="before"
src="https://github.com/user-attachments/assets/7f73817b-36e9-4400-8342-9e660cb36628"/>
| <img width="360" alt="after"
src="https://github.com/user-attachments/assets/c7ab4b99-2797-4276-9703-58d489cc3eaf"
/>|
See also #7591, which solves similar issues, but does not resolve this
bug.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7645-Do-not-delay-fit-to-view-on-graph-restore-2ce6d73d36508153972cc7b5948ce375)
by [Unito](https://www.unito.io)
## Summary
Refactor: remove FF for subscription tier, remove legacy code for non
subscription tier logic.
## Review Focus
Preexisting cloud functionality impact.
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->
## Screenshots (if applicable)
<!-- Add screenshots or video recording to help explain your changes -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7596-refactor-start-on-removing-FF-for-subscription-tiers-2cc6d73d3650816bac3aef893e4f37cd)
by [Unito](https://www.unito.io)
Prevent sidebar tool buttons from flashing during collapse.
## What changed
- Clip the sidebar tool-buttons container during hover collapse so tab
labels don't render outside the header.
- Keep the existing width/opacity transition so the title still reclaims
space.
## Why
- Motivation: the hover-out transition shrinks the tool-buttons wrapper
to `w-0` while the tabs keep their intrinsic width, causing a brief
clipped flash on the right edge of the sidebar.
- Why this approach: clipping during the transition is the smallest
change that fixes the visual artifact without altering layout timing or
hover behavior.
- Tradeoffs / limitations: no functional change; the buttons are only
clipped while collapsing.
## Evidence
- Issues: n/a
- Tests: Not run (lint/typecheck only; not evidence)
- Screenshots/video:
https://github.com/user-attachments/assets/3af4d735-6330-4521-b4cf-45eb4b09f9ba
## References
- Related PRs: n/a
## Summary
- Fixed issue where right-clicking on one Vue node then another would
close the context menu instead of repositioning it
- Added `showNodeOptions` function that always shows the menu at the new
position (used for contextmenu events)
- Kept `toggleNodeOptions` for the "More Options" button where toggle
behavior is expected
## Test plan
- [ ] Right-click on a Vue node to open context menu
- [ ] Right-click on a different Vue node - menu should immediately show
for the new node
- [ ] Click "More Options" button when menu is open - should close the
menu
- [ ] Click "More Options" button when menu is closed - should open the
menu
https://github.com/user-attachments/assets/bb31c2e4-12b4-4786-96ac-23b1e2b4daa0
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7644-fix-context-menu-not-opening-when-right-clicking-different-Vue-nodes-2ce6d73d36508145bc30fe6947b6808a)
by [Unito](https://www.unito.io)
## Summary
- Refactors `PackTryUpdateButton` to use standard `Button` component
instead of deprecated `IconTextButton`
- Fixes broken import in `InfoPanelMultiItem.vue` (IconTextButton no
longer exists)
- Follows same pattern as `PackUninstallButton` and `PackInstallButton`
## Test plan
- [ ] Verify "Try Update" button appears and functions correctly for
nightly packs in the manager info panel
- [ ] Verify multi-select update button works in InfoPanelMultiItem
- [ ] Verify DotSpinner shows during update operation
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7638-fix-manager-refactor-PackTryUpdateButton-to-use-Button-component-2ce6d73d3650816da271c2c0f442d59e)
by [Unito](https://www.unito.io)
## Summary
Fix subscription panel to use new shared consts for pricing info and
misc plan related items.
## Changes
- **What**: SubscriptionPanel.vue, /en/main.json
- **Breaking**: <!-- Any breaking changes (if none, remove this line)
-->
- **Dependencies**: <!-- New dependencies (if none, remove this line)
-->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7628-Fix-cloud-subscription-panel-2ce6d73d36508119846dd537b37a0d59)
by [Unito](https://www.unito.io)
## Summary
Add yearly total credits vs monthly. Also pulled out numerical values
from the main.json to avoid translation issues and used n() for better
currency support on prices.
## Changes
- **What**: PricingTable.vue, /en/main.json
- **Breaking**: <!-- Any breaking changes (if none, remove this line)
-->
- **Dependencies**: <!-- New dependencies (if none, remove this line)
-->
## Review Focus
<!-- Critical design decisions or edge cases that need attention -->
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->
## Screenshots (if applicable)
<img width="2321" height="1538" alt="image"
src="https://github.com/user-attachments/assets/8c7b3eed-bfd8-4188-914f-3bfa5397a84f"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7584-Refactor-cloud-yearly-credits-monthly-2cc6d73d365081b28afbec7f9d22546f)
by [Unito](https://www.unito.io)
## Summary
- Adds "Update ComfyUI" menu item to Help Center for portable/localhost
environments
- Wires existing `/v2/manager/queue/update_comfyui` endpoint to the
frontend
- Only visible in non-desktop, non-cloud distributions (where Electron
update mechanism isn't available)
## Changes
1. **Service layer**: Added `updateComfyUI()` method to
`comfyManagerService.ts`
2. **UI**: Added menu item with download icon to
`HelpCenterMenuContent.vue`
3. **i18n**: Added translation key for the new menu item
## Context
The new Manager UI (v4) lost the ability to update ComfyUI core in
non-desktop environments. This restores that functionality by
integrating the existing manager endpoint into the Help Center menu.
## Test plan
- [ ] Verify menu item appears in portable/localhost environments
- [ ] Verify menu item does NOT appear in desktop (Electron)
environments
- [ ] Verify menu item does NOT appear in cloud environments
- [ ] Test clicking the menu item triggers update and reboot
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7578-feat-add-Update-ComfyUI-option-to-Help-Center-for-non-desktop-environments-2cc6d73d3650811e9e4fe55515f50333)
by [Unito](https://www.unito.io)
## Summary
- Add `NodeContextMenu.vue` using PrimeVue ContextMenu component with
native submenu support
- Rename `SubmenuPopover.vue` to `ColorPickerMenu.vue` (specialized for
color picker)
- Delete old components: `NodeOptions.vue`, `MenuOptionItem.vue`,
`useSubmenuPositioning.ts`
- Wire up context menu converter in `useMoreOptionsMenu.ts`
- Update tests to use hover instead of click for submenus
## Dependencies
**This PR depends on #7113** - the context menu converter infrastructure
PR. It should be merged after that PR.
## Benefits
- Native PrimeVue submenu support with proper keyboard navigation
- Constrained menu dimensions with overflow scrolling (max-h-[80vh])
- Cleaner component architecture with ~280 fewer lines of code
- Better separation: ColorPickerMenu handles only the custom color
picker UI
## Test plan
- [x] Typecheck passes
- [x] Lint passes
- [x] Knip passes
- [ ] Browser tests for submenu interactions pass
- [ ] Manual testing of node context menu
## Screenshots
(Menu UI should look the same, with improved submenu behavior)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7114-feat-Replace-NodeOptions-with-PrimeVue-ContextMenu-2be6d73d365081fda576fd691175eacf)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
## Summary
Setup the variants and migrate existing uses of
TextButton/TextIconButton/IconButton to a single Button component.
Still a work in progress.
## Changes
- **What**: Add a new Button
- **What**: Migrate old buttons
- **What**: Delete old buttons
- **Dependencies**: CVA, upgrade Storybook
## Review Focus
<!-- Critical design decisions or edge cases that need attention -->
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->
## Screenshots (if applicable)
<!-- Add screenshots or video recording to help explain your changes -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7537-WIP-Component-Button-migration-2cb6d73d36508156a81bfc7bbddb36e9)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
With reactivity fixed, control widgets would apply twice. This is fixed
by using the litegraph implementation.
Also adds control widget support for combos
Followup to #7539.
Known Issue:
- Primitive node do not have litegraph callbacks properly setup. As a
result, they will display an updated value when modified by control
widgets. Fixing this will requires a larger, separate PR
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7550-Fix-doubled-control-application-2cb6d73d365081739a2fc40fdfb3630e)
by [Unito](https://www.unito.io)
Hide the QueueOverlayHeader more-options (…) menu when running in Cloud
distribution
This is being hidden instead of fixed because it deletes all user assets
on cloud, will be touched by /jobs, replaced by the second iteration of
design changes, along with changes to asset deletion happening soon. It
would be too risky to have a proper fix for it in the cloud deploy
today.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7571-Hide-queue-overlay-header-menu-on-cloud-2cb6d73d3650815a8faac8a8f0de91f0)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
## Summary
Add real-time selection feedback during marquee drag, matching the
behavior users expect from other applications.
## Changes
- Nodes and groups are now selected/deselected instantly as the
selection rectangle moves
- Supports all modifier keys (Shift to add, Alt to subtract) during drag
- Added Comfy.Graph.LiveSelection setting (off by default)
## Rationale
This interaction pattern is standard across virtually all design and
productivity software:
- Operating Systems: Windows Explorer, macOS Finder, and Linux file
managers all show live selection feedback when dragging
- Design Tools: Figma, Sketch, Adobe Illustrator, Photoshop, and Blender
use real-time selection
- IDEs: VS Code, JetBrains IDEs show live selection in file explorers
- Node Editors: Unreal Engine Blueprints, Unity Shader Graph, and
Houdini all support live selection
## Screenshots
https://github.com/user-attachments/assets/8b0c2217-47f9-4422-9cab-cb39e145310c
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7465-live-selection-2c96d73d36508133a4a6f917955d55b3)
by [Unito](https://www.unito.io)
## Summary
- When backports fail due to merge conflicts, the comment now includes a
copyable prompt for AI coding assistants
- Styled similar to CodeRabbit's "Prompt for AI Agents" feature
- Prompt includes all necessary context: PR URL, merge commit, target
branch, conflict files, resolution guidelines
## Example Output
When a backport fails due to conflicts, the workflow now posts a cleaner
comment with an AI agent prompt:
---
### ⚠️ Backport to `core/1.33` failed
**Reason:** Merge conflicts detected during cherry-pick of `5233749`
<details>
<summary>📄 Conflicting files</summary>
- src/scripts/app.ts
</details>
<details>
<summary>🤖 Prompt for AI Agents</summary>
```
Backport PR #7166 (https://github.com/Comfy-Org/ComfyUI_frontend/pull/7166) to core/1.33. Cherry-pick merge commit 5233749fe3 onto new branch backport-7166-to-core-1.33 from origin/core/1.33. Resolve conflicts in: src/scripts/app.ts. For test snapshots (browser_tests/**/*-snapshots/), accept PR version if changed in original PR, else keep target. For package.json versions, keep target branch. For pnpm-lock.yaml, regenerate with pnpm install. Ask user for non-obvious conflicts. Create PR titled "[backport core/1.33] <original title>" with label "backport". See .github/workflows/pr-backport.yaml for workflow details.
```
</details>
---
The "Prompt for AI Agents" section can be copied directly into Claude
Code, Cursor, or other AI coding assistants to resolve the conflicts
automatically.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7367-ci-add-AI-agent-prompt-to-backport-conflict-comments-2c66d73d365081e1a8fbcfdc48ea8777)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
## Summary
- Add `contextMenuConverter.ts` with utilities for converting LiteGraph
context menu items to Vue menu format
- Improve `contextMenuCompat.ts` with set-based diffing for more
reliable legacy extension detection
- Extend `MenuOption`/`SubMenuOption` types with `source`, `disabled`,
`isColorPicker`, and `category` type fields
- Add unit tests for converter functions
## Context
This is foundational work for migrating the node context menu from a
custom Popover-based component to PrimeVue ContextMenu.
The converter provides:
- Menu ordering and section grouping (core items first, then extensions)
- Deduplication with preference for Vue-native items over LiteGraph
items
- Extension categorization with labeled section
- Support for disabled states and color picker submenus
## Test plan
- [x] Unit tests pass for `buildStructuredMenu` (9 tests)
- [x] Unit tests pass for `convertContextMenuToOptions` (7 tests)
- [x] Typecheck passes
- [x] Lint passes
- [x] Knip passes (no unused exports)
## Related
This is PR 1 of 2 for the node context menu migration. PR 2 will wire up
the UI component.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7113-feat-Add-context-menu-converter-infrastructure-2be6d73d3650816ca6c9d2cf50f10159)
by [Unito](https://www.unito.io)
## Summary
Fixes issue when dragging a group that had inner groups when in vue
mode.
When dragging the outer group in Vue mode:
1. getAllNestedItems(selected) returns ALL items: outer group + inner
groups + nodes
2. moveChildNodesInGroupVueMode loops through all items
3. For outer group G1: calls G1.move(delta, true) then
moveGroupChildren(G1, ...)
4. moveGroupChildren calls G2.move(delta) (no skipChildren) - this moves
G2 AND G2's children!
5. Then the loop reaches G2: calls G2.move(delta, true) - moves G2 again
6. Plus moveGroupChildren(G2, ...) processes G2's children again
This PR fixes it by adding `skipChildren=true` to the `move` call.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7447-fix-inner-groups-being-moved-double-when-moving-outer-group-in-vue-mode-2c86d73d365081ce97abec682f2a8518)
by [Unito](https://www.unito.io)
## Summary
Removes the user.css put at top of the index.html when building for
cloud.
On local, now compiles to this (pictured):
<img width="1909" height="184" alt="image"
src="https://github.com/user-attachments/assets/be03beea-35e9-47d6-a293-08f2971b04be"
/>
Formatted, that looks like:
```html
<!doctype html>
<html lang="en">
<head>
<link rel="stylesheet" href="user.css">
<link rel="stylesheet" href="api/userdata/user.css">
<meta charset="UTF-8">
<title>ComfyUI</title>
<meta name="viewport" content="width=device-width,initial-scale=1,user-scalable=no">
<link rel="stylesheet" href="materialdesignicons.min.css"/>
<meta name="mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-status-bar-style" content="black">
<link rel="manifest" href="./assets/manifest-CebUEmtR.json">
<script type="module" crossorigin src="./assets/index-DuwpHar_.js"></script>
<link rel="modulepreload" crossorigin href="./assets/vendor-other--dOoND1c.js">
<link rel="modulepreload" crossorigin href="./assets/vendor-primevue-BPXiTI_h.js">
<link rel="modulepreload" crossorigin href="./assets/vendor-vue-RrbnUvXR.js">
<link rel="modulepreload" crossorigin href="./assets/vendor-xterm-BZLod3g9.js">
<link rel="modulepreload" crossorigin href="./assets/vendor-three-aR6ntw5X.js">
<link rel="modulepreload" crossorigin href="./assets/vendor-tiptap-BVGjFCxT.js">
<link rel="stylesheet" crossorigin href="./assets/vendor-other-DODGPXtn.css">
<link rel="stylesheet" crossorigin href="./assets/vendor-xterm-BKlWQB97.css">
<link rel="stylesheet" crossorigin href="./assets/index-CX9dQXxD.css">
</head>
<body class="litegraph grid">
<div id="vue-app"></div>
</body>
</html>
```
On cloud, this:
<img width="1911" height="1106" alt="image"
src="https://github.com/user-attachments/assets/bbf6046b-e2fd-4e02-bb71-cba27f579271"
/>
## Context
On the cloud distribution, there are currently 401 errors appearing in
the console from requests attempting to load custom user stylesheets:
- `https://cloud.comfy.org/user.css` (returns 200)
- `https://cloud.comfy.org/api/userdata/user.css` (returns 401)
This is a feature inherited from local ComfyUI that allows users to add
custom stylesheets. The implementation naively requests the stylesheet
from the server, and if the user has added one, it gets loaded;
otherwise, the request fails.
This PR removes the custom stylesheet loading from the cloud
distribution by removing it from teh index.html and only re-injecting it
on non-cloud builds.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7442-remove-user-css-on-cloud-to-prevent-failed-requests-on-startup-2c86d73d3650813d82a0deb3b01cee74)
by [Unito](https://www.unito.io)
## Problem
The Media Assets panel's loading state is currently determined by the
loading state of the assets store (or something similar). When the store
is refetching and reconciling, it displays a loading spinner briefly on
the entire panel. This causes the following issues:
1. **Visual jarring**: The loading spinner creates an unpleasant visual
flash
2. **Unnecessary reflow**: All assets must re-render after the loading
state changes, causing layout reflow
3. **Performance degradation**: Re-rendering all items is
computationally expensive
## Expected Behavior
Items should be able to be inserted into the list without:
- Re-rendering any other items
- Showing a jarring loading flash
- Causing unnecessary reflow
The loading state of individual items should be decoupled from the
panel's overall loading state, allowing for incremental updates to the
list without affecting the entire panel's UI.
## After
(ignore random progress spinner, removed it after taking the video)
https://github.com/user-attachments/assets/95d7f111-e844-44e2-a0c6-6bcbc4a34797
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7449-fix-refreshing-assets-causes-entire-panel-to-re-render-enter-loading-state-2c86d73d365081be8206f9fdbbf66772)
by [Unito](https://www.unito.io)
## Summary
Makes the existing "Release: Version Bump" workflow run at 00:00 UTC
every day.
## Details
- concurrency keeps only one run active while manual dispatch remains
available for ad-hoc bumps.
- inputs are normalized inside the workflow so scheduled runs (which
lack `workflow_dispatch` inputs) safely fall back to `patch`/`main`, and
the version bump + PR formatting steps only use the optional
`pre_release` flag when it is provided
- each nightly invocation closes any lingering bot-authored
`version-bump-*` PRs/branches before creating a new patch PR, preventing
stale locale bumps from conflicting
- checkout now disables credential persistence and `pnpm/action-setup`
is pinned to a commit for supply-chain safety.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7410-ci-make-nightly-release-happen-automatically-every-night-2c76d73d3650813a9e02ee8878370929)
by [Unito](https://www.unito.io)
## Summary
This change extends
https://github.com/Comfy-Org/ComfyUI_frontend/pull/7154 by making sure
the `prompt` metadata tag is parsed before the legacy A1111 fallback
when files are dropped onto the canvas.
ComfyUI embeds two structured payloads into every first-class export
format we support (PNG, WEBP, WEBM, MP4/MOV/M4V, GLB, SVG, MP3,
OGG/FLAC, etc.): `workflow`, which is the full editor JSON with layout
state, and `prompt`, which is the API graph sent to `/prompt`.
During import we try format-specific decoders first and only as a last
resort look for an A1111 file by scanning text chunks for a `parameters`
entry. That compatibility path was always meant to be a best-effort
option, but when we refactored the loader it accidentally enforced the
order `workflow → parameters → prompt`. As soon as a dropped asset
contained a `parameters` chunk—something Image Saver’s “A1111
compatibility” mode always adds—the A1111 converter activated and
blocked the subsequent `prompt` loading logic.
PR #7154 already lifted `workflow` ahead of the fallback, yet any file
lacking the `workflow` chunk but holding both `prompt` and `parameters`
still regressed. Reordering to `workflow → prompt → parameters`
preserves the compatibility shim for genuine A1111 exports while
guaranteeing native Comfy metadata always wins, eliminating the entire
class of failures triggered merely by the presence of the word
`parameters` in an unrelated metadata chunk.
Fixes https://github.com/Comfy-Org/ComfyUI_frontend/issues/7096, fixes
https://github.com/Comfy-Org/ComfyUI_frontend/issues/6988
## Related
(fixed by https://github.com/Comfy-Org/ComfyUI_frontend/pull/7154)
- https://github.com/Comfy-Org/ComfyUI_frontend/issues/6633
- https://github.com/Comfy-Org/ComfyUI_frontend/issues/6561
---------
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
This pull request updates the
`.github/workflows/pr-update-playwright-expectations.yaml` workflow to
improve how changed Playwright snapshot files are detected and handled,
ensuring that both tracked and untracked (new) files are included
throughout the process. The changes also add robustness to file
operations and improve the accuracy of change summaries.
**Improvements to snapshot detection and staging:**
* The workflow now detects both tracked and untracked (new) snapshot
files in `browser_tests/` when preparing changed files for staging,
ensuring that new snapshots are not missed.
* When copying changed files to the staging directory, the script now
skips files that no longer exist (e.g., deleted files), preventing
errors and unnecessary operations.
**Enhancements to change summary and commit logic:**
* The summary of changes now includes both tracked and untracked files
in `browser_tests/`, and the output is expanded to show up to 50 files
for better visibility.
* The logic for determining whether there are changes to commit now
checks for both tracked and untracked changes, ensuring commits are only
made when necessary.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7423-Fix-snapshot-updates-commit-stage-2c76d73d36508195914ec92f37937e67)
by [Unito](https://www.unito.io)
This pull request improves the snapshot staging process in the
Playwright expectations update workflow. The main focus is to ensure
both modified and newly added snapshot files are correctly detected and
handled, and to avoid errors when files have been deleted.
**Snapshot file detection and handling improvements:**
* The workflow now detects both modified and untracked (new) snapshot
files by combining output from `git diff` and `git ls-files --others`,
ensuring all relevant snapshot changes are staged.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7422-fix-enhance-snapshot-update-process-to-include-untracked-files-2c76d73d365081cc8023d9ed29b8781f)
by [Unito](https://www.unito.io)
## Summary
Ensures the nodes get their own compositing layers during scale
transform (tracked via mouse wheel events), which prevents rasterization
during transform. Adds forced reflow at end of transform to ensure
layers are always at correct resolution (fixes blurriness and some
readability issues).
Videos show testing this branch first then testing main - doing layer
visualization, paint (include paint operations calculations and actual
raster) visualizations, and cpu usage monitoring.
https://github.com/user-attachments/assets/c5fab219-0b32-4822-9238-c4572f0d6a44https://github.com/user-attachments/assets/7e172e8d-cc5b-4dcd-aa07-1dfc3eb65bac
## Summary
Remove keyDown provider on the LGraphNode, remove inject on widget.
## Changes
- **What**: LGraphNode.vue ImagePreview.vue
- **Breaking**: <!-- Any breaking changes (if none, remove this line)
-->
- **Dependencies**: <!-- New dependencies (if none, remove this line)
-->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7421-refactor-stop-fighting-the-DOM-2c76d73d365081e6b5e9c99a61bbd883)
by [Unito](https://www.unito.io)
Prior to the release of subgraphs, there was a single graph accessed
through `app.graph`. Now that there's multiple graphs, there's a lot of
code that needs to be reviewed and potentially updated depending on if
it cares about nearby nodes, all nodes, or something else requiring
specific attention.
This was done by simply changing the type of `app.graph` to unknown so
the typechecker will complain about every place it's currently used.
References were then updated to `app.rootGraph` if the previous usage
was correct, or actually rewritten.
By not getting rid of `app.graph`, this change already ensures that
there's no loss of functionality for custom nodes, but the prior typing
of `app.graph` can always be restored if future dissuasion of
`app.graph` usage creates issues.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7399-Cleanup-app-graph-usage-2c76d73d365081178743dfdcf07f44d0)
by [Unito](https://www.unito.io)
## Summary
Make image preview keyboard accessible, set the key listener on the node
itself for more robust and intuitive handling, also add better aria
labels.
Follow up PR: same on Video preview.
## Changes
- **What**: LGraphNode.vue, ImagePreview.vue
- **Breaking**: <!-- Any breaking changes (if none, remove this line)
-->
- **Dependencies**: <!-- New dependencies (if none, remove this line)
-->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7252-fix-image-preview-a11y-2c46d73d3650815b9496f3d36a8942bf)
by [Unito](https://www.unito.io)
## Summary
Add frontend setting to override live preview method per prompt
execution.
## Changes
- **What**: New setting `Comfy.Execution.PreviewMethod` allows users to
override preview method (default/none/auto/latent2rgb/taesd) from
frontend. Applied to Queue Prompt, Queue Front, Run Selected Nodes, and
Auto Queue.
- **Dependencies**: Requires backend support from
comfyanonymous/ComfyUI#11261
## Review Focus
- `'default'` option does not send `preview_method` to backend (uses
server CLI setting)
- Legacy UI intentionally not modified (deprecated, maintains backward
compatibility)
- `versionAdded: '1.35.3'` assigned tentatively; adjust as needed for
actual release version
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7385-feat-add-live-preview-method-setting-for-prompt-execution-2c66d73d365081759c9cebaec29f451c)
by [Unito](https://www.unito.io)
## Summary
When Chrome is maximized with GPU acceleration and high DPR, calling
drawImage(canvas) + drawImage(img) in the same frame causes severe
performance degradation (FPS drops to 2-10, memory spikes ~18GB).
Defer image preview rendering using queueMicrotask to separate the two
drawImage calls into different tasks.
### Problem
Severe performance degradation in ComfyUI when dragging connection lines
in litegraph mode:
- FPS drops from 60 to 2-10
- Memory spikes from 36GB to 54GB (~18GB increase)
- CPU jumps from 2% to 15%
- Other Chrome tabs (e.g., YouTube) also stutter
### Environment
- Affected: Chrome with GPU acceleration, maximized/fullscreen window,
high DPR (1.75)
- Not affected: Firefox (WebRender), Chrome in windowed mode, Chrome
with GPU acceleration disabled
### Problem only occurs with:
- GPU acceleration enabled
- Chrome maximized/fullscreen
- An image loaded on canvas (e.g., LoadImage node with preview)
### Root cause: The bug is triggered when two drawImage() calls execute
in the same frame on the same canvas:
- ctx.drawImage(bgcanvas, ...) - copying background canvas to foreground
- ctx.drawImage(img, ...) - rendering image preview in node widget
## Screenshots (if applicable)
Before
https://github.com/user-attachments/assets/76005c10-3430-4d75-a7ed-58f61d18688c
After
https://github.com/user-attachments/assets/5a15b0f9-3935-4428-879b-e55390abff22
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7394-fix-work-around-Chrome-GPU-bug-causing-severe-lag-when-dragging-links-2c66d73d365081469d73d98bf1aa421a)
by [Unito](https://www.unito.io)
## Summary
<!-- One sentence describing what changed and why. -->
## Changes
- **What**: <!-- Core functionality added/modified -->
- **Breaking**: <!-- Any breaking changes (if none, remove this line)
-->
- **Dependencies**: <!-- New dependencies (if none, remove this line)
-->
## Review Focus
<!-- Critical design decisions or edge cases that need attention -->
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->
## Screenshots (if applicable)
<!-- Add screenshots or video recording to help explain your changes -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7395-chore-fix-playwright-expectations-2c66d73d3650819d8913d80be55d7908)
by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Removes custom LoRA feature from subscription benefits display for
standard and founder tiers.
## Changes
- **What**: Removed `customLoRAs` benefit entry from `BENEFITS_BY_TIER`
for standard and founder tiers
## Review Focus
- Verify custom LoRA feature is completely removed from subscription UI
Related to #7391
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
Standard tier was incorrectly displaying custom LoRA as a benefit.
Refactored to use strongly-typed benefit configuration.
## Changes
- **What**: Created `BENEFITS_BY_TIER` configuration to explicitly
define tier benefits
- **Type Safety**: Added `TierKey` type and improved type constraints
throughout
- **Fix**: Excluded `customLoRAs` from standard tier (only
creator/pro/founder get this feature)
## Review Focus
Verify standard tier no longer shows custom LoRA feature in subscription
panel
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7391-fix-remove-custom-LoRA-feature-from-standard-tier-2c66d73d36508149ad6ff7bba6333109)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
Add Jobs API infrastructure in preparation for migrating from legacy
`/history`, `/history_v2`, and `/queue` endpoints to the unified `/jobs`
API.
**This is PR 1 of 3** - Additive changes only, no breaking changes.
## Changes
- **What**:
- Add Zod schemas for runtime validation of Jobs API responses
(`JobListItem`, `JobDetail`)
- Add `fetchQueue`, `fetchHistory`, `fetchJobDetail` fetchers for
`/jobs` endpoint
- Add `extractWorkflow` utility for extracting workflow from nested job
detail response
- Add synthetic priority assignment for queue ordering (pending >
running > history)
- Add comprehensive tests for all new fetchers
- **Non-breaking**: All changes are additive - existing code continues
to work
## Review Focus
1. **Zod schema flexibility**: Using `.passthrough()` to allow extra API
fields - ensures forward compatibility but less strict validation
2. **Priority computation**: Synthetic priority ensures display order:
pending (queued) → running → completed (history)
3. **Test coverage**: Verify tests adequately cover edge cases
## Files Added
- `src/platform/remote/comfyui/jobs/` - New Jobs API module
- `types/jobTypes.ts` - Zod schemas and TypeScript types
- `fetchers/fetchJobs.ts` - API fetchers with validation
- `index.ts` - Barrel exports
-
`tests-ui/tests/platform/remote/comfyui/jobs/fetchers/fetchJobs.test.ts`
- Tests
## Next PRs
- **PR 2**: Migrate `getQueue()` and `getHistory()` to use Jobs API
- **PR 3**: Remove legacy history code and unused types
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7169-feat-Add-Jobs-API-infrastructure-PR-1-of-3-2bf6d73d3650812eae4ac0555a86969c)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
## Cause
When graphs are actually exported, several layers of cleanup are
applied. Among these is link compression. Any widgets with inputs that
aren't used do not have inputs stored in the workflow. This was
implemented for backwards compatibility with the old "convert to input"
system for widgets. As part of this process, the target_slots on links
are rewritten such that they point to the index of the widget as if
unconnected widgets did not exist.
This "incorrect" state for links is only corrected AFTER a workflow has
loaded because the 'fix' method needs nodes to be initialized in order
to calculate the correct target_slot
This becomes a problem when subgraphs are introduced. SubgraphInputs
need to resolve a link to its target slot in order to construct a clone
of the linked widget DURING the loading process. Since this target slot
is not accurate, this can result in the cloned widget having the wrong
type.
For a minimal reproduction:
- Create a subgraph with an Empty Latent Image with batch_size linked to
the Subgraph Input
- Export the workflow
- On load, the batch_size has step and min attributes which incorrectly
correspond to width
## Fix
There's multiple possible ways to address this and input on direction is
appreciated
- Fix links before loading graph
- Likely to break with any dynamic state
- Fix links, then load graph again
- Ugly, bad performance, dynamic state may require multiple passes to
correctly ripple
- In the Subgraph code, ignore target_slot and instead `.find()` input
with matching linkId (proposed)
- Promising, but means accepting that state is just wrong sometimes.
Another forever footgun.
- Entirely remove the input compression
- Some people may complain, and old workflows still need to be supported
- Only remove target_slot redirection inside subgraphs
- Creates ugly logical difference between what happens inside and
outside subgraphs.
- Still leaves old workflows broken
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7388-Remove-target_slot-compression-from-subgraph-exports-2c66d73d3650815d8c96c5047958ab67)
by [Unito](https://www.unito.io)
Fix flaky "Can drag-and-drop animated webp image" test that was reading
the widget value before the upload completed, causing intermittent
failures where filenames appeared truncated. Added `waitForUpload`
option to `dragAndDropFile` helper that waits for the `/upload/`
response before returning. This is opt-in since not all drag-and-drop
operations trigger uploads (e.g., loading workflows from media files).
## Summary
Fix the flakiness of [this
test](https://fad8c753.comfyui-playwright-chromium.pages.dev/#?testId=967c1c643b6ca86a362c-8b516e2c224693bf7657)
by converting it from using snapshots to just normal locators.
The LiteGraph prompt that opens when click canvas widgets
(number/string) is still the raw DOM dialog created by
`LGraphCanvas.prototype.prompt`. That implementation wires its "click
outside to close" handler inside a `setTimeout` and ignores outside
clicks for ~256 ms after the dialog appears. It also never updates Vue
state or exposes a ready attribute/event we can observe from Playwright.
Because the UI offers no deterministic signal, using a short intentional
wait that matches the real guard is reasonable. We assert the dialog
becomes visible, call `await comfyPage.delay(300)` (just longer than the
256 ms guard), and then click outside. Without this wait the closing
click fires before the handler exists, so the dialog remains visible and
the test flakes. Until the widget exposes a ready hook, this scoped
delay is the most reliable approach and stays within Playwright guidance
("only sleep when there is no observable condition to await").
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7371-fix-make-flaky-legacy-prompt-dialog-test-use-locator-rather-than-snapshot-2c66d73d36508125b388e68861d7cd28)
by [Unito](https://www.unito.io)
## Summary
Fixes the issue where unpacking a subgraph containing missing nodes
causes those nodes to disappear. Missing nodes are now automatically
restored as placeholder nodes that preserve their original data,
allowing them to be recovered when the node types are installed later.
## Changes
- **What**:
- Modified `multiClone()` to preserve missing nodes as serialized data
when creating subgraphs
- Added `skipMissingNodes` option to `unpackSubgraph()` method to
restore missing nodes as placeholder nodes instead of throwing errors
- Updated `useSubgraphOperations.unpackSubgraph()` to automatically
restore missing nodes as placeholders (removed confirmation dialog)
- Replaced deprecated `LiteGraph.cloneObject()` with `structuredClone()`
- Removed unused i18n keys and debugging logs
## Review Focus
- **Placeholder node restoration**: Missing nodes are restored using the
same mechanism as `LGraph.configure()` (creating `LGraphNode` with
`last_serialization` and `has_errors` flags). This ensures compatibility
with the existing missing node manager.
- **Performance**: Optimized `getMissingNodeTypes()` to check
`registered_node_types` first before attempting node creation, and uses
Set for O(1) duplicate checking.
- **Data preservation**: Missing nodes preserve their original type,
title, and serialized data in `last_serialization`, allowing automatic
recovery when node types are installed.
- **Backward compatibility**: The `skipMissingNodes` option defaults to
`false`, maintaining original behavior for other code paths. Only the
UI-level `unpackSubgraph()` always uses `skipMissingNodes: true`.
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes#7279 -->
## Demo
Before:
https://github.com/user-attachments/assets/e0327d05-802d-4a64-a9db-4d174e185d82
After:
https://github.com/user-attachments/assets/37ab3140-0ada-480e-b9d5-fef8856f8b27
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7341-fix-unpacking-a-missing-node-causes-it-to-disappear-2c66d73d36508151ac6be70a7b2bc56d)
by [Unito](https://www.unito.io)
## Summary
When multiple labels are added to a PR in quick succession (e.g.,
`needs-backport` and `core/1.33`), each label triggers a separate
workflow run. Both runs would proceed independently, causing duplicate
failure comments or redundant work. This adds a concurrency group keyed
by PR number with `cancel-in-progress: false`, ensuring runs for the
same PR are serialized rather than racing.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7335-fix-prevent-duplicate-backport-workflow-runs-for-same-PR-2c66d73d36508140a603cd7110c42442)
by [Unito](https://www.unito.io)
## Summary
- Add clickable popover to the "What is this?" help text in video
estimates
- Explains that estimates are based on the Wan Fun Control template for
5-second videos
- Includes direct link to try the template:
`cloud.comfy.org/?template=video_wan2_2_14B_fun_camera`
This improves user understanding of how video estimates are calculated
and provides easy access to try the template that the estimates are
based on.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7363-feat-add-popover-with-link-to-Wan-Fun-Control-template-on-pricing-table-2c66d73d36508109b7a6ef80f978448e)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
## Summary
Was previously hard-coded, now is actually reactive to value returned
from server
## Details
- Update CloudSubscriptionStatusResponse to use generated types from
comfyRegistryTypes which includes subscription_tier
- Add subscriptionTier computed to useSubscription composable
- Make SubscriptionPanel tierName, tierPrice, and tierBenefits reactive
to actual subscription tier from API
- Normalize i18n tier structure with consistent value/label format
- Add FOUNDERS_EDITION tier support
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7354-fix-make-subscription-panel-reactive-to-actual-tier-2c66d73d365081059a7be875c13fdd0c)
by [Unito](https://www.unito.io)
---------
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
- Increase Stripe subscription dialog width for better experience on
laptop screens
When too narrow, it forces pricing options grid to go into single column
layout which looks bad and should only happen when absolutely necessary
(e.g,. mobile viewport).
---------
Co-authored-by: GitHub Action <action@github.com>
## Summary
- Template names with dots (e.g.,
`templates-1_click_multiple_scene_angles-v1.0`) were being rejected by
the URL parameter validation
- Updated validation regex from `^[a-zA-Z0-9_-]+$` to
`^[a-zA-Z0-9_.-]+$` to allow dots for version numbers
## Test plan
- [x] Unit tests updated and passing
- [ ] Verify `?template=templates-1_click_multiple_scene_angles-v1.0`
loads correctly
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7325-fix-allow-dots-in-template-URL-parameter-for-version-numbers-2c56d73d365081d48c28f20d979846d7)
by [Unito](https://www.unito.io)
## Summary
- Fix flaky workflow sidebar browser tests that were failing in headless
mode
- Add retry logic for menu hover operations in Topbar
- Add proper timing/wait helpers for dialog masks and workflow service
completion
- Fix test isolation issues in setupWorkflowsDirectory and drop workflow
test
## Test plan
- [x] Run `pnpm test:browser --
browser_tests/tests/sidebar/workflows.spec.ts` multiple times
- [x] Verify the 3 previously failing tests now pass consistently:
- "Can overwrite other workflows with save as"
- "Can rename nested workflow from opened workflow item"
- "Can drop workflow from workflows sidebar"
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7280-hotfix-stabilize-flaky-workflow-sidebar-browser-tests-2c46d73d365081c5b3badfafe35a63dc)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Terry Jia <terryjia88@gmail.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: Luke Mino-Altherr <luke@comfy.org>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Benjamin Lu <benjaminlu1107@gmail.com>
Fixes linting configuration and type errors in apps/desktop-ui.
## Changes
- Updated `eslint.config.ts` to use absolute path for `.oxlintrc.json`
resolution.
- Fixed `import-x` errors in `InstallFooter.vue`, `refUtil.ts`, and
`DesktopDialogView.vue`.
- Fixed i18n raw text error in `NotSupportedView.vue` via
eslint-disable.
- Fixed type inference issue in `i18n.ts` allowing dynamic locale
switching.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7271-fix-desktop-ui-resolve-linting-and-typecheck-errors-2c46d73d3650817cbb66cc7b1dc670a8)
by [Unito](https://www.unito.io)
## Summary
To prevent the flash of "loading..." and "calculating dimensions" when
loading cached images only set loading set if longer than 250ms
## Changes
- **What**: ImagePreview.vue
- **Breaking**: <!-- Any breaking changes (if none, remove this line)
-->
- **Dependencies**: <!-- New dependencies (if none, remove this line)
-->
## Review Focus
<!-- Critical design decisions or edge cases that need attention -->
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->
## Screenshots (if applicable)
The retrigger loading is because i have throttled 4g slow in the demo.
So cache takes time. Normally this doesn't happen.
https://github.com/user-attachments/assets/335ca7e4-4ce1-43dd-b7d0-9ee88e187069
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7268-fix-loading-state-to-show-loader-only-if-it-takes-more-than-150ms-2c46d73d365081a6b311f78ba3e1cffd)
by [Unito](https://www.unito.io)
Redesigned the TopUpCredits dialog to match Figma design specifications
with proper layout, typography, colors and selection states. Updated
dialog to use workflow-aware messaging, removed header, applied design
system tokens, and integrated subscription renewal dates. Modified
credit packages to use clean USD amounts with realistic video estimates
and fixed button disabled states to show blue with 30% opacity per Figma
design.
| Before | After |
|
---------------------------------------------------------------------------------------------------------------------------------------------
|
---------------------------------------------------------------------------------------------------------------------------------------------
|
| <img width="675" height="863" alt="Screenshot from 2025-12-09
18-08-21"
src="https://github.com/user-attachments/assets/331c7a48-74ae-4a58-b70f-aa476c3fc87c"
/> | <img width="675" height="863" alt="Screenshot from 2025-12-09
18-06-23"
src="https://github.com/user-attachments/assets/dcb7b358-6045-4c89-82ed-3283a20eea89"
/>
|
Transforms the subscription credits panel from legacy design to
tier-based layout with Creator tier details, updated typography using
design system tokens, improved responsive credit breakdown layout, and
better subscription management flow. Updates credit formatting to remove
unnecessary decimals and Credits suffix, replaces external Stripe
billing portal with inline dialog, and reorganizes plan benefits section
with proper v-for structure matching Figma specifications.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7307-feat-update-subscription-panel-with-tier-based-design-and-improved-UX-2c56d73d365081ef8b63e262a6822c72)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Implements new Figma design for the user popover with cleaner row-based
layout, proper design system tokens, and improved spacing. Replaces
PrimeVue icons with Lucide icons, fixes credits display to show whole
numbers without unnecessary decimals, updates menu item order to match
design specifications, and ensures consistent hover states and
typography throughout. All styling now uses Tailwind classes with proper
semantic design tokens instead of inline styles.
| Before | After |
|
---------------------------------------------------------------------------------------------------------------------------------------------
|
---------------------------------------------------------------------------------------------------------------------------------------------
|
| <img width="815" height="973" alt="image"
src="https://github.com/user-attachments/assets/b2c15fa0-f545-4dcf-b224-cee846885337"
/> | <img width="815" height="973" alt="image"
src="https://github.com/user-attachments/assets/1f0bf488-5e15-4bb9-84b7-019cdd5105ae"
/> |
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Stores and displays base64-encoded preview images from Civitai during
the model upload flow, uploading the preview as a separate asset linked
to the model.
## Changes
- **Schema**: Added `preview_image` field to `AssetMetadata` schema
- **Service**: Added `uploadAssetFromBase64` method to convert base64
data to blob and upload via FormData
- **Upload Flow**: Modified wizard to first upload preview image as
asset, then link it to model via `preview_id`
- **UI**: Display 56x56px preview thumbnail alongside model filename in
confirmation and success steps
## Review Focus
- Base64 to blob conversion and FormData upload implementation
- Sequential upload flow (preview first, then model with preview_id
reference)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7274-feat-display-and-upload-Civitai-preview-images-in-model-upload-flow-2c46d73d365081ff9b74c1791d23f6dd)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
Move the interrupt control into the actionbar so cancellation sits with
the run controls.
## Changes
- add a cancel button to the actionbar with the existing interrupt
tooltip and disabled state
- remove the cancel button and related execution wiring from the top
menu section to avoid duplication
## Review Focus
- spacing/hover states of the new cancel control in both docked and
floating modes
## Screenshots (if applicable)
- n/a
Tests: pnpm typecheck; pnpm lint:fix
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7297-Move-cancel-button-into-actionbar-2c46d73d36508198b00cf011390289f6)
by [Unito](https://www.unito.io)
## Summary
Adds a dropdown filter to the model browser that allows users to filter
assets by ownership (All, My models, Public models), based on the
`is_immutable` property.
## Changes
- **Filter UI**: Added ownership dropdown in
[AssetFilterBar.vue](src/platform/assets/components/AssetFilterBar.vue#L30-L38)
that only appears when user has uploaded models
- **Filter Logic**: Implemented `filterByOwnership` function in
[useAssetBrowser.ts](src/platform/assets/composables/useAssetBrowser.ts#L38-L45)
to filter by `is_immutable` property
- **i18n**: Added translation strings for ownership filter options
- **Tests**: Added comprehensive tests for ownership filtering in both
composable and component test files
## Review Focus
- The ownership filter visibility logic correctly checks for mutable
assets (`!is_immutable`)
- Default filter value is 'all' to show all models initially
- Filter integrates cleanly with existing file format and base model
filters
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7201-feat-Add-ownership-filter-to-model-browser-2c16d73d365081f280f6d1e42e5400af)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
Integrates Stripe's pricing table web component into the subscription
dialog when the subscription_tiers_enabled feature flag is active. The
implementation includes a new StripePricingTable component that loads
Stripe's pricing table script and renders the table with proper error
handling and loading states. The subscription dialog now displays the
Stripe pricing table with contact us and enterprise links, using a
1100px width that balances multi-column layout with visual design.
Configuration supports environment variables, remote config, and window
config for the Stripe publishable key and pricing table ID.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7288-feat-add-Stripe-pricing-table-integration-for-subscription-dialog-conditional-on-featur-2c46d73d365081fa9d93c213df118996)
by [Unito](https://www.unito.io)
## Summary
- When the next minor branch (e.g., `core/1.35`) doesn't exist yet, fall
back to current minor (`core/1.34`) for patch releases instead of
failing
- Fixes the weekly release workflow failure when ComfyUI is on version
1.33.x and `core/1.34` doesn't exist yet
## Test plan
- [x] Tested locally with version where next minor exists (1.33.5 →
finds core/1.34)
- [x] Tested fallback when next minor doesn't exist (1.34.7 → falls back
to core/1.34)
- [x] Tested error case when neither branch exists
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7286-fix-Fall-back-to-current-minor-when-next-minor-branch-doesn-t-exist-2c46d73d365081009762c732954e148d)
by [Unito](https://www.unito.io)
Re-enables the system notification popup for cloud distribution,
allowing cloud devs to notify cloud users about new features and updates
without requiring a new release.
Cloud now fetches release notes from the "cloud" project (instead of
"comfyui") and uses the `cloud_version` field for version comparison.
Since cloud versions are git hashes rather than semver, a helper handles
both formats gracefully.
The "What's New" popup is enabled for cloud, while the update toast and
red dot indicator remain desktop-only since cloud auto-updates and
doesn't require user action.
You can test this by doing `pnpm dev:cloud` and you will see a
notification I added (for testing):
<img width="1891" height="2077" alt="image"
src="https://github.com/user-attachments/assets/6599a6dc-a3e1-406f-a22d-14262be1f258"
/>
Content is controlled by non-devs at cms.comfy.org.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7277-feat-Enable-system-notifications-on-cloud-2c46d73d365081bcb33cd79ec18faefe)
by [Unito](https://www.unito.io)
## Summary
Unify the current sidebar tabs, structurally and aesthetically.
## Changes
- Removes the Assets only Layout
- Standardizes the title styling and spacing across the tabs.
## Review Focus
<!-- Critical design decisions or edge cases that need attention -->
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->
## Screenshots (if applicable)
<!-- Add screenshots or video recording to help explain your changes -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7215-WIP-Sidebar-Tabs-component-and-style-alignment-2c26d73d3650817193bfd752e0d0bbde)
by [Unito](https://www.unito.io)
## Summary
- make `useExternalLink` rely on the global i18n locale so it can be
used safely outside setup
- restore `electronAdapter` to use the shared `useExternalLink` helper
for docs URLs and static links
## Motivation
Desktop menu items disappeared because a top-level call to
`useExternalLink` in `electronAdapter` triggered `useI18n` at
module-eval time, throwing and blocking extension registration. By
making the composable global-locale-only and using it in
`electronAdapter`, the module can load without setup context while
preserving link behavior.
## Testing
- pnpm typecheck
- pnpm lint:fix
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7181-Fix-desktop-menu-docs-links-regression-2c06d73d36508157ae48cff078b9173e)
by [Unito](https://www.unito.io)
## Summary
Reduce lower level font definitions in most places. Default to Inter.
See #6912
## Review Focus
Comic Sans is still an option...
## Screenshots (if applicable)
<!-- Add screenshots or video recording to help explain your changes -->
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by [Unito](https://www.unito.io)
---------
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Co-authored-by: github-actions <github-actions@github.com>
## Summary
report and fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/3919
- Convert recursive gcd to iterative to avoid stack overflow
- Add epsilon tolerance (1e-10) for floating-point precision issues
This fixes workflow loading hangs when node trying merge values like
0.01 and 0.001, which caused the original recursive gcd to run
indefinitely due to floating-point modulo never reaching exactly zero.
please notice, we need both iterative and epsilon together to fix this
gcd issue
Call Chain
PrimitiveNode.onAfterGraphConfigured
→ #mergeWidgetConfig
→ #isValidConnection
→ mergeIfValid
→ mergeInputSpec
→ mergeNumericInputSpec
→ lcm(step1, step2)
→ gcd(a, b) ← Problem here
Why It Happened
When some nodes connect to multiple nodes, it may merge values using
LCM, which internally calls GCD.
Original recursive implementation:
```
export const gcd = (a: number, b: number): number => {
return b === 0 ? a : gcd(b, a % b)
}
```
Issues:
1. Stack Overflow: Recursive calls with many nodes exhausted the call
stack.
2. Floating-Point Precision: For values like gcd(0.01, 0.001):
` 0.01 % 0.001 = 0.0009999999999999994 // Not exactly 0!`
3. Due to Ifloating-point representation, the modulo never reaches
exactly zero, causing hundreds or thousands of iterations.
## Screenshots
### before
https://github.com/user-attachments/assets/cca4342c-a882-4590-a8d4-1e0bea19e5b7
### fix with only iterative, without epsilon
https://github.com/user-attachments/assets/1dc52aa4-a86a-40b5-8bac-904094c4c36b
### final fix with iterative and epsilon
https://github.com/user-attachments/assets/7b868b50-c3c9-4be4-8594-27cecbc08a26
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
- Adds `auto-filter-focus` prop to Select component when filtering is
enabled
- When the dropdown opens, the filter input is automatically focused
- This prevents keystrokes from triggering global shortcuts while the
user is trying to filter options
## Root Cause
When a user opens a Select dropdown with a filter and starts typing
without explicitly clicking the search box, the filter input doesn't
have focus. Keystrokes are then captured by global shortcut handlers
(e.g., pressing "R" triggers "refresh nodes") instead of filtering the
options.
## Solution
PrimeVue's Select component has an `auto-filter-focus` prop that
automatically focuses the filter input when the dropdown opens. By
enabling this whenever filtering is enabled (`selectOptions.length >
4`), users can immediately start typing to filter without needing to
click the search box first.
## Test plan
- [ ] Open a Select dropdown with more than 4 options (e.g., Load
Checkpoint's ckpt_name)
- [ ] Verify the filter input is automatically focused when the dropdown
opens
- [ ] Type a character and verify it filters the list instead of
triggering shortcuts
- [ ] Verify no console errors when opening/closing the dropdown
Fixes#7221
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
This PR improves the user experience by automatically focusing the
search input field when opening the Workflows, Model Library, or Node
Library sidebar tabs.
## Changes
- **SearchBox.vue**: Exposed a `focus()` method to allow parent
components to programmatically set focus on the input.
- **WorkflowsSidebarTab.vue**: Added a watcher to focus the search box
when the tab is activated.
- **ModelLibrarySidebarTab.vue**: Added autofocus on component mount.
- **NodeLibrarySidebarTab.vue**: Added autofocus on component mount.
## Motivation
Users often switch to these tabs specifically to search for an item.
Automatically focusing the search box reduces friction and saves a
click.
https://github.com/user-attachments/assets/8438e71c-a5e4-4b6c-8665-04d535d3ad8e
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Fixes Vue Nodes 2.0 dropdowns not displaying the selected model when
created from the Asset Browser.
## Root Cause
Widget values were set AFTER the node was added to the graph, causing
Vue's reactivity system to capture stale initial values.
## Solution
Set widget value BEFORE adding node to graph in
`createModelNodeFromAsset.ts`.
## Changes
- **1 file changed**: `createModelNodeFromAsset.ts`
- **4 lines added, 1 removed**: Move widget value assignment before
graph.add()
This ensures Vue's reactivity system captures the correct initial widget
value when the node is created.
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
- Fix slot link drag and snap/attraction not working on mobile browsers
in Vue Nodes 2.0 mode
- Use `document.elementFromPoint()` to get the actual element under the
pointer instead of relying on `event.target`
## Root Cause
On touch/mobile devices, pointer events have "implicit pointer capture"
- when you touch an element, all subsequent pointer events
(`pointermove`, `pointerup`) for that touch are sent to the same element
where the touch started, regardless of where the pointer moves.
The code was using `event.target` to find slots under the pointer for
snap/attraction. On touch devices, this always returned the original
slot element (where the drag started), not the element currently under
the touch point. This caused:
- No snap/attraction when dragging links over other slots
- Connections failing when dropping on target slots
## Before
https://github.com/user-attachments/assets/55b56d5c-9744-4d6c-abfd-3a2136ab25bc
## After
https://github.com/user-attachments/assets/5bdf2a22-0025-4ae1-9358-35f0100b67d4
## Test plan
- [ ] Enable Vue Nodes 2.0 mode in settings
- [ ] Test on mobile browser or Chrome DevTools mobile simulation
- [ ] Drag a link from one node's output slot to another node's input
slot
- [ ] Verify the link snaps/attracts to compatible slots during drag
- [ ] Verify the connection is made successfully on drop
Fixes#7224
## Summary
Model selection dropdowns now automatically refresh after uploading a
new model, ensuring users see newly uploaded models immediately.
## Changes
- **Cache Orchestration**: Upload wizard now refreshes model caches by
coordinating between `modelToNodeStore` and `assetsStore`
- **Smart Refetching**: Only refreshes node types that use the uploaded
model category (e.g., uploading a checkpoint refreshes
`CheckpointLoaderSimple` but not `LoraLoader`)
- **Clean Architecture**: Stores remain decoupled - the upload wizard
composable orchestrates the refresh logic
## Technical Details
After successful upload, `useUploadModelWizard`:
1. Gets all node providers for the model type from `modelToNodeStore`
2. Calls `assetsStore.updateModelsForNodeType()` for each affected node
type
3. Model dropdowns reactively update via Pinia store watchers
## Review Focus
- Orchestration pattern in upload wizard keeps stores decoupled
- Efficient cache invalidation - only refreshes affected node types
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
When moving an existing link with subgraphInput as source to a new node,
the prior link is removed, but the previous target node would not have
it's link property cleared.
Resolves#7225
Also re-enables several functional skipped tests.
It feels like I'm having to play whack-a-mole reimplementing the same
fixes on every permutation of subgraphIO links. I'd like to setup up a
unified test set that covers them all, but wouldn't want the added work
to further delay this fix.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7229-When-moving-subgraphInput-link-properly-disconnect-old-link-2c36d73d36508149aca0ce477fee5c9e)
by [Unito](https://www.unito.io)
Previously the color of a link would simply use the type of the target
slot and fallback to the type of the origin slot. When a connection is
made to a node that accepts the any type ('*'), the link has the green
color of an unknown type.
Instead, when a connection is made, the type of a link is now calculated
as the greatest common type of the source and destination. This means
that connections to reroutes are correctly colored.
| Before | After |
| ------ | ----- |
| <img width="360" alt="before"
src="https://github.com/user-attachments/assets/a5544730-e69a-4c85-af33-b303bb30ae71"
/>| <img width="360" alt="after"
src="https://github.com/user-attachments/assets/7d7b59fd-1b79-440b-a97d-a1657313c484"
/>|
The code for calculating common types already exists, it has simply been
moved into litegraph and given a more descriptive name.
Resolves#7196
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
Adds an interactive video tutorial dialog to help users find CivitAI
model URLs during the Upload Model wizard.
## Changes
- **New Component**: Created reusable `VideoHelpDialog.vue` component
- Full-width video player with floating close button
- Configurable props: `videoUrl`, `loop`, `showControls`
- Custom ESC key handling to prevent parent dialog from closing
- Click backdrop to dismiss
- 70% dark backdrop for better video focus
- **Upload Model Flow**: Integrated video help button in step 1 footer
- "How do I find this?" button opens tutorial video
- Video demonstrates finding model URLs on CivitAI
- PostHog tracking attribute maintained (`upload-model-step1-help-link`)
## Review Focus
- ESC key event handling uses capture phase to prevent propagation to
parent dialogs
- Component follows existing patterns from `MediaVideoTop.vue` and
`BaseModalLayout.vue`
- Video player accessibility (ARIA labels, keyboard navigation)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
Fixes an issue where Playwright HTML reports were not being generated
for `chromium-2x`, `chromium-0.5x`, and `mobile-chrome` test runs,
causing 404 errors when accessing report links in PR comments.
## Problem
Only the first report link (chromium) had contents - the other three
browsers returned 404 errors. Investigation revealed that artifacts for
non-chromium browsers were only uploading 1 file (report.json) instead
of the full HTML report with ~32 files.
The root cause was that these browsers run very few tests (1-6 tests
each), and when using `--reporter=html --reporter=json` together,
Playwright would only generate the JSON report without the HTML assets.
## Solution
Changed the workflow for non-chromium browsers to use the same approach
as the sharded chromium tests:
1. Run tests with `--reporter=blob`
2. Generate HTML and JSON reports separately using `merge-reports`
This ensures both HTML and JSON reports are always generated with
complete assets, regardless of test count.
## Testing
The fix can be verified by:
1. Checking that this PR's workflow run uploads similar file counts for
all browsers
2. Confirming all 4 report links are accessible and show proper HTML
content
Related to #7186🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7193-bugfix-Fix-E2E-test-report-generation-for-non-chromium-browsers-2c06d73d365081ba8ea3ed0d3f5d8d38)
by [Unito](https://www.unito.io)
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
Adds step-specific `data-attr` attributes throughout the Upload Model
wizard to enable PostHog analytics tracking and action creation,
following PostHog's recommended best practices for element labeling.
## Changes
- **What**: Added `data-attr` attributes to all key interactive elements
in the Upload Model flow (buttons, inputs, selectors)
- **Step-based naming**: Attributes include step numbers for funnel
analysis (e.g., `upload-model-step1-continue-button`)
- **Coverage**: Entry button, URL input, help link, navigation buttons
(cancel/back/continue/confirm/finish), and model type selector
## Benefits
- Enables creation of stable PostHog actions using CSS selectors like
`[data-attr="upload-model-step2-confirm-button"]`
- Allows funnel analysis to track user progression through the 3-step
upload wizard
- Identifies drop-off points and help-seeking behavior
- Follows PostHog best practice of using data attributes over CSS
classes (especially important with Tailwind)
## Review Focus
- Naming consistency and clarity of data-attr values
- Completeness of coverage across the upload flow
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Co-authored-by: Claude <noreply@anthropic.com>
Previously, right-clicking on a Vue node would deselect all other
selected nodes because the pointerup event handler was calling
toggleNodeSelectionAfterPointerUp regardless of which mouse button was
released.
This fix skips selection handling when the right mouse button (button 2)
is released, allowing the context menu to operate on the existing
selection.
## Summary
- Fixes right-click deselecting all selected nodes when using Vue node
rendering
- Now right-clicking preserves the existing selection, allowing context
menu
actions on multiple nodes
## Problem
When multiple nodes were selected and user right-clicked on one of them,
the
`pointerup` event handler would call
`toggleNodeSelectionAfterPointerUp`, which
deselected everything except the clicked node. This broke multi-node
context menu
operations.
## Solution
Skip selection handling in `onPointerup` when `event.button === 2`
(right-click).
The context menu handler manages selection independently
fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/7136
Before
https://github.com/user-attachments/assets/23ac5e03-c464-44b7-8950-67c14da9e02b
After
https://github.com/user-attachments/assets/9d1bd6a8-6386-442b-9dc4-6bc8fbe4a0a8
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
## Summary
- Allow default browser copy (Ctrl+C / Cmd+C) when text is selected
anywhere in the document
- Previously, the graph node copy handler intercepted copy events even
in dialogs
## Problem
Users could not copy error messages from the PromptExecutionError dialog
or other modal dialogs. When pressing Ctrl+C with text selected in a
dialog, the graph copy handler would intercept the event and prevent the
default browser copy behavior.
## Solution
Add a `hasTextSelection()` check to `shouldIgnoreCopyPaste()`. When the
user has any text selected in the document, the function returns `true`,
allowing the default browser copy to proceed.
## Test plan
- [ ] Open an error dialog (trigger a workflow error)
- [ ] Click "Show Report" to expand error details
- [ ] Select some text in the dialog
- [ ] Press Ctrl+C (or Cmd+C on Mac)
- [ ] Paste elsewhere to verify the text was copied
- [ ] Verify graph node copy still works when no text is selected
https://github.com/user-attachments/assets/30a0c501-95ee-4148-b321-3d60339a41c5
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
The output type of a matchType output is initialized to
COMFY_MATCHTYPE_V3, but is updated soon after to the value calculated
from input types. Under some difficult to reproduce circumstances, this
output type may be incorrectly evaluated in connections to other switch
nodes. Since the initial type is never a valid connection, this can
produce errors.
Instead, the output type of a matchtype node is initialized to allow
connections to anything to ensure that the subsequent restriction of
output types is guaranteed to be directional
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
…s metadata
- Reorder handleFile() to check workflow before parameters
- Add validation to prevent JSON parse errors from crashing imports
- Fix loadGraphData() to use explicit type validation instead of falsy
check
- Ensures ComfyUI-generated PNGs with both metadata types load the
workflow, not parameters
Fixes issue where large workflows (e.g., 634 nodes) were replaced with
basic A1111 format when importing PNG files.
## Summary
Fixed workflow loading from PNG images to prioritize workflow metadata
over parameters, preventing large workflows from being replaced with
basic A1111 format.
## Changes
- **What**: Reordered `handleFile()` to check workflow before
parameters, added JSON parse error handling and validation, fixed
`loadGraphData()` to use explicit type checking instead of falsy check
- **Dependencies**: None
## Review Focus
The key issue was in `handleFile()` where parameters were checked before
workflow, causing ComfyUI-generated PNGs (which contain both workflow
and parameters metadata) to incorrectly import as A1111 format. The fix
ensures:
1. Workflow is always checked first and validated properly
2. Parameters are only used as a fallback when no workflow exists
3. Invalid/malformed workflow data doesn't crash the import process
Additionally, `loadGraphData()` was using a falsy check (`if
(!graphData)`) which could incorrectly replace valid but falsy values.
Now uses explicit type validation.
Tested with real-world PNG containing 634-node workflow (780KB) +
parameters (1KB) - now correctly loads the workflow instead of
discarding it.
<!-- Fixes #ISSUE_NUMBER -->
## Screenshots (if applicable)
N/A - Backend logic fix, no UI changes
Fixes#6633
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <DrJKL0424@gmail.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Adds a dedicated upgrade modal that appears when users without private
models access try to upload models, providing a clear path to upgrade
their subscription.
## Changes
- **New upgrade modal**: Created `UploadModelUpgradeModal` with
dedicated body, header, and footer components
- **Conditional rendering**: Modified `AssetBrowserModal` to show
upgrade modal when `privateModelsEnabled` flag is false
- **Subscription integration**: Connected upgrade flow to existing
subscription system via `showSubscriptionDialog()`
- **Localization**: Added localization keys for upgrade messaging
## Review Focus
- Conditional logic in `AssetBrowserModal.handleUploadClick()` based on
feature flags
- Component naming consistency (all upgrade-related components prefixed
with `UploadModelUpgrade`)
- Footer component refactoring maintains existing upload wizard behavior
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Feature flags for model upload button and asset update options now check
remote config from `/api/features` first, falling back to websocket
feature flags.
## Changes
- **What**: Added `model_upload_button_enabled` and
`asset_update_options_enabled` to `RemoteConfig` type
- **What**: Updated feature flag getters to prioritize remote config
over websocket flags
- **Why**: Enables dynamic feature control without requiring websocket
connection, consistent with other feature flags pattern
## Review Focus
- Pattern consistency with other remote config feature flags
- Proper fallback behavior when remote config is unavailable
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Co-authored-by: Claude <noreply@anthropic.com>
This pull request refines the loading and error handling logic for both
the `VideoPreview.vue` and `ImagePreview.vue` components. The main
improvements include making the loading skeleton more accurate and
visually consistent, updating how loading and error states are managed
when URLs change, and ensuring that the main media elements are hidden
while loading. These changes enhance the user experience by providing
clearer feedback during media load operations.
**Loading and error state improvements:**
* The loading skeleton in both `VideoPreview.vue` and `ImagePreview.vue`
now only appears when loading and no error is present, with updated
styling and fixed dimensions for better consistency. (`VideoPreview.vue`
[[1]](diffhunk://#diff-17b5c19b4628f22e45570b66a85ed1fc16e931dd368fe420584d487e522ab8aaL29-R41)
`ImagePreview.vue`
[[2]](diffhunk://#diff-0c0b17c5c68464e0284398ad42b823509d414c9cf297f3bc2aa2b00e0f9c2015L29-R48)
* The main video and image elements are now hidden (using the
`invisible` class) while loading, preventing display glitches before the
media is ready. (`VideoPreview.vue`
[[1]](diffhunk://#diff-17b5c19b4628f22e45570b66a85ed1fc16e931dd368fe420584d487e522ab8aaL29-R41)
`ImagePreview.vue`
[[2]](diffhunk://#diff-0c0b17c5c68464e0284398ad42b823509d414c9cf297f3bc2aa2b00e0f9c2015L29-R48)
* The loading state (`isLoading`) is now set to `true` whenever new URLs
are provided, and reset appropriately when navigating between media
items, ensuring accurate feedback to the user. (`VideoPreview.vue`
[[1]](diffhunk://#diff-17b5c19b4628f22e45570b66a85ed1fc16e931dd368fe420584d487e522ab8aaL145-R152)
`ImagePreview.vue`
[[2]](diffhunk://#diff-0c0b17c5c68464e0284398ad42b823509d414c9cf297f3bc2aa2b00e0f9c2015L164-R176)
[[3]](diffhunk://#diff-0c0b17c5c68464e0284398ad42b823509d414c9cf297f3bc2aa2b00e0f9c2015L224-R236)
**Code consistency and maintainability:**
* Both components now import and use the shared `cn` utility for
conditional class names, improving code consistency and maintainability.
(`VideoPreview.vue`
[[1]](diffhunk://#diff-17b5c19b4628f22e45570b66a85ed1fc16e931dd368fe420584d487e522ab8aaR115)
`ImagePreview.vue`
[[2]](diffhunk://#diff-0c0b17c5c68464e0284398ad42b823509d414c9cf297f3bc2aa2b00e0f9c2015R132)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Increases the `/features` endpoint polling interval (runtime config
polling) from the current 30 seconds to 10 minutes.
## Background
The polling was originally added for two main purposes:
1. Server alert badges
2. Extra assurance that states are synchronized between frontend and
backend
However, both of these use cases are not critical:
- Server alert badges are unlikely to be needed in practice. WebSocket
(WS) can be used eventually as an alternative
- For synchronization, the system should be redesigned to be explicit
about marking client state as stale, or use WebSocket/Server-Sent Events
(WS/SSE) on a per-data basis rather than polling for the entire feature
flag set
## Motivation
The reason to reduce polling frequency is that per-user feature flags
are being added, which will make `/features` endpoint handling
significantly heavier. The endpoint will no longer just return static
JSON with high cache age, making frequent polling more costly.
## Future Considerations
- Eventually migrate server alert badges to use WebSocket
- Design a system that explicitly marks client state as stale when
needed
- Consider using WebSocket or Server-Sent Events for targeted data
updates instead of polling entire feature flag set
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Fixes the `ReferenceError: __DISTRIBUTION__ is not defined` error when
running i18n collection tests.
## Problem
PR #6879 added conditional menu commands based on distribution (hiding
memory unload commands in cloud). This introduced a dependency on
`isCloud` which uses the `__DISTRIBUTION__` Vite define variable in
`coreMenuCommands.ts`.
When Playwright's test runner imports this file during i18n collection,
it fails because Vite define variables are only replaced during Vite's
build/dev process, not during Playwright's TypeScript compilation.
## Solution
Created a simple shim (`scripts/vite-define-shim.ts`) that:
1. Defines all Vite define variables as global constants with default
values
2. Provides a minimal `window` shim for Node environment
3. Is imported at the top of `collect-i18n-general.ts` before any code
that uses these variables
This approach is simpler than:
- Creating a custom Babel plugin (attempted in this PR, see commit
history)
- Using `ctViteConfig` (only works for component testing, not regular
Playwright tests)
- Post-build regex replacement (fragile and error-prone)
## Test Plan
Run `pnpm collect-i18n` and verify:
- ✅ No more `ReferenceError: __DISTRIBUTION__ is not defined`
- ✅ No more `ReferenceError: window is not defined`
- ⏱️ Tests may timeout if dev server is not running on port 5173, but
that's a separate issue
## Related
- Fixes issue introduced by PR #6879
- Related to Notion task:
https://www.notion.so/comfy-org/Implement-Babel-plugin-for-Vite-define-replacements-in-Playwright-2b56d73d365081d5bb63e02712912b17🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6906-bugfix-Add-vite-define-shim-for-Playwright-i18n-collection-2b66d73d36508182b4d6d69b88ae2771)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
Makes the area a bit to the left and right of the dot also clickable.
Addresses complaints about it being tricky to connect nodes in Nodes
2.0.
---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Temporarily simplifies the resize logic to only work on bottom right
corner and eliminates edge cases where corner resizing caused position
drift issues.
- Remove multi-corner resize handles in favor of bottom-right only
- Delete resizeMath.ts and its tests (no longer needed)
- Simplify useNodeResize to only handle bottom-right resize
- Remove position tracking from resize callback
---------
Co-authored-by: github-actions <github-actions@github.com>
Follow-up adjustments to the weekly ComfyUI release automation workflow.
## Changes
1. **Rename workflow to follow conventions**
- File: `weekly-comfyui-release.yaml` → `release-weekly-comfyui.yaml`
- Name: "Weekly ComfyUI Release" → "Release: Weekly ComfyUI"
- Matches pattern of other `release-*` workflows
2. **Sync fork with upstream before creating PR**
- Fetches latest upstream/master before making changes
- Ensures PR only shows requirements.txt diff, not stale fork commits
- Does not modify fork's master branch (only pushes automation branch)
## Testing
After merge, can test via manual workflow dispatch in Actions tab.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7060-fix-Weekly-release-workflow-adjustments-2bb6d73d365081008436d1b9e5f7dd65)
by [Unito](https://www.unito.io)
Before node v2, you could use getInputPos, getOutputPos. In node v2,
that is not possible.
## Summary
Want to get the position of the output / inputs on the graph like before
node v2.
## Changes
- **What**: <!-- Core functionality added/modified --> Added
LGraphNode.getSlotPosition
## Review Focus
## Screenshots (if applicable)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7042-Expose-LGraphNode-getSlotPosition-2ba6d73d36508195a0fed2d1fe2b64f6)
by [Unito](https://www.unito.io)
Adds scheduled workflow to bump ComfyUI frontend RC releases every
Monday at noon PST.
## Implementation
- **Resolver script** (`scripts/cicd/resolve-comfyui-release.ts`):
Checks ComfyUI `requirements.txt` and determines next minor version,
compares branch commits to latest patch tag
- **Workflow** (`.github/workflows/weekly-comfyui-release.yaml`):
- Scheduled for Monday 20:00 UTC (noon PST)
- Manual dispatch supported for testing/off-cycle runs
- Three jobs: resolve version → trigger release if needed → create
ComfyUI PR
- Reuses existing `release-version-bump.yaml` workflow
- Creates draft PR from fork to `comfyanonymous/ComfyUI` with updated
`requirements.txt`
- Includes error handling and validation for all steps
- Force pushes to same branch weekly to maintain single open PR
## Testing
- Resolver script tested locally: correctly identified v1.28.8 → v1.29.4
with release needed
- yamllint passes
- knip passes with `gh` binary added to ignore list
## Follow-up
Can test via workflow_dispatch once merged, or in this PR if we enable
Actions on branch.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6877-feat-Add-weekly-ComfyUI-release-automation-2b46d73d36508154aa05c783c6942d9a)
by [Unito](https://www.unito.io)
There's a warning toast shown if the frontend is considered out-of-date
(relative to the version in the requirements.txt of
comfyanonymous/ComfyUI). As a result, e2e tests run on older release
branches (e.g., when backporting or hotfixing) can sometimes trigger the
warning which obviously causes visual regression tests to fail. This PR
adds a hidden setting to disable the warning and sets it to `true` in
the e2e test fixtures.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
explicitly prevents subgraphs from making an api call since they don't
have docs, this was previously reliant on a non-ok resolution
also doesn't try returning anything that has contenttype of text/html to
prevent the markdown renderer from crashing
## Summary
- short-circuit blueprint/subgraph nodes in help: skip doc fetch and
return the node description, avoiding SPA fallback responses
- guard node help fetch against HTML/SPA fallbacks using content-type
checks; treat them as missing and trigger the existing description
fallback
- keep base URL logic unchanged for non-blueprint nodes
## Testing
- pnpm typecheck
- pnpm lint:fix
- pnpm test:unit
## Summary
In cloud distribution, completed jobs now show "Finished in Xh Ym Zs" as
the primary text instead of the filename.
- Uses `formatDuration` to display time as `1h 30m 45s`, `30m 45s`, or
`45s`
- Gated with `isCloud` - non-cloud continues to show filename
- Added i18n key `queue.completedIn` for localization
Filename is not fetchable right now in cloud. This is what design wanted
as the alternative.
<img width="679" height="1097" alt="image"
src="https://github.com/user-attachments/assets/291deb42-77d8-4de9-b4f8-ee65f3c25011"
/>
Co-authored-by: Claude <noreply@anthropic.com>
The original video was encoded with AV1 codec which Safari does not
support, causing "Plug-in handled load" errors. Re-encoded to VP9
which is supported across all major browsers including Safari 14.1+.
Summary
- Re-encode cloud-subscription.webm from AV1 to VP9 codec for Safari
browser compatibility
Problem
Safari does not support AV1 codec in webm containers, causing the cloud
subscription video to
fail with "Plug-in handled load" error.
Solution
Re-encoded the video using VP9 codec (libvpx-vp9) which is supported by
all major browsers
including Safari 14.1+.
Test plan
- Verify video plays correctly in Safari
- Verify video plays correctly in Chrome/Firefox/Edge
[cloud-subscription.webm](https://github.com/user-attachments/assets/ab2dcaa1-f3b3-47c9-84d0-9fc8ea8c6f17)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Finalmente o idioma em Portugues do Brasil verá a luz do dia (se tudo
correr bem).
What has been done:
- Added pt-BR to .i18nrc.cjs and settings
- Included loaders in src/i18n.ts and apps/desktop-ui/src/i18n.ts
- Now Portuguese (BR) is displayed in the language selector
- Created empty main.json, commands.json, settings.json and
nodeDefs.json files to be populated by CI
- Checklist: the language appears in the dropdown list, selection occurs
without errors, the fallback to English, in case technical terms have no
translation, is working correctly.
- I will maintain the pt-br translation and review for as long as
necessary.
---------
Co-authored-by: Comfy Contributor <dev@example.com>
## Summary
- Add right-click context menu functionality to MediaAssetCard
- Separate context menu into its own component
(MediaAssetContextMenu.vue)
- Ensure only one context menu is visible at a time within the same tab
## Changes
- Add `MediaAssetContextMenu.vue` - new component for context menu
- Update `MediaAssetCard.vue` - show context menu on right-click and
more button click
- Delete `MediaAssetMoreMenu.vue` - consolidated into context menu
- Delete `MediaAssetButtonDivider.vue` - unused
- Update `AssetsSidebarTab.vue` - add context menu state management
- Refactor `useMediaAssetActions.ts`
## Screenshot
[screen-capture.webm](https://github.com/user-attachments/assets/6fe414ef-b134-4fbe-98aa-6437bb354b41)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
---------
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
Changes the layout store to treat node sizes as body-only measurements
while LiteGraph continues to reason about full heights. DOM-driven
updates are tagged with `LayoutSource.DOM`, which lets the store strip
the title height exactly once before persisting. That classification (a
new mutation source - `LayoutSource.DOM`) is accurate because those
mutations are triggered by the browser’s layout engine via
ResizeObserver, rather than by direct calls into the layout APIs (e.g.,
`moveNodeTo`, `useNodeDrag`). So all sources are:
- `LayoutSource.DOM`: browser layout/ResizeObserver measurements that
include the title bar
- `LayoutSource.Vue`: direct Vue-driven mutations routed through the
layout store
- `LayoutSource.Canvas`: legacy LiteGraph/canvas updates that will be
phased out over time
- `LayoutSource.External`: for multiplayer or syncing with a when going
online after making changes offline (in teams/workspace)
When layout state flows back into LiteGraph we add the title height just
in time for `liteNode.setSize`, so LiteGraph’s rendering stays
unchanged. This makes Vue node resizing and workflow persistence
deterministic - multiline widgets hold their dimensions across reloads
because every path that crosses the layout/LiteGraph boundary performs
the same normalization.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6966-normalize-height-at-sites-2b76d73d365081b6bcb4f4ce6a27663a)
by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
Changes the client-side validation of whether a graph has missing nodes
to use a simpler check (is the node name in the node defs from
`/object_info`), rather than using the Comfy Node Registry API
(api.comfy.org). The Registry API is still needed to get full
metadata/info about missing nodes, but that can be deferred until the
user actually needs that info.
This also fixes an issue where a node you coded yourself locally which
is neither a core node nor a node in the registry would be considered
"missing."
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
- add workflow to tag merged backport-labeled PRs into cloud/* with
cloud/v<package.json version>
- validate branch/version alignment and skip when tag already exists
- use .nvmrc (Node 24) for setup-node
## Question
- This workflow expects the version bump to already be in the PR when
you merge, as it fails if the tag already exists to keep immutability.
Should we autobump in this case?
## Summary
Catch more user visible (or audible) text that isn't
internationalizable.
## Changes
- **What**: Linter now checks other attributes for raw text.
## Review Focus
What other properties have leaked English text to non-English locales
that aren't in here?
This pull request introduces improvements to widget customization and UI
consistency in the application. The most notable changes are the
addition of support for icon classes in widget options, updates to
button rendering logic, and enhanced visual consistency for button
components.
Widget customization enhancements:
* Added an optional `iconClass` property to the `IWidgetOptions`
interface in `widgets.ts`, allowing widgets to specify custom icons.
UI and rendering updates:
* Updated `WidgetButton.vue` to render the widget label and, if
provided, an icon using the new `iconClass` option. Also standardized
button styling and label usage.
* Improved button styling in `WidgetRecordAudio.vue` for better visual
consistency with other components.
<img width="662" height="534" alt="Screenshot 2025-11-25 at 01 36 45"
src="https://github.com/user-attachments/assets/43bbe226-07fd-48be-9b98-78b08a726b1b"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6900-Style-button-widgets-2b66d73d3650818ebeadd9315a47ba0f)
by [Unito](https://www.unito.io)
## Summary
Allow the Storybook workflow to run on every PR branch instead of only
`main`.
## Changes
- **What**: remove the `branches: [main]` filter from the Storybook CI
workflow so it triggers for all pull_request events.
## Review Focus
- Confirm broader triggering is desired for all branches while Chromatic
deployment remains restricted to `version-bump-*` or manual runs.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6880-Run-Storybook-CI-on-all-pull-requests-2b56d73d36508169a32afcf50f8e8fd8)
by [Unito](https://www.unito.io)
Co-authored-by: sno <snomiao@gmail.com>
## Summary
- add `data-testid="startup-status-text"` to the status text in
StartupDisplay
- keep the status element targetable for Playwright masks
## Why
Desktop’s Playwright tests mask the troubleshooting version line; this
test id is needed there to keep screenshots stable across releases.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6882-Add-test-id-for-startup-status-text-2b56d73d365081b6a2e4ddca9aa985a4)
by [Unito](https://www.unito.io)
Change to use number prop to fix warnings:
```
WorkflowTemplateSelectorDialog.vue:7 [Vue warn]: Invalid prop: type check failed for prop "tabindex". Expected Number with value 0, got String with value "0".
at <MultiSelect modelValue= [] onUpdate:modelValue=fn class="w-[250px]" ... >
at <MultiSelect modelValue= [] onUpdate:modelValue=fn search-query="" ... >
at <BaseModalLayout content-title="Get Started with a Template" class="workflow-template-selector-dialog" maximized=false >
at <WorkflowTemplateSelectorDialog ref_for=true onClose=fn<hide> maximized=false >
at <BaseTransition onEnter=fn onAfterEnter=fn<bound onAfterEnter> onBeforeLeave=fn<bound onBeforeLeave> ... >
at <Transition name="p-dialog" onEnter=fn<bound onEnter> onAfterEnter=fn<bound onAfterEnter> ... >
at <Portal appendTo="body" >
at <Dialog key="global-workflow-template-selector" visible=true onUpdate:visible=fn<onUpdate:visible> ... >
at <GlobalDialog >
at <App>
```
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6875-fix-tabindex-prop-should-be-number-type-in-MultiSelect-component-2b46d73d3650816d8288fec4cc0f7e7f)
by [Unito](https://www.unito.io)
## Summary
- Fix bug where the "Selected assets count" displayed as 0 in the
Imported tab when selecting assets
## Root Cause
The `getOutputCount` function was returning `0` when
`user_metadata.outputCount` was not present.
- **Generated tab**: Works correctly because `outputCount` metadata is
set during generation
- **Imported tab**: `outputCount` metadata is never set, so it always
returns `0` → selected count shows as 0
## Solution
Changed the default return value from `0` to `1` when `outputCount`
metadata is not present, ensuring every asset counts as at least 1.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
## Summary
Fixed an issue where users had to click twice to continue after pasting
a URL in the upload model dialog - once to blur the input, then again to
click the button.
## Changes
- **What**: Replaced `UrlInput` with plain `InputText` in
`UploadModelUrlInput` to emit value immediately on input instead of only
on blur
- **Cleanup**: Moved URL cleaning/normalization to the `fetchMetadata`
handler, removed unused `disableValidation` prop from `UrlInput`
component
## Review Focus
- URL normalization logic in `useUploadModelWizard.ts`
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6801-bugfix-Fix-double-click-required-after-pasting-URL-in-upload-model-dialog-2b26d73d3650811881aed0cc064efcc7)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
- Removed the `disabled` prop binding from the queue button that was
incorrectly disabling it when there were missing nodes
## Changes
- Removed `:disabled="hasMissingNodes"` from ComfyQueueButton.vue:13
## Test plan
- [x] Verify queue button is no longer incorrectly disabled when there
are missing nodes
- [x] Verify queue functionality works as expected
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6797-fix-disabling-queue-button-2b26d73d3650810783cedd44fce757be)
by [Unito](https://www.unito.io)
## Summary
- replace raw button elements in queue progress overlay UI with shared
IconButton/TextButton/IconTextButton components
- remove forced justify-start from IconTextButton base and add explicit
alignment where needed
- keep queue overlay actions consistent with button styling patterns
## Testing
- pnpm typecheck
- pnpm lint:fix
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6793-Use-shared-button-components-in-queue-overlay-2b26d73d3650814d9ebfebba74226036)
by [Unito](https://www.unito.io)
## Summary
- Conditionally hide the bottom border of the missing nodes modal
content when not running in cloud environment
- The footer is not visible in non-cloud environments, so the bottom
border was appearing disconnected
## Changes
- Added conditional `border-b-1` class based on `isCloud` flag in
`MissingNodesContent.vue`
- Keeps top border visible in all environments
- Bottom border only shows in cloud environment where footer is present
## Test plan
- [ ] Open missing nodes dialog in cloud environment - bottom border
should be visible
- [ ] Open missing nodes dialog in non-cloud environment - bottom border
should be hidden
- [ ] Verify top border remains visible in both environments
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6779-fix-Conditionally-hide-bottom-border-in-missing-nodes-modal-on-non-cloud-environments-2b16d73d365081cea1c8c98b11878045)
by [Unito](https://www.unito.io)
## Summary
Fixes a bug where the queue/execute button was incorrectly disabled with
a warning icon when creating a new empty workflow, due to stale missing
nodes data persisting from a previous workflow.
## Root Cause
When switching from a workflow with missing nodes to an empty workflow,
the `getWorkflowPacks()` function in `useWorkflowPacks.ts` would return
early without clearing the `workflowPacks.value` ref, causing stale
missing node data to persist.
## Changes
- **`useWorkflowPacks.ts`**: Explicitly clear `workflowPacks.value = []`
when switching to empty workflow
- **`useMissingNodes.test.ts`**: Add test case to verify missing nodes
state clears when switching to empty workflow
## Test Plan
- [x] Added unit test covering the empty workflow scenario
- [x] All 20 unit tests pass
- [x] TypeScript type checking passes
- [x] Manual verification: Create workflow with missing nodes → Create
new empty workflow → Button should be enabled
## Before
1. Open workflow with missing nodes → Button disabled ✅ (correct)
2. Create new empty workflow → Button still disabled ❌ (bug)
3. Click valid workflow → Button enabled ✅
## After
1. Open workflow with missing nodes → Button disabled ✅
2. Create new empty workflow → Button enabled ✅ (fixed)
3. Click valid workflow → Button enabled ✅
[screen-capture
(2).webm](https://github.com/user-attachments/assets/833355d6-6b4b-4e77-94b9-d7964454cfce)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6774-bugfix-Fix-execute-button-incorrectly-disabled-on-empty-workflows-2b16d73d365081e3a050c3f7c0a20cc6)
by [Unito](https://www.unito.io)
## Summary
Adds a complete model upload workflow that allows users to import models
from Civitai URLs directly into their library.
## Changes
- **Multi-step wizard**: URL input → metadata confirmation → upload
progress
- **Components**: UploadModelDialog, UploadModelUrlInput,
UploadModelConfirmation, UploadModelProgress, UploadModelDialogHeader
- **API integration**: New assetService methods for metadata retrieval
and URL-based uploads
- **Model type management**: useModelTypes composable for fetching and
formatting available model types
- **UX improvements**: Optional validation bypass for UrlInput component
- **Localization**: 26 new i18n strings for the upload workflow
## Review Focus
- Error handling for failed uploads and metadata retrieval
- Model type detection and selection logic
- Dialog state management across multi-step workflow
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6694-feat-Add-Civitai-model-upload-wizard-2ab6d73d36508193b3b1dd67c7cc5a09)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
This pull request refactors the node selection and pointer interaction
logic in the Vue node graph editor to improve multi-selection behavior,
clarify event handling, and enhance test coverage. The main change is to
defer multi-select toggle actions (such as ctrl+click for
selection/deselection) from pointer down to pointer up, preventing
premature selection state changes and making drag interactions more
robust. The drag initiation logic is also refined to only start dragging
after the pointer moves beyond a threshold, and new composable methods
are introduced for granular node selection control.
**Node selection and pointer event handling improvements:**
* Refactored multi-select (ctrl/cmd/shift+click) logic in
`useNodeEventHandlersIndividual`: selection toggling is now deferred to
pointer up, and pointer down only brings the node to front without
changing selection state. The previous `hasMultipleNodesSelected`
function and related logic were removed for clarity.
[[1]](diffhunk://#diff-8d3820a1ca9c569bce00671fdd6290af81315ae11b8f3d6f29a5a9d30379d084L18-L35)
[[2]](diffhunk://#diff-8d3820a1ca9c569bce00671fdd6290af81315ae11b8f3d6f29a5a9d30379d084L57-L73)
[[3]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aL112-L116)
[[4]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aR127-R143)
* Added new composable methods `deselectNode` and
`toggleNodeSelectionAfterPointerUp` to `useNodeEventHandlersIndividual`
for more granular control over node selection, and exposed them in the
returned API.
[[1]](diffhunk://#diff-8d3820a1ca9c569bce00671fdd6290af81315ae11b8f3d6f29a5a9d30379d084R210-R245)
[[2]](diffhunk://#diff-8d3820a1ca9c569bce00671fdd6290af81315ae11b8f3d6f29a5a9d30379d084L251-R259)
**Pointer interaction and drag behavior changes:**
* Updated `useNodePointerInteractions` to track pointer down/up state
and only start dragging after the pointer moves beyond a pixel
threshold. Multi-select toggling is now handled on pointer up, not
pointer down, and selection state is read from the actual node manager
for accuracy.
[[1]](diffhunk://#diff-b50f38fec4f988dcbee7b7adf2b3425ae1e40a7ff10439ecbcb380dfa0a05ee1R6-R10)
[[2]](diffhunk://#diff-b50f38fec4f988dcbee7b7adf2b3425ae1e40a7ff10439ecbcb380dfa0a05ee1R33-R34)
[[3]](diffhunk://#diff-b50f38fec4f988dcbee7b7adf2b3425ae1e40a7ff10439ecbcb380dfa0a05ee1R44-R53)
[[4]](diffhunk://#diff-b50f38fec4f988dcbee7b7adf2b3425ae1e40a7ff10439ecbcb380dfa0a05ee1R76-R110)
[[5]](diffhunk://#diff-b50f38fec4f988dcbee7b7adf2b3425ae1e40a7ff10439ecbcb380dfa0a05ee1R122-R123)
[[6]](diffhunk://#diff-b50f38fec4f988dcbee7b7adf2b3425ae1e40a7ff10439ecbcb380dfa0a05ee1L131-R175)
**Test suite enhancements:**
* Improved and expanded tests for pointer interactions and selection
logic, including new cases for ctrl+click selection toggling on pointer
up, drag threshold behavior, and mocking of new composable methods.
[[1]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdR9-R11)
[[2]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdR35-R56)
[[3]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdR100-R102)
[[4]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdL144-R181)
[[5]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdL155-R196)
[[6]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdL196-R247)
[[7]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdL276-R336)
[[8]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdR348-R423)
* Updated test setup and assertions for node event handlers, ensuring
selection changes are only triggered at the correct event phase and that
drag and multi-select logic is covered.
[[1]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aL4-R7)
[[2]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aR92)
These changes make node selection more predictable and user-friendly,
and ensure drag and multi-select actions behave consistently in both the
UI and the test suite.
fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/6128https://github.com/user-attachments/assets/582804d0-1d21-4ba0-a161-6582fb379352
## Summary
Implements design feedback for the asset panel, improving visual
hierarchy, contrast, and responsiveness based on design tokens update.
## Changes
### 🎨 Design System Updates (style.css)
- **New tokens for MediaAssetCard states:**
- `--modal-card-background-hovered`: Hover state background
- `--modal-card-border-highlighted`: Selected state border color
- **Updated tag contrast:**
- Light mode: `smoke-200` → `smoke-400`
- Dark mode: `charcoal-200` → `ash-800`
- **Registered tokens in Tailwind** via `@theme inline` for proper class
generation
### 🖼️ MediaAssetCard Improvements
- **Added tooltips** to all interactive buttons:
- Zoom button: "Inspect"
- More button: "More options"
- Output count button: "See more outputs"
- **Fixed tooltip event conflicts** by wrapping buttons in tooltip divs
- **Updated hover/selected states:**
- Hover: Uses `--modal-card-background-hovered` for subtle highlight
- Selected: Uses `--modal-card-border-highlighted` for border only (no
background)
- **Updated placeholder background** to use
`--modal-card-placeholder-background`
- **Tag styling:** Changed from `variant="light"` to `variant="gray"`
for better contrast
### 📦 SquareChip Component
- **Added `gray` variant** that uses `--modal-card-tag-background` token
- Maintains consistency with design system tokens
### 📱 AssetsSidebarTab Responsive Footer
- **Responsive button display:**
- Width > 350px: Shows icon + text buttons
- Width ≤ 350px: Shows icon-only buttons
- **Text alignment:** Left-aligns selection count text in compact mode
- **Uses `useResizeObserver`** for automatic width detection
### 🌐 Internationalization
- Added new i18n keys for tooltips:
- `mediaAsset.actions.inspect`
- `mediaAsset.actions.more`
- `mediaAsset.actions.seeMoreOutputs`
### 🔧 Minor Fixes
- **Media3DTop:** Improved text size and icon color for better visual
hierarchy
## Visual Changes
- **Increased contrast** for asset card tags (more visible in both
themes)
- **Hover state** now provides clear visual feedback
- **Selected state** uses border highlight instead of background fill
- **Sidebar footer** gracefully adapts to narrow widths
## Related
- Addresses feedback from:
https://www.notion.so/comfy-org/Asset-panel-feedback-2aa6d73d3650800baacaf739a49360b3
- Design token updates by @Alex Tov
## Test Plan
- [ ] Verify asset card hover states in both light and dark themes
- [ ] Verify asset card selected states show highlighted border
- [ ] Test tooltips on all MediaAssetCard buttons
- [ ] Resize sidebar to < 350px and verify footer shows icon-only
buttons
- [ ] Resize sidebar to > 350px and verify footer shows icon + text
buttons
- [ ] Verify tag contrast improvement in both themes
- [ ] Test 3D asset placeholder appearance
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6749-feat-Improve-MediaAssetCard-design-and-add-responsive-sidebar-footer-2b06d73d365081019b90e110df2f1ae8)
by [Unito](https://www.unito.io)
Adds a workflow progress panel component underneath the
`actionbar-container`.
I suggest starting a review at the extraneous changes that were needed.
Including but not limited to:
- `get createTime()` in queueStore
- `promptIdToWorkflowId`, `initializingPromptIds`, and
`nodeProgressStatesByPrompt` in executionStore
- `create_time` handling in v2ToV1Adapter
- `pointer-events-auto` on ComfyActionbar.vue
The rest of the changes should be contained under
`QueueProgressOverlay.vue`, and has less of a blast radius in case
something goes wrong.
---------
Co-authored-by: pythongosssss <125205205+pythongosssss@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Jin Yi <jin12cc@gmail.com>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: Johnpaul Chiwetelu <49923152+Myestery@users.noreply.github.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: Comfy Org PR Bot <snomiao+comfy-pr@gmail.com>
Co-authored-by: christian-byrne <72887196+christian-byrne@users.noreply.github.com>
## Summary
### Problem:
After [vue node compacting
PR](https://github.com/Comfy-Org/ComfyUI_frontend/pull/6687) the white
space within the node has been greatly reduced, lowering the min
intrinsic size, thus allowing us to reduce the amount we need to scale
up via ensureCorrectLayoutScale(), therefore increasing readability of
nodes. Great!
However, a side effect of reducing the scale factor means nodes with
larger min content will not be scaled up enough causing nodes to be too
large in many cases.
For example, if the min intrinsic width is very long due to input
length:
<img width="807" height="519" alt="image"
src="https://github.com/user-attachments/assets/a6ea3852-bed5-49b2-b10e-c2e65c6450b2"
/>
### Solution:
Allow for nodes to be resized less than their intrinsic min width. And
truncate widget inputs like many other node UIs do.
IMPORTANT: when a node is added via search or other, it will still get a
min size based on its intrinsic content it just wont be the min width!
So best of both worlds.
<img width="670" height="551" alt="image"
src="https://github.com/user-attachments/assets/f4f5ec8c-037e-472f-a5a1-d8a59a87c0b0"
/>
this means we choose a default min width and clamp resize to it. This
also means we have to remove the arbitrary min width values that were
sprinkled around the vue node widgets. They are not needed because
instead of min width, they can take up full width and inherit the sizing
from the node min width! This makes nodes like little browser windows
and widgets are just responsive elements with in. Much more natural imo.
### Bonus
- Set ensureCorrectLayouScale() to scale factor of 1.2 which means vue
nodes are now only being set 20% bigger than LG. That covers for the
height difference we cant change!
- Fix ensureCorrectLayouScale() to offset y position for groups / better
alignment
- Get rid of arbitrary inflexible min width like min-[417px] which
shouldnt have been used the first place
- Make Select and Input overlay portals width set to their content
## Changes
**What**:
- Node resizing behavior
- Node widget min width
- Widget input and slot truncation
- Misc arbitrary styling that should have been fluid
## Screenshots (if applicable)
https://github.com/user-attachments/assets/3ea4b8fe-565a-47f7-b3ab-6cef56cecde5https://github.com/user-attachments/assets/2fe1e1a0-a9dc-4000-b865-ce2d8c7f3606
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6731-fix-arbitrary-styles-min-size-content-ensure-layout-calc-trunc-2af6d73d365081eab507c2f1638a4194)
by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
2025-11-18 13:52:23 -07:00
1584 changed files with 158164 additions and 47209 deletions
# Description: Linting and code formatting validation for pull requests
name:"CI: Lint Format"
description:"Linting and code formatting validation for pull requests"
on:
pull_request:
@@ -42,7 +42,7 @@ jobs:
- name:Run Stylelint with auto-fix
run:pnpm stylelint:fix
- name:Run Prettier with auto-format
- name:Run oxfmt with auto-format
run:pnpm format
- name:Check for changes
@@ -60,7 +60,7 @@ jobs:
git config --local user.email "action@github.com"
git config --local user.name "GitHub Action"
git add .
git commit -m "[automated] Apply ESLint and Prettier fixes"
git commit -m "[automated] Apply ESLint and Oxfmt fixes"
git push
- name:Final validation
@@ -80,7 +80,7 @@ jobs:
issue_number: context.issue.number,
owner: context.repo.owner,
repo: context.repo.repo,
body: '## 🔧 Auto-fixes Applied\n\nThis PR has been automatically updated to fix linting and formatting issues.\n\n**⚠️ Important**: Your local branch is now behind. Run `git pull` before making additional changes to avoid conflicts.\n\n### Changes made:\n- ESLint auto-fixes\n- Prettier formatting'
body: '## 🔧 Auto-fixes Applied\n\nThis PR has been automatically updated to fix linting and formatting issues.\n\n**⚠️ Important**: Your local branch is now behind. Run `git pull` before making additional changes to avoid conflicts.\n\n### Changes made:\n- ESLint auto-fixes\n- Oxfmt formatting'
-Frameworks: Vitest (unit/component, happy-dom) and Playwright (E2E).
- Test files: `**/*.{test,spec}.{ts,tsx,js}` under `tests-ui/`, `src/components/`, and `src/lib/litegraph/test/`.
- Coverage: text/json/html reporters enabled; aim to cover critical logic and new features.
-Playwright: place tests in `browser_tests/`; optional tags like `@mobile`, `@2x` are respected by config.
- Language:
-TypeScript (exclusive, no new JavaScript)
- Vue 3 SFCs (`.vue`)
- Composition API only
-Tailwind 4 styling
- Avoid `<style>` blocks
- Style: (see `.oxfmtrc.json`)
- Indent 2 spaces
- single quotes
- no trailing semicolons
- width 80
- Imports:
- sorted/grouped by plugin
- run `pnpm format` before committing
- use separate `import type` statements, not inline `type` in mixed imports
- ✅ `import type { Foo } from './foo'` + `import { bar } from './foo'`
- ❌ `import { bar, type Foo } from './foo'`
- ESLint:
- Vue + TS rules
- no floating promises
- unused imports disallowed
- i18n raw text restrictions in templates
- Naming:
- Vue components in PascalCase (e.g., `MenuHamburger.vue`)
- composables `useXyz.ts`
- Pinia stores `*Store.ts`
## Commit & Pull Request Guidelines
- Commits: Use `[skip ci]` for locale-only updates when appropriate.
- PRs: Include clear description, linked issues (`- Fixes #123`), and screenshots/GIFs for UI changes.
- Quality gates: `pnpm lint`, `pnpm typecheck`, and relevant tests must pass. Keep PRs focused and small.
- PRs:
- Include clear description
- Reference linked issues (e.g. `- Fixes #123`)
- Keep it extremely concise and information-dense
- Don't use emojis or add excessive headers/sections
- Follow the PR description template in the `.github/` folder.
- Quality gates:
-`pnpm lint`
-`pnpm typecheck`
-`pnpm knip`
- Relevant tests must pass
- Never use `--no-verify` to bypass failing tests
- Identify the issue and present root cause analysis and possible solutions if you are unable to solve quickly yourself
- Keep PRs focused and small
- If it looks like the current changes will have 300+ lines of non-test code, suggest ways it could be broken into multiple PRs
## Security & Configuration Tips
- Secrets: Use `.env` (see `.env_example`); do not commit secrets.
## Vue 3 Composition API Best Practices
- Use `<script setup lang="ts">` for component logic
- Utilize `ref` for reactive state
- Implement computed properties with computed()
- Use watch and watchEffect for side effects
- Avoid using a `ref` and a `watch` if a `computed` would work instead
- Implement lifecycle hooks with onMounted, onUpdated, etc.
- Utilize provide/inject for dependency injection
- Do not use dependency injection if a Store or a shared composable would be simpler
- Use Vue 3.5 TypeScript style of default prop declaration
- Example:
```typescript
const { nodes, showTotal = true } = defineProps<{
nodes: ApiNodeCost[]
showTotal?: boolean
}>()
```
- Prefer reactive props destructuring to `const props = defineProps<...>`
- Do not use `withDefaults` or runtime props declaration
- Do not import Vue macros unnecessarily
- Prefer `defineModel` to separately defining a prop and emit for v-model bindings
- Define slots via template usage, not `defineSlots`
- Use same-name shorthand for slot prop bindings: `:isExpanded` instead of `:is-expanded="isExpanded"`
- Derive component types using `vue-component-type-helpers` (`ComponentProps`, `ComponentSlots`) instead of separate type files
- Be judicious with addition of new refs or other state
- If it's possible to accomplish the design goals with just a prop, don't add a `ref`
- If it's possible to use the `ref` or prop directly, don't add a `computed`
- If it's possible to use a `computed` to name and reuse a derived value, don't use a `watch`
## Development Guidelines
1. Leverage VueUse functions for performance-enhancing styles
2. Use es-toolkit for utility functions
3. Use TypeScript for type safety
4. If a complex type definition is inlined in multiple related places, extract and name it for reuse
5. In Vue Components, implement proper props and emits definitions
6. Utilize Vue 3's Teleport component when needed
7. Use Suspense for async components
8. Implement proper error handling
9. Follow Vue 3 style guide and naming conventions
10. Use Vite for fast development and building
11. Use vue-i18n in composition API for any string literals. Place new translation entries in src/locales/en/main.json. Use the plurals system in i18n instead of hardcoding pluralization in templates.
12. Avoid new usage of PrimeVue components
13. Write tests for all changes, especially bug fixes to catch future regressions
14. Write code that is expressive and self-documenting to the furthest degree possible. This reduces the need for code comments which can get out of sync with the code itself. Try to avoid comments unless absolutely necessary
15. Do not add or retain redundant comments, clean as you go
16. Whenever a new piece of code is written, the author should ask themselves 'is there a simpler way to introduce the same functionality?'. If the answer is yes, the simpler course should be chosen
17. [Refactoring](https://refactoring.com/catalog/) should be used to make complex code simpler
18. Try to minimize the surface area (exported values) of each module and composable
19. Don't use barrel files, e.g. `/some/package/index.ts` to re-export within `/src`
20. Keep functions short and functional
21. Minimize [nesting](https://wiki.c2.com/?ArrowAntiPattern), e.g. `if () { ... }` or `for () { ... }`
22. Avoid mutable state, prefer immutability and assignment at point of declaration
23. Favor pure functions (especially testable ones)
24. Do not use function expressions if it's possible to use function declarations instead
25. Watch out for [Code Smells](https://wiki.c2.com/?CodeSmell) and refactor to avoid them
## Testing Guidelines
See @docs/testing/*.md for detailed patterns.
- Frameworks:
- Vitest (unit/component, happy-dom)
- Playwright (E2E)
- Test files:
- Unit/Component: `**/*.test.ts`
- E2E: `browser_tests/**/*.spec.ts`
- Litegraph Specific: `src/lib/litegraph/test/`
### General
1. Do not write change detector tests
e.g. a test that just asserts that the defaults are certain values
2. Do not write tests that are dependent on non-behavioral features like utility classes or styles
3. Be parsimonious in testing, do not write redundant tests
See <https://tidyfirst.substack.com/p/composable-tests>
4. [Don’t Mock What You Don’t Own](https://hynek.me/articles/what-to-mock-in-5-mins/)
### Vitest / Unit Tests
1. Do not write tests that just test the mocks
Ensure that the tests fail when the code itself would behave in a way that was not expected or desired
2. For mocking, leverage [Vitest's utilities](https://vitest.dev/guide/mocking.html) where possible
3. Keep your module mocks contained
Do not use global mutable state within the test file
Use `vi.hoisted()` if necessary to allow for per-test Arrange phase manipulation of deeper mock state
4. For Component testing, use [Vue Test Utils](https://test-utils.vuejs.org/) and especially follow the advice [about making components easy to test](https://test-utils.vuejs.org/guide/essentials/easy-to-test.html)
5. Aim for behavioral coverage of critical and new features
### Playwright / Browser / E2E Tests
1. Follow the Best Practices described [in the Playwright documentation](https://playwright.dev/docs/best-practices)
2. Do not use waitForTimeout, use Locator actions and [retrying assertions](https://playwright.dev/docs/test-assertions#auto-retrying-assertions)
3. Tags like `@mobile`, `@2x` are respected by config and should be used for relevant tests
Is the CL more complex than it should be? Check this at every level of the CL—are individual lines too complex? Are functions too complex? Are classes too complex? “Too complex” usually means “can’t be understood quickly by code readers.” It can also mean “developers are likely to introduce bugs when they try to call or modify this code.”
A particular type of complexity is over-engineering, where developers have made the code more generic than it needs to be, or added functionality that isn’t presently needed by the system. Reviewers should be especially vigilant about over-engineering. Encourage developers to solve the problem they know needs to be solved now, not the problem that the developer speculates might need to be solved in the future. The future problem should be solved once it arrives and you can see its actual shape and requirements in the physical universe.
constvalue=api.getServerFeature('config_name',defaultValue)// Get config
```
**Documentation:**
- Settings system: `docs/SETTINGS.md`
- Feature flags system: `docs/FEATURE_FLAGS.md`
## Common Pitfalls
- NEVER use `any` type - use proper TypeScript types
- NEVER use `as any` type assertions - fix the underlying type issue
- NEVER use `--no-verify` flag when committing
- NEVER delete or disable tests to make them pass
- NEVER circumvent quality checks
- NEVER use `dark:` or `dark-theme:` tailwind variants. Instead use a semantic value from the `style.css` theme, e.g. `bg-node-component-surface`
- NEVER use `:class="[]"` to merge class names - always use `import { cn } from '@/utils/tailwindUtil'`, for example: `<div :class="cn('text-node-component-header-icon', hasError && 'text-danger')" />`
@@ -17,17 +17,9 @@ Have another idea? Drop into Discord or open an issue, and let's chat!
### Prerequisites & Technology Stack
- **Required Software**:
- Node.js (v18 or later to build; v24 for vite dev server) and pnpm
- Node.js (v24) and pnpm
- Git for version control
- A running ComfyUI backend instance
- **Tech Stack**:
- [Vue 3.5 Composition API](https://vuejs.org/) with [TypeScript](https://www.typescriptlang.org/)
- [Pinia](https://pinia.vuejs.org/) for state management
- [PrimeVue](https://primevue.org/) with [TailwindCSS](https://tailwindcss.com/) for UI
- litegraph.js (integrated in src/lib) for node editor
- [zod](https://zod.dev/) for schema validation
- [vue-i18n](https://github.com/intlify/vue-i18n) for internationalization
- A running ComfyUI backend instance (otherwise, you can use `pnpm dev:cloud`)
### Initial Setup
@@ -55,15 +47,18 @@ To launch ComfyUI and have it connect to your development server:
python main.py --port 8188
```
### Git pre-commit hooks
If you are on Mac or a low-spec machine, you can run the server in CPU mode
Run `pnpm prepare` to install Git pre-commit hooks. Currently, the pre-commit hook is used to auto-format code on commit.
```bash
python main.py --port 8188 --cpu
```
### Dev Server
- Start local ComfyUI backend at `localhost:8188`
- Run `pnpm dev` to start the dev server
- Run `pnpm dev:electron` to start the dev server with electron API mocked
- Run `pnpm dev:cloud` to start the dev server against the cloud backend (instead of local ComfyUI server)
#### Access dev server on touch devices
@@ -113,7 +108,7 @@ When you fix a bug that affects a version in feature freeze, we use an automated
1. Create your PR fixing the bug on `main` branch as usual
2. Before merging, add these labels to your PR:
- `needs-backport` - triggers the automated backport workflow
- `1.24` - targets the `core/1.24` release candidate branch
- `core/1.24` - targets the `core/1.24` release candidate branch
3. Merge your PR normally
4. The automated workflow will:
@@ -145,67 +140,6 @@ This project includes `.vscode/launch.json.default` and `.vscode/settings.json.d
We've also included a list of recommended extensions in `.vscode/extensions.json`. Your editor should detect this file and show a human friendly list in the Extensions panel, linking each entry to its marketplace page.
### MCP Integrations
#### Playwright Browser Automation
The Playwright MCP server enables LLM coding assistants (like Copilot, Claude Code, etc.) to control and inspect web browsers programmatically. This allows assistants to navigate websites, take screenshots, and interact with web pages on your behalf.
For ComfyUI_frontend development, you can ask coding assistants to use Playwright screenshots to continuously verify that your code changes produce the expected visual results.
##### Setup for Claude Code
After installing dependencies with `pnpm i`, the Playwright MCP server will be automatically available when you start Claude Code locally.
Here's how Claude Code can use the Playwright MCP server to inspect the interface of the local development server (assuming you're running the dev server at `localhost:5173`):
```
> navigate to localhost:5173 and take a screenshot.
● Based on the screenshot, I can see the menubar at
the top of the ComfyUI interface contains the
following items:
Main Menubar Items:
- Workflow - Menu for workflow-related actions
- Edit - Menu for editing operations
- Help - Menu for help and documentation
Additional UI Elements:
- ComfyUI Logo - On the far left
- Workflow Tab - Shows "Unsaved Workflow" with a
dropdown and close button
- Layout Controls - On the far right (grid view
and hamburger menu icons)
The interface shows a typical ComfyUI workflow
graph with nodes like "Load Checkpoint", "CLIP
Text Encode (Prompt)", "KSampler", and "Empty
Latent Image" connected with colored cables.
```
## Testing
### Unit Tests
@@ -215,7 +149,7 @@ Here's how Claude Code can use the Playwright MCP server to inspect the interfac
### Playwright Tests
Playwright tests verify the whole app. See [browser_tests/README.md](browser_tests/README.md) for details.
Playwright tests verify the whole app. See [browser_tests/README.md](browser_tests/README.md) for details. The snapshots are generated in the GH actions runner, not locally.
### Running All Tests
@@ -223,7 +157,6 @@ Before submitting a PR, ensure all tests pass:
```bash
pnpm test:unit
pnpm test:browser
pnpm typecheck
pnpm lint
pnpm format
@@ -232,23 +165,32 @@ pnpm format
## Code Style Guidelines
### TypeScript
- Use TypeScript for all new code
- Avoid `any` types - use proper type definitions
- Never use `@ts-expect-error` - fix the underlying type issue
### Vue 3 Patterns
- Use Composition API for all components
- Follow Vue 3.5+ patterns (props destructuring is reactive)
- Use `<script setup>` syntax
### Styling
- Use Tailwind CSS classes instead of custom CSS
- NEVER use `dark:` or `dark-theme:` tailwind variants. Instead use a semantic value from the `style.css` theme, e.g. `bg-node-component-surface`
- NEVER use `dark:` or `dark-theme:` tailwind variants. Instead use a semantic value from the [style.css](packages/design-system/src/css/style.css) like `bg-node-component-surface`
## Design Team Approval (Required for Notable UI Changes)
Changes that materially affect the default UI must be approved or requested by our design team before they can be merged. This is generally a blocking requirement and applies to internal contributors and OSS contributors alike.
### Internationalization
- All user-facing strings must use vue-i18n
- Add translations to `src/locales/en/main.json`
- Add translations to [src/locales/en/main.json](src/locales/en/main.json)
- Use translation keys: `const { t } = useI18n(); t('key.path')`
- The corresponding values in other locales is generated automatically on releases, PR authors only need to edit [src/locales/en/main.json](src/locales/en/main.json)
## Icons
@@ -282,34 +224,12 @@ The original litegraph repository (https://github.com/Comfy-Org/litegraph.js) is
2. Run all tests and ensure they pass
3. Create a pull request with a clear title and description
4. Use conventional commit format for PR titles:
- `[feat]` for new features
- `[fix]` for bug fixes
- `[docs]` for documentation
- `[refactor]` for code refactoring
- `[test]` for test additions/changes
- `[chore]` for maintenance tasks
### PR Description Template
```
## Description
Brief description of the changes
## Type of Change
- [ ] Bug fix
- [ ] New feature
- [ ] Breaking change
- [ ] Documentation update
## Testing
- [ ] Unit tests pass
- [ ] Component tests pass
- [ ] Browser tests pass (if applicable)
- [ ] Manual testing completed
## Screenshots (if applicable)
Add screenshots for UI changes
```
- `feat:` for new features
- `fix:` for bug fixes
- `docs:` for documentation
- `refactor:` for code refactoring
- `test:` for test additions/changes
- `chore:` for maintenance tasks
### Review Process
@@ -325,4 +245,4 @@ If you have questions about contributing:
- Ask in our [Discord](https://discord.com/invite/comfyorg)
- Open a new issue for clarification
Thank you for contributing to ComfyUI Frontend!
Thank you for contributing to the ComfyUI Frontend!
The project follows a structured release process for each minor version, consisting of three distinct phases:
1.**Development Phase** - 1 week
1.**Development Phase** - 2 weeks
- Active development of new features
- Code changes merged to the development branch
2.**Feature Freeze** - 1 week
2.**Feature Freeze** - 2 weeks
- No new features accepted
- Only bug fixes are cherry-picked to the release branch
- Testing and stabilization of the codebase
@@ -56,16 +56,16 @@ To use the latest nightly release, add the following command line argument to yo
```
## Overlapping Release Cycles
The development of successive minor versions overlaps. For example, while version 1.1 is in feature freeze, development for version 1.2 begins simultaneously.
The development of successive minor versions overlaps. For example, while version 1.1 is in feature freeze, development for version 1.2 begins simultaneously. Each feature has approximately 4 weeks from merge to ComfyUI stable release (2 weeks on main, 2 weeks frozen on RC).
### Example Release Cycle
| Week | Date Range | Version 1.1 | Version 1.2 | Version 1.3 | Patch Releases |
shortDescription:'Change the application base path.',
errorDescription:'Unable to open the base path. Please select a new one.',
errorDescription:
'The current base path is invalid or unsafe. Please select a new location.',
description:
'The base path is the default location where ComfyUI stores data. It is the location for the python environment, and may also contain models, custom nodes, and other extensions.',
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