Comment out the VRAM Usage (Low to High) sort option in WorkflowTemplateSelectorDialog.vue and add a TODO, since real VRAM usage data is not available. Keeps the code in-place (commented) so it can be re-enabled when a reliable VRAM metric is implemented.
The browser tests added in #8143 were failing on main because they were
written against stale `ComfyPage` APIs that were refactored in #8510
(merged Feb 3, before #8143 merged Feb 18).
### Changes
- `comfyPage.dragAndDropFile` → `comfyPage.dragDrop.dragAndDropFile`
- `comfyPage.setSetting` → `comfyPage.settings.setSetting`
- `comfyPage.loadWorkflow` → `comfyPage.workflow.loadWorkflow`
- `comfyPage.getNodeRefsByType` → `comfyPage.nodeOps.getNodeRefsByType`
- Fix `comfyPage` type parameter to use `ComfyPage` import
- Remove `test.fixme` since root cause was API mismatch, not test logic
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Extracts error-related state and logic from `executionStore` into a
dedicated `executionErrorStore` for better separation of concerns.
## Changes
- **New store**: `executionErrorStore` with all error state
(`lastNodeErrors`, `lastExecutionError`, `lastPromptError`), computed
properties (`hasAnyError`, `totalErrorCount`,
`activeGraphErrorNodeIds`), and UI state (`isErrorOverlayOpen`,
`showErrorOverlay`, `dismissErrorOverlay`)
- **Moved util**: `executionIdToNodeLocatorId` extracted to
`graphTraversalUtil`, reusing `traverseSubgraphPath` and accepting
`rootGraph` as parameter
- **Updated consumers**: 12 files updated to import from
`executionErrorStore`
- **Backward compat**: Deprecated getters retained in `ComfyApp` for
extension compatibility
## Review Focus
- Deprecated getters in `app.ts` — can be removed in a future
breaking-change PR once extension authors migrate
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Fix "Failed to load subgraph blueprints Error: [ASSERT] Workflow content
should be loaded" error occurring on cloud.
## Changes
- **What**: `getGlobalSubgraphData` now throws on API failure instead of
returning empty string, global blueprint data is validated before
loading, and individual global blueprint errors are properly propagated
to the toast/console reporting instead of being silently swallowed.
## Review Focus
Two root causes were fixed:
1. `getGlobalSubgraphData` returned `""` on failure — this empty string
was set as `originalContent`, which is falsy, triggering the assertion
in `ComfyWorkflow.load()`.
2. `loadInstalledBlueprints` used an internal `Promise.allSettled` whose
results were discarded, so individual global blueprint failures never
reached the error reporting in `fetchSubgraphs`.
Fixes COM-15199
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Adds a centralized registry for feature survey configurations.
## Changes
- Add `surveyRegistry.ts` with `FEATURE_SURVEYS` record for survey
configs
- Add helper functions `getSurveyConfig()` and `getEnabledSurveys()`
- Export `FeatureId` type for type-safe feature references
## Part of Nightly Survey System
This is part 3 of a stacked PR chain:
1. ✅ feat/feature-usage-tracker - useFeatureUsageTracker (merged in
#8189)
2. ✅ feat/survey-eligibility - useSurveyEligibility (#8189, merged)
3. **feat/survey-config** - surveyRegistry.ts (this PR)
4. feat/survey-popover - NightlySurveyPopover.vue
5. feat/survey-integration - NightlySurveyController.vue
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Prevent text/other assets from opening a blank fullscreen viewer by
restricting inspect/zoom to previewable media kinds.
## Changes
- Add `isPreviewableMediaType` helper in shared `formatUtil`.
- Gate inspect/zoom actions in `AssetsSidebarTab`, `MediaAssetCard`, and
`MediaAssetContextMenu` using an allowlist (`image`, `video`, `audio`,
`3D`).
- Build gallery items from previewable assets only.
- Add unit tests for `isPreviewableMediaType`.
## Why
`ResultGallery` only renders image/video/audio; text/other assets could
previously enter fullscreen with no renderable content.
## Review Focus
- Verify text/other assets no longer show Inspect and do not open
fullscreen.
- Verify image/video/audio behavior is unchanged.
- Verify 3D still opens the 3D viewer dialog.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8989-fix-disable-inspect-for-non-previewable-assets-30c6d73d36508103a9b9da4fe50236ea)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Johnpaul Chiwetelu <49923152+Myestery@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Align generated-asset state classification to a single shared source and
implement the missing text/misc states in both card and list previews.
## Changes
- **What**:
- Extended `getMediaTypeFromFilename` in
`packages/shared-frontend-utils` to return `text` and `other`, and
changed unknown/no-extension fallback from `image` to `other`.
- Added text extension handling (`txt`, `md`, `json`, `csv`, `yaml/yml`,
`xml`, `log`) and kept existing media kinds.
- Updated generated-assets UI to use shared media-type detection
directly (removed the local generated-assets classifier).
- Added text and misc card preview components:
- `text` -> `icon-[lucide--text]`
- `other` -> `icon-[lucide--check-check]`
- Updated list-item preview behavior so only `image`/`video` use preview
media URLs; `text`/`other` use icon fallback.
- Widened media kind schema for asset display metadata to include `text`
and `other`.
- **Breaking**: No API breaking changes; internal media kind union
widened for frontend asset display paths.
- **Dependencies**: None.
## Review Focus
- Verify generated text assets render paragraph/text icon state in card
+ list.
- Verify unknown/misc assets consistently render double-check icon state
in card + list.
- Verify existing image/video/audio/3D behavior remains unchanged.
## Screenshots (if applicable)
<img width="282" height="158" alt="image"
src="https://github.com/user-attachments/assets/76cf2d1b-9d34-4c7c-92a1-50bbc55871e5"
/>
<img width="432" height="489" alt="image"
src="https://github.com/user-attachments/assets/024fece3-f241-484d-a37e-11948559ebbc"
/>
<img width="421" height="494" alt="image"
src="https://github.com/user-attachments/assets/ed64ba0c-bf46-4c3b-996e-4bc613ee029e"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8914-fix-support-text-and-misc-generated-asset-states-3096d73d365081f28ca7c32f306e4b50)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Johnpaul Chiwetelu <49923152+Myestery@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Render generated video previews in list items using a real video element (instead of an image element (this caused errors before)) and include a custom play button with dimming per [the designs](https://www.figma.com/design/LVilZgHGk5RwWOkVN6yCEK/Queue-Progress-Modal?node-id=3928-39270&m=dev).
## Changes
- **What**:
- List item preview path now renders a `video` element when `isVideoPreview` is true.
- Video list preview uses `preload="metadata"`, `muted`, `playsinline`, and `pointer-events-none` so row click behavior stays unchanged.
- Kept the custom overlay/play affordance and increased overlay dimming from `bg-black/10` to `bg-black/15`.
- Updated tests for `AssetsListItem`, `MediaVideoTop`, and `AssetsSidebarListView`.
## Review Focus
- Confirm list item click behavior still opens/selects asset (no inline playback interaction).
- Confirm video list previews now show actual video frame path instead of broken image fallback.
## Limitation
Backend does not currently provide a dedicated poster/thumbnail image for video outputs in the job preview payload. In the frontend today, we can either show a video icon placeholder, or load/render the full video itself to obtain a preview frame.
## Screenshots (if applicable)
<img width="427" height="499" alt="image" src="https://github.com/user-attachments/assets/3f974817-9d73-4fee-9fa5-2f1f68942c06" />
<img width="230" height="92" alt="image" src="https://github.com/user-attachments/assets/1fbfdd6a-72dd-47e2-96bf-8f7eb41c36f2" />
## Summary
Completes the workflow persistence overhaul by integrating the new draft
system into the app and migrating existing data. Fixes two critical
bugs:
1. **QuotaExceededError** - localStorage fills up with workflow drafts,
breaking auto-save
2. **Cross-workspace data leakage** - Drafts from one ComfyUI instance
appear in another
## Changes
- **What**:
- `useWorkflowPersistenceV2.ts` - Main composable that hooks into graph
changes with 512ms debounce
- `migrateV1toV2.ts` - One-time migration of existing drafts to the new
scoped format
- Updated E2E tests for new storage key patterns
- **Why**: Users lose work when storage quota is exceeded, and see
confusing workflows from other instances
## How It Works
- **Workspace scoping**: Each ComfyUI instance (identified by server
URL) has isolated draft storage
- **LRU eviction**: When storage is full, oldest drafts are
automatically removed (keeps 32 most recent)
- **Tab isolation**: Each browser tab tracks its own active/open
workflows via sessionStorage
- **Debounced saves**: Graph changes are batched with 512ms delay to
reduce storage writes
## Migration
Existing V1 drafts are automatically migrated on first load. The
migration:
1. Reads drafts from old `Comfy.Workflow.*` keys
2. Converts to new workspace-scoped format
3. Cleans up old keys after successful migration
---
*Part 4 of 4 in the workflow persistence improvements stack*
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Simula_r <18093452+simula-r@users.noreply.github.com>
Read `category` from `definitions.subgraphs[0].category` in blueprint
JSON files as a fallback default for node categorization.
This allows blueprint authors to set the category directly in the
blueprint file without needing backend `index.json` support. The
precedence order is:
1. Explicit overrides (e.g. `info.category` from API, or `'Subgraph
Blueprints/User'` for user blueprints)
2. `definitions.subgraphs[0].category` from the blueprint JSON content
3. Bare `'Subgraph Blueprints'` fallback
Companion PR: Comfy-Org/ComfyUI#12552 (adds essential blueprints with
categories matching the Figma design)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
- Raise `.graphdialog` z-index from 41 to 1500 so the widget prompt
dialog is no longer hidden behind menu bars when a node is near the top
of the screen.
### Why 1500 instead of 10000?
The issue suggested 10000, but that would place the dialog **above**
context menus (9999) and at the same level as toasts (10000). A value of
1500 is sufficient to sit above the top menu bar (1001) and actionbar
(1300), while staying **below** popovers (1700), context menus (9999),
and toasts (10000).
| Element | z-index |
|---------|---------|
| `.comfyui-body-top` (top menu) | 1001 |
| Actionbar | 1300 |
| **`.graphdialog` (this PR)** | **1500** |
| Popover | 1700 |
| Context menus / search box | 9999 |
| Toast | 10000 |
- Fixes#4573
### test
#### AS IS
<img width="534" height="120" alt="스크린샷 2026-02-21 오후 1 27 56"
src="https://github.com/user-attachments/assets/e58922b4-ae3f-4083-a0e1-06c27efb64af"
/>
#### TO BE
<img width="659" height="140" alt="스크린샷 2026-02-21 오후 1 47 09"
src="https://github.com/user-attachments/assets/980334f4-b5d2-43f5-a237-d7c2a7dfb6c9"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9049-fix-raise-graphdialog-z-index-above-menu-bars-30e6d73d36508172b9b3c728c3628477)
by [Unito](https://www.unito.io)
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
## Summary
Fix "Add Subgraph to Library" context menu option which was bookmarking
(UI favorite) instead of actually saving the subgraph as a reusable
blueprint.
## Changes
- **What**: Replace `nodeBookmarkStore.addBookmark()` with
`subgraphStore.publishSubgraph()` in `addSubgraphToLibrary`, matching
the working toolbar button behavior. Hide the menu option when multiple
items are selected since `publishSubgraph` requires exactly one
SubgraphNode.
## Review Focus
The original implementation (PR #5218) used `addBookmark` which only
adds a star/favorite — it never called the `publishSubgraph` function
that serializes, prompts for a name, and saves the subgraph as a
blueprint file. The toolbar button (`SaveToSubgraphLibrary.vue`) worked
correctly because it calls the `Comfy.PublishSubgraph` command which
uses `publishSubgraph`.
The multi-select visibility guard (`!hasMultipleSelection`) matches
`SaveToSubgraphLibrary.vue`'s `v-show` guard. "Unpack Subgraph" remains
visible for multi-select since it handles multiple SubgraphNodes
correctly.
Fixes COM-15200
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Bookmarked subgraph blueprint nodes were not appearing in the favorites
tree because `buildBookmarkTree` looked up nodes only in
`nodeDefsByName`, which excludes subgraph blueprints.
## Changes
- **What**: Added `allNodeDefsByName` computed in `nodeDefStore` that
includes both regular nodes and subgraph blueprints. Updated
`nodeBookmarkStore.buildBookmarkTree` to use it for bookmark resolution.
## Review Focus
- `allNodeDefsByName` iterates over `nodeDefs` (which merges
`subgraphBlueprints` + `nodeDefsByName`). Confirm this doesn't introduce
performance concerns for large node sets.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9057-fix-resolve-bookmark-lookup-for-subgraph-blueprints-30e6d73d365081259bcae9d0c197de43)
by [Unito](https://www.unito.io)
## Problem
The node search box badge displays long UUID strings (e.g.,
`comfyui-ltx-video-0fbc55c6-...`) for global/core blueprints, while
user-created subgraphs correctly show "Blueprint" as the badge.

## Root Cause
In `loadGlobalBlueprint`, global blueprints set `python_module:
v.info.node_pack` which contains UUID-like strings. The
`getNodeSource()` function processes `python_module` to determine badge
text, but UUID strings don't match any known pattern, resulting in ugly
badge text.
## Solution
- Change global blueprints to use `python_module: 'blueprint'` so they
display "Blueprint" badge like user blueprints
- Add `isGlobal` boolean flag to `ComfyNodeDef` schema to distinguish
global from user blueprints
- Update `isGlobalBlueprint()` to check the new `isGlobal` flag instead
of `python_module !== 'blueprint'`
## Changes
| File | Change |
|------|--------|
| `src/schemas/nodeDefSchema.ts` | Add optional `isGlobal?: boolean`
field |
| `src/stores/nodeDefStore.ts` | Add `isGlobal` field to
`ComfyNodeDefImpl` class |
| `src/stores/subgraphStore.ts` | Use `python_module: 'blueprint'` +
`isGlobal: true` for global blueprints; update `isGlobalBlueprint()`
check |
## Testing
- [x] Existing unit tests pass
- [x] TypeScript compiles without errors
- [x] Lint passes
Fixes COM-15168
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
<img width="985" height="417" alt="스크린샷 2026-02-21 오전 1 05 10"
src="https://github.com/user-attachments/assets/4543a5aa-d1ae-4be7-971e-7b1454625829"
/>
- Add `installed_templates_version` and `required_templates_version` to
the system stats schema
- Display the template version as a badge on the About page alongside
ComfyUI and Frontend badges
- Display the template version as a row in the local System Info table
- Highlight badge (red severity) and table row (red text) when installed
version doesn't match required version, so users can quickly spot
outdated templates
Fixes#4006
## Test plan
- [x] Open Settings > About and verify "Templates v{version}" badge
appears
- [x] Verify "Templates Version" row appears in System Info table
- [ ] When `installed_templates_version` matches
`required_templates_version`: badge is default color, table row is
default color
- [ ] When versions don't match: badge turns red, table row turns red
- [ ] When `installed_templates_version` is absent (package not
installed): badge is hidden, table row shows empty
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
## Summary
Fixes COM-14955: "Bug: Switch node in subgraph causes link disconnection
on export"
## Problem
When a MatchType node (like Switch) inside a subgraph is
configured/restored, `LGraphNode.configure()` calls
`onConnectionsChange` for each input sequentially. The
`withComfyMatchType` callback was running before all links were
restored, seeing incomplete state and incorrectly computing types, which
could cause link disconnection.
## Solution
Add early return when `app.configuringGraph` is true to defer type
recalculation until after all links are restored. This pattern is
already used throughout the codebase:
- `widgetInputs.ts`
- `rerouteNode.ts`
- `customWidgets.ts`
Post-configure recomputation is handled by the existing
`requestAnimationFrame` callback in `applyMatchType`.
## Changes
- `src/core/graph/widgets/dynamicWidgets.ts` - Added 1 line: `if
(app.configuringGraph) return`
- `src/core/graph/widgets/matchTypeConfiguring.test.ts` - New test file
with 3 tests
## Testing
- All existing tests pass
- Added 3 new tests:
- `skips type recalculation when configuringGraph is true`
- `performs type recalculation during normal operation`
- `connects both inputs with same type`
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
- Node replacements were never loaded because
`useNodeReplacementStore().load()` was called before `api.init()`,
meaning `serverFeatureFlags` was always empty at that point
- Dispatch `feature_flags` as a custom event from `api.ts` and trigger
`load()` in response within `addApiUpdateHandlers()`
## Changes
- **`api.ts`**: Dispatch `feature_flags` custom event after storing
server feature flags (already typed in `BackendApiCalls`)
- **`app.ts`**: Replace eager `load()` call with `feature_flags` event
listener inside `addApiUpdateHandlers()`, consistent with other API
event handlers
- **`nodeReplacementStore.ts`**: Use `api.getServerFeature()` directly
instead of `useFeatureFlags` composable; remove side effects from store
setup
- **`nodeReplacementStore.test.ts`**: Update mocks to match new
`api.getServerFeature` usage
## Review Focus
- Initialization ordering: listener registered before `api.init()`
ensures no missed events
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Promoted/proxied widgets on subgraph nodes showed generic "nodeId:
widgetName" labels (e.g., "3: seed") in the LiteGraph renderer. Now they
correctly show just the widget name (e.g., "seed").
## Changes
- **What**: Set proxy widget overlay `label` to `widgetName` instead of
`name` (which contains the unique `"nodeId: widgetName"` format). The
overlay `name` still retains the unique format for internal
identification.
- Added 2 tests verifying proxy widget label defaults and user rename
behavior.
## Review Focus
- The one-line fix in `proxyWidget.ts` line 157: `label: widgetName`
instead of `label: name`
- The overlay `name` property is unchanged — only `label` (used for
display) is affected
- No code parses the label string for identification; all lookups use
`_overlay.nodeId` and `_overlay.widgetName` directly
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9013-fix-promoted-widget-labels-show-widgetName-instead-of-nodeId-widgetName-30d6d73d365081ca8d2feb68585fc187)
by [Unito](https://www.unito.io)
## Summary
Restore `strictExecutionOrder: true` in `.storybook/main.ts`
rolldownOptions, accidentally removed in #8834 as a merge artifact.
## Problem
Chromatic visual regression tests fail on `version-bump-*` release
branches with:
```
Error: __STORYBOOK_MODULE_CORE_EVENTS_PREVIEW_ERRORS__ is not defined
```
Rolldown without `strictExecutionOrder` doesn't guarantee module
execution order. Storybook's internal module system defines
`__STORYBOOK_MODULE_*` globals during initialization — without strict
ordering, downstream code references them before they're defined.
Only `version-bump-*` branches are affected because the
`chromatic-deployment` CI job (which actually loads and extracts stories
at runtime) is gated to those branches.
## Changes
- Restore `strictExecutionOrder: true` in `.storybook/main.ts`
rolldownOptions output config
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9038-fix-restore-strictExecutionOrder-for-Storybook-Chromatic-builds-30e6d73d365081489c53cea131b97a2f)
by [Unito](https://www.unito.io)
The zendesk support test was flaky because it waited for `networkidle`
on an external Zendesk page (`support.comfy.org`). External network
requests in CI are unreliable — they can timeout, be slow, or redirect.
**Fix:** Intercept `window.open` to capture the URL that would be
opened, without actually navigating to the external page. This makes the
test deterministic and fast.
- Fixes flaky test: `[chromium] ›
browser_tests/tests/dialog.spec.ts:339:3 › Support › Should open
external zendesk link with OSS tag`
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
Adds client-side filtering of blueprint subgraphs by distribution.
**Changes:**
- Added `includeOnDistributions` typed field to `GlobalSubgraphData` in
`api.ts`
- Distribution detection: `isCloud → 'cloud'`, `isDesktop → 'desktop'`,
else `'localhost'`
- Filters subgraphs before loading — excluded blueprints are never
fetched
**Depends on:** Comfy-Org/workflow_templates schema update (merge first)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8686-feat-client-side-distribution-filtering-for-blueprint-subgraphs-2ff6d73d365081d29f79c4e3cab174ac)
by [Unito](https://www.unito.io)
## Summary
Failed jobs could not be removed from the Media Assets queue progress
panel because `useJobActions` only supported cancel for pending/running
jobs.
## Changes
- Add `deleteAction`, `canDeleteJob`, `runDeleteJob` to `useJobActions`
composable
- Export `removeFailedJob` from `useJobMenu` with optional task
parameter
- Update `ActiveMediaAssetCard.vue` to show delete button on failed jobs
## Testing
1. Queue a workflow that will fail (e.g., missing model)
2. Open Media Assets panel
3. Hover over the failed job card → delete button (circle-minus icon)
appears
4. Click delete → job is removed from queue
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8478-fix-queue-allow-deleting-failed-jobs-from-queue-progress-UI-2f86d73d3650810ba3aaf6cf38703bf5)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Move queue job history into a dedicated sidebar tab (gated by `Comfy.Queue.QPOV2`) and remove mixed job-history UI from the Assets sidebar so assets and job controls are separated.
## Changes
- **What**:
- Added `JobHistorySidebarTab` with reusable job UI primitives: `JobFilterTabs`, `JobFilterActions`, `JobAssetsList`, and shared `JobHistoryActionsMenu`.
- Added reactive `job-history` tab registration in `sidebarTabStore`; prepends above Assets when `Comfy.Queue.QPOV2` is enabled and unregisters cleanly when disabled.
- Added debounced search to `useJobList` (filters by job title, metadata, and prompt id).
- Extracted clear-history dialog logic to `useQueueClearHistoryDialog` and reused it from queue overlay and job history tab.
- Removed active-job rendering and queue-clear controls from assets list/grid/tab views; assets sidebar now focuses on media assets only.
- Removed the QPOV2 gate from `MediaAssetViewModeToggle` and updated queue/job localized copy.
- Added and updated tests for queue overlay header actions, job filters, search filtering, sidebar tab registration, and assets sidebar behavior.
## Review Focus
- Verify QPOV2 toggle behavior:
- `Docked Job History` menu action toggles `Comfy.Queue.QPOV2`.
- `job-history` tab insertion/removal order and active-tab reset on removal.
- Verify behavior split between tabs:
- Job controls (cancel/delete/view/filter/search/clear history/clear queue) live in Job History.
- Assets sidebar loading/empty states and list/grid rendering remain correct after removing active jobs.
## Screenshots (if applicable)
<img width="670" height="707" alt="image" src="https://github.com/user-attachments/assets/3a201fcb-d104-4e95-b5fe-49c4006a30a5" />
## Summary
Enhances the error panel with node-specific views: single-node selection
shows errors grouped by message in compact mode, container nodes
(subgraph/group) expose child errors via a badge and "See Error" button,
and a floating ErrorOverlay appears after execution failure with a
deduplicated summary and quick navigation to the errors tab.
## Changes
- **Consolidate error tab**: Remove `TabError.vue`; merge all error
display into `TabErrors.vue` and drop the separate `error` tab type from
`rightSidePanelStore`
- **Selection-aware grouping**: Single-node selection regroups errors by
message (not `class_type`) and renders `ErrorNodeCard` in compact mode
- **Container node support**: Detect child-node errors in subgraph/group
nodes via execution ID prefix matching; show error badge and "See Error"
button in `SectionWidgets`
- **ErrorOverlay**: New floating card shown after execution failure with
deduplicated error messages, "Dismiss" and "See Errors" actions;
`isErrorOverlayOpen` / `showErrorOverlay` / `dismissErrorOverlay` added
to `executionStore`
- **Refactor**: Centralize error ID collection in `executionStore`
(`allErrorExecutionIds`, `hasInternalErrorForNode`); split `errorGroups`
into `allErrorGroups` (unfiltered) and `tabErrorGroups`
(selection-filtered); move `ErrorOverlay` business logic into
`useErrorGroups`
## Review Focus
- `useErrorGroups.ts`: split into `allErrorGroups` / `tabErrorGroups`
and the new `filterBySelection` parameter flow
- `executionStore.ts`: `hasInternalErrorForNode` helper and
`allErrorExecutionIds` computed
- `ErrorOverlay.vue`: integration with `executionStore` overlay state
and `useErrorGroups`
## Screenshots
<img width="853" height="461" alt="image"
src="https://github.com/user-attachments/assets/a49ab620-4209-4ae7-b547-fba13da0c633"
/>
<img width="854" height="203" alt="image"
src="https://github.com/user-attachments/assets/c119da54-cd78-4e7a-8b7a-456cfd348f1d"
/>
<img width="497" height="361" alt="image"
src="https://github.com/user-attachments/assets/74b16161-cf45-454b-ae60-24922fe36931"
/>
---------
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
Adds a "Clear all jobs" tooltip to the cancel queued jobs button in the
expanded job queue header, matching the tooltip pattern used elsewhere
in the queue overlay.
Helps the user understand what this button does.
## Test plan
- Open the expanded job queue modal with queued jobs
- Hover over the cancel (list-x) button next to the queued count
- Verify the "Clear all jobs" tooltip appears
<img width="399" height="267" alt="Screenshot 2026-02-20 at 11 24 36 AM"
src="https://github.com/user-attachments/assets/9c83a3e8-4905-44ee-b270-b16401e9a20c"
/>
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
## Summary
Default Nodes 2.0 (`Comfy.VueNodes.Enabled`) to `true` for new cloud
installs (≥1.41.0).
## Changes
- **What**: Add `defaultsByInstallVersion: { '1.41.0': isCloud }` to the
`Comfy.VueNodes.Enabled` setting. Since `isCloud` is a compile-time
constant, cloud builds get `{ '1.41.0': true }` while local builds get
`{ '1.41.0': false }` (tree-shaken away).
## Review Focus
- Version threshold `1.41.0` — should this match a specific upcoming
release?
- Existing users (installed before 1.41.0) and non-cloud builds are
unaffected — they keep the `defaultValue: false` fallback.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9009-feat-default-Vue-Nodes-Nodes-2-0-to-enabled-for-new-cloud-installs-30d6d73d365081268337f7ee72c24d98)
by [Unito](https://www.unito.io)
Planning to keep updates smaller and more contained in the interest of
collaboration and velocity
- The breadcrumb hamburger menu that provides workflow options is now
displayed in linear mode
- As part of this change, the reka-ui popover component now accepts
primvevue format MenuItems
- I prefer the format I had, but this makes transitioning stuff easier.
- The simplified linear history is moved to always be horizontal and
shown beneath previews.
- The label has been removed from the "Give Feedback" button on desktop
so it does not overlap
- The full side toolbar is displayed in linear mode
- This is temporary, but it gets the dead code pruned out now.
- Lays some groundwork for selecting an asset from the assets panel to
also select the item in the main linear panel
- The api `promptQueued` event can now optionally include a promptIds,
which list the ids for all jobs that were queued together as part of
that batch
- Update the max for the `number of generations` field to respect the
recently updated cloud limits
| Before | After |
| ------ | ----- |
| <img width="360" alt="before"
src="https://github.com/user-attachments/assets/e632679c-d727-4882-841b-09e99a2f81a4"
/> | <img width="360" alt="after"
src="https://github.com/user-attachments/assets/a9bcd809-c314-49bd-a479-2448d1a88456"/>|
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8853-Linear-mode-arrangement-tweaks-3066d73d365081589355ef753513900b)
by [Unito](https://www.unito.io)
## Summary
Fix intermittently failing 'Can drag node' screenshot test that blocks
CI on main and all PR branches.
## Changes
- **What**: Add `nextFrame()` waits after switching `Comfy.UseNewMenu`
from `Top` to `Disabled` in the `beforeEach` hook. The setting change
removes the top bar, causing the canvas to resize. Without waiting, the
hardcoded drag coordinates can miss the node entirely (resulting in a
canvas pan instead of a node drag).
## Review Focus
The root cause: `setSetting('Comfy.UseNewMenu', 'Disabled')` triggers a
layout shift (top bar disappears → canvas grows vertically). Litegraph
needs 1-2 frames to process the canvas resize. The drag starts at
hardcoded screen coords `{622, 400}` which only map to the node after
the resize settles.
## Summary
- Add Copy, Paste, and Select All commands to the Edit menu for
mobile/touch users and accessibility
- Menu-based copy uses LiteGraph internal clipboard; existing Ctrl+C/V
behavior is unchanged
## Changes
- `useCoreCommands.ts`: Register three new commands (`CopySelected`,
`PasteFromClipboard`, `SelectAll`)
- `coreMenuCommands.ts`: Add menu entries under Edit (between Undo/Redo
and Clear Workflow)
- `useCoreCommands.test.ts`: Add unit tests for the new commands
### AS IS
<img width="260" height="176" alt="스크린샷 2026-02-18 오후 5 44 14"
src="https://github.com/user-attachments/assets/8c9c86e1-55cc-411b-9d42-429001e04630"
/>
### TO BE
<img width="516" height="497" alt="스크린샷 2026-02-19 오후 5 07 28"
src="https://github.com/user-attachments/assets/a2047541-582f-4520-a08f-98c6e532d29f"
/>
## Test plan
- [x] Verify Copy/Paste/Select All appear in Edit menu
- [x] Select nodes → Edit > Copy → Edit > Paste → nodes duplicated
- [x] Edit > Select All → all canvas items selected
- [x] Copy with no selection → no-op (no error)
- [x] Existing Ctrl+C/V keyboard shortcuts still work
Fixes#2892
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8954-feat-add-Copy-Paste-Select-All-commands-to-Edit-menu-30b6d73d365081ec9270ed2a562eaf0b)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
## Summary
Enhances the existing CI telemetry scan workflow to also detect Mixpanel
code in dist files, ensuring it's properly tree-shaken from OSS builds.
## Context
- Extends existing `ci-dist-telemetry-scan.yaml` (added in PR #8354)
- Based on analysis in closed PR #6777 (split into focused PRs)
- Complements GTM detection already in place
- Part of comprehensive OSS compliance effort
## Implementation
- Adds separate Mixpanel check step with specific patterns:
- `mixpanel.init`
- `mixpanel.identify`
- `MixpanelTelemetryProvider`
- `mp.comfy.org`
- `mixpanel-browser`
- `mixpanel.track(`
- Separates GTM and Mixpanel checks for clarity
- Adds `DISTRIBUTION=localhost` env var to build step
- Excludes source maps from scanning
## Related
- Supersedes part of closed PR #6777
- Complements existing GTM check from PR #8354
- Related to PR #8623 (GTM-focused, may be redundant)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8826-Add-Mixpanel-detection-to-telemetry-tree-shaking-validation-3056d73d36508153bab5f55d4bb17658)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Sonnet 4.5 <noreply@anthropic.com>
## Summary
Extract duplicated asset-browser eligibility guard into
`shouldUseAssetBrowser()`, fix a missing parameter bug, and sanitize a
log statement.
## Changes
- **What**:
- DRY: Extract the repeated 3-condition guard (`isCloud &&
isUsingAssetAPI && isAssetBrowserEligible`) into
`assetService.shouldUseAssetBrowser()`, used by `widgetInputs.ts` and
`useComboWidget.ts`
- Bug fix: `createAssetBrowserWidget()` in `useComboWidget.ts` was
missing the `inputNameForBrowser` parameter, which could show wrong
assets for nodes with multiple model inputs
- Security: `createAssetWidget.ts` no longer logs the full raw asset
object on validation failure
- `WidgetSelect.vue` keeps an inline guard because it has a special
`widget.type === "asset"` fallback that must stay gated behind
`isUsingAssetAPI`
## Review Focus
- `shouldUseAssetBrowser()` correctly combines the three conditions that
were previously duplicated
- `WidgetSelect.vue` preserves exact behavioral equivalence (a widget
can have `type === "asset"` when the setting is off if a user toggles
the setting after creating asset widgets)
Fixes#8744
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8867-refactor-extract-shouldUseAssetBrowser-fix-missing-inputNameForBrowser-sanitize-logs-3076d73d3650818cabdcd76a351dac31)
by [Unito](https://www.unito.io)
## Summary
Fix confirm dialog buttons becoming unreachable on mobile when text
contains long unbreakable words (e.g. content-hashed filenames with 100+
characters).
<img width="1080" height="2277" alt="image"
src="https://github.com/user-attachments/assets/2f42afc9-c8ec-42aa-89d5-802dbaf788fd"
/>
## Changes
- **What**: Added `overflow-wrap: break-word` and `flex-wrap` to both
confirm dialog systems so long words break properly and buttons wrap on
narrow screens.
- `ConfirmationDialogContent.vue`: Added `overflow-wrap: break-word` to
the existing scoped style and `flex-wrap` to button row.
- `ConfirmBody.vue`: Added `break-words` tailwind class.
- `ConfirmFooter.vue`: Added `flex-wrap` to button section.
## Review Focus
Minimal CSS-only fix across both dialog systems (legacy
`dialogService.confirm()` and newer `showConfirmDialog()`). No
behavioral changes.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8746-fix-prevent-confirm-dialog-buttons-from-being-unreachable-on-mobile-with-long-text-3016d73d36508116bf55f0dc5cd89d0b)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
## Summary
On mobile viewports, the minimap settings panel now opens above the
minimap instead of to the left, preventing it from extending off-screen
on narrow viewports.
<img width="918" height="974" alt="image"
src="https://github.com/user-attachments/assets/bd42fb38-207f-437e-86f3-65cd2eccc666"
/>
<img width="1074" height="970" alt="image"
src="https://github.com/user-attachments/assets/3fdd2109-a492-4570-a8ee-e67de171126b"
/>
## Changes
- Add mobile breakpoint detection using `useBreakpoints` from VueUse
- Use `flex-col-reverse` on mobile to position panel above the minimap
- Change margin from `mr-2` (right) to `mb-2` (bottom) on mobile
## Testing
- On desktop (≥768px width): Panel opens to the left of minimap
(unchanged)
- On mobile (<768px width): Panel opens above the minimap
## Related
- Fixes [Bug: Mobile minimap settings popover opens left instead of
up](https://www.notion.so/comfy-org/Bug-Mobile-minimap-settings-popover-opens-left-instead-of-up-2fc6d73d365081549a57c9132526edca)
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **New Features**
* Minimap now adapts layout between mobile and desktop for improved
usability.
* Panel spacing and alignment adjust automatically to better fit small
screens, improving readability and control placement.
* Responsive behavior provides a more consistent experience across
device sizes, with smoother transitions between compact (mobile) and
wide (desktop) layouts.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8589-fix-open-minimap-settings-panel-above-on-mobile-2fc6d73d365081ed8125c16051865c2b)
by [Unito](https://www.unito.io)
## Summary
Rename all internal TypeScript usage of legacy `promptId`/`PromptId`
naming to `jobId`/`JobId` across ~38 files for consistency with the
domain model.
## Changes
- **What**: Renamed internal variable names, type aliases, function
names, class getters, interface fields, and comments from
`promptId`/`PromptId` to `jobId`/`JobId`. Wire-protocol field names
(`prompt_id` in Zod schemas and `e.detail.prompt_id` accesses) are
intentionally preserved since they match the backend API contract.
## Review Focus
- All changes are pure renames with no behavioral changes
- Wire-protocol fields (`prompt_id`) are deliberately unchanged to
maintain backend compatibility
- Test fixtures updated to use consistent `job-id` naming
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8730-refactor-rename-internal-promptId-PromptId-to-jobId-JobId-3016d73d3650813ca40ce337f7c5271a)
by [Unito](https://www.unito.io)
### Motivation
- Prevent context-menu actions from operating on stale or non-existent
assets when a completed job has no `previewOutput`, since `Inspect
asset`, `Add to current workflow`, and `Download` should be inactive in
that case.
- Also ensure the `Inspect asset` entry is disabled when the optional
inspect callback is not provided to avoid unexpected behavior.
### Description
- Added an optional `disabled?: boolean` field to the `MenuEntry` type
returned by `useJobMenu` and computed `hasPreviewAsset` to detect when
`taskRef.previewOutput` is present.
- Mark `inspect-asset`, `add-to-current`, and `download` entries as
`disabled` when the preview is missing (and also when the inspect
callback is missing for `inspect-asset`), and keep `delete` omitted when
no preview exists.
- Updated `JobContextMenu.vue` to pass `:disabled="entry.disabled"` to
the rendered `Button` and to short-circuit the action emit when an entry
is disabled.
- Expanded `useJobMenu` unit tests to assert enabled states when a
preview exists and disabled states when preview or inspect handler is
missing.
### Testing
- Ran `pnpm vitest src/composables/queue/useJobMenu.test.ts` and all
tests passed (36 tests).
- Ran `pnpm lint` and the linter reported no warnings or errors.
- Ran `pnpm typecheck` (`vue-tsc --noEmit`) and type checking completed
without errors.
------
[Codex
Task](https://chatgpt.com/codex/tasks/task_e_69864ed56e408330b88c3e9def1b5fb5)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8700-fix-disable-job-asset-actions-when-preview-output-is-missing-2ff6d73d365081b8b72ccadf0ae43e9d)
by [Unito](https://www.unito.io)
Fixes#8882
Adds explicit type annotations to all extension callback parameters
(`nodeCreated`, `beforeRegisterNodeDef`, `addCustomNodeDefs`) across 14
core extension files. While the types were already inferred from the
`ComfyExtension` interface, explicit annotations improve readability and
make the code self-documenting.
## Changes
- Annotate `node` parameter as `LGraphNode` in all `nodeCreated`
callbacks
- Annotate `nodeType` as `typeof LGraphNode` and `nodeData` as
`ComfyNodeDef` in all `beforeRegisterNodeDef` callbacks
- Annotate `defs` as `Record<string, ComfyNodeDef>` in
`addCustomNodeDefs`
- Add necessary type imports where missing
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8966-fix-add-explicit-type-annotations-to-extension-callback-parameters-30b6d73d36508125b074f509aa38145f)
by [Unito](https://www.unito.io)
## Summary
Restore mouse-wheel scrolling for read-only preview widgets (PreviewAny
plaintext and markdown modes), broken by the focus-gated wheel capture
in #6597.
## Changes
- **What**: Remove `disabled` attribute from read-only textareas (keep
`readonly`) so they can receive focus and capture wheel events. Add
`data-capture-wheel` and `tabindex` to WidgetMarkdown display div.
- **Root cause**: `disabled` elements cannot receive focus in browsers.
The focus-gated `wheelCapturedByFocusedElement()` from #6597 always
evaluated to false for disabled textareas, forwarding all wheel events
to the canvas.
## Review Focus
- Verify that removing `disabled` while keeping `readonly` does not
allow unintended editing
- Confirm `tabindex="0"` on the markdown display div does not cause
unexpected tab-order issues
- Ensure trackpad panning over unfocused widgets (#6523) still works
correctly
Fixes COM-14812
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8863-fix-restore-mouse-wheel-scrolling-in-preview-as-text-outputs-3076d73d365081719bf5e453235bb2b5)
by [Unito](https://www.unito.io)
## Description
When loading a template workflow, always call `fitView()` to ensure the
template is properly framed within the viewport. This provides a better
initial viewing experience for users.
## Problem
Previously, templates with embedded viewport positions (`extra.ds`)
would load at arbitrary positions, sometimes showing a blank canvas.
Users had to navigate significantly to find the workflow content.
## Solution
Added a single condition in `loadGraphData()` to check if `openSource
=== 'template'` and force `fitView()` when true, bypassing the saved
viewport position.
This change only affects template loading - normal workflow loading
behavior remains unchanged.
## Changes
- `src/scripts/app.ts`: Added condition to always call `fitView()` when
loading templates
## Testing
- Load various templates from the template selector
- Verify the workflow is fully visible and centered on load
- Verify normal workflow loading still respects saved positions
## Related
- Fixes COM-14156
- Related to COM-10087 (Center view on workflow when loading templates -
Done)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8749-feat-automatically-fit-view-when-loading-templates-3016d73d36508167a63de2ae407de7b8)
by [Unito](https://www.unito.io)
## Summary
Adds the Pinia store for managing workflow drafts and a composable for
tracking open workflow tabs per browser tab. Uses sessionStorage for
tab-specific state to support multiple ComfyUI tabs without conflicts.
## Changes
- **What**:
- `workflowDraftStoreV2.ts` - Pinia store wrapping the LRU cache with
save/load/remove operations
- `useWorkflowTabState.ts` - Composable for tracking active workflow
path and open tabs in sessionStorage (scoped by clientId)
- **Why**: Browser tabs need independent workflow state, but the current
system uses shared localStorage keys causing tab conflicts
## Review Focus
- Store API design in `workflowDraftStoreV2.ts`
- Session vs local storage split in `useWorkflowTabState.ts`
---
*Part 3 of 4 in the workflow persistence improvements stack*
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Surfaces the `label_on` and `label_off` (aka `on`/`off`) props for
BOOLEAN widgets in the Vue implementation using a new Reka UI
ToggleGroup component.
**Before:** Labels extended outside node boundaries, causing overflow
issues.
**After:** Labels truncate with ellipsis and share space equally within
the widget.
[Screencast from 2026-02-13
16-27-49.webm](https://github.com/user-attachments/assets/912bab39-50a0-4d4e-8046-4b982e145bd9)
## Changes
### New ToggleGroup Component (`src/components/ui/toggle-group/`)
- `ToggleGroup.vue` - Wrapper around Reka UI `ToggleGroupRoot` with
variant support
- `ToggleGroupItem.vue` - Styled toggle items with size variants
(sm/default/lg)
- `toggleGroup.variants.ts` - CVA variants adapted to ComfyUI design
tokens
- `ToggleGroup.stories.ts` - Storybook stories (Default, Disabled,
Outline, Sizes, LongLabels)
### WidgetToggleSwitch Updates
- Conditionally renders `ToggleGroup` when `options.on` or `options.off`
are provided
- Keeps PrimeVue `ToggleSwitch` for implicit boolean states (no labels)
- Items use `flex-1 min-w-0 truncate` to share space and handle overflow
### i18n
- Added `widgets.boolean.true` and `widgets.boolean.false` translation
keys for fallback labels
## Implementation Details
Follows the established pattern for adding Reka UI components in this
codebase:
- Uses Reka UI primitives (`ToggleGroupRoot`, `ToggleGroupItem`)
- Adapts shadcn-vue structure with ComfyUI design tokens
- Reactive provide/inject with typed `InjectionKey` for variant context
- Styling matches existing `FormSelectButton` appearance
Fixes COM-12709
---------
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
Fix jobs getting permanently stuck in "initializing" state when they
fail before the `execution_start` WebSocket event fires.
## Changes
- **What**: Added `reconcileInitializingPrompts(activeJobIds)` to
`executionStore` that removes orphaned initializing prompt IDs not
present in the active jobs set. Called from `queueStore.update()` after
fetching Running/Pending jobs, ensuring stale initializing states are
cleaned up on every queue poll.
## Review Focus
- The reconciliation delegates to the existing
`clearInitializationByPromptIds` to avoid duplicating Set-diffing logic.
- Only runs during `queueStore.update()` which is already a periodic
poll — no additional network calls.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8689-fix-jobs-stuck-in-initializing-state-when-failing-before-execution_start-2ff6d73d3650814dbeeeda71c8bb7d43)
by [Unito](https://www.unito.io)
## Summary
Adds an LRU (Least Recently Used) cache layer and storage I/O utilities
that handle localStorage quota limits gracefully. When storage is full,
the oldest drafts are automatically evicted to make room for new ones.
## Changes
- **What**:
- `draftCacheV2.ts` - In-memory LRU cache with configurable max entries
(default 32)
- `storageIO.ts` - Storage read/write with automatic quota management
and eviction
- **Why**: Users experience `QuotaExceededError` when localStorage fills
up with workflow drafts, breaking auto-save functionality
## Review Focus
- LRU eviction logic in `draftCacheV2.ts`
- Quota error handling and recovery in `storageIO.ts`
---
*Part 2 of 4 in the workflow persistence improvements stack*
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Document why autogrow and matchtype don't work inside subgraphs,
covering root cause, symptoms, workarounds, and historical context.
## Changes
- **What**: Add `src/core/graph/subgraph-dynamic-input-limitations.md`
explaining the static-vs-dynamic impedance mismatch between subgraph
slots (fixed type at creation) and matchtype/autogrow (runtime
mutations). Includes Mermaid diagrams, workarounds, and PR history. Link
added to `src/lib/litegraph/AGENTS.md` for discoverability.
## Review Focus
- Accuracy of the technical explanation — @AustinMroz authored
matchtype/autogrow, @webfiltered authored the subgraph system
- Whether the workarounds section is practical and complete
- File placement: colocated at `src/core/graph/` next to both
`subgraph/` and `widgets/dynamicWidgets.ts`
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8709-docs-document-subgraph-limitations-with-autogrow-and-matchtype-3006d73d36508134a64ce8c2c49e05f1)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
## Summary
Upgrade `@lobehub/i18n-cli` to v1.26.1 and fix corrupted locale files
that caused 3D API nodes to break in non-English locales.
## Changes
- **What**: Upgrade `@lobehub/i18n-cli` from `^1.25.1` to `^1.26.1` —
v1.26.1 fixes numeric string keys (e.g. `"0"`, `"1"` in node outputs)
being incorrectly serialized as JSON arrays instead of objects. Fix all
11 non-English locale `nodeDefs.json` files where this corruption
already existed (23-35 entries per locale).
- **Dependencies**: `@lobehub/i18n-cli` `^1.25.1` → `^1.26.1`
## Review Focus
The locale file diffs are mechanical array→object conversions. The key
change is in `pnpm-workspace.yaml` (version bump). After this fix,
running `pnpm locale` will no longer re-corrupt numeric-keyed outputs.
Affected nodes include: `Load3D`, `Preview3D`, `MeshyImageToModelNode`,
`Hunyuan3Dv2Conditioning`, `SV3D_Conditioning`,
`ConditioningStableAudio`, `GetImageSize`, and ~30 others across all
non-English locales.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8977-fix-upgrade-lobehub-i18n-cli-to-fix-3D-API-nodes-i18n-30c6d73d365081b79f98e17e13652996)
by [Unito](https://www.unito.io)
## Summary
Extract a shared `showSmallLayoutDialog` utility and move
dialog-specific logic into composables, unifying the duplicated `pt`
configurations across small modal dialogs.
## Changes
- **`showSmallLayoutDialog`**: Added to `dialogService.ts` with a single
unified `pt` config for all small modal dialogs (missing nodes, missing
models, import failed, node conflict)
- **Composables**: Extracted 4 dialog functions from `dialogService`
into dedicated composables following the `useSettingsDialog` /
`useModelSelectorDialog` pattern:
- `useMissingNodesDialog`
- `useMissingModelsDialog`
- `useImportFailedNodeDialog`
- `useNodeConflictDialog`
- Each composable uses direct imports, synchronous `show()`, `hide()`,
and a `DIALOG_KEY` constant
- Updated all call sites (`app.ts`, `useHelpCenter`, `PackEnableToggle`,
`PackInstallButton`, `useImportFailedDetection`)
## Review Focus
- Unified `pt` config removes minor style variations between dialogs —
intentional design unification
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: github-actions <github-actions@github.com>
## Summary
- When `Comfy.Assets.UseAssetAPI` is enabled, `getAssetModelFolders()`
only discovers folders containing assets. Empty folders (e.g.
`text_encoders`, `vae`) were falsely flagged as invalid, showing
"Invalid directory specified" on every missing model dialog.
- Removes the `directory_invalid` concept entirely — the existing
`!paths` check via `getFolderPaths()` already correctly validates all
registered directories including empty ones, making `directory_invalid`
redundant.
## Before
<img width="1841" height="954" alt="Screenshot 2026-02-18 at 21 09 55"
src="https://github.com/user-attachments/assets/09cf4f28-5175-4ff6-aa9d-916568c6d9b3"
/>
## After
<img width="1134" height="738" alt="Screenshot 2026-02-18 at 21 23 29"
src="https://github.com/user-attachments/assets/578d2fa5-3fb8-401a-beee-0fd74667f08b"
/>
## Test plan
- [ ] Enable `Comfy.Assets.UseAssetAPI` setting
- [ ] Open a template referencing models in empty folders (e.g. "Image
Editing (New)")
- [ ] Verify the missing models dialog shows download buttons instead of
"Invalid directory specified" error
- [ ] Disable `Comfy.Assets.UseAssetAPI` and verify behavior is
unchanged
Fixes#8583
Fixes#8912
The `isNetworkError` check in `useErrorHandling.ts` only matched
Chrome/Edge's `"Failed to fetch"` message, causing Firefox and Safari
users to see raw error text instead of the user-friendly
`disconnectedFromBackend` toast.
Updated the check to use a case-insensitive regex matching all three
browser variants:
- Chrome/Edge: `Failed to fetch`
- Firefox: `NetworkError when attempting to fetch resource.`
- Safari: `Load failed`
Added parameterized tests covering all three browsers plus a negative
case ensuring non-`TypeError` errors are not misclassified.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8949-fix-support-Firefox-and-Safari-network-error-messages-30b6d73d36508185b2cbd6b5447d3795)
by [Unito](https://www.unito.io)
## Summary
Re-apply the fix from PR #8408 that was accidentally reverted by PR
#8508 — `createCustomer` must use `getAuthHeader()` (not
`getFirebaseAuthHeader()`) so API key authentication works.
## Changes
- **What**: Changed `createCustomer` in `firebaseAuthStore.ts` to use
`getAuthHeader()` which falls back through workspace token → Firebase
token → API key. Added regression tests covering API key auth, Firebase
auth, and no-auth paths.
## Review Focus
This is the same one-line fix from #8408. PR #8508 ("Feat/workspaces 6
billing") overwrote it during merge because it was branched before #8408
landed. The regression test should prevent this from happening again.
Fixes COM-15060
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8983-fix-use-getAuthHeader-in-createCustomer-for-API-key-auth-support-30c6d73d365081c2aab6d5defa5298d6)
by [Unito](https://www.unito.io)
## Summary
Adds the foundational types and key generation utilities for
workspace-scoped workflow draft persistence. This enables storing drafts
per-workspace to prevent data leakage between different ComfyUI
instances.
[Screencast from 2026-02-08
18-17-45.webm](https://github.com/user-attachments/assets/f16226e9-c1db-469d-a0b7-aa6af725db53)
## Changes
- **What**: Type definitions for draft storage (`DraftIndexV2`,
`DraftPayloadV2`, session pointers) and key generation utilities with
workspace/client scoping
- **Why**: The current persistence system stores all drafts globally,
causing cross-workspace data leakage when users work with multiple
ComfyUI instances
---------
Co-authored-by: Amp <amp@ampcode.com>
Mark the two browser tests added in #8143 as `test.fixme` — they are
failing on main.
- `opens mask editor from image preview button`
- `shows image context menu options`
- Fixes#8143 (browser test failures)
---------
Co-authored-by: GitHub Action <action@github.com>
## Description
When clicking a multi-output job to enter folder view,
`resolveOutputAssetItems` fetches job details asynchronously. During
this fetch, the panel showed "No generated files found" because there
was no loading state for the folder resolution—only the media list fetch
had one.
This replaces the empty state flash with skeleton cards that match the
asset grid layout, using the known output count from metadata to render
the correct number of placeholders.
Supersedes #8960.
### Changes
- **Add shadcn/vue `Skeleton` component**
(`src/components/ui/skeleton/Skeleton.vue`)
- **Use `useAsyncState`** from VueUse to track folder asset resolution,
providing `isLoading` automatically
- **Wire `folderLoading`** into `showLoadingState` and `showEmptyState`
computeds
- **Replace `ProgressSpinner`** with a skeleton grid that mirrors the
asset card layout
- **Use `metadata.outputCount`** to predict skeleton count; falls back
to 6
### Before / After
| Before | After |
|--------|-------|
| "No generated files found" flash | Skeleton cards matching grid layout
|
## Checklist
- [x] Code follows project conventions
- [x] No `any` types introduced
- [x] Lint and typecheck pass
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8979-fix-show-skeleton-loading-state-in-asset-folder-view-30c6d73d365081fa9809f616204ed234)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Adds bulk asset export with ZIP download for cloud users. When selecting
2+ assets and clicking download, the frontend now requests a server-side
ZIP export instead of triggering individual file downloads.
## Changes
### New files
- **`AssetExportProgressDialog.vue`** — HoneyToast-based progress dialog
showing per-job export status with progress percentages, error
indicators, and a manual re-download button for completed exports
- **`assetExportStore.ts`** — Pinia store that tracks export jobs,
handles `asset_export` WebSocket events for real-time progress, polls
stale exports via the task API as a fallback, and auto-triggers ZIP
download on completion
### Modified files
- **`useMediaAssetActions.ts`** — `downloadMultipleAssets` now routes to
ZIP export (via `createAssetExport`) in cloud mode when 2+ assets are
selected; single assets and OSS mode still use direct download
- **`assetService.ts`** — Added `createAssetExport()` and
`getExportDownloadUrl()` endpoints
- **`apiSchema.ts`** — Added `AssetExportWsMessage` type for the
WebSocket event
- **`api.ts`** — Wired up `asset_export` WebSocket event
- **`GraphView.vue`** — Mounted `AssetExportProgressDialog`
- **`main.json`** — Added i18n keys for export toast UI
## How it works
1. User selects multiple assets and clicks download
2. Frontend calls `POST /assets/export` with asset/job IDs
3. Backend creates a ZIP task and streams progress via `asset_export`
WebSocket events
4. `AssetExportProgressDialog` shows real-time progress
5. On completion, the ZIP is auto-downloaded via a presigned URL from
`GET /assets/exports/{name}`
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Fixes missing "Copy Image", "Open Image", "Save Image", and "Open in
Mask Editor" context menu options on SaveImage nodes when Vue Nodes mode
is enabled.
## Changes
- Add `syncLegacyNodeImgs` store method to sync loaded image elements to
`node.imgs`
- Call sync on image load in ImagePreview component
- Simplify mask editor handling to call composable directly
## Technical Details
- Only runs when `vueNodesMode` is enabled (no impact on legacy mode)
- Reuses already-loaded `<img>` element from Vue (no duplicate network
requests)
- Store owns the sync logic, component just hands off the element
Supersedes #7416
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8143-fix-sync-node-imgs-for-legacy-context-menu-in-Vue-Nodes-mode-2ec6d73d365081c59d42cd1722779b61)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
- Templates were fetched once with the initial locale and cached behind
an `isLoaded` guard. Changing language updated i18n UI strings but never
re-fetched locale-specific template data (names, descriptions) from the
server.
- Extracts core template fetching into `fetchCoreTemplates()` and adds a
`watch` on `i18n.global.locale` to re-fetch when the language changes.
## Test plan
- [ ] Open the templates panel
- [ ] Change language in settings (e.g. English -> French)
- [ ] Verify template names and descriptions update without a page
refresh
- [ ] Verify initial load still works correctly
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8963-fix-reload-template-workflows-when-locale-changes-30b6d73d36508178a2f8c2c8947b5955)
by [Unito](https://www.unito.io)
## Summary
File format and base model filters in the asset browser persisted when
navigating to categories that don't contain matching assets, showing
empty results with no way to clear the filter.
## Changes
- **What**: Apply the same scope-aware filtering pattern from the
template selector dialog. Selected filters that don't exist in the
current category become inactive (excluded from filtering) but are
preserved so they reactivate when navigating back. Uses writable
computeds in `AssetFilterBar` (matching
`WorkflowTemplateSelectorDialog`) and active filter intersection in
`useAssetBrowser` (matching `useTemplateFiltering`).
## Before
https://github.com/user-attachments/assets/5c61e844-7ea0-489c-9c44-e0864dc916bc
## After
https://github.com/user-attachments/assets/8372e174-107c-41e2-b8cf-b7ef59fe741b
## Review Focus
The pattern mirrors `selectedModelObjects`/`selectedUseCaseObjects` in
`WorkflowTemplateSelectorDialog.vue` and `activeModels`/`activeUseCases`
in `useTemplateFiltering.ts`.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8945-fix-asset-browser-filters-stick-when-navigating-categories-30b6d73d365081609ac5c3982a1a03fc)
by [Unito](https://www.unito.io)
## Summary
Address follow-up review feedback from #8740 by consolidating
completed-banner thumbnail fields and tightening queue count
sanitization.
## Changes
- **What**:
- Consolidated completed notification thumbnail data to `thumbnailUrls`
only by removing legacy `thumbnailUrl` support from the queue banner
notification type and renderer.
- Updated queue notification banner stories to use `thumbnailUrls`
consistently.
- Simplified `sanitizeCount` to treat any non-positive or non-number
value as the fallback count (`1`).
## Review Focus
Confirm the completed notification payload shape is now consistently
`thumbnailUrls` and no consumer relies on `thumbnailUrl`.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8880-fix-queue-address-follow-up-review-comments-from-8740-3076d73d365081719a70d860691c5f05)
by [Unito](https://www.unito.io)
## Summary
Add a dedicated **Errors tab** to the Right Side Panel that displays
prompt-level, node validation, and runtime execution errors in a
unified, searchable, grouped view — replacing the need to rely solely on
modal dialogs for error inspection.
## Changes
- **What**:
- **New components** (`errors/` directory):
- `TabErrors.vue` — Main error tab with search, grouping by class type,
and canvas navigation (locate node / enter subgraph).
- `ErrorNodeCard.vue` — Renders a single error card with node ID badge,
title, action buttons, and error details.
- `types.ts` — Shared type definitions (`ErrorItem`, `ErrorCardData`,
`ErrorGroup`).
- **`executionStore.ts`** — Added `PromptError` interface,
`lastPromptError` ref and `hasAnyError` computed getter. Clears
`lastPromptError` alongside existing error state on execution start and
graph clear.
- **`rightSidePanelStore.ts`** — Registered `'errors'` as a valid tab
value.
- **`app.ts`** — On prompt submission failure (`PromptExecutionError`),
stores prompt-level errors (when no node errors exist) into
`lastPromptError`. On both runtime execution error and prompt error,
deselects all nodes and opens the errors tab automatically.
- **`RightSidePanel.vue`** — Shows the `'errors'` tab (with ⚠ icon) when
errors exist and no node is selected. Routes to `TabErrors` component.
- **`TopMenuSection.vue`** — Highlights the action bar with a red border
when any error exists, using `hasAnyError`.
- **`SectionWidgets.vue`** — Detects per-node errors by matching
execution IDs to graph node IDs. Shows an error icon (⚠) and "See Error"
button that navigates to the errors tab.
- **`en/main.json`** — Added i18n keys: `errors`, `noErrors`,
`enterSubgraph`, `seeError`, `promptErrors.*`, and `errorHelp*`.
- **Testing**: 6 unit tests (`TabErrors.test.ts`) covering
prompt/node/runtime errors, search filtering, and clipboard copy.
- **Storybook**: 7 stories (`ErrorNodeCard.stories.ts`) for badge
visibility, subgraph buttons, multiple errors, runtime tracebacks, and
prompt-only errors.
- **Breaking**: None
- **Dependencies**: None — uses only existing project dependencies
(`vue-i18n`, `pinia`, `primevue`)
## Related Work
> **Note**: Upstream PR #8603 (`New bottom button and badges`)
introduced a separate `TabError.vue` (singular) that shows per-node
errors when a specific node is selected. Our `TabErrors.vue` (plural)
provides the **global error overview** — a different scope. The two tabs
coexist:
> - `'error'` (singular) → appears when a node with errors is selected →
shows only that node's errors
> - `'errors'` (plural) → appears when no node is selected and errors
exist → shows all errors grouped by class type
>
> A future consolidation of these two tabs may be desirable after design
review.
## Architecture
```
executionStore
├── lastPromptError: PromptError | null ← NEW (prompt-level errors without node IDs)
├── lastNodeErrors: Record<string, NodeError> (existing)
├── lastExecutionError: ExecutionError (existing)
└── hasAnyError: ComputedRef<boolean> ← NEW (centralized error detection)
TabErrors.vue (errors tab - global view)
├── errorGroups: ComputedRef<ErrorGroup[]> ← normalizes all 3 error sources
├── filteredGroups ← search-filtered view
├── locateNode() ← pan canvas to node
├── enterSubgraph() ← navigate into subgraph
└── ErrorNodeCard.vue ← per-node card with copy/locate actions
types.ts
├── ErrorItem { message, details?, isRuntimeError? }
├── ErrorCardData { id, title, nodeId?, errors[] }
└── ErrorGroup { title, cards[], priority }
```
## Review Focus
1. **Error normalization logic** (`TabErrors.vue` L75–150): Three
different error sources (prompt, node validation, runtime) are
normalized into a common `ErrorGroup → ErrorCardData → ErrorItem`
hierarchy. Edge cases to verify:
- Prompt errors with known vs unknown types (known types use localized
descriptions)
- Multiple errors on the same node (grouped into one card)
- Runtime errors with long tracebacks (capped height with scroll)
2. **Canvas navigation** (`TabErrors.vue` L210–250): The `locateNode`
and `enterSubgraph` functions navigate to potentially nested subgraphs.
The double `requestAnimationFrame` is required due to LiteGraph's
asynchronous subgraph switching — worth verifying this timing is
sufficient.
3. **Store getter consolidation**: `hasAnyError` replaces duplicated
logic in `TopMenuSection` and `RightSidePanel`. Confirm that the
reactive dependency chain works correctly (it depends on 3 separate
refs).
4. **Coexistence with upstream `TabError.vue`**: The singular `'error'`
tab (upstream, PR #8603) and our plural `'errors'` tab serve different
purposes but share similar naming. Consider whether a unified approach
is preferred.
## Test Results
```
✓ renders "no errors" state when store is empty
✓ renders prompt-level errors (Group title = error message)
✓ renders node validation errors grouped by class_type
✓ renders runtime execution errors from WebSocket
✓ filters errors based on search query
✓ calls copyToClipboard when copy button is clicked
Test Files 1 passed (1)
Tests 6 passed (6)
```
## Screenshots (if applicable)
<img width="1238" height="1914" alt="image"
src="https://github.com/user-attachments/assets/ec39b872-cca1-4076-8795-8bc7c05dc665"
/>
<img width="669" height="1028" alt="image"
src="https://github.com/user-attachments/assets/bdcaa82a-34b0-46a5-a08f-14950c5a479b"
/>
<img width="644" height="1005" alt="image"
src="https://github.com/user-attachments/assets/ffef38c6-8f42-4c01-a0de-11709d54b638"
/>
<img width="672" height="505" alt="image"
src="https://github.com/user-attachments/assets/5cff7f57-8d79-4808-a71e-9ad05bab6e17"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8807-Feat-errors-tab-panel-3046d73d36508127981ac670a70da467)
by [Unito](https://www.unito.io)
## Summary
- Fixes SaveWebM node showing "Error loading image" in Vue nodes mode
- Extracts `isAnimatedOutput`/`isVideoOutput` utility functions from
inline logic in `unsafeUpdatePreviews` so both the litegraph canvas
renderer and Vue nodes renderer can detect video output directly from
execution data
- Uses output-based detection in `imagePreviewStore.isImageOutputs` to
avoid applying image preview format conversion to video files
## Background
In Vue nodes mode, `nodeMedia` relied on `node.previewMediaType` to
determine if output is video. This property is only set via
`onDrawBackground` → `unsafeUpdatePreviews` in the litegraph canvas
path, which doesn't run in Vue nodes mode. This caused webm output to
render via `<img>` instead of `<video>`.
## Before
https://github.com/user-attachments/assets/36f8a033-0021-4351-8f82-d19e3faa80c2
## After
https://github.com/user-attachments/assets/6558d261-d70e-4968-9637-6c24532e23ac
## Test plan
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes
- [x] `pnpm test:unit` passes (4500 tests)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8943-fix-detect-video-output-from-data-in-Vue-nodes-mode-30a6d73d365081e98e91d6d1dcc88785)
by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Gates the node replacement store's `load()` call behind the
`node_replacements` server feature flag, so the frontend only calls
`/api/node_replacements` when the backend advertises support.
## Changes
- Added `NODE_REPLACEMENTS = 'node_replacements'` to `ServerFeatureFlag`
enum
- Added `nodeReplacementsEnabled` getter to `useFeatureFlags()`
- Added `api.serverSupportsFeature('node_replacements')` guard in
`useNodeReplacementStore.load()`
## Context
Without this guard, the frontend would attempt to fetch node
replacements from backends that don't support the endpoint, causing 404
errors.
Companion backend PR: https://github.com/Comfy-Org/ComfyUI/pull/12362
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8750-feat-gate-node-replacement-loading-on-server-feature-flag-3026d73d365081ec9246d77ad88f5bdc)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Jin Yi <jin12cc@gmail.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
Replace checkout attribution GA identity sourcing from
`window.__ga_identity__` with GA4 `gtag('get', ...)` calls keyed by
remote config measurement ID.
## Changes
- **What**:
- Add typed global `gtag` get definitions and shared GA field types.
- Fetch `client_id`, `session_id`, and `session_number` via `gtag('get',
measurementId, field, callback)` with timeout-based fallback.
- Normalize numeric GA values to strings before emitting checkout
attribution metadata.
- Update checkout attribution tests to mock `gtag` retrieval and verify
requested fields + numeric normalization.
- Add `ga_measurement_id` to remote config typings.
## Review Focus
Validate the `gtag('get', ...)` retrieval path and failure handling
(`undefined` fallback on timeout/errors) and confirm analytics field
names match GA4 expectations.
## Screenshots (if applicable)
N/A
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8930-fix-use-gtag-get-for-checkout-attribution-30a6d73d365081dcb773da945daceee6)
by [Unito](https://www.unito.io)
## Summary
Add node replacement UI to the missing nodes dialog. Users can select
and replace deprecated/missing nodes with compatible alternatives
directly from the dialog.
## Changes
- Classify missing nodes into **Replaceable** (quick fix) and **Install
Required** sections
- Add select-all checkbox + per-node checkboxes for batch replacement
- `useNodeReplacement` composable handles in-place node replacement on
the graph:
- Simple replacement (configure+copy) for nodes without mapping
- Input/output connection remapping for nodes with mapping
- Widget value transfer via `old_widget_ids`
- Dot-notation input handling for Autogrow/DynamicCombo
- Undo/redo support via `changeTracker` (try/finally)
- Title and properties preservation
- Footer UX: "Skip for Now" button when all nodes are replaceable (cloud
+ OSS)
- Auto-close dialog when all replaceable nodes are replaced and no
non-replaceable remain
- Settings navigation link from "Don't show again" checkbox
- 505-line unit test suite for `useNodeReplacement`
## Review Focus
- `useNodeReplacement.ts` — core graph manipulation logic
- `MissingNodesContent.vue` — checkbox selection state management
- `MissingNodesFooter.vue` — conditional button rendering (cloud vs OSS
vs all-replaceable)
[screen-capture.webm](https://github.com/user-attachments/assets/7dae891c-926c-4f26-987f-9637c4a2ca16)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8604-feat-Node-replacement-UI-2fd6d73d36508148a371dabb8f4115af)
by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Move the queue overlay "Show assets" action into the filter controls as
an icon button, so the action is available inline with other list
controls while keeping existing behavior.
## Changes
- **What**:
- Remove the full-width "Show assets" button from
`QueueOverlayExpanded`.
- Add a secondary icon button in `JobFiltersBar` with tooltip +
aria-label and emit `showAssets` on click.
- Wire `showAssets` from `JobFiltersBar` through `QueueOverlayExpanded`
to the existing handler.
- Add `JobFiltersBar` unit coverage to verify `showAssets` is emitted
when the icon button is clicked.
## Review Focus
- Verify the icon button placement in the filter row is sensible and
discoverable.
- Verify clicking the new button opens the assets panel as before.
- Verify tooltip and accessibility label copy are correct.
## Screenshots (if applicable)
Design:
https://www.figma.com/design/LVilZgHGk5RwWOkVN6yCEK/Queue-Progress-Modal?node-id=3924-38560&m=dev
<img width="349" height="52" alt="Screenshot 2026-02-16 at 4 53 34 PM"
src="https://github.com/user-attachments/assets/347772d6-5536-457a-a65f-de251e35a0e4"
/>
## Summary
- Move queued-count summary and clear-queued action into the Queue Overlay header so controls remain visible while expanded content scrolls.
## What changed
- `QueueOverlayExpanded.vue`
- Passes `queuedCount` and `clearQueued` through to the header.
- Removes duplicated summary/action content from the lower section.
- `QueueOverlayHeader.vue`
- Accepts new header data/actions for queued count and clear behavior.
- Renders queued summary and clear button beside the title.
- Adjusts layout to support persistent header actions.
- Updated header unit tests to cover queued summary rendering and clear action behavior.
## Testing
- Header unit tests were updated for the new behavior.
- No additional test execution was requested.
## Notes
- UI composition change only; queue execution semantics are unchanged.
Design: https://www.figma.com/design/LVilZgHGk5RwWOkVN6yCEK/Queue-Progress-Modal?node-id=3924-38560&m=dev
<img width="356" height="59" alt="Screenshot 2026-02-16 at 3 30 44 PM" src="https://github.com/user-attachments/assets/987e42bd-9e24-4e65-9158-3f96b5338199" />
## Summary
- Localize QueueProgressOverlay header counts with dedicated i18n pluralization keys for running and queued jobs.
- Replace the previous aggregate active-job wording with a translated running/queued summary.
## What changed
- Updated `QueueProgressOverlay.vue` to derive `runningJobsLabel`, `queuedJobsLabel`, and `runningQueuedSummary` via `useI18n`.
- Added `QueueProgressOverlay.test.ts` coverage for expanded-header text in both active and empty queue states.
- Added new English locale keys in `src/locales/en/main.json`:
- `runningJobsLabel`
- `queuedJobsLabel`
- `runningQueuedSummary`
## Testing
- `Storybook Build Status` passed.
- `Playwright Tests` were still running at the last check; merge should wait for completion.
## Notes
- Behavioral scope is limited to queue overlay header text/rendering.
Design: https://www.figma.com/design/LVilZgHGk5RwWOkVN6yCEK/Queue-Progress-Modal?node-id=3924-38560&m=dev
<img width="356" height="59" alt="Screenshot 2026-02-16 at 3 30 44 PM" src="https://github.com/user-attachments/assets/987e42bd-9e24-4e65-9158-3f96b5338199" />
## Summary
Add a small pulsing blue indicator dot to the top-right of the `N
active` queue button when there are active jobs.
## Changes
- **What**: Reused `StatusBadge` (`variant="dot"`) in `TopMenuSection`
as a top-right indicator on the queue toggle button, shown only when
`activeJobsCount > 0` and animated with `animate-pulse`.
- **What**: Added tests to verify the indicator appears for nonzero
active jobs and is hidden when there are no active jobs.
## Review Focus
- Dot positioning on the queue button (`-top-0.5 -right-0.5`) across top
menu layouts.
- Indicator visibility behavior tied to `activeJobsCount > 0`.
## Screenshots (if applicable)
https://github.com/user-attachments/assets/9bdb7675-3e58-485b-abdd-446a76b2dafc
won't be shown on 0 active, I was just testing locally
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Sometimes, middle mouse clicks would fail to initiate a canvas pan,
depending on the target of the initial pan. This PR adds a capturing
event handler to the transform pane that forwards the pointer event to
canvas if
- It is a middle mouse click
- The target element is not a focused text element
Resolves#6911
While testing this, I encountered infrequent cases of "some nodes
unintentionally translating continually to the left". Reproduction was
too unreliable to properly track down, but did appear unrelated to this
PR.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Replace innerHTML with textContent when setting context menu item labels
to prevent XSS attacks via malicious filenames. This fixes a security
vulnerability where filenames like "<img src=x onerror=alert()>" could
execute arbitrary JavaScript when displayed in dropdowns.
https://claude.ai/code/session_01LALt1HEgGvpWD7hhqcp2Gu
## Summary
<!-- One sentence describing what changed and why. -->
## Changes
- **What**: <!-- Core functionality added/modified -->
- **Breaking**: <!-- Any breaking changes (if none, remove this line)
-->
- **Dependencies**: <!-- New dependencies (if none, remove this line)
-->
## Review Focus
<!-- Critical design decisions or edge cases that need attention -->
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->
## Screenshots (if applicable)
<!-- Add screenshots or video recording to help explain your changes -->
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Align stale in-app pricing strings and links with the current
comfy.org/cloud/pricing page.
## Changes
- **What**: Update video estimate numbers (standard 120→380, creator
211→670, pro 600→1915), fix template URL (`video_wan2_2_14B_fun_camera`
→ `video_wan2_2_14B_i2v`), fix `templateNote` to reference Wan 2.2
Image-to-Video, align `videoEstimateExplanation` wording order with
website, remove stale "$10" from `benefit1` string.
## Review Focus
Copy-only changes across 4 files — no logic or UI changes. Source of
truth: https://www.comfy.org/cloud/pricing
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8725-fix-align-in-app-pricing-copy-with-comfy-org-cloud-pricing-3006d73d3650811faf11c248e6bf27c3)
by [Unito](https://www.unito.io)
## Summary
Replaces cryptic "Failed to fetch" error messages with user-friendly
"Disconnected from backend" messages.
## Changes
- **What**: Detect network fetch errors in the central toast error
handler and display a helpful message with suggested action ("Check if
the server is running")
## Review Focus
The fix is intentionally minimal—only the central `toastErrorHandler` is
modified since all user-facing API errors flow through it.
Fixes COM-1839
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Add per-widget and reset-all-parameters functionality to the right side
panel, allowing users to quickly revert widget values to their defaults.
## Changes
- **What**: Per-widget "Reset to default" option in the WidgetActions
overflow menu, plus a "Reset all parameters" button in each
SectionWidgets header. Defaults are derived from the InputSpec (explicit
default, then type-specific fallbacks: 0 for INT/FLOAT, false for
BOOLEAN, empty string for STRING, first option for COMBO).
- **Dependencies**: Builds on #8594 (WidgetValueStore) for reactive UI
updates after reset.
## Review Focus
- `getWidgetDefaultValue` fallback logic in `src/utils/widgetUtil.ts` —
are the type-specific defaults appropriate?
- Deep equality check (`isEqual`) for disabling the reset button when
the value already matches the default.
- Event flow: WidgetActions emits `resetToDefault` → WidgetItem forwards
→ SectionWidgets handles via `writeWidgetValue` (sets value, triggers
callback, marks canvas dirty).
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8861-feat-add-reset-to-default-for-widget-parameters-in-right-side-panel-3076d73d365081d1aa08d5b965a16cf4)
by [Unito](https://www.unito.io)
Co-authored-by: Terry Jia <terryjia88@gmail.com>
## Summary
Fix drag-and-drop of local screenshots onto the canvas failing to create
a LoadImage node.
## Changes
- **What**: Replace `_.isEmpty(workflowData)` check in `handleFile` with
a check for workflow-relevant keys (`workflow`, `prompt`, `parameters`,
`templates`). PNG screenshots often contain non-workflow `tEXt` metadata
(e.g. `Software`, `Creation Time`) which made `_.isEmpty()` return
`false`, skipping the LoadImage fallback and showing an error instead.
## Review Focus
The root cause is that `getPngMetadata` extracts all `tEXt`/`iTXt` PNG
chunks indiscriminately. Rather than filtering at the parser level
(which could break extensions relying on arbitrary metadata), the fix
checks for workflow-relevant keys before deciding whether to treat the
file as a workflow or a plain image.
Fixes#7752
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
- Extend `MissingNodeType` with `isReplaceable` and `replacement` fields
- Classify missing nodes by checking
`nodeReplacementStore.getReplacementFor()` during graph load
- Wrap hardcoded node patches (T2IAdapterLoader, ConditioningAverage,
etc.) in `if (!isEnabled)` guard so they only run when node replacement
setting is disabled
- Change `useNodeReplacementStore().load()` from fire-and-forget
(`void`) to `await` so replacement data is available before missing node
detection
- Fix guard condition order in `nodeReplacementStore.load()`: check
`isEnabled` before `isLoaded`
- Align `InputMap` types with actual API response (flat
`old_id`/`set_value` fields instead of nested `assign` wrapper)
## Test plan
- [x] Load workflow with deprecated nodes (T2IAdapterLoader,
Load3DAnimation, SDV_img2vid_Conditioning)
- [x] Verify missing nodes are classified with `isReplaceable: true` and
`replacement` object
- [x] Verify hardcoded patches only run when node replacement setting is
OFF
- [x] Verify `nodeReplacementStore.load()` is not called when setting is
disabled
- [x] Unit tests pass (`nodeReplacementStore.test.ts` - 16 tests)
- [x] Typecheck passes
🤖 Generated with [Claude Code](https://claude.ai/code)
## Summary
Skip draft loading and clear stored drafts when `Comfy.Workflow.Persist`
is disabled, preventing unsaved changes from reappearing.
## Changes
- **What**: Guard draft loading in `ComfyWorkflow.load()` with
`Comfy.Workflow.Persist` setting check. Clear all localStorage drafts
when Persist is toggled from true to false.
## Review Focus
`ComfyWorkflow.load()` previously read drafts unconditionally regardless
of the Persist setting. This meant that after disabling Persist,
previously stored drafts would still be applied when opening a saved
workflow. The fix adds a guard in two places:
1. `comfyWorkflow.ts`: `load()` now checks `Comfy.Workflow.Persist`
before calling `getDraft()`
2. `useWorkflowPersistence.ts`: A `watch` on the Persist setting calls
`draftStore.reset()` when disabled
FixesComfy-Org/ComfyUI#12323
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8851-fix-skip-loading-drafts-when-Comfy-Workflow-Persist-is-disabled-3066d73d36508119ac2ce13564e18c01)
by [Unito](https://www.unito.io)
Co-authored-by: Amp <amp@ampcode.com>
#8598 made primitve widgets connected to an asset have the asset type,
but the `nodeType` parameter required to actually resolve valid models
wasn't getting passed correctly.
This `nodeType`, introduced by me back in #7576, was a mistake. I'm
pulling it out now and instead passing nodeType as an option. Of note:
code changes are only required to pass the option, not to utilize it.
| Before | After |
| ------ | ----- |
| <img width="360" alt="before"
src="https://github.com/user-attachments/assets/f1abfbd1-2502-4b82-841c-7ef697b3a431"
/> | <img width="360" alt="after"
src="https://github.com/user-attachments/assets/099cd511-0101-496c-b24e-ee2c19f23384"/>|
The backport PR was made first in #8878. Fixing the bug was time
sensitive and backport would not be clean due to the `widget.value`
changes. Changes were still simpler than expected. I probably should
have made this PR first and then backported, but I misjudged the
complexity of conflict resolution.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8879-Fix-primitive-assets-3076d73d365081b89ed4e6400dbf8e74)
by [Unito](https://www.unito.io)
## Summary
Replace the old completion-summary overlay path with queue notification
banners for queueing/completed/failed lifecycle feedback.
## Key changes
- Added `QueueNotificationBanner`, `QueueNotificationBannerHost`,
stories, and tests.
- Added `useQueueNotificationBanners` to handle:
- immediate `queuedPending` on `promptQueueing`
- transition to `queued` on `promptQueued` (request-id aware)
- completed/failed notification sequencing from finished batch history
- timed notification queueing/dismissal
- Removed completion-summary implementation:
- `useCompletionSummary`
- `CompletionSummaryBanner`
- `QueueOverlayEmpty`
- Simplified `QueueProgressOverlay` to `hidden | active | expanded`
states.
- Top menu behavior:
- restored `QueueInlineProgressSummary` as separate UI
- ordering is inline summary first, notification banner below
- notification banner remains under the top menu section (not teleported
to floating actionbar target)
- Kept established API-event signaling pattern
(`promptQueueing`/`promptQueued`) instead of introducing a separate bus.
- Updated tests for top-menu visibility/ordering and notification
behavior across QPOV2 enabled/disabled.
## Notes
- Completion notifications now support stacked thumbnails (cap: 3).
-
https://www.figma.com/design/LVilZgHGk5RwWOkVN6yCEK/Queue-Progress-Modal?node-id=3843-20314&m=dev
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Fix vue-node outputs not updating during batch runs by creating a new
object reference on merge.
## Changes
- **What**: Spread merged output object in `setOutputsByLocatorId` so
Vue detects the assignment as a change. Adds regression test asserting
reference identity changes on merge.
## Review Focus
One-line fix at `imagePreviewStore.ts:155`: `{ ...existingOutput }`
instead of `existingOutput`. This matches the spread pattern already
used in `restoreOutputs` (line 368).
The root cause: Vue skips reactivity triggers for same-reference
assignments. The merge path mutated `existingOutput` in-place then
reassigned the same object, so `nodeMedia` computed in `LGraphNode.vue`
never re-evaluated.
> Notion:
https://www.notion.so/comfy-org/3066d73d36508165873fcbb9673dece7
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8862-fix-SaveImage-node-not-updating-outputs-during-batch-runs-vue-nodes-3076d73d36508133b1faeae66dcccf01)
by [Unito](https://www.unito.io)
Co-authored-by: Terry Jia <terryjia88@gmail.com>
## Summary
Clear the workflow draft from localStorage when any workflow tab is
closed, preventing stale cached state from being served when the
workflow is re-opened.
## Changes
- **What**: `closeWorkflow()` in `workflowStore.ts` now calls
`removeDraft()` for all workflows, not just temporary ones.
`closeWorkflow()` in `workflowService.ts` removes the draft before
switching tabs, preventing `beforeLoadNewGraph()` from re-saving it.
## Review Focus
- Draft is removed before the tab switch in
`workflowService.closeWorkflow()` to prevent `beforeLoadNewGraph()` from
re-saving it during the switch
- Crash recovery is preserved: drafts are only cleared on explicit
close, not on unload/crash
- Tab restore on restart is unaffected: drafts for intentionally-open
tabs are saved on graph change events, not on close
Fixes#8778
Fixes https://github.com/Comfy-Org/ComfyUI/issues/12323
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Fixes a bug where non-existent images appeared in the asset search
dropdown when loading workflows that reference images the user doesn't
have in cloud mode.
## Changes
- Add `displayItems` prop to `FormDropdown` and `FormDropdownInput` for
showing selected values that aren't in the dropdown list
- Exclude `missingValueItem` from cloud asset mode `dropdownItems` while
still displaying it in the input field via `displayItems`
- Use localized error messages in `ImagePreview` for missing images
(`g.imageDoesNotExist`, `g.unknownFile`)
- Add tests for cloud asset mode behavior in
`WidgetSelectDropdown.test.ts`
## Context
The `missingValueItem` was originally added in PR #8276 for template
workflows. This fix keeps that behavior for local mode but excludes it
from cloud asset mode dropdown. Cloud users can't access files they
don't own, so showing them as search results causes confusion.
## Testing
- Added unit tests for cloud asset mode behavior
- Verified existing tests pass
- All quality gates pass: typecheck, lint, format, tests
Fixes COM-14333
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: github-actions <github-actions@github.com>
## Summary
(Not sure we need this, and I don't know the reason why we only have one
cornor support previously, but it is requested by QA reporting in
Notion)
Add resize handles at all four corners (NW, NE, SW, SE) of Vue nodes,
matching litegraph's multi-corner resize behavior.
Vue nodes previously only supported resizing from the bottom-right (SE)
corner. This adds handles at all four corners with direction-aware delta
math, snap-to-grid support, and minimum size enforcement that keeps the
opposite corner anchored.
The content-driven minimum height is measured from the DOM at resize
start to prevent the node from sliding when dragged past its minimum
size.
## Screenshots (if applicable)
https://github.com/user-attachments/assets/c9d30d93-8243-4c44-a417-5ca6e9978b3b
## Summary
If you load the window in Nodes 2.0, then switch tabs while it is still
loading, the position of the nodes is calculated incorrectly due to
useElementBounding returning left=0, top=0 for the canvas element in a
hidden tab, causing clientPosToCanvasPos to miscalculate node positions
from the ResizeObserver measurements
## Changes
- **What**:
- Store observed elements while document is in hidden state
- Re-observe when tab becomes visible
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Resolves the following issue:
1. Enable Nodes 2.0
2. Load default workflow
3. Move any node e.g. VAE decode
4. Undo
All links go invisible, input/output slots no longer function
## Changes
- **What**
- Fixes slot layouts being deleted during undo/redo in
`handleDeleteNode`, which prevented link dragging from nodes after undo.
Vue patches (not remounts) components with the same key, so `onMounted`
never fires to re-register them - these were already being cleared up on
unmounted
- Fixes links disappearing after undo by clearing `pendingSlotSync` when
slot layouts already exist (undo/redo preserved them), rather than
waiting for Vue mounts that do not happen
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
<!-- One sentence describing what changed and why. -->
Added feature to drag and drop multiple images into the UI and connect
them with a Batch Images node with tests to add convenience for users.
Only works with a group of images, mixing files not supported.
## Review Focus
<!-- Critical design decisions or edge cases that need attention -->
I've updated our usage of Litegraph.createNode, honestly, that method is
pretty bad, onNodeCreated option method doesn't even return the node
created. I think I will probably go check out their repo to do a PR over
there. Anyways, I made a createNode method to avoid race conditions when
creating nodes for the paste actions. Will allow us to better
programmatically create nodes that do not have workflows that also need
to be connected to other nodes.
<!-- If this PR fixes an issue, uncomment and update the line below -->
https://www.notion.so/comfy-org/Implement-Multi-image-drag-and-drop-to-canvas-2eb6d73d36508195ad8addfc4367db10
## Screenshots (if applicable)
https://github.com/user-attachments/assets/d4155807-56e2-4e39-8ab1-16eda90f6a53
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8282-Batch-Drag-Drop-Images-2f16d73d365081c1ab31ce9da47a7be5)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: Austin Mroz <austin@comfy.org>
## Summary
Set `audioWidget.value` after uploading an audio file so the combo
dropdown reflects the newly uploaded file.
## Changes
- **What**: Added `audioWidget.value = path` in the `uploadFile`
function before the callback call, matching the pattern used by the
image upload widget.
## Review Focus
One-line fix. The image upload widget already does this correctly in
`useImageUploadWidget.ts:86`. Without this line, the file uploads but
the dropdown doesn't update to show the selection.
Fixes#8800
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
- Add `typescript/no-explicit-any` rule to `.oxlintrc.json` to enforce
no explicit `any` types
- Fix all 40 instances of explicit `any` throughout the codebase
- Improve type safety with proper TypeScript types
## Changes Made
### Configuration
- Added `typescript/no-explicit-any` rule to `.oxlintrc.json`
### Type Fixes
- Replaced `any` with `unknown` for truly unknown types
- Updated generic type parameters to use `unknown` defaults instead of
`any`
- Fixed method `this` parameters to avoid variance issues
- Updated component props to match new generic types
- Fixed test mocks to use proper type assertions
### Key Files Modified
- `src/types/treeExplorerTypes.ts`: Updated TreeExplorerNode interface
generics
- `src/platform/settings/types.ts`: Fixed SettingParams generic default
- `src/lib/litegraph/src/LGraph.ts`: Fixed ParamsArray type constraint
- `src/extensions/core/electronAdapter.ts`: Fixed onChange callbacks
- `src/views/GraphView.vue`: Added proper type imports
- Multiple test files: Fixed type assertions and mocks
## Test Plan
- [x] All lint checks pass (`pnpm lint`)
- [x] TypeScript compilation succeeds (`pnpm typecheck`)
- [x] Pre-commit hooks pass
- [x] No regression in functionality
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8601-feat-add-typescript-no-explicit-any-rule-and-fix-all-instances-2fd6d73d365081fd9beef75d5a6daf5b)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Scope the top-menu Manager button red dot to manager conflict state
only, so release-update notifications do not appear on the Manager
button.
## Changes
- **What**:
- In `TopMenuSection`, remove release-store coupling and use only
`useConflictAcknowledgment().shouldShowRedDot` for the Manager button
indicator.
- Add a regression test in `TopMenuSection.test.ts` that keeps the
release red dot true while asserting the Manager button dot only appears
when the conflict red dot is true.
## Review Focus
- Confirm Manager button notification semantics are conflict-specific
and no longer mirror release notifications.
- Confirm the new test fails if release-store coupling is reintroduced.
## Screenshots (if applicable)
N/A
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8810-fix-scope-manager-button-red-dot-to-conflicts-3046d73d3650817887b9ca9c33919f48)
by [Unito](https://www.unito.io)
## Summary
Fix link dragging offset when using Vue nodes mode on external monitors
with different DPI than the primary display.
## Changes
- **What**: Derive overlay canvas scale from actual canvas dimensions
(`canvas.width / canvas.clientWidth`) instead of
`window.devicePixelRatio`, fixing DPR mismatch. Map `LinkDirection.NONE`
to `'none'` in `convertDirection()` instead of falling through to
`'right'`.
## Before
https://github.com/user-attachments/assets/f5d04617-369f-4649-af60-11d31e27a75c
## After
https://github.com/user-attachments/assets/76434d2b-d485-43de-94f6-202a91f73edf
## Review Focus
The overlay canvas copies dimensions from the main canvas (which
includes DPR scaling from `resizeCanvas`). When the page loads on a
monitor whose DPR differs from what `resizeCanvas` used,
`window.devicePixelRatio` no longer matches the canvas's internal-to-CSS
ratio, causing all drawn link positions to be offset. The fix derives
scale directly from the canvas itself.
`LinkDirection.NONE = 0` is falsy, so it was caught by the `default`
case in `convertDirection()`, adding an unwanted directional curve to
moved input links.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8809-fix-link-dragging-offset-on-external-monitors-in-Vue-nodes-mode-3046d73d36508143b600f23f5fe07044)
by [Unito](https://www.unito.io)
- "Enter Subgraph" "Show advanced inputs" and a new "show node Errors"
button now use a combined button design at the bottom of the node.
- A new "Errors" tab is added to the right side panel
- After a failed queue, the label of an invalid widget is now red.
- Badges other than price are now displayed on the bottom of the node.
- Price badge will now truncate from the first space, prioritizing the
sizing of the node title
- An indicator for the node resize handle is now displayed while mousing
over the node.
<img width="669" height="233" alt="image"
src="https://github.com/user-attachments/assets/53b3b59c-830b-474d-8f20-07f557124af7"
/>

---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Implements Phase 1 of the **Vue-owns-truth** pattern for widget values.
Widget values are now canonical in a Pinia store; `widget.value`
delegates to the store while preserving full backward compatibility.
## Changes
- **New store**: `src/stores/widgetValueStore.ts` - centralized widget
value storage with `get/set/remove/removeNode` API
- **BaseWidget integration**: `widget.value` getter/setter now delegates
to store when widget is associated with a node
- **LGraphNode wiring**: `addCustomWidget()` automatically calls
`widget.setNodeId(this.id)` to wire widgets to their nodes
- **Test fixes**: Added Pinia setup to test files that use widgets
## Why
This foundation enables:
- Vue components to reactively bind to widget values via `computed(() =>
store.get(...))`
- Future Yjs/CRDT backing for real-time collaboration
- Cleaner separation between Vue state and LiteGraph rendering
## Backward Compatibility
| Extension Pattern | Status |
|-------------------|--------|
| `widget.value = x` | ✅ Works unchanged |
| `node.widgets[i].value` | ✅ Works unchanged |
| `widget.callback` | ✅ Still fires |
| `node.onWidgetChanged` | ✅ Still fires |
## Testing
- ✅ 4252 unit tests pass
- ✅ Build succeeds
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8594-feat-add-WidgetValueStore-for-centralized-widget-value-management-2fc6d73d36508160886fcb9f3ebd941e)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: GitHub Action <action@github.com>
When we download an output, we now check if there's a filename defined
in the content-disposition and use that if there is.
## Summary
This has been primarily an issue on Comfy Cloud where assets are
content-addressed. Before now,
the downloaded files have retained the hash as the filename. With this
change, downloaded files
will use the user-supplied filename instead.
## Changes
- **What**: Use content-disposition filename when downloading assets
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8785-fix-download-Use-content-disposition-filename-3046d73d365081ec952ef3c1930e773d)
by [Unito](https://www.unito.io)
Implement Impact telemetry and checkout attribution through cloud
subscription checkout flows.
This PR adds Impact.com tracking support and carries attribution context
from landing-page visits into subscription checkout requests so
conversion attribution can be validated end-to-end.
- Register a new `ImpactTelemetryProvider` during cloud telemetry
initialization.
- Initialize the Impact queue/runtime (`ire`) and load the Universal
Tracking Tag script once.
- Invoke `ire('identify', ...)` on page views with dynamic `customerId`
and SHA-1 `customerEmail` (or empty strings when unknown).
- Expand checkout attribution capture to include `im_ref`, UTM fields,
and Google click IDs, with local persistence across navigation.
- Attempt `ire('generateClickId')` with a timeout and fall back to
URL/local attribution when unavailable.
- Include attribution payloads in checkout creation requests for both:
- `/customers/cloud-subscription-checkout`
- `/customers/cloud-subscription-checkout/{tier}`
- Extend begin-checkout telemetry metadata typing to include attribution
fields.
- Add focused unit coverage for provider behavior, attribution
persistence/fallback logic, and checkout request payloads.
Tradeoffs / constraints:
- Attribution collection is treated as best-effort in tiered checkout
flow to avoid blocking purchases.
- Backend checkout handlers must accept and process the additional JSON
attribution fields.
## Screenshots
<img width="908" height="208" alt="image"
src="https://github.com/user-attachments/assets/03c16d60-ffda-40c9-9bd6-8914d841be50"/>
<img width="1144" height="460" alt="image"
src="https://github.com/user-attachments/assets/74b97fde-ce0a-43e6-838e-9a4aba484488"/>
<img width="1432" height="320" alt="image"
src="https://github.com/user-attachments/assets/30c22a9f-7bd8-409f-b0ef-e4d02343780a"/>
<img width="341" height="135" alt="image"
src="https://github.com/user-attachments/assets/f6d918ae-5f80-45e0-855a-601abea61dec"/>
## Summary
- Move `NodeContextMenu` from `SelectionToolbox.vue` to
`GraphCanvas.vue` so the right-click context menu renders independently
of the `Comfy.Canvas.SelectionToolbox` setting
- Fixes#8417
## Test plan
- [x] Disable selection toolbox in settings, right-click a node —
context menu appears
- [x] Enable selection toolbox, right-click a node — context menu still
appears
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8781-fix-right-click-context-menu-disabled-when-selection-toolbox-is-off-3036d73d36508168a9add58e060b7e93)
by [Unito](https://www.unito.io)
## Summary
Stop link flickering when resizing nodes by removing the
`pendingSlotSync` flag assertion from `scheduleSlotLayoutSync`.
## Changes
- **What**: Remove `layoutStore.setPendingSlotSync(true)` from
`scheduleSlotLayoutSync()` in `useSlotElementTracking.ts`. This call was
introduced in #8367 for graph reconfiguration but was also triggered on
every node resize, causing all links to disappear for one frame per
resize tick. The reconfigure path in `app.ts`
(`addAfterConfigureHandler`) still sets the flag explicitly, so
undo/redo link suppression is unaffected.
## Review Focus
The `pendingSlotSync` flag is still managed correctly for graph
reconfiguration: `app.ts:748` sets it before configure, and the
`finally` block flushes it synchronously. The
`flushScheduledSlotLayoutSync` early-return (pendingNodes empty but
graph has nodes) continues to handle late-mounting Vue components during
reconfigure.
## Before
https://github.com/user-attachments/assets/28cfe4d8-f3f0-46f1-a717-5cb81a28dd75
## After
https://github.com/user-attachments/assets/9445fd00-91f8-4d1e-90ac-86d138d29842Fixes#8696
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8780-fix-stop-suppressing-link-rendering-during-node-resize-3036d73d365081029820ccfd57425a07)
by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
- Adds `settingId` parameter to `showSettingsDialog` that auto-navigates
to the correct category tab, scrolls to the setting, and briefly
highlights it with a CSS pulse animation
- Adds `data-setting-id` attributes to setting items for stable DOM
targeting
- Adds "Don't show this again" checkbox with "Re-enable in Settings"
deep-link to the missing nodes dialog
- Adds "Re-enable in Settings" deep-link to missing models and blueprint
overwrite "Don't show this again" checkboxes
- Fixes#3437
## Test plan
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes
- [x] Unit tests pass (59/59 including 5 new tests for `useSettingUI`)
https://github.com/user-attachments/assets/a9e80aea-7b69-4686-b030-55a2e0570ff0
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8761-feat-scroll-to-specific-setting-when-opening-settings-dialog-3036d73d365081d18d9afe9f9ed41ebc)
by [Unito](https://www.unito.io)
## Summary
Sort workspaces so that the personal workspace appears first, followed
by the rest in ascending order (oldest first) by created_at / joined_at.
## Changes
- **What**: teamWorkspaceStore.ts, teamWorkspaceStore.test.ts
- **Breaking**: <!-- Any breaking changes (if none, remove this line)
-->
- **Dependencies**: <!-- New dependencies (if none, remove this line)
-->
## Summary
- Adds `setMany()` method to `settingStore` for updating multiple
settings in a single API call via the existing `storeSettings` endpoint
- Extracts shared setting-apply logic (`applySettingLocally`) to reduce
duplication between `set()` and `setMany()`
- Migrates all call sites where multiple settings were updated
sequentially to use `setMany()`
## Call sites updated
- `releaseStore.ts` — `handleSkipRelease`, `handleShowChangelog`,
`handleWhatsNewSeen` (3 settings each)
- `keybindingService.ts` — `persistUserKeybindings` (2 settings)
- `coreSettings.ts` — `NavigationMode.onChange` (2 settings)
## Test plan
- [x] Unit tests for `setMany` (batch update, skip unchanged, no-op when
unchanged)
- [x] Updated `releaseStore.test.ts` assertions to verify `setMany`
usage
- [x] Updated `useCoreCommands.test.ts` mock to include `setMany`
- [x] All existing tests pass
- [x] `pnpm typecheck`, `pnpm lint`, `pnpm format` pass
Fixes#1079
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8767-feat-add-setMany-to-settingStore-for-batch-setting-updates-3036d73d36508161b8b6d298e1be1b7a)
by [Unito](https://www.unito.io)
## Summary
Add `ensureGlobalIdUniqueness` to reassign duplicate node IDs across
subgraphs when loading workflows, gated behind an experimental setting.
## Changes
- **What**: Shared `LGraphState` between root graph and subgraphs so ID
counters are global. Added `ensureGlobalIdUniqueness()` method that
detects and remaps colliding node IDs in subgraphs, preserving root
graph IDs as canonical and patching link references. Gated behind
`Comfy.Graph.DeduplicateSubgraphNodeIds` (experimental, default
`false`).
- **Dependencies**: None
## Review Focus
- Shared state override on `Subgraph` (getter delegates to root, setter
is no-op) — verify no existing code sets `subgraph.state` directly.
- `Math.max` state merging in `configure()` prevents ID counter
regression when loading subgraph definitions.
- Feature flag wiring: static property on `LGraph`, synced from settings
via `useLitegraphSettings`.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8762-feat-deduplicate-subgraph-node-IDs-on-workflow-load-experimental-3036d73d36508184b6cee5876dc4d935)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
#8187 made removal of subgraphs cleanup the subgraph definition for the
removed graph and call onRemove handlers. However, it missed some edge
cases and broke subgraph conversion of selections containing subgraphs
which this PR tries to address.
- Deeply nested subgraphs are now also cleaned
- Adding a subgraphNode to the graph also ensures nested subgraphs are
added to subgraph definitions
Reminder: under this change, nodes can continue to exist after their
onRemoved handler has been called
- It may be better to instead perform the "garbage collection" of
subgraphs outside of the graph removal step to better handle edge cases
like subgraph conversion where a subgraph may continue to persist after
a parent subgraphNode has been removed from a graph.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8758-Fix-edge-cases-in-subgraph-removal-logic-3026d73d36508177b34ffdd2e0a114fe)
by [Unito](https://www.unito.io)
## Summary
Show live KSampler previews on active job cards/list items in the Assets
sidebar, while preserving existing fallback behavior.
## Changes
- **What**:
- Added a prompt-scoped job preview store (`jobPreviewStore`) gated by
`Comfy.Execution.PreviewMethod`.
- Wired `b_preview_with_metadata` handling to map previews by
`promptId`.
- Extended queue job view model with `livePreviewUrl` and consumed it in
both sidebar list and grid active job UIs.
- Cleared prompt previews on execution reset.
- Added ref-counted shared blob URL lifecycle utility (`objectUrlUtil`)
and updated preview stores to retain/release shared URLs so each preview
event creates one object URL.
- Added/updated unit coverage in `useJobList.test.ts` for preview
enable/disable mapping.
## Review Focus
- Object URL lifecycle correctness across node previews and job previews
(retain/release behavior).
- Preview gating behavior when `Comfy.Execution.PreviewMethod` is
`none`.
- Active job UI fallback behavior (`livePreviewUrl` -> `iconImageUrl`).
## Screenshots (if applicable)
<img width="808" height="614" alt="image"
src="https://github.com/user-attachments/assets/37c66eb2-8c28-4eb4-bb86-5679cb77d740"
/>
<img width="775" height="345" alt="image"
src="https://github.com/user-attachments/assets/aa420642-b0d4-4ae6-b94a-e7934b5df9d6"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8723-feat-add-KSampler-live-previews-to-assets-sidebar-jobs-3006d73d365081aeb81dd8279bf99f94)
by [Unito](https://www.unito.io)
## Summary
Use reactive `userId` reads for `begin_checkout` telemetry so delayed
auth state updates are reflected at event time instead of using a stale
snapshot.
## Changes
- **What**: switched subscription checkout telemetry paths to
`storeToRefs(useFirebaseAuthStore())` and read `userId.value` when
dispatching `trackBeginCheckout`.
- **What**: added regression tests that mutate `userId` after setup /
after checkout starts and assert telemetry uses the updated ID.
## Review Focus
- Verify `PricingTable` and `performSubscriptionCheckout` still emit
exactly one `begin_checkout` event per action, with `checkout_type:
change` and `checkout_type: new` in their respective paths.
- Verify the new tests would fail with stale store destructuring
(manually validated during development).
## Screenshots (if applicable)
N/A
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8726-fix-keep-begin_checkout-user_id-reactive-in-subscription-flows-3006d73d365081888c84c0335ab52e09)
by [Unito](https://www.unito.io)
## Summary
Wire `renewal_date` from the cloud `/billing/status` response into the
workspace subscription UI so users can see when their subscription
renews.
## Problem
The workspace billing adapter hardcoded `renewalDate: null` because the
cloud billing status endpoint didn't return a renewal date. The
`SubscriptionPanelContentWorkspace` component already has UI for
displaying it — it just had no data.
Personal Workspace (existing `cloud-subscription-status`):
<img width="181" height="112" alt="Screenshot 2026-02-08 at 7 54 53 PM"
src="https://github.com/user-attachments/assets/a96ba2cd-10d0-442a-ae72-dbc663a9e52b"
/>
Current missing data from `/billing/status`:
<img width="240" height="124" alt="Screenshot 2026-02-08 at 7 55 38 PM"
src="https://github.com/user-attachments/assets/a3f51ce3-6663-43e1-97ed-d012a6a8a5ba"
/>
## Solution
- Add `renewal_date?: string` to `BillingStatusResponse` interface
- Use `status.renewal_date ?? null` instead of hardcoded `null` in
`useWorkspaceBilling`
### Related
- Cloud PR: Comfy-Org/cloud#2370 (adds `renewal_date` to the endpoint)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8754-feat-wire-renewal_date-from-cloud-billing-status-3026d73d365081c7ae51d79ef0633a1d)
by [Unito](https://www.unito.io)
## Description
The Playwright test comment was showing a "❌ Failed Tests" section
header even when there were only flaky tests (no actual failures). This
was confusing because the red X suggested failure when tests actually
passed.
**Before:** Shows "❌ Failed Tests" section for flaky-only runs
**After:** Only shows "❌ Failed Tests" section when there are actual
failures; flaky tests are treated as passing
## Related Issue
Fixes the misleading comment behavior seen in PR #8573
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8575-fix-only-show-Failed-Tests-section-when-there-are-actual-failures-2fc6d73d36508167889cc252e4e06f2e)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Fix WEBP workflow loading failures for files with odd-sized chunks
before the EXIF chunk.
## Problem
WEBP files use the RIFF container format which [requires odd-sized
chunks to be padded with a single
byte](https://developers.google.com/speed/webp/docs/riff_container#riff_file_format):
> If Chunk Size is odd, a single padding byte -- which MUST be 0 to
conform with RIFF -- is added.
The `getWebpMetadata` function was not accounting for this padding,
causing it to miss the EXIF chunk in files with odd-sized preceding
chunks. This resulted in "Unable to find workflow in [filename].webp"
errors for valid WEBP files.
## Solution
Add the padding byte to the offset calculation:
```typescript
offset += 8 + chunk_length + (chunk_length % 2)
```
## Testing
- Tested with the sample image provided in the issue which previously
failed to load
Fixes#8076
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8527-fix-handle-RIFF-padding-for-odd-sized-WEBP-chunks-2fa6d73d3650815fb849fb6a4e767162)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
Add cloud asset widget creation in `_createWidget()` using
`isAssetBrowserEligible()`
- Extract shared `createAssetWidget` factory to
`src/platform/assets/utils/`
- Refactor `useComboWidget.ts` to use the shared factory
- Add `_finalizeWidget()` helper to DRY up widget sizing/callback setup
- Pass target node's `comfyClass` and input name to Asset Browser for
correct model filtering
- Check `Comfy.Assets.UseAssetAPI` setting (matches `useComboWidget.ts`
behavior)
- Sync existing target widget value to asset widget
- Add toast notifications for asset validation errors
- Add i18n translations for invalidAsset and invalidFilename errors
Supersedes #8461 (clean rebase, no merge commits)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8598-feat-cloud-add-asset-widget-support-for-PrimitiveNode-model-selection-2fd6d73d365081a8afa7c2e91762f11c)
by [Unito](https://www.unito.io)
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **New Features**
* Introduced asset widget integration for cloud-based model selection,
enabling users to browse and select assets through an improved
interface.
* Added comprehensive asset validation with enhanced error messages for
invalid assets and filenames.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: Subagent 5 <subagent@example.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: guill <jacob.e.segal@gmail.com>
Co-authored-by: Jin Yi <jin12cc@gmail.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: AustinMroz <austin@comfy.org>
Co-authored-by: Comfy Org PR Bot <snomiao+comfy-pr@gmail.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Johnpaul Chiwetelu <49923152+Myestery@users.noreply.github.com>
Co-authored-by: Rizumu Ayaka <rizumu@ayaka.moe>
Co-authored-by: Kelly Yang <124ykl@gmail.com>
Co-authored-by: sno <snomiao@gmail.com>
Co-authored-by: Claude Sonnet 4.5 <noreply@anthropic.com>
Co-authored-by: Benjamin Lu <benjaminlu1107@gmail.com>
Co-authored-by: Terry Jia <terryjia88@gmail.com>
Co-authored-by: Luke Mino-Altherr <luke@comfy.org>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
Stabilize flaky workflows sidebar browser tests by waiting for eventual
UI state after `Save As`/overwrite operations.
## Changes
- **What**: Replace immediate assertions with retrying
`expect.poll(...)` in `browser_tests/tests/sidebar/workflows.spec.ts`
for:
- `Can save workflow as`
- `Can overwrite other workflows with save as`
## Review Focus
Verify the polling assertions are scoped to the intended eventual UI
state and do not hide real regressions.
## Screenshots (if applicable)
N/A
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8735-fix-stabilize-flaky-workflows-save-as-browser-assertions-3016d73d3650814abad1d767c0910ef6)
by [Unito](https://www.unito.io)
Updated CODEOWNERS file to include @Comfy-org/comfy_frontend_devs as an
owner for multiple paths.
## Summary
<!-- One sentence describing what changed and why. -->
## Changes
- **What**: <!-- Core functionality added/modified -->
- **Breaking**: <!-- Any breaking changes (if none, remove this line)
-->
- **Dependencies**: <!-- New dependencies (if none, remove this line)
-->
## Review Focus
<!-- Critical design decisions or edge cases that need attention -->
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->
## Screenshots (if applicable)
<!-- Add screenshots or video recording to help explain your changes -->
## Summary
Updates the templates modal to default to the "Getting Started" category
for new users.
## Changes
- Add `initialCategory` prop to `WorkflowTemplateSelectorDialog`
component
- Integrate `useNewUserService` in the dialog composable to detect
first-time users
- New users automatically see the "basics-getting-started" category
- Existing users continue to see "all" templates as default
- Allow explicit category override via options parameter
## Testing
- Added unit tests covering all scenarios (new user, non-new user,
undetermined, explicit override)
- 6 tests pass
Fixes COM-9146
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8599-feat-default-to-Getting-Started-category-for-new-users-in-templates-modal-2fd6d73d365081d4a5fad2abdb768269)
by [Unito](https://www.unito.io)
## Summary
Credit balance was not displayed in the user popover for personal
workspace users without an active subscription. The `displayedCredits`
computed returned `"0"` and `refreshBalance` skipped the API call when
there was no active subscription, hiding any existing balance.
## Changes
- **What**: Remove subscription-gated guards in
`CurrentUserPopoverWorkspace.vue`:
- `displayedCredits`: no longer returns early `""` / `"0"` when
subscription is null or inactive — always reads from the balance API
response
- `refreshBalance`: always fetches balance on popover open regardless of
subscription status
## Review Focus
The credits section visibility is already gated by `showCreditsSection`
(personal workspace or owner role). This change only affects what value
is displayed and whether the balance API is called — it does not change
who sees the section.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8719-fix-show-credit-balance-for-unsubscribed-personal-workspaces-3006d73d3650812e9d70e5a8629c5f60)
by [Unito](https://www.unito.io)
## Summary
Replace all runtime `isElectron()` function calls with the build-time
`isDesktop` constant from `@/platform/distribution/types`, enabling
dead-code elimination in non-desktop builds.
## Changes
- **What**: Migrate 30 files from runtime `isElectron()` detection
(checking `window.electronAPI`) to the compile-time `isDesktop` constant
(driven by `__DISTRIBUTION__` Vite define). Remove `isElectron` from
`envUtil.ts`. Update `isNativeWindow()` to use `isDesktop`. Guard
`electronAPI()` calls behind `isDesktop` checks in stores. Update 7 test
files to use `vi.hoisted` + getter mock pattern for per-test `isDesktop`
toggling. Add `DISTRIBUTION=desktop` to `dev:electron` script.
## Review Focus
- The `electronDownloadStore.ts` now guards the top-level
`electronAPI()` call behind `isDesktop` to prevent crashes on
non-desktop builds.
- Test mocking pattern uses `vi.hoisted` with a getter to allow per-test
toggling of the `isDesktop` value.
- Pre-existing issues not addressed: `as ElectronAPI` cast in
`envUtil.ts`, `:class="[]"` in `BaseViewTemplate.vue`,
`@ts-expect-error` in `ModelLibrarySidebarTab.vue`.
- This subsumes PR #8627 and renders PR #6122 and PR #7374 obsolete.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8710-refactor-replace-runtime-isElectron-with-build-time-isDesktop-constant-3006d73d365081c08037f0e61c2f6c77)
by [Unito](https://www.unito.io)
## Summary
Fixes reroute node styling in Vue Nodes 2.0 by hiding slot labels when
slot names are intentionally empty.
| Before | After |
|
---------------------------------------------------------------------------------------------------------------------------------------------
|
---------------------------------------------------------------------------------------------------------------------------------------------
|
| <img width="1437" height="473" alt="image"
src="https://github.com/user-attachments/assets/603f52e0-7b75-4822-8c91-0a8374cc0cb6"
/> | <img width="1350" height="493" alt="image"
src="https://github.com/user-attachments/assets/38168955-4d35-4c61-a685-a54efb44cd5d"
/> |
## Problem
Reroute nodes displayed unwanted fallback labels ("Input 0", "Output 0")
instead of appearing as minimal connection-only nodes. This happened
because:
- Reroute nodes intentionally use empty string (`""`) for slot names
- Slot components used `||` operator for fallback labels, treating `''`
as falsy
## Solution
- Add `hasNoLabel` computed property to detect when all label sources
(`label`, `localized_name`, `name`) are empty/falsy
- Derive `dotOnly` from either the existing prop OR `hasNoLabel` being
true
- When `dotOnly` is true: label text is hidden, padding removed
(`lg-slot--dot-only` class), only connection dot visible
Combined with existing `NO_TITLE` support from #7589, reroutes now
display as minimal nodes with just connection dots—matching classic
reroute appearance.
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
## Release Notes
* **Bug Fixes**
* Enhanced input and output slot label handling to automatically conceal
labels when unavailable
* Improved fallback display names for slots with more reliable naming
logic
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8574-fix-vue-nodes-hide-slot-labels-for-reroute-nodes-with-empty-names-2fc6d73d365081c38031e260402283d3)
by [Unito](https://www.unito.io)
## Summary
PricingTableWorkspace.vue was missed in #8704 which migrated all Vue
components from `import { t } from '@/i18n'` to `useI18n()` and upgraded
the lint rule to `error`. This breaks `pnpm lint` on main.
## Changes
- **What**: Removed `import { t } from '@/i18n'` and destructured `t`
from the existing `useI18n()` call. Moved `useI18n()` above static
initializers that reference `t`.
## Review Focus
The `billingCycleOptions` and `tiers` arrays call `t()` at module init
time — this is fine in `<script setup>` since `useI18n()` is called
first in the same synchronous scope.
Wire checkout attribution into GTM events and checkout POST payloads.
This updates the cloud telemetry flow so the backend team can correlate checkout events without relying on frontend cookie parsing. We now surface GA4 identity via a GTM-provided global and include attribution on both `begin_checkout` telemetry and the checkout POST body. The backend should continue to derive the Firebase UID from the auth header; the checkout POST body does not include a user ID.
GTM events pushed (unchanged list, updated payloads):
- `page_view` (page title/location/referrer as before)
- `sign_up` / `login`
- `begin_checkout` now includes:
- `user_id`, `tier`, `cycle`, `checkout_type`, `previous_tier` (if change flow)
- `ga_client_id`, `ga_session_id`, `ga_session_number`
- `gclid`, `gbraid`, `wbraid`
Backend-facing change:
- `POST /customers/cloud-subscription-checkout/:tier` now includes a JSON body with attribution fields only:
- `ga_client_id`, `ga_session_id`, `ga_session_number`
- `gclid`, `gbraid`, `wbraid`
- Backend should continue to derive the Firebase UID from the auth header.
Required GTM setup:
- Provide `window.__ga_identity__` via a GTM Custom HTML tag (after GA4/Google tag) with `{ client_id, session_id, session_number }`. The frontend reads this to populate the GA fields.
<img width="1416" height="1230" alt="image" src="https://github.com/user-attachments/assets/b77cf0ed-be69-4497-a540-86e5beb7bfac" />
## Screenshots (if applicable)
<img width="991" height="385" alt="image" src="https://github.com/user-attachments/assets/8309cd9e-5ab5-4fba-addb-2d101aaae7e9"/>
Manual Testing:
<img width="3839" height="2020" alt="image" src="https://github.com/user-attachments/assets/36901dfd-08db-4c07-97b8-a71e6783c72f"/>
<img width="2141" height="851" alt="image" src="https://github.com/user-attachments/assets/2e9f7aa4-4716-40f7-b147-1c74b0ce8067"/>
<img width="2298" height="982" alt="image" src="https://github.com/user-attachments/assets/72cbaa53-9b92-458a-8539-c987cf753b02"/>
<img width="2125" height="999" alt="image" src="https://github.com/user-attachments/assets/4b22387e-8027-4f50-be49-a410282a1adc"/>
To manually test, you will need to override api/features in devtools to also return this:
```
"gtm_container_id": "GTM-NP9JM6K7"
```
┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-8354-fix-route-gtm-through-telemetry-entrypoint-2f66d73d36508138afacdeffe835f28a) by [Unito](https://www.unito.io)
<!-- This is an auto-generated comment: release notes by coderabbit.ai -->
## Summary by CodeRabbit
* **New Features**
* Analytics expanded: page view tracking, richer auth telemetry (includes user IDs), and checkout begin events with attribution.
* Google Tag Manager support and persistent checkout attribution (GA/client/session IDs, gclid/gbraid/wbraid).
* **Chores**
* Telemetry reworked to support multiple providers via a registry with cloud-only initialization.
* Workflow module refactored for clearer exports.
* **Tests**
* Added/updated tests for attribution, telemetry, and subscription flows.
* **CI**
* New check prevents telemetry from leaking into distribution artifacts.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
## Summary
Fix all i18n `no-restricted-imports` lint warnings and upgrade rules
from `warn` to `error`.
## Changes
- **What**: Migrate Vue components from `import { t/d } from '@/i18n'`
to `const { t } = useI18n()`. Migrate non-component `.ts` files from
`useI18n()` to `import { t/d } from '@/i18n'`. Allow `st` import from
`@/i18n` in Vue components (it wraps `te`/`t` for safe fallback
translation). Remove `@deprecated` tag from `i18n.ts` global exports
(still used by `st` and non-component code). Upgrade both lint rules
from `warn` to `error`.
## Review Focus
- The `st` helper is intentionally excluded from the Vue component
restriction since it provides safe fallback translation needed for
custom node definitions.
Fixes#8701
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8704-fix-resolve-i18n-no-restricted-imports-lint-warnings-2ff6d73d365081ae84d8eb0dfef24323)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Implements billing infrastructure for team workspaces, separate from
legacy personal billing.
## Changes
- **Billing abstraction**: New `useBillingContext` composable that
switches between legacy (personal) and workspace billing based on
context
- **Workspace subscription flows**: Pricing tables, plan transitions,
cancellation dialogs, and payment preview components for workspace
billing
- **Top-up credits**: Workspace-specific top-up dialog with polling for
payment confirmation
- **Workspace API**: Extended with billing endpoints (subscriptions,
invoices, payment methods, credits top-up)
- **Workspace switcher**: Now displays tier badges for each workspace
- **Subscribe polling**: Added polling mechanisms
(`useSubscribePolling`, `useTopupPolling`) for async payment flows
## Review Focus
- Billing flow correctness for workspace vs legacy contexts
- Polling timeout and error handling in payment flows
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8508-Feat-workspaces-6-billing-2f96d73d365081f69f65c1ddf369010d)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
### Motivation
- The Assets sidebar shows a notification-style badge immediately when a
job is queued using the legacy queue, which is misleading because that
badge is intended for the newer Queue Panel V2 experience.
### Description
- Gate the Assets sidebar `iconBadge` on the `Comfy.Queue.QPOV2` setting
by importing `useSettingStore` and returning `null` when QPO V2 is
disabled; otherwise show `pendingTasks.length` as before
(`src/composables/sidebarTabs/useAssetsSidebarTab.ts`).
- Add a focused unit test that mocks the settings and queue store to
verify the badge is hidden when QPO V2 is disabled and shows the pending
count when enabled
(`src/composables/sidebarTabs/useAssetsSidebarTab.test.ts`).
- Keep the Assets component import mocked in the test to avoid
bootstrapping the full UI during unit runs.
### Testing
- Ran the new unit test with `pnpm vitest
src/composables/sidebarTabs/useAssetsSidebarTab.test.ts` and it passed
(2 tests).
- Ran type checking with `pnpm typecheck` and it completed successfully.
- Ran linting with `pnpm lint` and no errors were reported.
------
[Codex
Task](https://chatgpt.com/codex/tasks/task_e_69867f4ceaac8330b9806d5b51006a6a)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8708-fix-hide-assets-sidebar-badge-when-legacy-queue-is-enabled-3006d73d3650818eb809de399583088e)
by [Unito](https://www.unito.io)
## Summary
Await all registerNodeDef calls in registerNodesFromDefs to prevent race
condition where lazy-loaded 3D node types (Load3D, Preview3D, SaveGLB)
are not registered in LiteGraph before workflow loading.
Replay lazily loaded extensions' beforeRegisterNodeDef hooks so that
input type modifications (e.g. Preview3D → PREVIEW_3D) are applied
correctly despite the extensions being registered mid-invocation.
Fixes the issue introduced by code splitting (#8542) where THREE.js lazy
import caused node registration to complete after workflow load.
## Screenshots (if applicable)
before
https://github.com/user-attachments/assets/370545dc-4081-4164-83ed-331a092fc690
after
https://github.com/user-attachments/assets/bf9dc887-0076-41fe-93ad-ab0bb984c5ce
## Summary
Enforce i18n import conventions via ESLint: Vue components must use
`useI18n()`, non-composable `.ts` files must use the global `t` from
`@/i18n`.
## Changes
- **What**: Two new `no-restricted-imports` rules in `eslint.config.ts`
(both `warn` severity for incremental migration). Removed the disabled
`@/i18n--to-enable` placeholder from `.oxlintrc.json`.
- `.vue` files: disallow importing `t`/`d`/`st`/`te` from `@/i18n` (37
existing violations to migrate)
- Non-composable `.ts` files: disallow importing `useI18n` from
`vue-i18n` (2 existing violations)
- Composable `use*.ts`, test files, and `src/i18n.ts` are excluded from
Rule 2
## Review Focus
- The rules are placed after `oxlint.buildFromOxlintConfigFile()` to
re-enable ESLint's `no-restricted-imports` for these specific file
scopes without conflicting with oxlint's base rule (which handles
PrimeVue deprecations).
- `warn` severity chosen so CI is not blocked while existing violations
are migrated.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8701-feat-enforce-i18n-import-conventions-via-ESLint-2ff6d73d36508123b6f9edf2693fb5e0)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
Vue node slots extend outside the bounds of the node:
<img width="123" height="107" alt="image"
src="https://github.com/user-attachments/assets/96f7f28b-de54-4978-bc78-f38fc1fd4ea1"
/>
When clicking on the outer half of the slot, the matching node is not
found as the click was technically not over a node, however in reality
the action should still be associated with the node the slot is for.
This specifically fixes middle click to add reroute not working on the
outer half of the slot.
## Changes
- **What**:
- If the event is not over a node, check if is over a Vue slot, if so,
use the node associated with that slot.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8609-Fix-hit-detection-on-vue-node-slots-2fd6d73d3650815c8328f9ea8fa66b0c)
by [Unito](https://www.unito.io)
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **Tests**
* Added comprehensive test suite for slot hit-detection in Vue nodes
mode, covering standard and fallback interaction paths.
* **Bug Fixes**
* Improved hit-detection accuracy for slots that extend beyond node
boundaries in Vue mode, ensuring clicks map to the correct node.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
Under a combination of many edge cases, the `widget_values` migration
code added in #3326 would cause the progress text on a "Recraft Text to
Image" node to incorrectly deserialize into the `control_after_generate`
- widgets_values is of length 1 greater than it should be because
progress text serializes
- It should not, there is no code to deserialize it
- negative_prompt has force_input set and skips serialization
- Migration only applies when `widgets_values` is equal to actual inputs
length. The two above edge cases cancel to make this true
- Seed is accounted for when calculating the length of widgets, but not
when applying the migration
- Migration occurs even though we track workflow version now and have an
accurate way of determining that it can not be needed
The two primary edge cases which cause the bug are both addressed
- `options.serialize` does nothing and has never done anything. I've
been guilty of making the same mistake in the ancient past, and want to
clean up the misconception where I can.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8625-Fix-incorrect-widgetValue-migration-2fe6d73d365081a683b4c675eaeebb6c)
by [Unito](https://www.unito.io)
## Summary
- `getAssetUrl()` was constructing `/view` URLs without the `subfolder`
query parameter, causing backend to return "file not found" for assets
stored in subfolders (common for audio/video outputs)
- Preview/playback was unaffected because it uses `preview_url` from
`ResultItemImpl.url` which correctly includes `subfolder`
- Fixed `getAssetUrl()` to include `subfolder` from
`asset.user_metadata` when present
- Simplified download functions to prefer `preview_url` (already
correct) with `getAssetUrl` as fallback
## Test plan
- [ ] Generate audio/video output (e.g. via SaveAudio node) that saves
to a subfolder
- [ ] Right-click the asset in the assets sidebar and click Download —
should download successfully
- [ ] Select multiple audio/video assets and use bulk download — should
download all
- [ ] Verify image downloads still work as before
- [ ] Verify cloud environment downloads still work (uses `preview_url`
path)
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
## Release Notes
* **New Features**
* Added support for organizing and downloading assets from subfolders.
* **Refactor**
* Improved asset URL generation and download handling for better
reliability and performance.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
## Summary
Increase stroke/outline weight for active node states to improve
visibility during workflow execution (COM-7770).
## Changes
- **What**: Increased border/stroke weight from 2 to 3 for active nodes
in both Vue Nodes and LiteGraph renderers
- Vue Nodes: `outline-2` → `outline-3` in `LGraphNode.vue`
- LiteGraph: `lineWidth: 3` for `running` stroke (was default 1) and
`executionError` stroke (was 2) in `litegraphService.ts`
- Updated test assertion to match
## Review Focus
Minimal visual change. The `executionError` lineWidth was also bumped
from 2 → 3 so error states remain at least as prominent as running
states.
> **Note:**
[#8603](https://github.com/Comfy-Org/ComfyUI_frontend/pull/8603) (by
@AustinMroz) also modifies `LGraphNode.vue` with a larger restructuring
(bottom buttons, badges, resize handle). The two PRs do not conflict —
#8603 does not touch the outline/border state classes or
`litegraphService.ts`, so both changes merge cleanly.
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Replace the manager button puzzle icon with a custom extensions-blocks
SVG icon and add a "Manage Extensions" text label to the top bar button.
## Changes
- **What**: Swap `icon-[lucide--puzzle]` →
`icon-[comfy--extensions-blocks]` in TopMenuSection, ComfyMenuButton,
and ManagerDialog. Add visible "Manage Extensions" label (hidden below
md). Align tooltip with new label text.
## Review Focus
- Visual appearance of the new icon at different sizes
- Button layout with text label at md+ breakpoints
- Red dot notification positioning with wider button
Fixes COM-12161
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8644-feat-replace-puzzle-icon-with-extensions-blocks-icon-for-manager-button-2fe6d73d3650815c8867efc5a0842ef7)
by [Unito](https://www.unito.io)
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
This PR removes `any` types from widgets, services, stores, and test
files, replacing them with proper TypeScript types.
### Key Changes
#### Type Safety Improvements
- Replaced `any` with `unknown`, explicit types, or proper interfaces
across widgets and services
- Added proper type imports (TgpuRoot, Point, StyleValue, etc.)
- Created typed interfaces (NumericWidgetOptions, TestWindow,
ImportFailureDetail, etc.)
- Fixed function return types to be non-nullable where appropriate
- Added type guards and null checks instead of non-null assertions
- Used `ComponentProps` from vue-component-type-helpers for component
testing
#### Widget System
- Added index signature to IWidgetOptions for Record compatibility
- Centralized disabled logic in WidgetInputNumberInput
- Moved template type assertions to computed properties
- Fixed ComboWidget getOptionLabel type assertions
- Improved remote widget type handling with runtime checks
#### Services & Stores
- Fixed getOrCreateViewer to return non-nullable values
- Updated addNodeOnGraph to use specific options type `{ pos?: Point }`
- Added proper type assertions for settings store retrieval
- Fixed executionIdToCurrentId return type (string | undefined)
#### Test Infrastructure
- Exported GraphOrSubgraph from litegraph barrel to avoid circular
dependencies
- Updated test fixtures with proper TypeScript types (TestInfo,
LGraphNode)
- Replaced loose Record types with ComponentProps in tests
- Added proper error handling in WebSocket fixture
#### Code Organization
- Created shared i18n-types module for locale data types
- Made ImportFailureDetail non-exported (internal use only)
- Added @public JSDoc tag to ElectronWindow type
- Fixed console.log usage in scripts to use allowed methods
### Files Changed
**Widgets & Components:**
-
src/renderer/extensions/vueNodes/widgets/components/WidgetInputNumberInput.vue
-
src/renderer/extensions/vueNodes/widgets/components/WidgetSelectDefault.vue
-
src/renderer/extensions/vueNodes/widgets/components/WidgetSelectDropdown.vue
- src/renderer/extensions/vueNodes/widgets/components/WidgetTextarea.vue
-
src/renderer/extensions/vueNodes/widgets/composables/useRemoteWidget.ts
- src/lib/litegraph/src/widgets/ComboWidget.ts
- src/lib/litegraph/src/types/widgets.ts
- src/components/common/LazyImage.vue
- src/components/load3d/Load3dViewerContent.vue
**Services & Stores:**
- src/services/litegraphService.ts
- src/services/load3dService.ts
- src/services/colorPaletteService.ts
- src/stores/maskEditorStore.ts
- src/stores/nodeDefStore.ts
- src/platform/settings/settingStore.ts
- src/platform/workflow/management/stores/workflowStore.ts
**Composables & Utils:**
- src/composables/node/useWatchWidget.ts
- src/composables/useCanvasDrop.ts
- src/utils/widgetPropFilter.ts
- src/utils/queueDisplay.ts
- src/utils/envUtil.ts
**Test Files:**
- browser_tests/fixtures/ComfyPage.ts
- browser_tests/fixtures/ws.ts
- browser_tests/tests/actionbar.spec.ts
-
src/workbench/extensions/manager/components/manager/skeleton/PackCardGridSkeleton.test.ts
- src/lib/litegraph/src/subgraph/subgraphUtils.test.ts
- src/components/rightSidePanel/shared.test.ts
- src/platform/cloud/subscription/composables/useSubscription.test.ts
-
src/platform/workflow/persistence/composables/useWorkflowPersistence.test.ts
**Scripts & Types:**
- scripts/i18n-types.ts (new shared module)
- scripts/diff-i18n.ts
- scripts/check-unused-i18n-keys.ts
- src/workbench/extensions/manager/types/conflictDetectionTypes.ts
- src/types/algoliaTypes.ts
- src/types/simplifiedWidget.ts
**Infrastructure:**
- src/lib/litegraph/src/litegraph.ts (added GraphOrSubgraph export)
- src/lib/litegraph/src/infrastructure/CustomEventTarget.ts
- src/platform/assets/services/assetService.ts
**Stories:**
- apps/desktop-ui/src/views/InstallView.stories.ts
- src/components/queue/job/JobDetailsPopover.stories.ts
**Extension Manager:**
- src/workbench/extensions/manager/composables/useConflictDetection.ts
- src/workbench/extensions/manager/composables/useManagerQueue.ts
- src/workbench/extensions/manager/services/comfyManagerService.ts
- src/workbench/extensions/manager/utils/conflictMessageUtil.ts
### Testing
- [x] All TypeScript type checking passes (`pnpm typecheck`)
- [x] ESLint passes without errors (`pnpm lint`)
- [x] Format checks pass (`pnpm format:check`)
- [x] Knip (unused exports) passes (`pnpm knip`)
- [x] Pre-commit and pre-push hooks pass
Part of the "Road to No Explicit Any" initiative.
### Previous PRs in this series:
- Part 2: #7401
- Part 3: #7935
- Part 4: #7970
- Part 5: #8064
- Part 6: #8083
- Part 7: #8092
- Part 8 Group 1: #8253
- Part 8 Group 2: #8258
- Part 8 Group 3: #8304
- Part 8 Group 4: #8314
- Part 8 Group 5: #8329
- Part 8 Group 6: #8344
- Part 8 Group 7: #8459
- Part 8 Group 8: #8496
- Part 9: #8498
- Part 10: #8499
---------
Co-authored-by: Comfy Org PR Bot <snomiao+comfy-pr@gmail.com>
Co-authored-by: christian-byrne <72887196+christian-byrne@users.noreply.github.com>
Co-authored-by: github-actions <github-actions@github.com>
## Summary
- Adds `--grep @screenshot` to the Playwright command in the
update-snapshots CI workflow
- Skips ~146 non-screenshot tests that don't produce any snapshot files,
reducing CI time and resource usage
## Details
All tests that call `toHaveScreenshot` are already tagged with
`@screenshot` (either at the `test.describe` or individual `test`
level). The snapshot update job was previously running every test
unnecessarily.
The `--grep` CLI flag is ANDed with each project's existing
`grep`/`grepInvert` settings, so all projects continue to work
correctly:
- `chromium`: `@screenshot` AND NOT `@mobile`
- `chromium-2x`: `@screenshot` AND `@2x`
- `mobile-chrome`: `@screenshot` AND `@mobile`
## Test plan
- [x] Trigger the update-snapshots workflow on a PR with the "New
Browser Test Expectations" label and verify only screenshot-tagged tests
run
- [x] Verify snapshot files are still correctly updated
#7591 added a one tick delay to layout initialization in an attempt to
resolve some layouting discrepancies. However, it appears to have
reintroduced node scaling issues and introduced a new bug that prevents
cloning nodes with alt+drag in vue.
Alternatives methods of resolving the original issue are being
investigated, but this change was causing more harm than good.
The prior PR included other changes (like a testing fix). Those changes
remain beneficial and do not need to be reverted.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8619-Revert-delay-of-layout-initialization-2fe6d73d365081fc9111c9457ea9752d)
by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
- Switches from reference-based to content-based duplicate detection for
context menu items
- Fixes cases where extensions create duplicate menu items (different
objects with same content)
- Improves removal detection accuracy by comparing content strings
instead of object references
## Details
The previous implementation compared menu items by object reference,
which would miss duplicates when extensions added new objects with the
same content. This change:
- Creates Sets of content strings from menu items for efficient
duplicate detection
- Filters additions by checking if their content already exists
- Provides accurate count of removed items through content comparison
## Test plan
- [x] Unit tests pass (`pnpm test:unit
src/lib/litegraph/src/contextMenuCompat.test.ts`)
- [x] TypeScript compilation succeeds (`pnpm typecheck`)
- [x] Linting passes (`pnpm lint`)
- [x] Pre-commit hooks pass
## Before
<img width="633" height="1316" alt="Screenshot 2026-02-04 045422"
src="https://github.com/user-attachments/assets/972871e2-1fd6-45a4-bb6c-9ce73ce7aed7"
/>
## After
<img width="531" height="854" alt="Screenshot 2026-02-04 045918"
src="https://github.com/user-attachments/assets/977bed37-dfb8-41d7-b659-88c477ff8a02"
/>
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **Bug Fixes**
* Improved context menu compatibility: more accurate detection of
added/removed menu items and clearer warnings when items are removed.
* **Refactor**
* Updated numeric input formatting to use locale-aware formatting logic,
preserving grouping and precision behavior.
* **Tests**
* Added a test ensuring legacy menu extraction handles items with
undefined content correctly.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8602-fix-prevent-duplicate-context-menu-items-by-using-content-based-comparison-2fd6d73d36508197aa74c3409c7425fa)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Terry Jia <terryjia88@gmail.com>
## Summary
- add commands for setting search aliases and description when in
subgraph
- in future we can add these fields to the dialog when publishing a
subgraph
- map workflow extra metadata on save/load from from/to subgraph node to
allow access via `canvas.subgraph.extra`
## Changes
**What**:
- new core commands for Comfy.Subgraph.SetSearchAliases &
Comfy.Subgraph.SetDescription to be called when in a subgraph context
- update Publish command to allow command metadata arg for name
- update test executeCommand to allow passing metadata arg
## Review Focus
- When saving a subgraph, the outer workflow "wrapper" is created at the
point of publishing. So unlike a normal workflow `extra` property that
is available at any point, for a subgraph this is not accessible.
To workaround this, the `extra` property that exists on the inner
subgraph node is copied to the top level on save, and restored on load
so extra properties can be set via `canvas.subgraph.extra`.
- I have kept the existing naming format matching `BlueprintDescription`
for `BlueprintSearchAliases` but i'm not sure if the description was
ever used before
## Screenshots
https://github.com/user-attachments/assets/4d4df9c1-2281-4589-aa56-ab07cdecd353
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8608-Add-support-for-search-aliases-on-subgraphs-2fd6d73d365081d083caebd6befcacdd)
by [Unito](https://www.unito.io)
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **New Features**
* Set subgraph search aliases (comma-separated) and descriptions;
aliases enable discovery by alternative names.
* Publish subgraphs using a provided name.
* Node definitions now support search aliases so nodes can be found by
alternate names.
* UI strings added for entering descriptions and search aliases.
* **Tests**
* Added end-to-end and unit tests covering aliases, descriptions, search
behavior, publishing, and persistence.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
Removed background and theme colors from manifest.
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **Chores**
* Removed custom color theme settings from the app's configuration. The
app's display mode and all other properties remain unchanged.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
## Summary
Fixes multiple Safari-specific issues in the Secrets panel dialog:
1. **Dropdown not opening** - Safari has issues with click events on
portaled content inside dialogs. Added `disablePortal` prop to
`SelectContent` to render content inline.
2. **Close button focused on open** - Added `autofocus` to
`SelectTrigger` so focus goes to the first form field.
3. **Buttons not focusable** - Safari doesn't focus buttons on click by
default. Added `tabindex="0"` to Cancel/Save buttons.
## Changes
- `SelectContent.vue`: Added `disablePortal` prop with explanatory
comment linking to upstream issue
- `SecretFormDialog.vue`: Applied Safari workarounds
## References
- https://github.com/chakra-ui/ark/issues/1782 (Portal issue in Safari)
- https://mayank.co/blog/safari-focus/ (Button focus behavior)
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **New Features**
* Added option to disable portal rendering in select components for
greater control over component behavior.
* **Bug Fixes**
* Improved keyboard accessibility in form dialogs with enhanced focus
management, auto-focus on select triggers, and optimized tab navigation
for action buttons.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
Co-authored-by: Amp <amp@ampcode.com>
Patch version increment to 1.39.6
**Base branch:** `main`
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **Chores**
* Version bumped to 1.39.6.
* **New Features**
* Added multilingual UI strings for secrets management, asset import
errors, app-mode prompts, and HitPaw tools.
* New node types for image/video/audio workflows and expanded export
formats (GLB/FBX/OBJ) for 3D/model outputs.
* **Bug Fixes / Removals**
* Removed the "Open 3D Viewer (Beta) for Selected Node" menu entry and
related 3D viewer settings.
* Added setting to enable automatic node replacement when mappings
exist.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8595-1-39-6-2fd6d73d3650818cba9cffca313909e8)
by [Unito](https://www.unito.io)
---------
Co-authored-by: christian-byrne <72887196+christian-byrne@users.noreply.github.com>
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Fix `SubgraphNode.graph` property to match `LGraphNode` lifecycle
contract. Previously declared as `override readonly graph` via
constructor parameter promotion, which prevented `LGraph.remove()` from
setting `node.graph = null`.
## Changes
- Remove `readonly` from `SubgraphNode.graph` constructor parameter
- Add `override graph: GraphOrSubgraph | null` as class property
- Add `NullGraphError` guard in `rootGraph` getter with node ID for
debugging
- Add null guards in `ExecutableNodeDTO.resolveInput` and
`imagePreviewStore.revokeSubgraphPreviews`
- Add test verifying `rootGraph` throws after node removal
## Testing
- Existing subgraph tests pass
- New test confirms `NullGraphError` is thrown when accessing
`rootGraph` on removed node
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Add default keyboard shortcuts for mode toggle and assets panel access.
## Changes
- **Ctrl+Shift+A**: Toggle between Simple Mode and Graph Mode
(`Comfy.ToggleLinear`)
- **A**: Open/toggle assets panel (`Workspace.ToggleSidebarTab.assets`)
- Show keybinding in ModeToggle button tooltip (e.g. "Simple Mode
(Ctrl+Shift+A)")
## Keybinding Rationale
- `A` follows the existing pattern: `w` (workflows), `n` (node-lib), `m`
(model-lib)
- `Ctrl+Shift+A` chosen because:
- Ctrl+Shift is the standard modifier pattern for toggle commands
- "A" mnemonic for "App mode"
- Does not conflict with existing keybindings
## Testing
- Verified typecheck passes
- Verified lint passes
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **New Features**
* Tooltips now show dynamic keyboard shortcut suffixes for mode and tab
controls.
* Added keyboard shortcut: A — toggles the assets sidebar.
* Added keyboard shortcut: Ctrl+Shift+A — toggles linear mode.
* **Localization**
* Added a localized shortcut suffix template so displayed shortcuts
respect translations.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8593-feat-add-default-keybindings-for-toggle-mode-and-assets-panel-2fc6d73d36508172bd6ed3378f43de55)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
## Description
Fixes link alignment issues after undo/redo operations in Vue Nodes 2.0.
When multiple connections exist from the same output to different nodes,
performing an undo would cause the connections to become misaligned with
their inputs.
## Root Cause
When undo triggers `loadGraphData`, the graph is reconfigured and Vue
node components are destroyed and recreated. The new slot elements mount
and schedule RAF-batched position syncs via `scheduleSlotLayoutSync`.
However, links are drawn **before** the RAF batch completes, causing
`getSlotPosition()` to return stale/missing positions.
## Solution
- Export a new `flushPendingSlotLayoutSyncs()` function from
`useSlotElementTracking.ts`
- Create a `useGraphConfigureSlotSync` composable that flushes pending
syncs after graph configuration
- Integrate the flush into `addAfterConfigureHandler` in `app.ts`,
called after `onAfterGraphConfigured`
- Force canvas redraw after flushing to render links with correct
positions
## Testing
- Added unit tests for `flushPendingSlotLayoutSyncs`
- Added unit tests for `useGraphConfigureSlotSync` composable
- Manual verification: connections now align correctly after undo/redo
operations
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8367-fix-flush-pending-slot-layout-syncs-after-graph-configure-2f66d73d365081a3a564fac96c44a048)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Subagent 5 <subagent@example.com>
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Move ellipsis and punctuation characters into i18n translation strings
for proper internationalization support.
## Changes
- Add 12 new translation keys with punctuation included:
- Placeholder keys with trailing ellipsis (e.g.,
`searchNodesPlaceholder: "Search Nodes..."`)
- `downloadWithSize` with interpolation: `"Download ({size})"`
- `completedWithCheckmark`: `"Completed ✓"`
- Prompt keys with colons (e.g., `enterNewNamePrompt: "Enter new
name:"`)
- Update 20 files to use new translation keys instead of string
concatenation
## Review Focus
This eliminates string concatenation patterns like `$t('key') + '...'`
that break proper internationalization, since different languages may
use different punctuation or may not need ellipsis/colons in the same
contexts.
Fixes#7333
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **Chores**
* Standardized localization across the app: unified search placeholders
and input hints; updated dialog prompt texts for renaming,
saving/exporting, and related prompts.
* **New Features**
* Download buttons now show file size via localized text.
* Completed status displays a localized label with a checkmark.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8573-refactor-move-ellipsis-and-punctuation-into-i18n-translation-strings-2fc6d73d365081828ad3f257bcac7799)
by [Unito](https://www.unito.io)
## Summary
Eliminates code duplication by replacing local `cancellableStates`
arrays with the centralized `isActiveJobState` utility function.
## Changes
- Remove duplicated `cancellableStates: JobState[] = ['pending',
'initialization', 'running']` from:
- `src/composables/queue/useJobActions.ts`
- `src/storybook/mocks/useJobActions.ts`
- Import and use `isActiveJobState` from `src/utils/queueUtil.ts`
instead
## Testing
- Typecheck passes
- Lint passes
- Related queue tests pass
Fixes#7947
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8572-refactor-use-isActiveJobState-instead-of-duplicated-cancellableStates-2fc6d73d365081f89decfc869fa952a0)
by [Unito](https://www.unito.io)
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **Refactor**
* Internal code improvements to simplify job state management logic.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
## Summary
Fixes styling inconsistency where Vue node select widget chevrons look
different between dropdown implementations.
## Changes
- **What**: Added `#dropdownicon` slot to `WidgetSelectDefault.vue`
using Lucide chevron icon with
`text-component-node-foreground-secondary` styling, matching
`FormDropdownInput.vue`
## Review Focus
Both dropdown implementations now use identical chevron icons with
consistent sizing (`size-4`) and color tokens.
Fixes #COM-11645
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **Style**
* Updated select/dropdown appearance: replaced the previous icon
rendering with a customizable dropdown icon slot, improving visual
consistency and allowing a custom icon to display in select controls
across the UI. This change affects only presentation—no behavior or data
handling was altered.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8576-fix-use-consistent-chevron-icon-in-Vue-node-dropdown-widgets-2fc6d73d3650814e923bcbee83fae498)
by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Audits and updates litegraph documentation files that came from the old
litegraph.js repo merged via git subtree (per #8341 discussion).
## Changes
- **Delete** `CONTRIBUTING.md` - completely outdated, referenced
original jagenjo/litegraph.js from 2020
- **Fix** `API.md` - remove Subgraph from "Removed public interfaces"
(actively used in 25+ files)
- **Update** `README.md` - replace standalone releasing instructions
with note about embedded subtree workflow
- **Fix** `AGENTS.md` and `__fixtures__/README.md` - correct import path
typos (`./fixtures/` → `./__fixtures__/`)
Fixes#8347
cc @DrJKL
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
## Documentation
* Updated release information to clarify that the library is embedded
via git subtree and managed through the parent repository's release
process
* Removed contribution guidelines documentation file
* Updated API documentation by removing Subgraph from the list of
removed public interfaces
* Updated documentation examples to align with current project structure
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8588-docs-audit-and-update-litegraph-documentation-2fc6d73d365081fca335c78ce8493d3e)
by [Unito](https://www.unito.io)
Enable CodeRabbit to automatically review draft pull requests.
## Changes
- Added `reviews.auto_review.drafts: true` to `.coderabbit.yaml`
This allows getting early feedback from CodeRabbit while PRs are still
in draft status.
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **New Features**
* Enabled automatic review drafting to streamline the review process.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8587-feat-enable-CodeRabbit-reviews-on-draft-PRs-2fc6d73d365081ea8f1bcae4a2a8277b)
by [Unito](https://www.unito.io)
## Summary
Adds an educational hint to the favorites empty state to teach users how
to favorite inputs.
## Changes
- Add new i18n key `favoritesNoneHint` with text "In the Parameters tab,
click ⋮ on any input to add it here"
- Update empty state template to show hint below the existing
description
- Hint is hidden during search to avoid redundant messaging
## Before/After
**Before:** "Inputs you favorite will show up here"
**After:**
- "Inputs you favorite will show up here"
- "In the Parameters tab, click ⋮ on any input to add it here*
## Context
Per Slack discussion, uses in-app education only (no external docs link)
to ensure text matches the user's specific version of the feature.
Fixes #2fa6d73d
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8559-feat-Add-educational-hint-to-favorites-empty-state-2fc6d73d365081f5827dfafcc1ece95c)
by [Unito](https://www.unito.io)
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **New Features**
* Improved empty state in the Parameters panel: message is now two
paragraphs and shows an additional hint (with an icon) when not
searching.
* **Localization**
* Added a new localized hint that explains how to add inputs to
favorites, shown in the Parameters panel empty state.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: Rizumu Ayaka <rizumu@ayaka.moe>
## Summary
Updates all user-facing instances of 'Simple Mode' / 'Linear Mode' to
'App Mode' as discussed in PR #8562.
## Changes
- Updated command label in `useCoreCommands.ts`
- Updated `src/locales/en/commands.json`
- Updated all 12 locale `main.json` files with:
- `linearMode.linearMode` → "App Mode" (translated)
- `linearMode.beta` → "App Mode in Beta - Feedback" (translated)
- `Toggle Simple Mode` command → `Toggle App Mode` (translated)
## Languages Updated
en, zh, zh-TW, ja, ko, fr, es, pt-BR, ru, tr, ar, fa
## Notes
Internal variable names (`linearMode`, `canvasStore.linearMode`) remain
unchanged to avoid breaking changes.
Fixes#8577
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **Style**
* Renamed application terminology from "Simple Mode" to "App Mode" in
user interface labels, mode descriptions, and mode toggle command.
Updates applied consistently across all 12 supported language
translations to ensure consistent terminology throughout the
application.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8590-feat-update-user-facing-Simple-Mode-terminology-to-App-Mode-2fc6d73d36508160a19af70b228b0a7e)
by [Unito](https://www.unito.io)
## Summary
Replaces `Record<string, unknown>` catch-all with properly typed generic
props in `showLayoutDialog`, improving type safety.
## Changes
- Made `showLayoutDialog` generic over component type `C extends
Component`
- Changed props type from `{ onClose: () => void } & Record<string,
unknown>` to `ComponentAttrs<C> & { onClose: () => void }`
This matches existing patterns used elsewhere in `dialogService.ts`
(e.g., `showLoadWorkflowWarning`, `showMissingModelsWarning`).
Fixes#8102
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **Refactor**
* Dialog handling updated to infer props per component, resulting in
more consistent and reliable dialog behavior and fewer runtime prop
mismatches when opening dialogs. Developers will have clearer, safer
dialog configuration, while end users should experience steadier dialog
interactions. No visible UI changes are expected.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8571-fix-replace-type-catch-all-with-generic-ComponentAttrs-in-showLayoutDialog-2fc6d73d36508104bf60d27c9b94af69)
by [Unito](https://www.unito.io)
## Summary
Major refactoring of browser tests to improve reliability,
maintainability, and type safety.
## Changes
### Test Infrastructure Decomposition
- Decomposed `ComfyPage.ts` (~1000 lines) into focused helpers:
- `CanvasHelper`, `DebugHelper`, `SubgraphHelper`,
`NodeOperationsHelper`
- `SettingsHelper`, `WorkflowHelper`, `ClipboardHelper`,
`KeyboardHelper`
- Created `ContextMenu` page object, `BaseDialog` base class, and
`BottomPanel` page object
- Extracted `DefaultGraphPositions` constants
### Locator Stability
- Added `data-testid` attributes to Vue components (sidebar, dialogs,
node library)
- Created centralized `selectors.ts` with test ID constants
- Replaced fragile CSS selectors (`.nth()`, `:nth-child()`) with
`getByTestId`/`getByRole`
### Performance & Reliability
- Removed `setTimeout` anti-patterns (replaced with `waitForFunction`)
- Replaced `waitForTimeout` with retrying assertions
- Replaced hardcoded coordinates with computed `NodeReference` positions
- Enforced LF line endings for all text files
### Type Safety
- Enabled `no-explicit-any` lint rule for browser_tests via oxlint
- Purged `as any` casts from browser_tests
- Added Window type augmentation for standardized window access
- Added proper type annotations throughout
### Bug Fixes
- Restored `ExtensionManager` API contract
- Removed test-only settings from production schema
- Fixed flaky selectors and missing test setup
## Testing
- All browser tests pass
- Typecheck passes
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **Tests**
* Overhauled browser E2E test infrastructure with many new
helpers/fixtures, updated test APIs, and CI test container image bumped
for consistency.
* **Chores**
* Standardized line endings and applied stricter lint rules for browser
tests; workspace dependency version updated.
* **Documentation**
* Updated Playwright and TypeScript testing guidance and test-run
commands.
* **UI**
* Added stable data-testids to multiple components to improve
testability.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
Scale down node previews in the manager info panel to 75% for better
visual fit.
## Changes
- Add 75% scale to node preview items in NodesTabPanel
- Add gap between scaled items for better spacing
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **Style**
* Enhanced the visual layout of node items in the manager panel with
improved spacing and individual item scaling for better visual
presentation.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8579-style-scale-down-node-previews-in-manager-info-panel-2fc6d73d36508176a307d980cd3b9329)
by [Unito](https://www.unito.io)
## Summary
Add ratio preset dropdown (1:1, 3:4, 4:3, 16:9, 9:16, custom) and lock
toggle to the ImageCrop widget. When locked, only corner handles are
shown and resizing maintains the selected aspect ratio using diagonal
projection for smooth, jump-free interaction.
Locking with custom selected captures the current crop's ratio.
## Screenshots (if applicable)
https://github.com/user-attachments/assets/a7b5c0a0-c18c-4785-940f-59793702e892
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8533-feat-add-aspect-ratio-lock-for-ImageCrop-widget-2fa6d73d365081a98546e43ed0d7d4fe)
by [Unito](https://www.unito.io)
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **New Features**
* Image crop widget adds a ratio selector with preset and custom
options, plus a lock/unlock toggle to preserve aspect while cropping.
* Constrained corner-resize behavior enforces locked aspect ratios
during resizing.
* **Documentation**
* Added UI text entries for ratio controls (labels for ratio,
lock/unlock, custom).
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
## Summary
Moves static data outside the `useJobActions` composable to
module-level.
## Changes
- **What**: Extracted `cancellableStates` array to a module-level
`CANCELLABLE_STATES` constant. The `cancelAction` object remains inside
the composable because it depends on `t()` for i18n reactivity.
## Review Focus
This is a pure refactor with no behavior change - the constant is now
allocated once per module instead of per-composable-call.
Fixes#7946
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8570-refactor-move-cancellable-states-to-module-level-constant-2fc6d73d3650814fa1fefa172f7ace2f)
by [Unito](https://www.unito.io)
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **Chores**
* Internal code refactoring to improve maintainability of job
cancellation logic.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
## Summary
Adds a welcome/onboarding message for App Mode (Linear Mode) that
displays when no workflow output is selected, targeting first-time
users.
| Before | After |
|
---------------------------------------------------------------------------------------------------------------------------------------------
|
---------------------------------------------------------------------------------------------------------------------------------------------
|
| <img width="1914" height="1084" alt="Screenshot from 2026-02-02
20-47-30"
src="https://github.com/user-attachments/assets/f3693422-b6ee-496a-a354-d9cede501330"
/> | <img width="1919" height="1085" alt="Screenshot from 2026-02-02
21-32-20"
src="https://github.com/user-attachments/assets/dbfda4d0-251c-4099-ad36-3d7c0220d264"
/> |
## Changes
- **LinearWelcome.vue**: New component with 4 sections explaining App
Mode interface, sharing workflows, and widget control
- **LinearPreview.vue**: Replace dimmed logo fallback with LinearWelcome
component
- **i18n**: Add `linearMode.welcome.*` translation keys
## Review Focus
- Copy targets users who have never used ComfyUI—assumes no knowledge of
nodes/graphs
- Component uses semantic Tailwind classes from design system
Fixes COM-14274
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8562-feat-add-welcome-message-for-Linear-Mode-2fc6d73d365081b2b736f211152e1cce)
by [Unito](https://www.unito.io)
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **New Features**
* Added a comprehensive welcome screen in App Mode that introduces users
to the simplified interface hiding node graphs, explains the layout
structure with outputs and controls, provides instructions for sharing
workflows as simple tools, and guides users on customizing which
settings are visible through widget promotion.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
## Summary
Add infrastructure for automatic node replacement feature that allows
missing/deprecated nodes to be replaced with their newer equivalents.
## Changes
- **Types**: `NodeReplacement`, `NodeReplacementResponse` types matching
backend API spec (PR #12014)
- **Service**: `fetchNodeReplacements()` API wrapper
- **Store**: `useNodeReplacementStore` with `getReplacementFor()`,
`hasReplacement()`, `isEnabled()`
- **Setting**: `Comfy.NodeReplacement.Enabled` toggle (experimental)
- **Tests**: 11 unit tests covering store functionality
## Related
- Backend PR: Comfy-Org/ComfyUI#12014
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8364-feat-Add-node-replacement-store-and-types-2f66d73d3650816bb771c9cc6a8e1774)
by [Unito](https://www.unito.io)
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **New Features**
* Automatic node replacement is now available, allowing missing nodes to
be replaced with their newer equivalents when replacement mappings
exist.
* Added "Enable automatic node replacement" experimental setting in
Workflow preferences (enabled by default).
* Replacement data is loaded during app initialization.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
Enables the linear mode toggle for all nightly build users by
short-circuiting the `linearToggleEnabled` feature flag.
## Changes
- Adds `isNightly` check in `linearToggleEnabled` getter
- Returns `true` for nightly builds, bypassing remote config/server
feature checks
- Adds unit tests for the new behavior
## Reviewers
- @AustinMroz (linear mode maintainer)
- @christian-byrne (isNightly author)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8569-feat-enable-linear-mode-toggle-for-nightly-builds-2fc6d73d3650819681f8dcdc23b6eefe)
by [Unito](https://www.unito.io)
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **New Features**
* Enabled linear toggle feature for nightly distribution builds.
* Feature flag system now respects nightly vs. standard build
configurations.
* **Tests**
* Added test coverage for nightly build feature flag behavior and remote
configuration handling.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
## Summary
Adds the legacy `nodeTemplates` extension to the `DEPRECATED_FILES` list
in the build plugin, causing a console warning when external extensions
import from this file.
## Changes
Adds `'extensions/core/nodeTemplates'` to `DEPRECATED_FILES` in
`build/plugins/comfyAPIPlugin.ts`.
## Effect
When an external extension imports from
`extensions/core/nodeTemplates.js`, they will see:
```
[ComfyUI Deprecated] Importing from "extensions/core/nodeTemplates.js" is deprecated and will be removed in v1.34.
```
## Related
- Follows pattern from PR #6090 (feat: deprecated API alert)
- Related issue: #4056 (Migrate Node Templates to Workflows)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8463-chore-add-deprecation-warning-for-legacy-node-templates-extension-2f86d73d3650811e9f53fa3e5a572332)
by [Unito](https://www.unito.io)
Co-authored-by: Amp <amp@ampcode.com>
Update imports for VueUse v14 compatibility:
- `toValue` → import from `vue` (dropped from VueUse v14)
- `MaybeRef` type → import from `vue` (dropped from VueUse v14)
These APIs were deprecated in VueUse v12 and removed in v14 in favor of
Vue's native exports.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8550-fix-update-imports-for-VueUse-v14-compatibility-2fb6d73d365081b0bac1d01d4092c176)
by [Unito](https://www.unito.io)
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **Chores**
* Updated VueUse dependencies to newer versions for improved
compatibility
* Minor package entry reorganization (no functional changes)
* **Refactor**
* Consolidated imports to use native Vue utilities where applicable
* **Tests**
* Updated unit tests: improved outside-click simulation and cleanup;
migrated tests to use the real store setup for more realistic test
behavior
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Active jobs (pending/running) in the media assets panel now display in
FIFO order - oldest jobs first (first to be processed at top). This
matches the queue processing order and the old queue panel behavior.
## Changes
- **AssetsSidebarListView.vue**: Add `.toReversed()` to `activeJobItems`
computed to reverse job order for display
- **AssetsSidebarGridView.vue**: Same change for grid view consistency
- **AssetsSidebarListView.test.ts**: Unit test verifying oldest-first
ordering
## Root Cause
PR #8225 changed sorting from `queueIndex` to `createTime` descending in
`useJobList.ts`, which placed newest jobs first. For active jobs, users
expect oldest first (FIFO - first to be processed appears at top).
## Solution
Rather than modifying the shared `useJobList` composable (which serves
both the assets panel and queue overlay), the fix applies
`.toReversed()` at the view layer for the active jobs section only.
This:
- Preserves the newest-first order for completed/history jobs
- Displays active jobs in oldest-first order
- Maintains backward compatibility with the queue overlay
## Testing
- Unit test added to verify FIFO ordering of active jobs
- All existing `useJobList` tests pass
Fixes COM-14151
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **Bug Fixes**
* Corrected the display order of active jobs in the sidebar to show jobs
in oldest-first (FIFO) sequence.
* **Tests**
* Added unit tests for the assets sidebar list view to verify job
ordering and filtering behavior.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8561-fix-display-active-jobs-in-oldest-first-order-in-media-assets-panel-2fc6d73d365081c6bf31cb076a8d6014)
by [Unito](https://www.unito.io)
## Summary
Remove feature flags that are now enabled for all users and clean up
dead code paths.
## Changes
**Removed feature flags:**
- `huggingfaceModelImportEnabled` - always show generic URL input with
both Civitai/HuggingFace support
- `assetDeletionEnabled` - delete button always shown for mutable assets
- `asyncModelUploadEnabled` - always use async upload path (removed sync
upload and file size warnings)
**Kept feature flags:**
- `modelUploadButtonEnabled` - controls upload button visibility (local
vs cloud)
- `privateModelsEnabled` - controls upgrade modal vs upload dialog
**Deleted unused component:**
- `UploadModelUrlInputCivitai.vue` (replaced by generic input)
## Testing
- `pnpm typecheck` passes
- `pnpm lint` passes
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8566-feat-remove-obsolete-model-asset-feature-flags-2fc6d73d365081149ec6e78d995c8a44)
by [Unito](https://www.unito.io)
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
## Release Notes
* **Improvements**
* Asset deletion option is now always available
* Model upload experience simplified with unified import flow
* Model uploads now consistently use asynchronous processing
* HuggingFace model imports are now always supported
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Add a Secrets panel to user settings for managing third-party API keys
(HuggingFace, Civitai). Secrets are encrypted server-side; plaintext
values are never returned.
## Changes
- Add `SecretsPanel` to settings for managing third-party API keys
- Create `secretsApi` service following the `workspaceApi` pattern
- Add `SecretListItem` and `SecretFormDialog` components
- Add `user_secrets_enabled` feature flag
- Support HuggingFace and Civitai providers
- Add i18n translations for secrets UI
## Files Added
- `src/platform/secrets/types.ts` - TypeScript types
- `src/platform/secrets/api/secretsApi.ts` - Axios-based API service
- `src/platform/secrets/components/SecretsPanel.vue` - Main settings
panel
- `src/platform/secrets/components/SecretListItem.vue` - Individual
secret row
- `src/platform/secrets/components/SecretFormDialog.vue` - Create/edit
dialog
## Files Modified
- `src/platform/remoteConfig/types.ts` - Add `user_secrets_enabled` flag
type
- `src/composables/useFeatureFlags.ts` - Add flag getter
- `src/platform/settings/composables/useSettingUI.ts` - Integrate
secrets panel
- `src/locales/en/main.json` - Add translations
## Testing
Panel appears in Settings under:
- "Workspace" group when team workspaces is enabled
- "Account" group in legacy mode
Only visible when user is logged in AND `user_secrets_enabled` feature
flag is enabled.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8473-feat-add-user-secrets-management-panel-2f86d73d36508187b4a1ed04ce07ce51)
by [Unito](https://www.unito.io)
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **New Features**
* Secrets management UI in Settings with create/edit/delete for API
keys/secrets; settings dialog entry and contextual Secrets hint in
upload/import flows (feature-flag gated).
* **APIs**
* Added backend-facing secrets CRUD surface and client-side
form/composable support for managing secrets.
* **Localization**
* New English translations for Secrets UI and many expanded asset
import/upload error and hint messages.
* **Tests**
* Comprehensive unit tests for secrets UI, form flows, and composables.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Fixes PNG iTXt chunk parsing to comply with the PNG specification.
## Problem
The current iTXt parser incorrectly reads the text content immediately
after the keyword null terminator, but iTXt chunks have additional
fields:
- Compression flag (1 byte)
- Compression method (1 byte)
- Language tag (null-terminated)
- Translated keyword (null-terminated)
- Text content
This caused PNGs that correctly follow the spec to fail loading with
JSON parse errors due to leading null bytes.
## Solution
Skip the compression flag, method, language tag, and translated keyword
fields before reading the text content.
Fixes#8150
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8530-fix-properly-parse-PNG-iTXt-chunks-per-specification-2fa6d73d36508189bef4cc5fa3899096)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
Patch version increment to 1.39.5
**Base branch:** `main`
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **New Features**
* Added and updated localized UI text across multiple languages: new
assetBrowser.baseModel and sortDefault labels, nodeFilters group (filter
labels/descriptions), templates.logoProviderSeparator, and
legacyManagerSearchTip; unified account-deletion messaging to a
contactSupport entry.
* **Chores**
* Updated front-end version to 1.39.5.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
---------
Co-authored-by: christian-byrne <72887196+christian-byrne@users.noreply.github.com>
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Lower the barrier for bug reports by making custom-node info optional
rather than a required prerequisite. Many users run custom nodes and can
still hit core or interaction bugs that aren't caused by those nodes;
even when custom nodes are involved, the issue may still be ours, so
this change unblocks reports and feature requests while preserving
context.
## Changes
- **What**: Replace the required "tested with all custom nodes disabled"
checkbox with a neutral "I'm using custom nodes" checkbox to capture
context without blocking submissions.
## Review Focus
Confirm the new checkbox wording captures custom-node context without
discouraging reports from users who can't or shouldn't disable custom
nodes.
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->
## Screenshots (if applicable)
<!-- Add screenshots or video recording to help explain your changes -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8546-fix-make-custom-nodes-checkbox-optional-2fb6d73d3650816fa743e355f1877de1)
by [Unito](https://www.unito.io)
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **Documentation**
* Updated the bug report issue template to clarify prerequisites: the
primary prerequisite remains required, while the custom-nodes option is
now optional. This reduces mandatory checklist items and improves
guidance on which setup details are essential for effective bug reports.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
## Summary
Enable CodeRabbit issue enrichment and remove duplicate-check
requirements to lower the barrier for reporting problems.
## Changes
- **What**: Add `.coderabbit.yaml` enabling issue enrichment; remove
dedupe checkboxes from bug and feature issue templates.
## Review Focus
Confirm we want CodeRabbit/Dosu to handle deduplication so users aren’t
blocked by a mandatory “search for duplicates” step.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8543-Enable-CodeRabbit-issue-enrichment-2fb6d73d36508132947acf5f01c9cb22)
by [Unito](https://www.unito.io)
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **Chores**
* Enabled automatic issue enrichment to enhance issue tracking.
* Streamlined issue submission forms by removing prerequisite
verification steps from bug report and feature request templates.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
## Summary
Adds deprecation warning for the `widgets_up` property which has known
layout bugs and is not officially supported.
## Changes
- Added `@deprecated` JSDoc comment on `widgets_up` property
- Added console warning during configure path
- Warning directs users to use `widgets_start_y` or custom `arrange()`
override instead
## Context
The `widgets_up` property is an undocumented legacy LiteGraph feature
that positions widgets at the top of nodes. However, the `arrange()`
method doesn't properly handle slot positioning when this is enabled,
causing widgets and slots to overlap (see #7878).
Rather than fix this edge case in an unsupported feature, we're formally
deprecating it with a warning.
- Closes#7878
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8541-deprecate-add-warning-for-unsupported-widgets_up-property-2fb6d73d365081a89bb6e41038d94455)
by [Unito](https://www.unito.io)
## Summary
Fix "Frame Nodes" option being incorrectly categorized as an extension
item instead of appearing in the core menu section when multiple nodes
are selected.
## Changes
- **What**: Added "Frame Nodes" to `CORE_MENU_ITEMS` set and
`MENU_ORDER` array in contextMenuConverter.ts, and added frame
equivalents to duplicate detection to prevent duplicate menu items
## Review Focus
The fix ensures the Vue-based "Frame Nodes" menu option (i18n key
`g.frameNodes`) is recognized as a core menu item alongside the legacy
LiteGraph "Frame selection" label. Both are now treated as equivalent
for deduplication.
Fixes COM-13922
## Screenshots (if applicable)
N/A - menu item positioning fix
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8524-fix-add-Frame-Nodes-to-core-menu-items-for-multi-selection-context-menu-2fa6d73d365081989799f7bc74c65868)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
This PR removes `any` types from core source files and replaces them
with proper TypeScript types.
### Key Changes
#### Type Safety Improvements
- Replaced `any` with `unknown`, explicit types, or proper interfaces
across core files
- Introduced new type definitions: `SceneConfig`, `Load3DNode`,
`ElectronWindow`
- Used `Object.assign` instead of `as any` for dynamic property
assignment
- Replaced `as any` casts with proper type assertions
### Files Changed
Source files:
- src/extensions/core/widgetInputs.ts - Removed unnecessary `as any`
cast
- src/platform/cloud/onboarding/auth.ts - Used `Record<string, unknown>`
and Sentry types
- src/platform/telemetry/providers/cloud/MixpanelTelemetryProvider.ts -
Used `AuditLog[]` type
- src/platform/workflow/management/stores/workflowStore.ts - Used
`typeof ComfyWorkflow` constructor type
- src/scripts/app.ts - Used `ResultItem[]` for Clipspace images
- src/services/colorPaletteService.ts - Used `Object.assign` instead of
`as any`
- src/services/customerEventsService.ts - Used `unknown` instead of
`any`
- src/services/load3dService.ts - Added proper interface types for
Load3D nodes
- src/types/litegraph-augmentation.d.ts - Used `TWidgetValue[]` type
- src/utils/envUtil.ts - Added ElectronWindow interface
- src/workbench/extensions/manager/stores/comfyManagerStore.ts - Typed
event as `CustomEvent<{ ui_id?: string }>`
### Testing
- All TypeScript type checking passes (`pnpm typecheck`)
- Linting passes without errors (`pnpm lint`)
- Code formatting applied (`pnpm format`)
Part of the "Road to No Explicit Any" initiative.
### Previous PRs in this series:
- Part 2: #7401
- Part 3: #7935
- Part 4: #7970
- Part 5: #8064
- Part 6: #8083
- Part 7: #8092
- Part 8 Group 1: #8253
- Part 8 Group 2: #8258
- Part 8 Group 3: #8304
- Part 8 Group 4: #8314
- Part 8 Group 5: #8329
- Part 8 Group 6: #8344
- Part 8 Group 7: #8459
- Part 8 Group 8: #8496
- Part 9: #8498 (this PR)
## Summary
This PR removes `any` types from UI component files and replaces them
with proper TypeScript types.
### Key Changes
#### Type Safety Improvements
- Replaced `any` with `unknown`, explicit types, or proper interfaces
across UI components
- Used `ComponentPublicInstance` with explicit method signatures for
component refs
- Used `Record<string, unknown>` for dynamic property access
- Added generics for form components with flexible value types
- Used `CSSProperties` for style objects
### Files Changed
UI Components:
- src/components/common/ComfyImage.vue - Used proper class prop type
- src/components/common/DeviceInfo.vue - Used `string | number` for
formatValue
- src/components/common/FormItem.vue - Used `unknown` for model value
- src/components/common/FormRadioGroup.vue - Added generic type
parameter
- src/components/common/TreeExplorer.vue - Used proper async function
signature
- src/components/custom/widget/WorkflowTemplateSelectorDialog.vue -
Fixed duplicate import
- src/components/graph/CanvasModeSelector.vue - Used
`ComponentPublicInstance` for ref
- src/components/node/NodePreview.vue - Changed `any` to `unknown`
- src/components/queue/job/JobDetailsPopover.vue - Removed unnecessary
casts
- src/components/queue/job/JobFiltersBar.vue - Removed `as any` casts
- src/platform/assets/components/MediaAssetContextMenu.vue - Added
`ContextMenuInstance` type
- src/renderer/extensions/minimap/MiniMapPanel.vue - Used
`CSSProperties`
- src/renderer/extensions/vueNodes/composables/useNodeTooltips.ts -
Added `PrimeVueTooltipElement` interface
-
src/renderer/extensions/vueNodes/widgets/components/form/FormSelectButton.vue
- Used `Record<string, unknown>`
-
src/workbench/extensions/manager/components/manager/infoPanel/tabs/DescriptionTabPanel.vue
- Added `LicenseObject` interface
### Testing
- All TypeScript type checking passes (`pnpm typecheck`)
- Linting passes without errors (`pnpm lint`)
Part of the "Road to No Explicit Any" initiative.
### Previous PRs in this series:
- Part 2: #7401
- Part 3: #7935
- Part 4: #7970
- Part 5: #8064
- Part 6: #8083
- Part 7: #8092
- Part 8 Group 1: #8253
- Part 8 Group 2: #8258
- Part 8 Group 3: #8304
- Part 8 Group 4: #8314
- Part 8 Group 5: #8329
- Part 8 Group 6: #8344
- Part 8 Group 7: #8459
- Part 8 Group 8: #8496
- Part 9: #8498
- Part 10: #8499
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8499-Road-to-No-Explicit-Any-Part-10-2f86d73d365081aab129f165c7d02434)
by [Unito](https://www.unito.io)
## Summary
Use the shared NodeId type for output asset key construction to keep
node id typing consistent across assets and workflow schemas.
## Changes
- **What**: replace the local `string | number` nodeId type in output
key parts with the shared `NodeId` alias
## Review Focus
Type consistency for `nodeId` used in output asset key generation.
## Screenshots (if applicable)
N/A
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8547-fix-use-NodeId-for-output-key-parts-2fb6d73d36508127a022cc6052e5f59e)
by [Unito](https://www.unito.io)
Add expandable output stacks to the assets list view.
Monolith ver. of https://github.com/Comfy-Org/ComfyUI_frontend/pull/8298
and its children
List view currently collapses multi-output jobs into a single row, which
makes sibling outputs easy to miss and causes selection/zoom behavior to
drift once items are expanded elsewhere. This change adds a stack toggle
to list rows, expands child outputs derived from job data, and keeps
list-view selection and gallery navigation aligned with the expanded
list. Output mapping and “load full outputs” checks are centralized so
folder view and stacks share the same helper, and job-detail parsing now
yields previewable outputs for the list view. Asset actions now prefer
metadata prompt IDs to support the composite IDs used by stacked
outputs.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8283-Add-expandable-output-stacks-to-assets-list-view-2f16d73d365081a99fc6f1519ac2e57c)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Johnpaul Chiwetelu <49923152+Myestery@users.noreply.github.com>
# Documentation Audit and Corrections
## Summary
- Fixed incorrect test directory reference in AGENTS.md (`tests-ui/` →
removed)
- Updated outdated timestamps in composables and stores READMEs
- Fixed critical workflow name error in create-frontend-release command
- Removed misleading i18n workflow warnings from release documentation
## Changes Made
### AGENTS.md
- **Line 24**: Removed non-existent `tests-ui/` directory from test file
locations
- Unit/component tests are located in `src/**/*.test.ts` only
- **Line 267**: Removed `tests-ui` from repository navigation guidance
### src/composables/README.md
- **Line 88**: Updated timestamp from "2025-01-30" to "2026-01-30" to
reflect current state
### src/stores/README.md
- **Line 105**: Updated timestamp from "2025-09-01" to "2026-01-29" to
reflect last modification date
### .claude/commands/create-frontend-release.md
- **Line 394**: Fixed critical workflow name error
- Changed `version-bump.yaml` → `release-version-bump.yaml`
- This was causing command failures as the workflow file doesn't exist
- **Lines 446-450**: Removed outdated warning about `update-locales`
workflow adding `[skip ci]`
- No such workflow exists in the repository
- Current i18n workflows are: `i18n-update-core.yaml`,
`i18n-update-custom-nodes.yaml`, `i18n-update-nodes.yaml`
- None of these add `[skip ci]` to commits
- **Lines 464-465**: Removed duplicate critical warning about
non-existent `update-locales` workflow
## Review Notes
### Documentation Accuracy Verification Process
Conducted comprehensive fact-checking of all documentation against the
current codebase:
1. **Configuration Files**: Verified all referenced config files exist
(vite.config.mts, playwright.config.ts, eslint.config.ts, .oxfmtrc.json,
.oxlintrc.json)
2. **Package Scripts**: Validated all npm/pnpm commands referenced in
documentation
3. **Directory Structure**: Confirmed project structure matches
documented layout
4. **Extension Documentation**: Verified TypeScript interface paths and
external resource links
5. **Testing Documentation**: Confirmed test file patterns and framework
references
6. **Command Documentation**: Validated workflow names and GitHub CLI
commands
### Known Documentation Gaps (Not Addressed)
These items were identified but not changed as they represent
aspirational guidance or current migration paths:
1. **docs/guidance/vue-components.md**: Documents Vue 3.5 prop
destructuring pattern (`const { prop } = defineProps<>()`) while
codebase still uses `withDefaults()` in many files
- This is intentional - guidance shows preferred pattern for new code
2. **docs/guidance/playwright.md**: Advises against `waitForTimeout` but
4 test files still use it
- Existing violations are technical debt
3. **AGENTS.md Line 163**: States "Avoid new usage of PrimeVue
components" but some components still use PrimeVue
- Guidance is for new code; existing usage being gradually migrated
4. **docs/guidance/typescript.md**: Discourages `as any` but 11
instances exist in codebase
- Known technical debt
### Additional Findings
- All README files in key directories (composables, stores, services,
extensions, testing) are accurate and comprehensive
- External documentation links (Vue, Tailwind, VueUse, etc.) are valid
- Code examples in documentation are syntactically correct
- i18n structure and paths are correctly documented
## Verification Commands
To verify the fixes:
```bash
# Verify tests-ui directory doesn't exist
ls tests-ui 2>&1 | grep "No such file"
# Verify correct workflow file exists
ls .github/workflows/release-version-bump.yaml
# Verify no workflows add [skip ci]
grep -r "skip ci" .github/workflows/*.yaml || echo "None found (expected)"
# Verify test files are in src/
find src -name "*.test.ts" | wc -l # Should show many test files
```
---------
Co-authored-by: christian-byrne <72887196+christian-byrne@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
When a workflow is queued with a missing node type, show the Missing
Nodes dialog instead of a generic error toast. This gives users
actionable options like "Open Manager" and "Install All".
## Changes
- Detect `missing_node_type` error from backend in `queuePrompt()` catch
block
- Construct `MissingNodeType` object with class type and contextual hint
- Reuse existing `showMissingNodesError()` to trigger the dialog
## Dependencies
⚠️ **Requires backend PR:**
https://github.com/Comfy-Org/ComfyUI/pull/12177
The backend PR changes the error type from `invalid_prompt` to
`missing_node_type` and adds `extra_info` with node details.
## Related
- Fixes COM-12528
- Addresses ~49 GitHub issues with confusing "missing class_type" errors
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8511-fix-show-Missing-Nodes-dialog-for-missing-node-prompt-errors-2f96d73d3650812b95f0f08e51abaabb)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Show a non-intrusive tip in the no-results empty state when users search
legacy manager-related terms in the new manager UI.
## Changes
- **What**: Add `useLegacySearchTip` composable that detects when search
query matches legacy manager keywords ("manager", "comfyui-manager",
etc.) and appends a tip to the empty state message suggesting the
`--enable-manager-legacy-ui` flag
- **Integration**: Tip appears as secondary muted text below "Try a
different search" message when no results found
- **Tests**: 9 test cases covering detection logic and edge cases
## Review Focus
- Keyword list covers common legacy manager search terms
- Non-intrusive approach: tip only shows in no-results state, no dismiss
button needed
Fixes COM-12509
## Summary
Fix template logo loading by using `api.fileURL()` instead of
`api.fetchApi()` for the static logo index file.
## Problem
`fetchLogoIndex()` was using
`api.fetchApi('/templates/index_logo.json')` which adds an `/api` prefix
to URLs, resulting in requests to `/api/templates/index_logo.json`
instead of `/templates/index_logo.json`.
Since `/templates/index_logo.json` is a static asset file (not an API
endpoint), it should use `api.fileURL()` which doesn't add the `/api`
prefix.
## Changes
- Change `api.fetchApi('/templates/index_logo.json')` to
`fetch(api.fileURL('/templates/index_logo.json'))`
## Testing
- Template logos should now load correctly in the workflow template
selector dialog
Fixes COM-14279
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8539-fix-use-fileURL-for-static-template-logo-index-path-2fb6d73d365081178788dc0cf196ada4)
by [Unito](https://www.unito.io)
## Summary
Refactors `keybindingService.escape.test.ts` to use the singleton mock
pattern with reactive state, following project testing guidance.
## Changes
- **What**: Replaced `vi.fn(() => ({dialogStack: []}))` anti-pattern
with `reactive()` array defined inline in `vi.mock()` factory. Tests now
use array mutation (`.push()`, `.length = 0`) instead of
`mockReturnValue` calls.
## Review Focus
Pattern aligns with docs/testing/unit-testing.md section "Mocking
Composables with Reactive State".
Fixes#8467
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8538-refactor-use-singleton-mock-pattern-for-useDialogStore-in-escape-test-2fb6d73d3650812a95c6e223e38d50ad)
by [Unito](https://www.unito.io)
## Summary
Forward wheel events to the canvas unless a wheel-capturing element is
focused, and ensure the Load3D scene becomes focusable on pointer
interaction so its wheel zoom/pan works after the user clicks into it.
## Changes
- **What**: gate wheel forwarding on focused capture elements; focus the
Load3D scene container on pointerdown to opt into wheel capture.
- **Dependencies**: none
## Review Focus
- Validate wheel forwarding behavior across focusable inputs vs.
non-focusable capture zones.
- Confirm Load3D zoom/pan only captures wheel after a user click (canvas
pan should still work when merely hovering).
## Screenshots (if applicable)
N/A
---------
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: Subagent 5 <subagent@example.com>
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Prevents stale API responses from overwriting fresh queue state during
rapid consecutive `update()` calls.
## Problem
When `queueStore.update()` is called multiple times in quick succession
(e.g., during websocket reconnection), responses could resolve
out-of-order. A stale response resolving after a fresh one would
overwrite the current state with outdated data.
## Solution
Added request ID tracking that:
1. Increments a counter on each `update()` call
2. Guards all state mutations with a staleness check
3. Only sets `isLoading=false` for the latest request
This pattern matches the existing approach in `jobOutputCache.ts`.
## Changes
- `src/stores/queueStore.ts`: Added `updateRequestId` counter and
staleness guards
- `src/stores/queueStore.test.ts`: Added tests for deduplication
behavior
## Testing
- All 49 existing tests pass
- Added 3 new tests for race condition handling:
- Stale responses are discarded
- isLoading state is correctly managed
- Stale request failures don't affect latest state
## Fixes COM-12784
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8523-fix-dedupe-queueStore-update-to-prevent-race-conditions-2fa6d73d3650810daa0dc63af359e1ea)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Add support for overlaying provider logos on workflow template
thumbnails at runtime.
## Changes
- **What**:
- Add `LogoInfo` interface and `logos` field to `TemplateInfo` type
- Create `LogoOverlay.vue` component for rendering positioned logos
- Fetch logo index from `templates/index_logo.json` in store
- Add `getLogoUrl` helper to `useTemplateWorkflows` composable
- Integrate `LogoOverlay` into `WorkflowTemplateSelectorDialog`
## Review Focus
- Logo positioning uses Tailwind classes (e.g. `absolute bottom-2
right-2`)
- Supports multiple logos per template with configurable size/opacity
- Gracefully handles missing logos (returns empty string, renders
nothing)
- Templates must explicitly declare logos - no magic inference from
models
## Dependencies
Requires separate PR in workflow_templates repo to:
1. Update `index.schema.json` with logos definition
2. Add `logos` field to templates in `index.json`
## Screenshots (if applicable)
<img width="869" height="719" alt="image"
src="https://github.com/user-attachments/assets/65ed1ee4-fbb4-42c9-95d4-7e37813b3655"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8365-feat-add-provider-logo-overlays-to-workflow-template-thumbnails-2f66d73d365081309236c6b991cb6f7b)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Subagent 5 <subagent@example.com>
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Reverts PR #5216 delete account functionality. The delete button only
removed Firebase accounts without canceling Stripe subscriptions,
causing orphaned accounts and support issues.
## Changes
- Removed delete account button from UserPanel.vue
- Added text directing users to contact support@comfy.org for account
deletion (clickable mailto: link)
- Cleaned up related code: removed `handleDeleteAccount` from
useCurrentUser.ts, `deleteAccount` from useFirebaseAuthActions.ts,
`_deleteAccount` from firebaseAuthStore.ts
- Updated en/main.json locale with `contactSupport` key using {email}
placeholder
## Testing
- Typecheck and lint pass
- Manual verification: user settings panel shows contact support text
instead of delete button
## Related Issues
Fixes COM-14243
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8515-fix-remove-delete-account-button-and-direct-users-to-support-2fa6d73d3650819dbc83efb41c07a809)
by [Unito](https://www.unito.io)
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Disables the legacy "node templates" feature on ComfyUI Cloud. This
feature is accessed via right-clicking on the canvas and is distinct
from both subgraphs and workflow templates.
## Problem
The legacy node templates feature presents false-positive errors on
cloud:
- Errors appear when no existing templates exist initially
- After refresh, workflow progress is lost from workflow tabs
- Node templates fail to delete (except the first one)
## Solution
Conditionally load the `nodeTemplates` extension only for non-cloud
builds by wrapping the import in `if (!isCloud)`.
## Testing
- [ ] Verify right-click canvas menu no longer shows "Node Templates"
submenu on cloud
- [ ] Verify right-click canvas menu no longer shows "Save Selected as
Template" on cloud
- [ ] Verify the feature still works on desktop/OSS builds
## Related
- Refs: COM-14105
- Related issue: #4056 (Migrate Node Templates to Workflows)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8462-fix-cloud-disable-legacy-node-templates-feature-on-cloud-2f86d73d36508162948cc897d4c7ef5e)
by [Unito](https://www.unito.io)
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Fix for COM-14110: Preview image does not display new outputs in
vue-nodes.
## Problem
The merge logic in `setOutputsByLocatorId` updated `app.nodeOutputs` but
returned early without updating the reactive `nodeOutputs.value` ref.
This caused Vue components to never receive merged output updates
because only the non-reactive `app.nodeOutputs` was being updated.
## Solution
Added `nodeOutputs.value[nodeLocatorId] = existingOutput` after the
merge loop, before the return statement.
## Testing
- Added 2 unit tests covering the merge behavior
- All 4076 existing unit tests pass
- Typechecks pass
- Lint passes
## Notes
- Related open PRs touching same files: #8143, #8366 - potential minor
conflicts possible
Fixes COM-14110
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8479-fix-update-reactive-ref-after-merge-in-imagePreviewStore-2f86d73d365081f1a145fa5a9782515f)
by [Unito](https://www.unito.io)
Co-authored-by: Amp <amp@ampcode.com>
## Summary
This PR removes unsafe type assertions ("as unknown as Type") from test
files and improves type safety across the codebase.
### Key Changes
#### Type Safety Improvements
- Removed improper `as unknown as Type` patterns from test files in
Group 8 part 8
- Replaced with proper TypeScript patterns using Pinia store testing
patterns
- Fixed parameter shadowing issue in typeGuardUtil.test.ts (constructor
→ nodeConstructor)
- Fixed stale mock values in useConflictDetection.test.ts using getter
functions
- Refactored useManagerState tests to follow proper Pinia store testing
patterns with createTestingPinia
### Files Changed
Test files (Group 8 part 8 - utils and manager composables):
- src/utils/typeGuardUtil.test.ts - Fixed parameter shadowing
- src/utils/graphTraversalUtil.test.ts - Removed unsafe type assertions
- src/utils/litegraphUtil.test.ts - Improved type handling
- src/workbench/extensions/manager/composables/useManagerState.test.ts -
Complete rewrite using Pinia testing patterns
-
src/workbench/extensions/manager/composables/useConflictDetection.test.ts
- Fixed stale mock values with getters
- src/workbench/extensions/manager/composables/useManagerQueue.test.ts -
Type safety improvements
-
src/workbench/extensions/manager/composables/nodePack/useMissingNodes.test.ts
- Removed unsafe casts
-
src/workbench/extensions/manager/composables/nodePack/usePacksSelection.test.ts
- Type improvements
-
src/workbench/extensions/manager/composables/nodePack/usePacksStatus.test.ts
- Type improvements
- src/workbench/extensions/manager/utils/versionUtil.test.ts - Type
safety fixes
Source files (minor type fixes):
- src/utils/fuseUtil.ts - Type improvements
- src/utils/linkFixer.ts - Type safety fixes
- src/utils/syncUtil.ts - Type improvements
-
src/workbench/extensions/manager/composables/nodePack/useWorkflowPacks.ts
- Type fix
-
src/workbench/extensions/manager/composables/useConflictAcknowledgment.ts
- Type fix
### Testing
- All TypeScript type checking passes (`pnpm typecheck`)
- All affected test files pass (`pnpm test:unit`)
- Linting passes without errors (`pnpm lint`)
- Code formatting applied (`pnpm format`)
Part of the "Road to No Explicit Any" initiative, cleaning up type
casting issues from branch `fix/remove-any-types-part8`.
### Previous PRs in this series:
- Part 2: #7401
- Part 3: #7935
- Part 4: #7970
- Part 5: #8064
- Part 6: #8083
- Part 7: #8092
- Part 8 Group 1: #8253
- Part 8 Group 2: #8258
- Part 8 Group 3: #8304
- Part 8 Group 4: #8314
- Part 8 Group 5: #8329
- Part 8 Group 6: #8344
- Part 8 Group 7: #8459
- Part 8 Group 8: #8496 (this PR)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8496-Road-to-No-explicit-any-Group-8-part-8-test-files-2f86d73d365081f3afdcf8d01fba81e1)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
When bypassing or muting a subgraph the contents are no longer bypassed
along with it. This behaviour was less than ideal because it meant that
toggling the bypass of a single subgraph node twice could change the
behaviour of the node.
It is entirely intended that a subgraph node which is bypassed does not
have it's children execute. As part of testing this behaviour, it was
found that nodes inside of a bypassed subgraph are still considered for
execution even if boundry links are treated as disconnected. The
following example would execute even if the subgraph is muted.
<img width="826" height="476" alt="image"
src="https://github.com/user-attachments/assets/7b282873-e114-494d-b8f1-74c373859151"
/>
To resolve this, the PR does not add the contents of a subgraphNode
which is muted or bypassed to the execution map.
Resolves#8489
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8494-Don-t-bypass-subgraph-contents-with-subgraph-2f86d73d365081aeba8dd2990b6ba0ad)
by [Unito](https://www.unito.io)
## Summary
Add `PR_GH_TOKEN` to ci-lint-format and i18n-update-core workflows to
ensure commits trigger e2e test runs.
## Changes
- Add `token: ${{ secrets.PR_GH_TOKEN }}` to checkout step in
`.github/workflows/ci-lint-format.yaml`
- Add `token: ${{ secrets.PR_GH_TOKEN }}` to checkout step in
`.github/workflows/i18n-update-core.yaml`
## Context
This matches the pattern used consistently across all other workflows in
the repository (release-version-bump, version-bump-desktop-ui,
api-update-registry-api-types, i18n-update-nodes, etc.).
Without this token, commits made by these workflows don't trigger
downstream e2e tests, which can lead to issues being missed.
## Original Work
Original idea & implementation by @drjkl in commits:
- be3a8d61c - fix: use GitHub App token for lint/i18n workflows to
trigger e2e tests
- 50ccb254b - Add github app token action to pinact
This PR simplifies the approach to use the existing `PR_GH_TOKEN` secret
instead of GitHub App tokens, for consistency with the rest of the
repository.
## Test Plan
- [x] Verify workflows can checkout code successfully
- [x] Confirm commits from these workflows trigger e2e test runs
## It works!
<img width="1075" height="402" alt="image"
src="https://github.com/user-attachments/assets/31762d68-a37f-4926-b463-84d184d4309d"
/>
---------
Co-authored-by: Claude Sonnet 4.5 <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Fixes a bug where socket map data was not properly removed when sockets
are dynamically added/removed via DynamicCombo widgets in Vue mode
(Nodes 2.0).
## Problem
When DynamicCombo widgets (e.g., `should_remesh` on Meshy nodes) change
their selection, inputs are dynamically added/removed. The Vue `v-for`
loop in `NodeSlots.vue` was using array index as the `:key`, causing Vue
to **reuse** slot components instead of properly unmounting them.
This led to:
- Socket map entries leaking (never cleaned up)
- Socket positions becoming desynced
- Stale cached offset data
## Solution
1. **Use slot `name` as Vue key** instead of array index in
`NodeSlots.vue`
- Slot names are unique per node (enforced by ComfyUI backend)
- When a slot is removed, Vue sees the key disappear and properly
unmounts the component
- `onUnmounted` cleanup in `useSlotElementTracking` now runs correctly
2. **Add defensive cleanup** in `useSlotElementTracking.ts`
- Before registering a new slot, check if a stale entry exists with the
same key
- Clean up stale entry to handle any edge cases
## Related
- Fixes COM-12970
- Related to #7837 (fixed LiteGraph version of this bug, but not Vue
mode)
## Testing
- Quality checks pass (typecheck, lint, format)
- Manual testing with DynamicCombo nodes (Meshy, nodes_logic)
recommended
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8469-fix-Vue-mode-socket-map-data-not-cleaned-up-on-dynamic-input-changes-2f86d73d365081e599eadca4f15e6b6e)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Subagent 5 <subagent@example.com>
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Improve Template search input performance issue #8134
This was caused by the search logic running too frequently (throttled at
50ms), causing the main thread to block on every few keystrokes.
## Changes
Use debouncing that wait until you stop typing for a specific time
(300ms) before running.
It makes the searching function more smoothly.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8343-Improve-template-search-input-performance-issue-2f56d73d36508144bdf9fa5e0cd76818)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Migrate keybindings domain to `src/platform/keybindings/` following DDD
principles.
## Changes
- **What**: Consolidate keybinding-related code (types, store, service,
defaults, reserved keys) into a single domain module with flat structure
- Extracted `KeyComboImpl` and `KeybindingImpl` classes into separate
files
- Updated all consumers to import from new location
- Colocated tests with source files
- Updated stores/README.md and services/README.md to remove migrated
entries
## Review Focus
- Verify all import paths were updated correctly
- Check that the flat structure is appropriate (vs nested core/data/ui
layers)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8369-refactor-migrate-keybindings-to-DDD-structure-2f66d73d36508120b169dc737075fb45)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Subagent 5 <subagent@example.com>
Co-authored-by: Amp <amp@ampcode.com>
## Summary
This PR removes unsafe type assertions ("as unknown as Type") from test
files and improves type safety across the codebase.
### Key Changes
#### Type Safety Improvements
- Removed improper `as unknown as Type` patterns from 17 test files in
Group 8 part 7
- Replaced with proper TypeScript patterns using factory functions and
Mock types
- Fixed createTestingPinia usage in test files (was incorrectly using
createPinia)
- Fixed vi.hoisted pattern for mockSetDirty in viewport tests
- Fixed vi.doMock lint issues with vi.mock and vi.hoisted pattern
- Retained necessary `as unknown as` casts only for complex mock objects
where direct type assertions would fail
### Files Changed
Test files (Group 8 part 7 - services, stores, utils):
- src/services/nodeOrganizationService.test.ts
- src/services/providers/algoliaSearchProvider.test.ts
- src/services/providers/registrySearchProvider.test.ts
- src/stores/comfyRegistryStore.test.ts
- src/stores/domWidgetStore.test.ts
- src/stores/executionStore.test.ts
- src/stores/firebaseAuthStore.test.ts
- src/stores/modelToNodeStore.test.ts
- src/stores/queueStore.test.ts
- src/stores/subgraphNavigationStore.test.ts
- src/stores/subgraphNavigationStore.viewport.test.ts
- src/stores/subgraphStore.test.ts
- src/stores/systemStatsStore.test.ts
- src/stores/workspace/nodeHelpStore.test.ts
- src/utils/colorUtil.test.ts
- src/utils/executableGroupNodeChildDTO.test.ts
Source files:
- src/stores/modelStore.ts - Improved type handling
### Testing
- All TypeScript type checking passes (`pnpm typecheck`)
- All affected test files pass (`pnpm test:unit`)
- Linting passes without errors (`pnpm lint`)
- Code formatting applied (`pnpm format`)
Part of the "Road to No Explicit Any" initiative, cleaning up type
casting issues from branch `fix/remove-any-types-part8`.
### Previous PRs in this series:
- Part 2: #7401
- Part 3: #7935
- Part 4: #7970
- Part 5: #8064
- Part 6: #8083
- Part 7: #8092
- Part 8 Group 1: #8253
- Part 8 Group 2: #8258
- Part 8 Group 3: #8304
- Part 8 Group 4: #8314
- Part 8 Group 5: #8329
- Part 8 Group 6: #8344
- Part 8 Group 7: #8459 (this PR)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8459-Road-to-No-explicit-any-Group-8-part-7-test-files-2f86d73d36508114ad28d82e72a3a5e9)
by [Unito](https://www.unito.io)
## Summary
Migrates ECMAScript private fields (`#`) to TypeScript private
(`private`) across LiteGraph to fix Vue Proxy reactivity
incompatibility.
## Problem
ES private fields (`#field`) are incompatible with Vue's Proxy-based
reactivity system - accessing `#field` through a Proxy throws
`TypeError: Cannot read private member from an object whose class did
not declare it`.
## Solution
- Converted all `#field` to `private _field` across 10 phases
- Added `toJSON()` methods to `LGraph`, `NodeSlot`, `NodeInputSlot`, and
`NodeOutputSlot` to prevent circular reference errors during
serialization (TypeScript private fields are visible to `JSON.stringify`
unlike true ES private fields)
- Made `DragAndScale.element.data` non-enumerable to break canvas
circular reference chain
## Testing
- All 4027 unit tests pass
- Added 9 new serialization tests to catch future circular reference
issues
- Browser tests (undo/redo, save workflows) verified working
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8440-refactor-migrate-ES-private-fields-to-TypeScript-private-for-Vue-Proxy-compatibility-2f76d73d365081a3bd82d429a3e0fcb7)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Adds support for creating Chatterbox TTS nodes when clicking Chatterbox
models in the Cloud asset browser.
## Changes
### modelToNodeStore.ts
- Add `findProvidersWithFallback()` helper for hierarchical model type
lookups (e.g., `parent/child` falls back to `parent`)
- Register 4 Chatterbox model directories with empty widget keys:
- `chatterbox/chatterbox` → `FL_ChatterboxTTS`
- `chatterbox/chatterbox_turbo` → `FL_ChatterboxTurboTTS`
- `chatterbox/chatterbox_multilingual` → `FL_ChatterboxMultilingualTTS`
- `chatterbox/chatterbox_vc` → `FL_ChatterboxVC`
### createModelNodeFromAsset.ts
- Skip widget assignment when `provider.key` is empty (for nodes that
auto-load models without a widget selector)
### Tests
- Add tests for hierarchical fallback behavior
- Add tests for empty widget key (auto-load nodes)
- Add Chatterbox node types to mock data
## Notes
- Empty `key` convention: Chatterbox nodes auto-load their models and
don't have a model selector widget, so we register them with `key: ''`
and skip the widget assignment step
- Hierarchical fallback only goes one level deep (`a/b/c` → `a`, not
`a/b`)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8418-feat-add-Chatterbox-model-support-for-Cloud-asset-browser-2f76d73d365081be822bc369b155f099)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Subagent 5 <subagent@example.com>
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: GitHub Action <action@github.com>
Previously the save keybind action would
- apply the new keybind
- wait for a network request to persist the change
- close the dialogue regardless of the results of the above changes
During this network request, the dialog would show a warning that the
keybind is invalid because the dialogue "contains a modified keybind
which conflicts with an existing keybind"
<img width="506" height="261" alt="image"
src="https://github.com/user-attachments/assets/e46150ce-9349-4f8e-b3b5-fb0b20dd3db9"
/>
This PR changes the order these actions are applied in.
- The dialogue is immediately closed
- The keybinding is updated if valid
- The keybinding is persisted.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8435-Fix-invalid-keybind-flash-2f76d73d3650815c9657f35e77d331fe)
by [Unito](https://www.unito.io)
## Summary
Fix shift+click range selection not properly deselecting assets when
selecting a smaller range, and improve selection performance.
## Changes
- **Bug Fix**: Shift+click now replaces selection with the new range
instead of combining with existing selection
- **Performance**: Remove unnecessary `.every()` check in `setSelection`
(O(n) → O(1))
- **Tests**: Add 23 unit tests for asset selection logic
## Test Plan
- [x] Click 1st asset → only 1st selected
- [x] Shift+click 3rd asset → items 1-3 selected
- [x] Shift+click 1st asset → only 1st selected (was broken, now fixed)
- [x] All 23 new unit tests pass
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8396-bugfix-Fix-shift-click-deselection-in-asset-panel-2f76d73d3650814ca060d1e6a40cf6d4)
by [Unito](https://www.unito.io)
## Summary
When removing a SubgraphNode via `LGraph.remove()`:
- Fire `onRemoved` for all nodes inside the subgraph
- Fire `onNodeRemoved` callback on the subgraph for each inner node
- Remove subgraph definition from `rootGraph.subgraphs` when no other
nodes reference it (checks both root graph nodes and nodes inside other
subgraphs)
This ensures proper cleanup of subgraph definitions and lifecycle
callbacks for nested nodes when subgraph nodes are deleted.
## Changes
### LGraph.ts
Added SubgraphNode-specific cleanup in `remove()` method that:
1. Iterates inner nodes and fires their `onRemoved` callbacks
2. Fires `onNodeRemoved` on the subgraph for downstream listeners (e.g.,
minimap)
3. Garbage collects the subgraph definition when no other nodes
reference it
### SubgraphNode.ts
Fixed `graph` property to match `LGraphNode` lifecycle contract.
Previously it was declared as `override readonly graph` via constructor
parameter promotion, which prevented `LGraph.remove()` from setting
`node.graph = null`. Changed to a regular mutable property with null
guard in `rootGraph` getter.
### LGraph.test.ts
Added 4 tests:
- `removing SubgraphNode fires onRemoved for inner nodes`
- `removing SubgraphNode fires onNodeRemoved callback`
- `subgraph definition is removed when last referencing node is removed`
- `subgraph definition is retained when other nodes still reference it`
## Related
- Fixes#8145
- Part of the subgraph lifecycle cleanup plan (Slice 2: Definition
garbage collection)
## Summary
Shows tab-specific empty state messages in Node Manager instead of
generic "No search results found" message.
## Changes
- Added computed properties to determine empty state messages based on
current tab and search state
- Display tab-specific messages when a tab is empty without active
search (e.g., "No Missing Nodes" for Missing tab)
- Fall back to search-related messages only when there's an active
search query
- Added Korean translations for empty state messages
| Tab | Empty State Title |
|-----|-------------------|
| All Installed | No Extensions Installed |
| Update Available | All Up to Date |
| Conflicting | No Conflicts Detected |
| Workflow | No Extensions in Workflow |
| Missing | No Missing Nodes |
## Review Focus
- Verify i18n key structure matches existing patterns
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8415-feat-Show-context-appropriate-empty-state-messages-in-Manager-tabs-2f76d73d3650817ab8a0d41b45df3411)
by [Unito](https://www.unito.io)
## Summary
Refactors the model assets cache in `assetsStore.ts` to be keyed by
category (e.g., 'checkpoints', 'loras') instead of nodeType (e.g.,
'CheckpointLoaderSimple').
## Changes
- Rename `modelStateByKey` to `modelStateByCategory`
- Add `resolveCategory()` helper to translate nodeType to category for
cache lookup
- Multiple node types sharing the same category now share one cache
entry
- Add `invalidateCategory()` method for cache invalidation
- Maintain backwards-compatible public API accepting nodeType
- Update tests for new category-keyed behavior
## Benefits
1. **Deduplication**: Same category = same cache entry = single API call
2. **Simple invalidation**: Delete asset with tag 'checkpoints' then
invalidate cache
3. **Cleaner mental model**: Store to View reactive flow works naturally
## Testing
- All existing tests pass with updates
- Added new tests for category-keyed cache sharing, invalidateCategory,
and unknown node type handling
## Part of Stack
This is **PR 1 of 2** in a stacked PR series:
1. **This PR**: Refactor asset cache to category-keyed (architectural
improvement)
2. **[PR 2
#8434](https://github.com/Comfy-Org/ComfyUI_frontend/pull/8434)**: Fix
deletion invalidation
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8433-refactor-change-asset-cache-from-nodeType-keyed-to-category-keyed-2f76d73d365081999b7fda12c9706ab5)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Subagent 5 <subagent@example.com>
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
The image input for nodes loaded from templates appears empty in the
Properties Panel.
When the widget's current value (saved in the template) is not in the
available file list returned by the server, the selectedSet is empty,
causing a placeholder to be displayed instead of the actual value.
Added a missingValueItem computed property in WidgetSelectDropdown.vue.
When the current value is not in inputItems or outputItems, it creates a
fallback item and adds it to dropdownItems.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8276-fix-default-image-input-for-the-template-is-displayed-as-empty-on-dropdown-selection-2f16d73d3650817eaad5e4e33637fb74)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Fixes the snapshot merge failure introduced by PR #8377
(actions/download-artifact v4→v7 upgrade).
## Root Cause
The v5+ release of `download-artifact` changed behavior: when a
`pattern` matches only a **single artifact**, files are extracted
directly to `path/` without the artifact name subdirectory. When only
one shard had changes, the merge loop couldn't find the expected
`snapshots-shard-*/` directories.
## Fix
Use `merge-multiple: true` — the documented pattern for combining
sharded artifacts. This merges all matched artifacts directly into the
target path, eliminating directory structure assumptions.
## Testing
This fix can be validated by re-running the workflow on [PR
#8276](https://github.com/Comfy-Org/ComfyUI_frontend/pull/8276) after
merge.
---
- Fixes snapshot update workflow regression from #8377
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Co-authored-by: Subagent 5 <subagent@example.com>
Co-authored-by: Amp <amp@ampcode.com>
## Summary
This PR removes unsafe type assertions ("as unknown as Type") from test
files and improves type safety across the codebase.
### Key Changes
#### Type Safety Improvements
- Removed all instances of "as unknown as" patterns from test files
- Used proper factory functions from litegraphTestUtils instead of
custom mocks
- Made incomplete mocks explicit using Partial<T> types
- Fixed DialogStore mocking with proper interface exports
- Improved type safety with satisfies operator where applicable
#### App Parameter Removal
- **Removed the unused `app` parameter from all ComfyExtension interface
methods**
- The app parameter was always undefined at runtime as it was never
passed from invokeExtensions
- Affected methods: init, setup, addCustomNodeDefs,
beforeRegisterNodeDef, beforeRegisterVueAppNodeDefs,
registerCustomNodes, loadedGraphNode, nodeCreated, beforeConfigureGraph,
afterConfigureGraph
##### Breaking Change Analysis
Verified via Sourcegraph that this is NOT a breaking change:
- Searched all 10 affected methods across GitHub repositories
- Only one external repository
([drawthingsai/draw-things-comfyui](https://github.com/drawthingsai/draw-things-comfyui))
declares the app parameter in their extension methods
- That repository never actually uses the app parameter (just declares
it in the function signature)
- All other repositories already omit the app parameter
- Search queries used:
- [init method
search](https://sourcegraph.com/search?q=context:global+repo:%5Egithub%5C.com/.*+lang:typescript+%22init%28app%22+-repo:Comfy-Org/ComfyUI_frontend&patternType=standard)
- [setup method
search](https://sourcegraph.com/search?q=context:global+repo:%5Egithub%5C.com/.*+lang:typescript+%22setup%28app%22+-repo:Comfy-Org/ComfyUI_frontend&patternType=standard)
- Similar searches for all 10 methods confirmed no usage
### Files Changed
Test files:
-
src/components/settings/widgets/__tests__/WidgetInputNumberInput.test.ts
- src/services/keybindingService.escape.test.ts
- src/services/keybindingService.forwarding.test.ts
- src/utils/__tests__/newUserService.test.ts →
src/utils/__tests__/useNewUserService.test.ts
- src/services/jobOutputCache.test.ts
-
src/renderer/extensions/vueNodes/widgets/composables/useRemoteWidget.test.ts
-
src/renderer/extensions/vueNodes/widgets/composables/useIntWidget.test.ts
-
src/renderer/extensions/vueNodes/widgets/composables/useFloatWidget.test.ts
Source files:
- src/types/comfy.ts - Removed app parameter from ComfyExtension
interface
- src/services/extensionService.ts - Improved type safety with
FunctionPropertyNames helper
- src/scripts/metadata/isobmff.ts - Fixed extractJson return type per
review
- src/extensions/core/*.ts - Updated extension implementations
- src/scripts/app.ts - Updated app initialization
### Testing
- All existing tests pass
- Type checking passes
- ESLint/oxlint checks pass
- No breaking changes for external repositories
Part of the "Road to No Explicit Any" initiative.
### Previous PRs in this series:
- Part 2: #7401
- Part 3: #7935
- Part 4: #7970
- Part 5: #8064
- Part 6: #8083
- Part 7: #8092
- Part 8 Group 1: #8253
- Part 8 Group 2: #8258
- Part 8 Group 3: #8304
- Part 8 Group 4: #8314
- Part 8 Group 5: #8329
- Part 8 Group 6: #8344 (this PR)
## Summary
Prevent re-installing an already installed version by disabling the
Install button and the version option in the selector.
## Changes
- Add `isVersionInstalled()` function to check if a version is already
installed
- Add `isInstallDisabled` computed to disable Install button when
selected version is installed
- Add `option-disabled="isInstalled"` to Listbox to prevent selecting
installed versions
Fixes the issue where users could trigger duplicate install operations
by selecting the currently installed version.
🤖 Generated with [Claude Code](https://claude.ai/code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8412-bugfix-Disable-install-button-when-already-installed-version-is-selected-2f76d73d365081cb859ff98a3d1c64e6)
by [Unito](https://www.unito.io)
## Summary
This PR adds two related features for subgraph blueprints:
### 1. Protect Global Blueprints from Deletion
- Added `isGlobalBlueprint()` helper that distinguishes blueprints by
`python_module` field
- User blueprints have `python_module: 'blueprint'`
- Global (installed) blueprints have `python_module` set to the node
pack name
- Guarded `deleteBlueprint()` to show a warning toast for global
blueprints
- Hidden delete menu in node library for global blueprints
### 2. Category Support for Blueprints
- User blueprints now use category `Subgraph Blueprints/User`
- Global blueprints use `Subgraph Blueprints/{category}` if category is
provided, otherwise `Subgraph Blueprints`
- Extended `GlobalSubgraphData.info` type with optional `category` field
- Added `category` to `zSubgraphDefinition` schema
## Files Changed
- `src/stores/subgraphStore.ts` - Core logic for both features
- `src/stores/subgraphStore.test.ts` - Tests for `isGlobalBlueprint`
- `src/components/sidebar/tabs/nodeLibrary/NodeTreeLeaf.vue` - Hide
delete menu for global blueprints
- `src/scripts/api.ts` - Extended `GlobalSubgraphData` type
- `src/platform/workflow/validation/schemas/workflowSchema.ts` - Added
category to schema
- `src/locales/en/main.json` - Added translation key
## Testing
- ✅ `pnpm typecheck` passed
- ✅ `pnpm lint` passed
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Subagent 5 <subagent@example.com>
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: AustinMroz <austin@comfy.org>
## Summary
When attempting to select text inside Vue node Markdown widget's
textarea (edit mode), the node would drag instead of text being
selected.
Root cause: WidgetMarkdown.vue's Textarea only had @click.stop and
@keydown.stop, but was missing pointer event modifiers. The pointerdown
event bubbled up to LGraphNode.vue which initiated node drag.
*Fix*: Add @pointerdown.capture.stop, @pointermove.capture.stop, and
@pointerup.capture.stop to match the pattern used in WidgetTextarea.vue.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Co-authored-by: Subagent 5 <subagent@example.com>
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Increases the resize handle size on Vue nodes to improve usability,
especially when nodes are selected.
## Changes
- **What**: Increased resize handle from 12px to 20px and offset it
slightly outside the node boundary to avoid overlap with selection
outline
## Review Focus
The resize handle was too small and became harder to grab when the node
was selected (the 2px outline rendered outside the box, visually
obscuring the corner). This fix increases the hit area and positions it
to extend beyond the node edge.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Subagent 5 <subagent@example.com>
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
- Move WorkspaceAuthGate from App.vue to LayoutDefault.vue so it only
wraps authenticated routes
- Change initialize() to run in onMounted() for proper Vue lifecycle
- Restore immediate: true in cloudRemoteConfig watcher as backup
- Gate now mounts fresh after login, fixing re-login feature flag issue
The root cause was a race condition: after logout + page reload, the
cloudRemoteConfig watcher could be set up after the user already logged
in, missing the isLoggedIn change and never calling /features endpoint.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
## Summary
Updates the error message shown when users enter an unsupported URL in
the BYOM (Bring Your Own Model) upload dialog.
**Before:** "Only URLs from Civitai, Hugging Face are supported"
**After:** "Please check the link format. Only URLs from Civitai,
Hugging Face are supported."
This provides more actionable guidance by suggesting users verify their
link format before listing the supported sources.
## Changes
- Updated `unsupportedUrlSource` i18n key in `src/locales/en/main.json`
## Testing
- `pnpm typecheck` ✅
- `pnpm lint` ✅
- Manual: Enter invalid URL (e.g.,
`https://example.com/model.safetensors`) in model upload dialog
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Co-authored-by: Subagent 5 <subagent@example.com>
Co-authored-by: Amp <amp@ampcode.com>
## Summary
- Fix auth related race conditions with a new WorkspaceAuthGate in
App.vue
- De dup initialization calls
- Add state machine to track state of refreshRemoteConfig
- Fix websocket not using new workspace jwt
- Misc improvments
## Changes
- **What**: Mainly WorkspaceAuthGate.vue
- **Breaking**: <!-- Any breaking changes (if none, remove this line)
-->
- **Dependencies**: <!-- New dependencies (if none, remove this line)
-->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8350-Feat-workspaces-5-auth-gate-check-2f66d73d365081b1a49afcd418fab3e7)
by [Unito](https://www.unito.io)
Litegraph uses `-1 ` as a placeholder node id to indicate that a node
should be assigned a new node id when added to the graph. Under some
unknown circumstances it's possible for a node to have this placeholder
id saved in a workflow file.
When this occurs, the node is loaded and assigned a new id, but then
configured back to the placeholder id. This PR makes it so the newly
assigned id is kept instead.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8342-Prevent-configuring-a-node-to-a-placehodler-nodeId-2f56d73d365081ed8217e989187b15c8)
by [Unito](https://www.unito.io)
The `toConcrete` call creates a restricted view of a widget that extends
from `BaseWidget`. A copy of the widget created by `createCopyForNode`
will also inherit this restricted view. This creates two problems
- Some widget properties (like `displayValue`) have been judged unsafe
and are explicitly blacklisted from being copied
- The widget now extends from `BaseWidget`. This results in the widget
being processed differently in some logic, such as `#processWidgetClick`
- Because `LegacyWidget` provides an implementation for `onClick`, the
presence of click handlers can not be used to determine which should be
used.
As a proposed, minimal workaround. Widgets which do not already extend
from BaseWidget are no longer cloned through `createCopyForNode`.
Because this PR involves side-stepping properties which have been
explicitly blacklisted. I'd recommend waiting to merge/backport until
after the release of 1.28.7
ResolvesKosinkadink/ComfyUI-VideoHelperSuite#569
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: GitHub Action <action@github.com>
## Summary
- Fixes template filtering to be scope-aware, preventing empty results
when switching categories
- Filters now only show as selected when they exist in the current
category scope
- User selections are still persisted in localStorage for convenience
## Problem
When users selected filters (e.g., Image-specific filters) and switched
to a different category (e.g., Video), the persisted filters would cause
empty results because those filter values didn't exist in the new scope.
## Solution
- Modified `useTemplateFiltering` composable to track which filters are
"active" (applicable to current scope)
- Only active filters are shown as selected in the UI
- Only active filters are applied to the filtering logic
- All user selections are still persisted in localStorage
- When returning to a category, previously selected filters
automatically reactivate if applicable
## Test Plan
Tested manually in browser:
1. Navigate to Image category
2. Select filters like "Image" and "Image Edit" from Tasks dropdown
3. Switch to Video category - filters show as "0 selected" (Image/Image
Edit don't exist in Video)
4. Return to Image category - filters are automatically reselected (2
selected)
5. No empty results when switching between categories
## Changes
- `useTemplateFiltering.ts`: Added scope-aware filtering logic with
active/inactive filter distinction
- `WorkflowTemplateSelectorDialog.vue`: Pass navigation context and use
active filters for UI
- `useTemplateFiltering.test.ts`: Added comprehensive tests for
scope-aware behavior
https://github.com/user-attachments/assets/706ddabf-abad-4ff9-a378-6603d275d15a
## Summary
Fixed the `站贴` misspelling. The original translation is a common
misspelling using Pinyin IME because they are pronounced the same in
Chinese.
## Changes
- Change translation: `站贴` to `粘贴`
## Review Focus
Check the fact that `粘贴` is correct in Chinese. If you're not a Chinese
speaker, copy `粘贴` to Google Translate, and it should be `paste`
exactly.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8316-Fix-Chinese-translation-paste-misspelling-2f46d73d3650814884e3e4adf8edeb5d)
by [Unito](https://www.unito.io)
## Summary
Refactors bootstrap and lifecycle management to parallelize
initialization, use Vue best practices, and fix a logout state bug.
## Changes
### Bootstrap Store (`bootstrapStore.ts`)
- Extract early bootstrap logic into a dedicated store using
`useAsyncState`
- Parallelize settings, i18n, and workflow sync loading (previously
sequential)
- Handle multi-user login scenarios by deferring settings/workflows
until authenticated
### GraphCanvas Refactoring
- Move non-DOM composables (`useGlobalLitegraph`, `useCopy`, `usePaste`,
etc.) to script setup level for earlier initialization
- Move `watch` and `whenever` declarations outside `onMounted` (Vue best
practice)
- Use `until()` from VueUse to await bootstrap store readiness instead
of direct async calls
### GraphView Simplification
- Replace manual `addEventListener`/`removeEventListener` with
`useEventListener`
- Replace `setInterval` with `useIntervalFn` for automatic cleanup
- Move core command registration to script setup level
### Bug Fix
Using `router.push()` for logout caused `isSettingsReady` to persist as
`true`, making new users inherit the previous user's cached settings.
Reverted to `window.location.reload()` with TODOs for future store reset
implementation.
## Testing
- Verified login/logout cycle clears settings correctly
- Verified bootstrap sequence completes without errors
---------
Co-authored-by: Amp <amp@ampcode.com>
filteredItems only updates during search, and does not update when the
filter changes. Trigger a re-search when items change through the
updateKey prop chain.
## Summary
Removes all `as unknown as Type` double-cast patterns from group 4 files
as part of the ongoing TypeScript cleanup effort.
## Changes
### Type Safety Improvements
- Replaced `as unknown as Type` with `as Partial<Type> as Type` for
valid mock objects
- Added proper null/undefined validation in `Subgraph.addInput()` and
`Subgraph.addOutput()`
- Updated test expectations to match new validation behavior
### Files Modified (17 files)
**Core Implementation:**
- `src/lib/litegraph/src/LGraph.ts` - Added input validation for
subgraph add methods
- `src/lib/litegraph/src/interfaces.ts` - Cleaned up type definitions
- `src/lib/litegraph/src/subgraph/ExecutableNodeDTO.ts` - Improved type
safety
- `src/platform/telemetry/types.ts` - Better type definitions
- `src/platform/telemetry/utils/surveyNormalization.ts` - Type cleanup
**Test Files:**
- `src/lib/litegraph/src/subgraph/SubgraphEdgeCases.test.ts` - Updated
to expect validation errors
- `src/lib/litegraph/src/subgraph/SubgraphMemory.test.ts` - Proper mock
typing
- `src/lib/litegraph/src/subgraph/SubgraphNode.test.ts` - Type
improvements
- `src/lib/litegraph/src/subgraph/SubgraphNode.titleButton.test.ts` -
Mock type fixes
- `src/lib/litegraph/src/subgraph/SubgraphSlotVisualFeedback.test.ts` -
Proper typing
- `src/lib/litegraph/src/subgraph/SubgraphWidgetPromotion.test.ts` -
Type cleanup
- `src/lib/litegraph/src/utils/textUtils.test.ts` - Mock improvements
- `src/lib/litegraph/src/widgets/ComboWidget.test.ts` - Type safety
updates
- `src/platform/assets/services/assetService.test.ts` - Type
improvements
- `src/platform/settings/composables/useSettingSearch.test.ts` - Mock
type fixes
- `src/platform/settings/settingStore.test.ts` - Type cleanup
- `src/platform/telemetry/utils/__tests__/surveyNormalization.test.ts` -
Type improvements
## Testing
- ✅ All modified test files pass
- ✅ TypeScript compilation passes
- ✅ Linting passes
## Related
Part of the TypeScript cleanup effort. Follows patterns from groups 1-3.
Previous PRs:
- Group 1: (merged)
- Group 2: (merged)
- Group 3: #8304
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Replace spread operators with Object.assign() to fix 3 no-misused-spread
lint warnings in test utilities and test files.
## Changes
- **What**: Replaced spread operators with Object.assign() in
createMockFileList and mock node creation functions to avoid spreading
arrays into objects and class instances that could lose prototypes.
Simplified BypassButton.test.ts by removing redundant type annotations.
- **Breaking**: None
## Review Focus
Type safety is preserved without using weak TypeScript patterns (no
`any`, `as unknown as`, or unnecessary casts).
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8318-fix-resolve-no-misused-spread-lint-warnings-in-test-files-2f46d73d365081aca3f6cf208556d492)
by [Unito](https://www.unito.io)
Allows creation of Int and Float widgets with configurable, min, max,
step, and precision.
This PR has been fairly heavily reworked. Options are no longer exposed
as widgets, but set as properties on the node.
Since the changes no longer modify the sizing or serialization of the
node, backend changes are no longer required and the extended
functionality has been added directly onto the existing PrimitiveFloat
and PrimitiveInt nodes.
There's intent to expose these configuration parameters on the new
properties panel, but this PR can be merged as is.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7768-Frontend-code-for-custom-number-nodes-2d66d73d365081879541cbda7db3c24f)
by [Unito](https://www.unito.io)
## Summary
- Keep all drafts in localStorage, mirroring the logic from VSCode.
- Fix a bug where newly created blank workflow tabs would incorrectly
restore as defaultGraph instead of blankGraph after page refresh.
Resolves https://github.com/Comfy-Org/desktop/issues/910, Resolves
https://github.com/Comfy-Org/ComfyUI_frontend/issues/4057, Fixes
https://github.com/Comfy-Org/ComfyUI_frontend/issues/3665
## Changes
### What
- Fix `restoreWorkflowTabsState` to parse and pass workflow data from
drafts when recreating temporary workflows
- Add error handling for invalid draft data with fallback to default
workflow
- Fix E2E test `should not serialize color adjustments in workflow` to
wait for workflow persistence before assertions
- Add proper validation for workflow nodes array in test assertions
### Breaking
- None
### Dependencies
- No new dependencies added
## Review Focus
1. **Workflow restoration**: Verify that blank workflows correctly
restore as blankGraph after page refresh
2. **Error handling**: Check that invalid draft data gracefully falls
back to default workflow
3. **Test coverage**: Ensure E2E test correctly waits for workflow
persistence before checking node properties
4. **Edge cases**: Test with multiple tabs, switching between tabs, and
rapid refresh scenarios
---------
Co-authored-by: Yourz <crazilou@vip.qq.com>
## Summary
- Eliminated all `as unknown as` type assertions from Group 3 test files
- Created reusable factory functions in `litegraphTestUtils.ts` for
better type safety
- Improved test mock composition using `Partial` types with single `as`
casts
- Fixed LGraphNode tests to use proper API methods instead of direct
property assignment
## Changes by Category
### New Factory Functions in `litegraphTestUtils.ts`
- `createMockLGraphNodeWithArrayBoundingRect()` - Creates LGraphNode
with proper boundingRect for position tests
- `createMockFileList()` - Creates mock FileList with proper structure
including `item()` method
### Test File Improvements
**Composables:**
- `useLoad3dDrag.test.ts` - Used `createMockFileList` factory
- `useLoad3dViewer.test.ts` - Created local `MockSceneManager` interface
with proper typing
**LiteGraph Tests:**
- `LGraphNode.test.ts` - Replaced direct `boundingRect` assignments with
`updateArea()` calls
- `LinkConnector.test.ts` - Improved mock composition with proper
Partial types
- `ToOutputRenderLink.test.ts` - Added `MockEvents` interface for
type-safe event mocking
- Updated integration and core tests to use new factory functions
**Extension Tests:**
- `contextMenuFilter.test.ts` - Updated menu factories to accept
`(IContextMenuValue | null)[]`
## Type Safety Improvements
- Zero `as unknown as` instances (was: multiple instances across 17
files)
- All mocks use proper `Partial<T>` composition with single `as T` casts
- Improved IntelliSense and type checking in test files
- Centralized mock creation reduces duplication and improves
maintainability
## Test Plan
- ✅ All TypeScript type checks pass
- ✅ ESLint passes with no new errors
- ✅ Pre-commit hooks (format, lint, typecheck) all pass
- ✅ Knip unused export check passes
- ✅ No behavioral changes to actual tests (only type improvements)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Add team workspace member management and invite system.
## Changes
- Add members panel with role management (owner/admin/member) and member
removal
- Add invite system with email invites, pending invite display, and
revoke functionality
- Add invite URL loading for accepting invites
- Add subscription panel updates for member management
- Add i18n translations for member and invite features
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8245-Workspaces-4-members-invites-2f06d73d36508176b2caf852a1505c4a)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
Refactors modal dialog layouts for improved flexibility and consistency.
**Changes:**
- Add dedicated slot for left panel header title with dynamic
content/icons
- Consolidate side panel rendering within `BaseModalLayout`
- Remove redundant `PanelHeader` and `RightSidePanel` components
- Apply `select-none` to text elements to prevent accidental selection
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Improved type safety in test files by eliminating unsafe type assertions
and adopting official testing patterns. Reduced unsafe `as unknown as`
type assertions and eliminated all `null!` assertions.
## Changes
- **Adopted @pinia/testing patterns**
- Replaced manual Pinia store mocking with `createTestingPinia()` in
`useSelectionState.test.ts`
- Eliminated ~120 lines of mock boilerplate
- Created `createMockSettingStore()` helper to replace duplicated store
mocks in `useCoreCommands.test.ts`
- **Eliminated unsafe null assertions**
- Created explicit `MockMaskEditorStore` interface with proper nullable
types in `useCanvasTools.test.ts`
- Replaced `null!` initializations with `null` and used `!` at point of
use or `?.` for optional chaining
- **Made partial mock intent explicit**
- Updated test utilities in `litegraphTestUtils.ts` to use explicit
`Partial<T>` typing
- Changed cast pattern from `as T` to `as Partial<T> as T` to show
incomplete mock intent
- Applied to `createMockLGraphNode()`, `createMockPositionable()`, and
`createMockLGraphGroup()`
- **Created centralized mock utilities** in
`src/utils/__tests__/litegraphTestUtils.ts`
- `createMockLGraphNode()`, `createMockPositionable()`,
`createMockLGraphGroup()`, `createMockSubgraphNode()`
- Updated 8+ test files to use centralized utilities
- Used union types `Partial<T> | Record<string, unknown>` for flexible
mock creation
## Results
- ✅ 0 typecheck errors
- ✅ 0 lint errors
- ✅ All tests passing in modified files
- ✅ Eliminated all `null!` assertions
- ✅ Reduced unsafe double-cast patterns significantly
## Files Modified (18)
- `src/components/graph/SelectionToolbox.test.ts`
-
`src/components/graph/selectionToolbox/{BypassButton,ColorPickerButton,ExecuteButton}.test.ts`
- `src/components/sidebar/tabs/queue/ResultGallery.test.ts`
- `src/composables/canvas/useSelectedLiteGraphItems.test.ts`
- `src/composables/graph/{useGraphHierarchy,useSelectionState}.test.ts`
-
`src/composables/maskeditor/{useCanvasHistory,useCanvasManager,useCanvasTools,useCanvasTransform}.test.ts`
- `src/composables/node/{useNodePricing,useWatchWidget}.test.ts`
- `src/composables/{useBrowserTabTitle,useCoreCommands}.test.ts`
- `src/utils/__tests__/litegraphTestUtils.ts`
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Co-authored-by: AustinMroz <austin@comfy.org>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: Benjamin Lu <benjaminlu1107@gmail.com>
## Summary
- Fixes remote config polling to use authenticated API
- Consolidates `loadRemoteConfig` into `refreshRemoteConfig` with auth
control
- Adds unit tests for both auth modes
## Problem
The cloud extension's polling interval was using unauthenticated
`fetch`, causing it to receive only default feature flags instead of
user-specific configurations.
**Root cause:**
1. Bootstrap called `loadRemoteConfig()` (raw `fetch`, no auth) -
correct, auth not initialized yet
2. Extension watch called `refreshRemoteConfig()` (`api.fetchApi`, with
auth) - correct
3. Extension interval called `loadRemoteConfig()` (raw `fetch`, no auth)
- **bug**
## Solution
- Consolidate into single `refreshRemoteConfig()` with optional
`useAuth` parameter (defaults to `true`)
- Bootstrap: `refreshRemoteConfig({ useAuth: false })`
- Polling: `refreshRemoteConfig()` (authenticated by default)
## Test Plan
- Unit tests verify both auth modes
- `pnpm typecheck`, `pnpm lint`, `pnpm test:unit` all pass
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8266-fix-use-authenticated-API-for-remote-config-polling-2f16d73d3650817ea7b0e3a7e3ccf12a)
by [Unito](https://www.unito.io)
## Summary
Replace MDI font icons with Tailwind Iconify (Lucide) icons for Settings
and Manage Extensions menu items to fix size inconsistency with Browse
Template icon.
## Changes
- **What**: MDI font icons (`mdi mdi-cog-outline`, `mdi
mdi-puzzle-outline`) rendered at 14px (`text-sm` font-size), while the
Tailwind Iconify icon (`icon-[comfy--template]`) rendered at ~16.8px due
to `scale: 1.2` in the Tailwind plugin config. Replaced with
`icon-[lucide--settings]` and `icon-[lucide--puzzle]` so all icons use
the same rendering pipeline.
## Summary
Improves type safety in test files by replacing unsafe type patterns
with proper TypeScript idioms.
## Changes
- Define typed `TestWindow` interface extending `Window` for Playwright
tests with custom properties
- Use `Partial<HTMLElement>` with single type assertion for DOM element
mocks
- Remove redundant type imports
- Fix `console.log` → `console.warn` in test fixture
## Files Changed
16 test files across browser_tests, packages, and src/components
## Test Plan
- ✅ `pnpm typecheck` passes
- ✅ No new `any` types introduced
- ✅ All pre-commit hooks pass
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8253-refactor-improve-TypeScript-patterns-in-test-files-Group-1-8-2f16d73d365081548f9ece7bcf0525ee)
by [Unito](https://www.unito.io)
---------
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
Model management improvements: refactored tag API, enhanced UX for
trigger phrases and editing.
## Changes
### API Refactor
- Add `addAssetTags` (POST) and `removeAssetTags` (DELETE) endpoints in
assetService
- `updateAssetTags` now computes diff and calls remove/add serially
- Add `TagsOperationResult` schema; cache syncs with server response
### UX Improvements
- **Trigger phrases**: click to copy individual phrases, copy-all button
in header
- **Display name**: show edit icon on hover instead of relying on
double-click
- **Model type**: show plain text when immutable instead of disabled
select
- **Tags input**: only show edit icon on hover
- **Field labels**: updated styling to use muted foreground color
- **Optimistic update** for model type selection
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Enables the feedback button on nightly releases to collect user feedback
and distinguish it from stable releases in Zendesk.
## Changes
- Add distribution tracking to feedback URL (cloud/nightly/stable)
- Export `getDistribution()` and `ZENDESK_FIELDS` from support config
for reuse
- Enable feedback button for both cloud and nightly builds
- Track distribution in Zendesk as: `ccloud`, `oss-nightly`, or `oss`
- Fix type signatures for `normalizeIndustry`/`normalizeUseCase` to
accept `unknown`
## Requirements
- [ ] Support team needs to add `oss-nightly` as a valid value for the
distribution field in Zendesk
## Test plan
- [ ] Build and run nightly version, verify feedback button appears
- [ ] Click feedback button, verify Zendesk form opens with correct
distribution parameter
- [ ] Verify cloud builds still show feedback button as before
- [ ] Verify stable OSS builds don't show feedback button
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8220-feat-enable-feedback-button-on-nightly-releases-2ef6d73d3650816db81ef970919770a4)
by [Unito](https://www.unito.io)
## Summary
Backend part: https://github.com/Comfy-Org/ComfyUI/pull/11582
- Move API node pricing definitions from hardcoded frontend functions to
backend-defined JSONata expressions
- Add `price_badge` field to node definition schema containing JSONata
expression and dependency declarations
- Implement async JSONata evaluation with signature-based caching for
efficient reactive updates
- Show one decimal in credit badges when meaningful (e.g., 1.5 credits
instead of 2 credits)
## Screenshots (if applicable)
<!-- Add screenshots or video recording to help explain your changes -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7816-Move-price-badges-to-python-nodes-2da6d73d365081ec815ef61f7e3c65f7)
by [Unito](https://www.unito.io)
- Fix deserialization of matchtype inputs spawned by autogrow.
- Rotate multitype slot indicators to align with design changes.
- Fix several instance of incorrect group matching
- MatchType reactively updates input type in vue
- Support the "hollow circle" optional input indicator in vue
- Custom combo sends index of selection to backend
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8026-Further-dynamic-input-fixes-2e76d73d3650819680fef327a94f4294)
by [Unito](https://www.unito.io)
Use es-toolkit orderBy for queue list sorting.
The queue overlay list already sorts by create time, but the
implementation used Array.sort with a custom comparator and mutated the
array in place. Switch to es-toolkit's orderBy to make the sort intent
explicit, avoid mutation, and align with the utility set we already
depend on. Sorting keys and direction remain the same, so behavior is
unchanged.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8228-fix-use-orderBy-for-queue-list-sorting-2f06d73d365081e791fff7d2212537f8)
by [Unito](https://www.unito.io)
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Adds an editable Model Info Panel to show and modify asset details in
the asset browser.
## Changes
- Add `ModelInfoPanel` component with editable display name,
description, model type, base models, and tags
- Add `updateAssetMetadata` action in `assetsStore` with optimistic
cache updates
- Add shadcn-vue `Select` components with design system styling
- Add utility functions in `assetMetadataUtils` for extracting model
metadata
- Convert `BaseModalLayout` right panel state to `defineModel` pattern
- Add slide-in animation and collapse button for right panel
- Add `class` prop to `PropertiesAccordionItem` for custom styling
- Fix keyboard handling: Escape in TagsInput/TextArea doesn't close
parent modal
## Testing
- Unit tests for `ModelInfoPanel` component
- Unit tests for `assetMetadataUtils` functions
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Adds a "Preview Version" badge to the topbar on nightly builds to help
users identify when they're using an unreleased version and encourage
feedback.
## Changes
- Add `nightly.badge` i18n translations (label and tooltip)
- Create `nightlyBadges.ts` extension with info variant badge
- Load nightly badges extension when `isNightly` is true
- Badge tooltip encourages users to provide feedback via the feedback
button
## Test plan
- [ ] Build and run nightly version, verify "NIGHTLY | Preview Version"
badge appears in topbar
- [ ] Hover over badge, verify tooltip shows: "You are using a nightly
version of ComfyUI. Please use the feedback button to share your
thoughts about these features."
- [ ] Verify stable OSS builds don't show the badge
- [ ] Verify cloud builds don't show the nightly badge
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8222-feat-add-preview-version-badge-for-nightly-builds-2ef6d73d36508102aa0dfc22ef14c9c1)
by [Unito](https://www.unito.io)
## Summary
Show active jobs in grid view matching the list view behavior, with
refactored component structure.
## Changes
- **ActiveJobCard**: New component for grid view job display with
progress bar
- **AssetsSidebarGridView**: Extracted grid view logic from
AssetsSidebarTab (matching ListView pattern)
- **Progress styling**: Use `useProgressBarBackground` composable for
consistent progress bar styling
- **Assets header**: Add "Generated/Imported assets" header in grid view
## Summary
Implements progressive pagination for model assets - returns the first
batch immediately while loading remaining batches in the background.
## Changes
### Store (`assetsStore.ts`)
- Adds `ModelPaginationState` tracking (assets Map, offset, hasMore,
loading, error)
- `updateModelsForKey()` returns first batch, then calls
`loadRemainingBatches()` to fetch the rest
- Accessor functions `getAssets(key)`, `isModelLoading(key)` replace
direct Map access
### API (`assetService.ts`)
- Adds `PaginationOptions` interface (`{ limit?, offset? }`)
### Components
- `AssetBrowserModal.vue` uses new accessor API
### Tests
- Updated mocks for new accessor pattern
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8212-feat-implement-progressive-pagination-for-Asset-Browser-model-assets-2ef6d73d36508157af04d1264780997e)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Marks the `comfy-api-plugin` Vite plugin as build-time only by adding
`apply: 'build'`.
This prevents the plugin's transform from running during development
(`vite dev`), improving dev server startup time and avoiding unnecessary
processing when the plugin's output is not needed in development mode.
Also updates `build/tsconfig.json` to use `moduleResolution: "bundler"`
which is the recommended setting for Vite projects.
## Changes
- **build/plugins/comfyAPIPlugin.ts**: Add `apply: 'build'` to restrict
plugin to production builds
- **build/tsconfig.json**: Update `moduleResolution` from `"node"` to
`"bundler"`
## Testing
- `pnpm typecheck` passes
- `pnpm build` produces correct output
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Add session download tracking to track which assets were downloaded
during the current session. This enables UI features like:
- Badge count on "Imported" nav showing newly downloaded assets
- Visual indicator on asset cards for recently downloaded items
## Changes
- Add `acknowledged` flag to `AssetDownload` interface
- Add `unacknowledgedDownloads` computed for filtering
- Add `sessionDownloadCount` computed for badge display
- Add `isDownloadedThisSession(identifier)` to check individual assets
- Add `acknowledgeDownload(identifier)` to mark assets as seen
## Testing
- 6 new unit tests covering all session tracking functionality
- Run: `pnpm test:unit -- src/stores/assetDownloadStore.test.ts`
## Related
- Part of Asset Browser improvements (#8090)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Refactors `BaseModalLayout` from a flexbox-based layout to CSS Grid,
enabling smoother panel transitions and improved layout control.
## Changes
### Layout Restructure
- **Flexbox → CSS Grid**: Replaced nested flexbox with a 3-column CSS
Grid (`nav | main | aside`)
- **Smooth panel transitions**: Panel show/hide now animates via
`grid-template-columns` instead of Vue `<Transition>` with `translateX`
- **Removed transition CSS**: Deleted `.slide-panel-*` and `.fade-*`
transition styles (no longer needed with grid approach)
### Right Panel Improvements
- **Dedicated header**: Added header with close button, right panel
toggle, and customizable title slot (`rightPanelHeaderTitle`,
`rightPanelHeaderActions`)
- **New prop**: Added `rightPanelTitle` prop for simple text title in
right panel header
### UX & Accessibility
- **ESC key handling**: Pressing Escape closes the right panel (if open)
before closing the dialog
- **Accessibility**: Added `aria-label` attributes to all panel toggle
and close buttons
- **i18n**: Added translation keys: `showLeftPanel`, `hideLeftPanel`,
`showRightPanel`, `hideRightPanel`, `closeDialog`
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
- Add `teamWorkspaceStore` Pinia store for workspace state management
(workspaces, members, invites, current workspace)
- Add `workspaceApi` client for workspace CRUD, member management, and
invite operations
- Update `useWorkspaceSwitch` composable for workspace switching logic
- Update `useSessionCookie` for workspace-aware sessions
- Update `firebaseAuthStore` for workspace aware auth
- Use `workspaceAuthStore` for workspace auth flow
## Test plan
- [x] 59 unit tests passing (50 store tests + 9 switch tests)
- [x] Typecheck passing
- [x] Lint passing
- [x] Knip passing
Note: This PR depends on the `team_workspaces_enabled` feature flag
being available (already in main).
🤖 Generated with [Claude Code](https://claude.ai/code)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
## Summary
Adds optional badge support to the `NavItem` component and `NavItemData`
interface, enabling navigation items in the left sidebar of the Asset
Browser Modal to display counts or status indicators.
## Changes
- **`src/types/navTypes.ts`**: Added optional `badge?: string | number`
property to `NavItemData` interface
- **`src/components/widget/nav/NavItem.vue`**: Added `StatusBadge`
rendering when `badge` prop is provided
- **`src/components/widget/panel/LeftSidePanel.vue`**: Wired `badge`
prop from `NavItemData` to `NavItem` for both grouped and ungrouped
items
## Usage
```ts
const navItem: NavItemData = {
id: 'assets',
label: 'Assets',
icon: 'pi pi-folder',
badge: 5 // Optional - displays count badge
}
```
## Related
- Builds on #8170 which added queue badge functionality
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8207-feat-add-badge-support-to-NavItem-component-2ef6d73d365081669f86fe2fc618e87f)
by [Unito](https://www.unito.io)
## Summary
This PR improves keyboard event handling consistency and fixes an issue
where pressing Escape in nested input components would unintentionally
close parent modals/dialogs.
## Changes
### Keyboard Event Fixes
**TagsInput Escape Key Handling**
- Added `@keydown.escape.stop` handler to `TagsInputInput.vue` to
prevent Escape from bubbling up and closing parent modals
- The handler blurs the input and exits editing mode without propagating
the event
**EditableText keyup → keydown Migration**
- Changed `@keyup.enter` to `@keydown.enter` and `@keyup.escape` to
`@keydown.escape`
- Using `keydown` is more consistent with how other UI frameworks handle
these events and provides more responsive feedback
- Updated corresponding unit tests to use `keydown` triggers
### Why keydown over keyup?
- `keydown` fires immediately when the key is pressed, providing faster
perceived response
- Better consistency with browser/OS conventions for action triggers
- Prevents default behaviors (like form submission) more reliably when
needed
- Aligns with other keyboard handlers in the codebase
## Testing
- Updated `EditableText.test.ts` to use `keydown` events
- Updated `NodeHeader.test.ts` to use `keydown.enter`
- Manual testing: Escape in TagsInput no longer closes parent modal
## Checklist
- [x] Unit tests updated
- [x] Keyboard event handlers consistent
- [x] No breaking changes to component API
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
In vue mode, the VHS Load Audio (Upload) node had 2 audio previews. This
occurred because the native AudioPreview widget was being applied to any
combo widget with the name `audio`. This native preview does not support
the advanced preview functions VHS provides like seeking to specific
start time, trimming to a target duration, or converting from formats
the browser may not support.
This is fixed through a fairly involved cleanup to instead display the
litegraph AudioUI widget as an AudioPreview widget when in vue mode.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Add `maxColumns` prop to VirtualGrid for responsive column capping.
## Changes
- **VirtualGrid**: Add `maxColumns` prop to cap grid columns; refactor
inline styles to Tailwind classes; extract spacer height computation to
helper function
- **AssetGrid**: Use `useBreakpoints` to set responsive `maxColumns`
(1-5 based on Tailwind breakpoints)
## Review Focus
- `maxColumns` behavior when `Infinity` vs finite: does
`gridTemplateColumns` override work correctly?
- Tailwind scrollbar classes replacing scoped CSS
## Summary
- Fix: Initializing jobs now properly disappear from UI when cancelled
or cleared
- Add `clearInitializationByPromptIds` batch function for optimized Set
operations
- Handle Cloud vs local environment correctly (use `api.deleteItem` for
Cloud, `api.interrupt` for local)
## Problem
When clicking 'Clear queue' button or X button on initializing jobs, the
jobs remained visible in both AssetsSidebarListView and JobQueue
components until page refresh.
## Root Cause
1. `initializingPromptIds` in `executionStore` was not being cleared
when jobs were cancelled/deleted
2. Cloud environment requires `api.deleteItem()` instead of
`api.interrupt()` for cancellation
## Changes
- `src/stores/executionStore.ts`: Export `clearInitializationByPromptId`
and add batch `clearInitializationByPromptIds` function
- `src/composables/queue/useJobMenu.ts`: Add Cloud branch handling and
initialization cleanup
- `src/components/queue/QueueProgressOverlay.vue`: Fix `onCancelItem()`,
`cancelQueuedWorkflows()`, `interruptAll()`
- `src/components/sidebar/tabs/AssetsSidebarTab.vue`: Add initialization
cleanup to `handleClearQueue()`
[screen-capture.webm](https://github.com/user-attachments/assets/0bf911c2-d8f4-427c-96e0-4784e8fe0f08)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8203-bugfix-Clear-queue-button-now-properly-removes-initializing-jobs-from-UI-2ef6d73d36508162a55bd84ad39ab49c)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
## Summary
Fix 404 error when adding imported assets to workflow as LoadImage nodes
in Cloud mode.
## Changes
- **What**: Use `asset_hash` (hash-based filename) instead of `name`
(original filename) when creating LoadImage nodes in Cloud mode
- **Files**: `useMediaAssetActions.ts` - modified `addWorkflow` and
`addMultipleToWorkflow` functions
- **Tests**: Added `useMediaAssetActions.test.ts` with Cloud/OSS
filename selection tests
## Review Focus
- Cloud vs OSS branching logic using `isCloud && asset.asset_hash`
🤖 Generated with [Claude Code](https://claude.ai/code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8200-bugfix-Use-asset_hash-for-LoadImage-node-in-Cloud-mode-2ef6d73d365081d785b0d7a94e73c55e)
by [Unito](https://www.unito.io)
A frequent pattern is to add a node to the graph, and then update the
nodes position afterwards.
Some of these cases (like subgraph unpacking) can set the node position
in advance, but others, (like importA1111) require information on nodes
in order to perform arranging.
Alternatives, like allowing code to either modify `app.configuringGraph`
or otherwise set a temporary state were considered, but create the same
problem of requiring fixes in many places.
As a proposed alternative, when a node is created, an extra tick of
delay is always added before initializing layout.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7591-Always-wait-for-next-tick-before-layout-init-2cc6d73d365081f4ababc38020645670)
by [Unito](https://www.unito.io)
---------
Co-authored-by: DrJKL <DrJKL0424@gmail.com>
Co-authored-by: github-actions <github-actions@github.com>
Introduces `useFeatureUsageTracker` composable that tracks how many
times a user has used a specific feature, along with first and last
usage timestamps. Data persists to localStorage using `@vueuse/core`'s
`useStorage`. This composable provides the foundation for triggering
surveys after a configurable number of feature uses. Includes
comprehensive unit tests.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8175-feat-add-feature-usage-tracker-for-nightly-surveys-2ee6d73d36508118859ece6fcf17561d)
by [Unito](https://www.unito.io)
Extends the existing 'Show Advanced' button (previously subgraph-only)
to also appear on regular nodes that have widgets marked with
`options.advanced = true`.
## Changes
- Updates `showAdvancedInputsButton` computed to check for advanced
widgets on regular nodes
- Updates `handleShowAdvancedInputs` to set `node.showAdvanced = true`
and trigger canvas redraw for regular nodes
## Related
- Backend PR that adds `advanced` flag: comfyanonymous/ComfyUI#11939
- Canvas hide PR: feat/advanced-widgets-canvas-hide (this PR provides
the toggle for that)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8148-feat-canvas-show-Show-Advanced-button-on-nodes-with-advanced-widgets-2ec6d73d36508155a8adfa0a8ec84d46)
by [Unito](https://www.unito.io)
## Summary
Adds a compile-time `__IS_NIGHTLY__` constant that detects whether the
build is from the main branch (nightly) or a core/* branch (RC/stable).
The detection logic in vite.config.mts auto-detects based on
`GITHUB_REF_NAME === 'main'` in CI, with explicit override support via
`IS_NIGHTLY` environment variable. Exports `isNightly` from
`src/platform/distribution/types.ts` for use throughout the codebase.
Includes unit tests for the detection logic.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Continues the TypeScript strict typing improvements by removing `any`
types from core scripts and dialog components.
### Changes
**api.ts (6 instances)**
- Define `V1RawPrompt` and `CloudRawPrompt` tuple types for queue prompt
formats
- Export `QueueIndex`, `PromptInputs`, `ExtraData`, `OutputsToExecute`
from apiSchema
- Type `#postItem` body, `storeUserData` data, and `getCustomNodesI18n`
return
**groupNodeManage.ts (all @ts-expect-error removed)**
- Add `GroupNodeConfigEntry` interface to LGraph.ts
- Extend `GroupNodeWorkflowData` with `title`, `widgets_values`, and
typed `config`
- Type all class properties with definite assignment assertions
- Type all method parameters and event handlers
- Fix save button callback with proper generic types for node ordering
**changeTracker.ts (4 instances)**
- Type `nodeOutputs` as `Record<string, ExecutedWsMessage['output']>`
- Type prompt callback with `CanvasPointerEvent` and proper value types
**asyncDialog.ts and dialog.ts**
- Make `ComfyAsyncDialog` generic with `DialogAction<T>` type
- Type `ComfyDialog` constructor and show method parameters
- Update `ManageGroupDialog.show` signature to match base class
## Test plan
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes
- [x] Sourcegraph checks for external usage
---
Related: Continues from #8083
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Optimizes the Manager dialog to use the cached `GET /nodes` endpoint
instead of `GET /nodes/search` for empty search queries (when the dialog
first opens). This significantly reduces Algolia usage since empty
searches account for the majority of search requests.
## Changes
- **registrySearchProvider.ts**: Modified `searchPacks()` to detect
empty queries and route them to `listAllPacks()` instead of `search()`
- **registrySearchProvider.test.ts**: Added 5 new test cases covering
empty query behavior
- Cache clearing now clears both `search` and `listAllPacks` caches
## Technical Details
**Empty Query Flow (NEW):**
- Query: `""` or whitespace
- Endpoint: `GET /nodes?limit=X&page=Y`
- Cache: Server-side cached (via omitting `latest` parameter)
- Result: Fast, cached node pack list
**Non-Empty Query Flow (UNCHANGED):**
- Query: Any non-empty string
- Endpoint: `GET /nodes/search?search=X` or `comfy_node_search=X`
- Result: Search results as before
## Testing
```bash
pnpm test:unit -- src/services/providers/registrySearchProvider.test.ts
pnpm typecheck
```
#8112 updated control widgets to be disabled when the controlled widget
is disabled. However, some workflows already exist that contain a
promoted control widget which does not function. This widget wouldn't be
marked as disabled (and thus, demoted) until the interior subgraph was
entered as updating `computedDisabled` is tacked to node draw. This is
fixed by having subgraphs eagerly update the `computedDisabled` state on
each node when configured.
Additionally, when `createCopyForNode` was used, linkedWidget retained
pointers to widgets which no longer have relation to the newly cloned
widget. This is resolved by instead not copying linkedWidgets.
Functionally, linkedWidgets is only used for control widgets and not
copying has the effect of ensuring that seed widgets linked to a
subgraph input will not display a control popover button in vue mode
which does nothing.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Sometimes it's difficult to gauge the valid range of values for a
widget. Litegraph includes a "slider" widget which displays the distance
from the min and max values as a colored bar. However, this
implementation is rather strongly disliked because it prevents entering
an exact number. Vue mode makes it simple to add just the indicator onto
our existing widget.
In addition to requiring both min and max be set, not every widget would
want this functionality. It's not useful information for seed, but also
has potential to cause confusion on widgets like CFG, that allow
inputting numbers up to 100 even though values beyond ~15 are rarely
desirable.
As a proposed heuristic, the ratio of "step" to distance between min and
max is currently used, but this could fairly easily be changed to an
opt-in only system.
<img width="617" height="487" alt="image"
src="https://github.com/user-attachments/assets/9c5f2119-0a03-4b56-bcf5-e4a0d0250784"
/>
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
The parentId property on links and reroutes was not handled at all in
the "Convert to Subgraph" code.
This needs to be addressed in 4 cases
- A new external input link must have parentId set to the first
non-migrated reroute
- A new external output link must have the parentId of it's eldest
remaining child set to undefined
- A new internal input link must have the parentId of it's eldest
remaining child set to undefined
- A new internal output link must have the parentId set to the first
migrated reroute
This is handled in two parts by adding logic where the boundry links is
created
- The change involves mutation of inputs (which isn't great) but the
function here was already mutating inputs into an invalid state
- @DrJKL Do you see a quick way to better fix both these cases?
Looks like litegraph tests aren't enabled and cursory glance shows
multiple need to be updated to reflect recent changes. I'll still try to
add some tests anyways.
EDIT: Tests are non functional. Seems the subgraph conversion call
requires the rest of the frontend is running and has event listeners to
register the subgraph node def. More work than anticipated, best
revisited later
Resolves#5669
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Upgrades Vite from v7.3.0 to v8.0.0-beta.8, which uses Rolldown
(Rust-based bundler) instead of Rollup.
## Changes
- Updated `vite` to `^8.0.0-beta.8` in pnpm-workspace.yaml catalog
- Added pnpm overrides to ensure all dependencies (including vitest) use
Vite 8
## Notes
- Vite 8 is still in **beta** - no stable release yet
- Uses [Rolldown](https://rolldown.rs/) instead of Rollup for production
builds
- Build, typecheck, and lint all pass
- Per the [Vite 8 migration
guide](https://vite.dev/blog/announcing-vite8-beta), pnpm overrides are
required for tools like Vitest that bundle their own Vite types
## Testing
- [x] `pnpm typecheck` passes
- [x] `pnpm build` succeeds (~13s build time)
- [x] `pnpm lint` passes
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Co-authored-by: Amp <amp@ampcode.com>
## Summary
<!-- One sentence describing what changed and why. -->
## Changes
- **What**: <!-- Core functionality added/modified -->
PNG images causes getWorkflowDataFromFile() to return an empty object,
added a check to handle it.
## Review Focus
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->
I don't think it exists yet? From Slack Conversation. Just make sure to
use a PNG image and not a JPEG disguised as a PNG.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Updates the node preview rendering to use the same app context as the
main app so it can access the same plugins
## Changes
Assigns manually created vnode app context to the current instances
context
## Review Focus
This is using somewhat advanced/almost-internal Vue functionality,
however I couldn't come up with a better alternative that didn't require
recreating an entirely new app and re-registering all dependencies or
redoing how draggable node previews are done.
The draggable image needs to be rendered synchronously, so rendering a
node in the active app and capturing that isn't possible to guarantee to
be done synchronously (afaik - suggestions welcome)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
When the node library is open and you click on the node toolbar info
button, this causes the node library info panel & right panel node info
to show the same details.
## Changes
- Extract useNodeHelpContent composable so NodeHelpContent fetches its
own content, allowing multiple panels to show help independently
- Remove sync behavior from NodeHelpPage that caused left sidebar to
change when selecting different graph nodes since we want to prioritise
right panel for this behavior
- Add telemetry tracking for node library help button to identify how
frequently this is used
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Under some circumstances, subgraph widgets in the properties panel would
have incorrect drag state
- Debouncing list state would cause a race condition where a double
click would initiate a drag on an element that no longer exists
- This is solved by removing the debounce.
- Right clicking on widgets would initiate a drag
- Dragging now explicity requires a primary button click.
Additionally, drag is now ended on `pointercancel`. This is purely for
safety and may not actually be required.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
#8074 included some refactoring to the asset dialogue to ensure that it
wouldn't pop up multiple times in vue mode
But moving the openModal function to be contained in options means that
`this` is no longer the widget, but instead the options object. This is
fixed by requiring that widget be explicitly passed as a parameter.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
- Fixes issue where locale commits would cancel in-progress E2E tests on
release PRs
- E2E tests now run **once** after i18n workflow completes for
version-bump PRs
## Changes
1. **Modified `ci-tests-e2e.yaml`**:
- Added `workflow_call` trigger with `ref` and `pr_number` inputs
- Added skip condition for version-bump PRs on `pull_request` trigger
- Updated checkout steps to use `inputs.ref` when called via
`workflow_call`
2. **Created `ci-tests-e2e-release.yaml`**:
- Triggers on `workflow_run` completion of `i18n: Update Core`
- Only runs for version-bump PRs from main repo
- Calls original E2E workflow via `workflow_call` (no job duplication)
## How it works
**Regular PRs:** `CI: Tests E2E` runs normally via `pull_request`
trigger
**Version-bump PRs:**
1. `CI: Tests E2E` skips (setup job condition fails)
2. `i18n: Update Core` runs and commits locale updates
3. `CI: Tests E2E (Release PRs)` triggers after i18n completes
4. Calls `CI: Tests E2E` via `workflow_call`
5. E2E tests run to completion without cancellation
## Test plan
- [x] Tested workflow_call chain on fork
- [x] Verify version-bump PR skips regular E2E workflow
- [x] Verify E2E runs after i18n completes on next release
Fixes the issue identified during v1.38.2 release where locale commits
caused E2E tests to restart multiple times.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Simplifies the Manager dialog by consolidating components and using
BaseModalLayout with v-model support for right panel state.
## Changes
- **Consolidation**: Merged ManagerDialogContent, ManagerHeader,
ManagerNavSidebar, RegistrySearchBar, and SearchFilterDropdown into
single ManagerDialog component
- **Right panel**: Added v-model:rightPanelOpen to BaseModalLayout for
external panel state control; clicking a node card now auto-opens the
info panel
- **Cleanup**: Removed unused useResponsiveCollapse composable, TabItem
and SearchOption types
- **UI tweaks**: Moved action buttons (Install All/Update All) from
header-right-area to contentFilter area
[manager-capture.webm](https://github.com/user-attachments/assets/2dd6092a-965d-4885-8ba6-6a2cc51f024a)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Removes which is dead code left over from the Jobs API migration.
## Details
This fixture file:
- References legacy and types that were removed in the Jobs API
migration
- Is not referenced anywhere in the codebase
- Cannot be used since the types it imports no longer exist
## Related PRs
Follow-up cleanup to the Jobs API migration:
- #7169 - Add Jobs API infrastructure (PR 1 of 3)
- #7170 - Migrate to Jobs API (PR 2 of 3)
- #7650 - Encapsulate error extraction in TaskItemImpl getters
## Testing
- ✅ Typecheck passes
- ✅ No references to this file in the codebase
- ✅ File imports types that no longer exist (cannot be used)
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by [Unito](https://www.unito.io)
Copying a subgraph which contains primitive nodes would cause the
primitives to fail to initialize. This was caused because they did not
have their `onGraphConfigured` and `onAfterGraphConfigured` callbacks
applied.
There's already a copy of `forEachNode` in
`@/utils/graphTraversalUtil.ts`, but the method is small and I want to
avoid litegraph referencing outside code.
See also #6606, where a similar fix was needed
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
- Add `errorMessage` and `executionError` getters to `TaskItemImpl` that
extract error info from status messages
- Update `useJobErrorReporting` composable to use these getters instead
of standalone function
- Remove the standalone `extractExecutionError` function
This encapsulates error extraction within `TaskItemImpl`, preparing for
the Jobs API migration where the underlying data format will change but
the getter interface will remain stable.
## Test plan
- [x] All existing tests pass
- [x] New tests added for `TaskItemImpl.errorMessage` and
`TaskItemImpl.executionError` getters
- [x] TypeScript, lint, and knip checks pass
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7650-refactor-encapsulate-error-extraction-in-TaskItemImpl-getters-2ce6d73d365081caae33dcc7e1e07720)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
## Summary
- Type `onExecuted` callbacks with `NodeExecutionOutput` in saveMesh.ts
and uploadAudio.ts
- Type composable parameters and return values properly
(useLoad3dViewer, useImageMenuOptions, useJobMenu, useResultGallery,
useContextMenuTranslation)
- Type `taskRef` as `TaskItemImpl` with updated test mocks
- Fix error catch and index signature patterns without `any`
- Add `NodeOutputWith<T>` generic helper for typed access to passthrough
properties on `NodeExecutionOutput`
## Test plan
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes
- [x] Unit tests pass for affected files
- [x] Sourcegraph checks confirm no external usage of modified types
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Add TagsInput component based on shadcn-vue/Reka UI primitives with a
click-to-edit UX pattern.
## Features
- **Click-to-edit behavior**: Starts in read-only state; clicking
enables editing and focuses input; clicking outside exits edit mode
- **Disabled state**: When `disabled=true`, component is completely
inert
- **Empty state placeholder**: Shows input placeholder when tag list is
empty
- **Animated transitions**: Delete button animates when toggling edit
mode
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Discussion here:
https://comfy-organization.slack.com/archives/C0A0XANFJRE/p1764899027465379
Implement: Subscription tier query parameter for direct checkout flow
Example button link: `/cloud/subscribe?tier=standard`
`tier` could be `standard`, `creator` or `pro`
`cycle` could be `monthly` or `yearly`. it is optional, and `monthly` by
default.
<!-- One sentence describing what changed and why. -->
## Changes
- **What**: <!-- Core functionality added/modified -->
- Add a landing page called `CloudSubscriptionRedirectView.vue` to
handling the subscription tier button link parameter
- Extract subscription handling logic from `PriceTable.vue`
- **Breaking**: <!-- Any breaking changes (if none, remove this line)
-->
- Code change touched `PriceTable.vue`
- **Dependencies**: <!-- New dependencies (if none, remove this line)
-->
## Review Focus
- link will redirect to login url, when cloud app not login
- after login, the cloud app will redirect to CloudSubscriptionRedirect
page
- wait for several seconds, the cloud app will be redirected to checkout
page
<!-- Critical design decisions or edge cases that need attention -->
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->
## Screenshots (if applicable)

<!-- Add screenshots or video recording to help explain your changes -->
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
A major, full rewrite of linear mode, now under the name "Simple Mode".
- Fixes widget styling
- Adds a new simplified history
- Adds support for non-image outputs
- Supports right sidebar
- Allows and panning on the output image preview
- Provides support for drag and drop zones
- Moves workflow notes into a popover.
- Allows scrolling through outputs with Ctrl+scroll or arrow keys
The primary means of accessing Simple Mode is a toggle button on the
bottom right. This button is only shown if a feature flag is enabled, or
the user has already seen linear mode during the current session. Simple
Mode can also be accessed by
- Using the toggle linear mode keybind
- Loading a workflow that that was saved in Simple Mode workflow
- Loading a template url with appropriate parameter
<img width="1790" height="1387" alt="image"
src="https://github.com/user-attachments/assets/d86a4a41-dfbf-41e7-a6d9-146473005606"
/>
Known issues:
- Outputs on cloud are not filtered to those produced by the current
workflow.
- Output filtering has been globally disabled for consistency
- Outputs will load more items on scroll, but does not unload
- Performance may be reduced on weak devices with very large histories.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Most of the features in this pull request are completed and can be
reviewed and merged.
## TODO
- [x] no selection panel
- [x] group selected panel
- [x] tabs
- [x] favorites tab
- [x] global settings tab
- [x] nodes tab
- [x] widget actions menu
- [x] [Bug]: style bugs
- [x] button zoom to the node on canvas.
- [x] rename widgets on widget actions
- [ ] [Bug]: the canvas has not been updated after renaming.
- [x] global settings
- [ ] setting item: "show advanced parameters"
- blocked by other things. skip for now.
- [x] setting item: show toolbox on selection
- [x] setting item: nodes 2.0
- [ ] setting item: "background color"
- blocked by other things. skip for now.
- [x] setting item: grid spacing
- [x] setting item: snap nodes to grid
- [x] setting item: link shape
- [x] setting item: show connected links
- [x] form style reuses the form style of node widgets
- [x] group node cases
- [x] group node settings
- [x] show all nodes in group
- [x] show frame name on nodes when multiple selections are made
- [x] group multiple selections
- [x] [Bug]: nodes without widgets cannot display the location and their
group
- [x] [Bug]: labels layout
- [x] favorites
- [x] the indicator on widgets
- [x] favorite and unfavorite buttons on widgets
- [x] [Bug]: show node name in favorite widgets + improve labels layout
- [ ] [Bug]: After canceling the like, the like list will not be updated
immediately.
- [x] [Bug]: The favorite function does not work for the project on
Subgraph.
- [x] subgraph
- [x] add the node name from where this parameter comes from when node
is subgraph
- [x] show and hide directly on Inputs
- [x] some bugs need to be fixed.
- [x] advanced widgets
- [x] button: show advanced inputs
- Clicking button expands the "Advanced Inputs" section on the right
side panel, regardless of whether the panel is open or not
- [x] [Bug]: style bugs
- [x] advanced inputs section when node is subgraph
- [x] inputs tab rearranging
- [x] favorited inputs rearranging
- [x] subgraph inputs rearranging
- [ ] review and reconstruction to improve complexity and architecture
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by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: bymyself <cbyrne@comfy.org>
PR #7004 added a setting to disable version warnings in e2e tests, but
it wasn't working on release branches. The issue was a race condition
(hypothesis): the version check ran before settings finished loading
from the backend, so the DisableWarnings setting read its default value
(false) instead of the configured value (true).
Fixed by making the warningsDisabled check reactive so it updates when
settings load and adding `nextTick` (settings are loaded, but ref
updates flush in a microtask. The immediate `whenever` runs before that
flush, so computeds may see stale/default values -- `nextTick` waits for
reactive microtasks to flush, so computeds will be correct. It's fine).
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
- Remove all remaining `any` types from LiteGraph module
- Define proper `Panel` interface for createPanel function and related
callbacks
- Type `SlotTypeDefaultNodeOpts` for slot type defaults configuration
- Fix type inference issues in sendActionToCanvas and contextMenuCompat
## Changes
- **SubgraphIONodeBase.ts**: Remove unnecessary `as any` cast in
showSlotContextMenu
- **interfaces.ts**: Add Panel, PanelButton, PanelWidget,
PanelWidgetOptions, PanelWidgetCallback types
- **LGraphNode.ts**: Type panel callbacks (onShowCustomPanelInfo,
onAddPropertyToPanel) and onGetPropertyInfo
- **LGraphCanvas.ts**:
- Type node_panel and options_panel as Panel
- Type inner_clicked callback parameters
- Type local variables (nodeNewType, nodeNewOpts, prevent_timeout, iS,
sIn, sOut)
- Add SlotTypeDefaultNodeOpts interface for slot type configuration
- **LGraph.ts**: Fix sendActionToCanvas type inference with proper array
handling
- **contextMenuCompat.ts**: Add null guard for newImpl parameter
## Test plan
- [x] pnpm typecheck passes
- [x] pnpm lint passes
- [x] knip passes (no unused exports)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
Adds support for entering math inside number widgets in vue mode

Migrates components to simple html elements (div and button) by
borrowing styling from the (reverted) reka-ui migration in #6985. The
existing (evil) litegraph eval code is extracted as a utility function
and reused.
This PR means we're entirely writing our own NumberField.
Also adds support for scrubbing widgets like in litegraph

### Known Issue
- Scrubbing causes text to be highlighted, ~~starting a scrub from
highlighted text will instead drag the text~~.
- It seems this can only be prevented with `pointerdown.prevent`, but
this requires a manual `input.focus()` which does not place the cursor
at location of mouse click.
(Obligatory: _It won't do you a bit of good to review math_)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: DrJKL <DrJKL0424@gmail.com>
## Summary
- Remove `setup-frontend` action from `merge-reports` job
- Use `npx @playwright/test` instead of `pnpm exec playwright`
## Why
The `merge-reports` job was spending ~16-18s on `pnpm install` just to
run a CLI command that takes ~3s. Since `npx` is pre-installed on GitHub
runners, we can eliminate the setup overhead entirely.
**Expected savings: ~16-18 seconds per CI run**
## Test Plan
- [ ] Verify merge-reports job completes successfully
- [ ] Verify HTML report is generated and uploaded correctly
- [ ] Compare job timing before/after
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Refactors asset download state management and fixes asset deletion UI
issues.
## Changes
### assetDownloadStore simplification
- Replace `pendingModelTypes` Map with `modelType` stored directly on
`AssetDownload`
- Replace `completedDownloads` array with single `lastCompletedDownload`
ref
- `trackDownload()` now creates a placeholder entry immediately
- Use VueUse `whenever` instead of `watch` for cleaner null handling
### Asset refresh on download completion
- Refresh all relevant caches when a download completes:
- Node type caches (e.g., "CheckpointLoaderSimple")
- Tag caches (e.g., "tag:checkpoints")
- "All Models" cache ("tag:models")
### Asset deletion fix
- Remove local `deletedLocal` state that caused blank grid cells
- Emit `deleted` event from AssetCard → AssetGrid → AssetBrowserModal
- Trigger store refresh on deletion to properly remove the asset from
the grid
## Testing
- Added test for out-of-order websocket message handling
- All existing tests pass
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7974-refactor-simplify-asset-download-state-and-fix-deletion-UI-2e76d73d365081c69bcde9150a0d460c)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Addresses UI/UX feedback on the Upload Model Dialog (BYOM feature).
## Changes
1. **Standardize link styling** - Use consistent `text-muted-foreground
underline` for all links in both URL input variants
2. **Increase warning/example text font size** - Changed from 12px
(`text-xs`) to 14px (`text-sm`) for better readability
3. **Fix padding inconsistency** - Aligned padding between model name
box and SingleSelect dropdown; moved "Not sure?" help text inline with
the label
4. **Add "Upload Another" button** - Allows users to upload multiple
models without closing and reopening the dialog
## Testing
- Verified link styling consistency across both Civitai and generic URL
input components
- Confirmed padding alignment in confirmation step
- Tested Upload Another button resets wizard to step 1
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7969-fix-upload-model-UI-UX-improvements-for-Upload-Model-Dialog-2e66d73d3650815c8184cedb3d02672d)
by [Unito](https://www.unito.io)
## Summary
- Adds missing `beforeChange()` and `afterChange()` lifecycle calls to
`convertToSubgraph()` method
## Problem
When converting nodes to a subgraph and then pressing Ctrl+Z to undo,
the node positions were being changed from their original locations
instead of being properly restored.
## Root Cause
The `convertToSubgraph()` method in `LGraph.ts` was missing the
`beforeChange()` and `afterChange()` lifecycle calls that are needed for
proper undo/redo state tracking. These calls record the graph state
before and after modifications.
The inverse operation `unpackSubgraph()` already has these calls (see
line 1742), so this is simply matching the existing pattern.
## Solution
Add `beforeChange()` at the start of the method (after validation) and
`afterChange()` before the return.
## Testing
1. Create a workflow with several nodes positioned in specific locations
2. Select 2-3 nodes
3. Right-click → "Convert Selection to Subgraph"
4. Press Ctrl+Z to undo
5. Verify nodes return to their exact original positions
Fixescomfyanonymous/ComfyUI#11514
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7791-fix-add-beforeChange-afterChange-to-convertToSubgraph-for-proper-undo-2d86d73d36508125a2c4e4a412cced4a)
by [Unito](https://www.unito.io)
---------
Co-authored-by: RUiNtheExtinct <deepkarma001@gmail.com>
## Summary
PRD:
https://www.notion.so/comfy-org/Implement-Move-search-config-to-templates-repo-for-template-owner-adjustability-2c76d73d365081ad81c4ed33332eda09
Move search config to templates repo for template owner adjustability
## Changes
- **What**:
- Made `fuseOptions` reactive in `useTemplateFiltering` composable to
support dynamic updates
- Added `getFuseOptions()` API method to fetch Fuse.js configuration
from `/templates/fuse_options.json`
- Added `loadFuseOptions()` function to `useTemplateFiltering` that
fetches and applies server-provided options
- Removed unused `templateFuse` computed property from
`workflowTemplatesStore`
- Added comprehensive unit tests covering success, null response, error
handling, and Fuse instance recreation scenarios
- **Breaking**: None
- **Dependencies**: None (uses existing `fuse.js` and `axios`
dependencies)
## Review Focus
- Verify that the API endpoint path `/templates/fuse_options.json` is
correct and accessible
- Confirm that the reactive `fuseOptions` properly triggers Fuse
instance recreation when updated
- Check that error handling gracefully falls back to default options
when server fetch fails
- Ensure the watch on `fuseOptions` is necessary or can be removed
(currently just recreates Fuse via computed)
- Review test coverage to ensure all edge cases are handled
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7822-feat-add-dynamic-Fuse-js-options-loading-for-template-filtering-2db6d73d365081828103d8ee70844b2e)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
### Description
Improve Playwright PR comment format
### Problem
The current Playwright PR comment format is verbose and doesn't provide
easy access to failing test details.
Developers need to navigate multiple levels deep to:
Find which tests failed
Access test source code
View trace files for debugging
This makes debugging test failures tedious and time-consuming.
### Solution
Improved the Playwright PR comment format to be concise and actionable
by:
Modified extract-playwright-counts.ts to extract detailed failure
information from Playwright JSON reports including test names, file
paths, and trace URLs
Updated pr-playwright-deploy-and-comment.sh to generate concise comments
with failed tests listed upfront
Modified ci-tests-e2e.yaml to pass GITHUB_SHA for source code links
Modified ci-tests-e2e-forks.yaml to pass GITHUB_SHA for forked PR
workflow
**Before:**
Large multi-section layout with emoji-heavy headers
Summary section listing all counts vertically
Browser results displayed prominently with detailed counts
Failed test details only accessible through report links
No direct links to test source code or traces
**After:**
Concise single-line header with status
Single-line summary: "X passed, Y failed, Z flaky, W skipped (Total: N)"
Failed tests section (only shown when tests fail) with:
Direct links to test source code on GitHub
Direct links to trace viewer for each failure
Browser details collapsed in details section
Overall roughly half size reduction in visible text
### Testing
Verified TypeScript extraction logic for parsing Playwright JSON reports
Validated shell script syntax
Confirmed GitHub workflow changes are properly formatted
Will be fully tested on next PR with actual test failures
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7882-feat-improved-playwright-comment-format-2e16d73d365081609078e34773063511)
by [Unito](https://www.unito.io)
## Description
This PR adds Persian (Farsi) language support to ComfyUI.
## Changes
- Added `fa` to output locales in `.i18nrc.cjs` with Persian-specific
translation guidelines
- Added Persian loaders for all translation files (main, nodeDefs,
commands, settings) in `src/i18n.ts`
- Added Persian (فارسی) option to language settings dropdown in
`src/platform/settings/constants/coreSettings.ts`
- Created empty Persian locale files in `src/locales/fa/` directory
(will be populated by the CI translation system)
## Translation Guidelines
The Persian translation will follow these guidelines:
- Use formal Persian (فارسی رسمی) for professional tone throughout the
UI
- Keep commonly used technical terms in English when they are standard
in Persian software (e.g., node, workflow)
- Use Arabic-Indic numerals (۰-۹) for numbers where appropriate
- Maintain consistency with terminology used in Persian software and
design applications
## Testing
The configuration has been tested to ensure:
- TypeScript compilation succeeds
- All four translation files are properly referenced
- Language option appears correctly in settings
## Notes
Following the contribution guidelines in `src/locales/CONTRIBUTING.md`,
the empty translation files will be automatically populated by the CI
system using OpenAI. Persian-speaking contributors can review and refine
these translations after the automated generation.
---
Special names to keep untranslated: flux, photomaker, clip, vae, cfg,
stable audio, stable cascade, stable zero, controlnet, lora, HiDream,
Civitai, Hugging Face
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7876-Add-Persian-Farsi-language-support-2e16d73d365081f69df0e50048ce87ba)
by [Unito](https://www.unito.io)
Co-authored-by: danialshirali16 <danialshirali16@users.noreply.github.com>
## Summary
Removes **254** `@ts-expect-error` suppressions through proper type
fixes rather than type assertions.
## Key Changes
### Type System Improvements
- Add `globalDefs` and `groupNodes` types to `ComfyAppWindowExtension`
- Extract interfaces for group node handling (`GroupNodeHandler`,
`InnerNodeOutput`, etc.)
- Add `getHandler()` helper to consolidate GROUP symbol access pattern
### Files Fixed
- **pnginfo.ts**: 39 suppressions removed via proper typing of
workflow/prompt data
- **app.ts**: 39 suppressions removed via interface extraction and type
narrowing
- **Tier 1 files**: 17 suppressions removed (maskeditor, imageDrawer,
groupNode, etc.)
- **groupNode.ts**: Major refactoring with proper interface organization
## Approach
Following established constraints:
- No `any` types
- No `as unknown as T` casts (except legacy API boundaries)
- Priority: Fix actual types > Type narrowing > Targeted suppressions as
last resort
- Prefix unused callback parameters with underscore
- Extract repeated inline types into named interfaces
## Validation
- ✅ `pnpm typecheck` passes
- ✅ `pnpm lint` passes
- ✅ `pnpm knip` passes
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7884-Chore-TypeScript-cleanup-remove-254-ts-expect-error-suppressions-2e26d73d3650812e9b48da203ce1d296)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
# Canvas Rotation and Mirroring
## Overview
Adds rotation (90° left/right) and mirroring (horizontal/vertical)
capabilities to the mask editor canvas. All three layers (image, mask,
RGB) transform together. Redo and Undo respect transformations as new
states. Keyboard shortcuts also added for all four functions in
Keybinding settings.
Additionally, fixed the issue of ctrl+z and ctrl+y keyboard commands not
restricting to the mask editor canvas while opened.
https://github.com/user-attachments/assets/fb8d5347-b357-4a3a-840a-721cdf8a6125
## What Changed
### New Files
- **`src/composables/maskeditor/useCanvasTransform.ts`**
- Core transformation logic for rotation and mirroring
- GPU texture recreation after transformations
### Modified Files
#### **`src/composables/useCoreCommands.ts`**
- Added check to see if Mask Editor is opened for undo and redo commands
#### **`src/stores/maskEditorStore.ts`**
- Added GPU texture recreation signals
#### **`src/composables/maskeditor/useBrushDrawing.ts`**
- Added watcher for `gpuTexturesNeedRecreation` signal
- Handles GPU texture recreation when canvas dimensions change
- Recreates textures with new dimensions after rotation
- Updates preview canvas and readback buffers accordingly
- Ensures proper ArrayBuffer backing for WebGPU compatibility
#### **`src/components/maskeditor/TopBarHeader.vue`**
- Added 4 new transform buttons with icons:
- Rotate Left (counter-clockwise)
- Rotate Right (clockwise)
- Mirror Horizontal
- Mirror Vertical
- Added visual separators between button groups
#### **`src/extensions/core/maskEditor.ts`**
- Added keyboard shortcut settings for rotate and mirror
#### **Translation Files** (e.g., `src/locales/en.json`)
- Added i18n keys:
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7841-Added-MaskEditor-Rotate-and-Mirror-Functions-2de6d73d365081bc9b84ea4919a3c6a1)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
Truncate long filenames in the model upload wizard to prevent dialog
overflow.
## Changes
- **UploadModelConfirmation**: Added `min-w-0 flex-1 truncate` to model
filename display
- **UploadModelProgress**: Added truncation to both processing and
success state filename displays
## Testing
1. Import a model with a very long filename
2. Verify the filename truncates with ellipsis instead of expanding the
dialog
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7939-fix-UploadModel-truncate-long-filenames-in-wizard-2e46d73d365081a0a60bd6326129b9a4)
by [Unito](https://www.unito.io)
## Summary
Polishing improvements for the model upload (BYOM) experience.
## Changes
- **HoneyToast z-index**: Increased from `z-50` to `z-9999` so the
ModelImportProgressDialog appears above modal backdrops
- **VideoHelpDialog**: Removed pixel-based max-width constraint, now
uses `90vw` to fill more of the viewport
- **UploadModelDialog responsive layout**: Added `max-height: 90vh` and
scrollable content area to prevent footer buttons from underflowing on
small screens
- **URL validity indicator**: Added green checkmark icon inside the URL
input when a valid Civitai or HuggingFace URL is entered
## Testing
- Open the model upload dialog and verify buttons remain accessible on
small viewport heights
- Enter a valid Civitai/HuggingFace URL and confirm the green checkmark
appears
- Open the help video and verify it uses more of the viewport
- Start a model download and verify the progress toast appears above any
open modals
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7938-fix-Model-upload-UI-improvements-2e46d73d365081a292f5fda70c6db0f5)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
Adds a polling fallback mechanism to recover from dropped WebSocket
messages during model downloads.
## Problem
When downloading models via the asset download service, status updates
are received over WebSocket. Sometimes these messages are dropped
(network issues, reconnection, etc.), causing downloads to appear
"stuck" even when they've completed on the backend.
## Solution
Periodically poll for stale downloads using the existing REST API:
- Track `lastUpdate` timestamp on each download
- Downloads without updates for 10s are considered "stale"
- Poll stale downloads every 10s via `GET /tasks/{task_id}` to check if
the asset exists
- If the asset exists with size > 0, mark the download as completed
## Implementation
- Added `lastUpdate` field to `AssetDownload` interface
- Use VueUse's `useIntervalFn` with a `watch` to auto start/stop polling
based on active downloads
- Reuse existing `handleAssetDownload` for completion (synthetic event)
- Added 9 unit tests covering the polling behavior
## Testing
- All existing tests pass
- New tests cover:
- Basic download tracking
- Completion/failure handling
- Duplicate message prevention
- Stale download polling
- Polling error handling
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7926-feat-add-polling-fallback-for-stale-asset-downloads-2e36d73d3650810ea966f5480f08b60c)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
Part 2 of the type safety remediation plan. This PR focuses on the
Litegraph Library Layer as part of the **No Explicit Any** mission.
### Changes
**LiteGraphGlobal.ts:**
- `DEFAULT_GROUP_FONT_SIZE`: Changed from `any` (with no value) to
`number = 24`. The internal fallback was already 24, so the constant was
effectively useless without an assigned value.
- `getParameterNames`: Replace `any` with `unknown` in function
signature
- `extendClass`: Replace deprecated
`__lookupGetter__`/`__defineGetter__` with modern
`Object.getOwnPropertyDescriptor`/`defineProperty` and add proper Record
types
**LGraphNodeProperties.ts:**
- Replace `any` with `unknown` for property values
- Use `Record<string, unknown>` with proper type assertions for dynamic
property access
**types/widgets.ts & BaseWidget.ts:**
- Change `callback` value parameter from `any` to properly typed
(`unknown` in interface, `TWidget['value']` in implementation)
**Consuming code fixes:**
- `previewAny.ts`: Add explicit `boolean` type annotation for callback
value
- `ButtonWidget.ts`: Pass widget value instead of widget instance to
callback (matching the interface signature)
## Breaking Change Analysis (Sourcegraph Verified)
### ButtonWidget callback fix (`this` → `this.value`)
This PR fixes the ButtonWidget callback to pass `value` instead of
`this`, matching the interface definition.
**Verification via Sourcegraph** - all external usages are safe:
-
[comfyui-ollama](https://cs.comfy.org/github.com/stavsap/comfyui-ollama/-/blob/web/js/OllamaNode.js?L84)
- doesn't use callback args
-
[ComfyLab-Pack](https://cs.comfy.org/github.com/bugltd/ComfyLab-Pack/-/blob/dist/js/nodes/list.js?L8)
- doesn't use callback args
-
[ComfyUI_PaintingCoderUtils](https://cs.comfy.org/github.com/jammyfu/ComfyUI_PaintingCoderUtils/-/blob/web/js/click_popup.js?L18)
- doesn't use callback args
-
[ComfyUI-ShaderNoiseKSampler](https://cs.comfy.org/github.com/AEmotionStudio/ComfyUI-ShaderNoiseKSampler/-/blob/web/matrix_button.js?L3055-3056)
- was already working around this bug
---------
Co-authored-by: GitHub Action <action@github.com>
## Problem
The `AssetBrowserModal` triggers hundreds of network requests when
opened because `AssetGrid.vue` renders all asset cards immediately using
a simple `v-for` loop. Each `AssetCard` loads its thumbnail image,
causing a flood of simultaneous requests.
## Solution
Replace the simple `v-for` with the existing `VirtualGrid` component
(already used in `AssetsSidebarTab.vue` and `ManagerDialogContent.vue`)
to only render visible items plus a small buffer.
## Changes
- **`AssetGrid.vue`**: Use `VirtualGrid` with computed `assetsWithKey`
that adds the required `key` property from `asset.id`
- **`BaseModalLayout.vue`**: Add `flex-1` to content container for
proper height calculation (required for `VirtualGrid` to work)
## Testing
- All 130 asset-related tests pass
- TypeScript and lint checks pass
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7919-perf-AssetBrowserModal-virtualize-asset-grid-to-reduce-network-requests-2e36d73d365081a1be18d0eb33b7ef8a)
by [Unito](https://www.unito.io)
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Fix button sizing inconsistencies in modal dialogs and the asset
browser.
## Changes
- **What**: Fix Import button using responsive size (`lg`/`icon` based
on breakpoint) and ensure Modal Close button has explicit `w-10` width
for consistent sizing.
## Review Focus
Button sizing consistency across the modal UI.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7920-fix-Button-sizing-in-modals-and-asset-browser-2e36d73d365081fc997af8be1e928049)
by [Unito](https://www.unito.io)
## Summary
- Replace hardcoded `text-white` class with theme-aware alternatives to
fix invisible text on light themes
- Update Load3D control backgrounds to use semantic tokens
- Update dropdown menus to use `bg-interface-menu-surface`
- Update overlay backgrounds to use `bg-backdrop` with opacity
## Changes
| Component | Old | New |
|-----------|-----|-----|
| Text on primary bg | `text-white` | `text-base-foreground` |
| Dropdown menus | `bg-black/50` | `bg-interface-menu-surface` |
| Control panels | `bg-smoke-700/30` | `bg-backdrop/30` |
| Loading overlays | `bg-black bg-opacity-50` | `bg-backdrop/50` |
| Selected states | `bg-smoke-600` | `bg-button-active-surface` |
## Files Modified (14)
- `src/components/TopMenuSection.vue`
- `src/components/input/MultiSelect.vue`
- `src/components/load3d/*.vue` (12 files)
- `src/renderer/extensions/vueNodes/VideoPreview.vue`
## Test plan
- [ ] Verify text visibility in light theme
- [ ] Verify text visibility in dark theme
- [ ] Test Load3D viewer controls functionality
- [ ] Test MultiSelect dropdown checkbox visibility
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7908-fix-replace-text-white-with-theme-aware-color-tokens-2e26d73d36508107bb01d1d6e3b74f6a)
by [Unito](https://www.unito.io)
## Summary
Add HoneyToast, a persistent bottom-anchored notification component for
long-running task progress, and migrate existing progress dialogs to use
it.
## Changes
- **What**:
- New `HoneyToast` component with slot-based API, Teleport, transitions,
and accessibility
- Migrated `ModelImportProgressDialog` to use HoneyToast
- Created `ManagerProgressToast` combining the old Header/Content/Footer
components
- Deleted deprecated `ManagerProgressDialogContent`,
`ManagerProgressHeader`, `ManagerProgressFooter`, and
`useManagerProgressDialogStore`
- Removed no-op
`showManagerProgressDialog`/`toggleManagerProgressDialog` functions
- Added Storybook stories for HoneyToast and ProgressToastItem
## Review Focus
- HoneyToast component design and slot API
- ManagerProgressToast self-contained state management (auto-shows when
`comfyManagerStore.taskLogs.length > 0`)
- Accessibility attributes on the toast component
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7902-feat-add-HoneyToast-component-for-persistent-progress-notifications-2e26d73d365081c78ae6edc5accb326e)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Co-authored-by: sno <snomiao@gmail.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Restore the shared button's positioning context so the run-queue badge
anchors to the correct spot.
## Changes
- **What**: add `position: relative` back to `button.variants.ts` so
badge overlays stay attached to their buttons
## Review Focus
- Make sure no buttons rely on being `position: static` (should be
unaffected) and that the run badge now sits beside the Run button
instead of the window edge.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7912-Fix-run-badge-anchoring-2e26d73d365081aa8fefe5381f37cfa4)
by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Fixes the pt-BR locale generation issue by enabling immediate file
persistence in the lobe-i18n configuration.
## Problem
The pt-BR locale was added in PR #6943 with proper infrastructure, but
translation files have remained empty (`{}`) despite the i18n workflow
running successfully on version-bump PRs.
### Root Cause
The `lobe-i18n` tool has a `saveImmediately` configuration option
(defaults to `false`) that controls whether translations are persisted
to disk immediately during generation. When bootstrapping from
completely empty `{}` JSON files, without `saveImmediately: true`, the
tool generates translations in memory but doesn't write them to disk,
resulting in empty files.
**Evidence:**
- All other locales: ~1,931 lines each (previously bootstrapped)
- pt-BR before fix: 1 line (`{}` in all 4 files)
- CI workflow runs successfully but pt-BR files remain empty
- After adding `saveImmediately: true`: 18,787 lines generated across
all 4 pt-BR files
## Solution
Add `saveImmediately: true` to `.i18nrc.cjs` configuration:
```javascript
module.exports = defineConfig({
modelName: 'gpt-4.1',
splitToken: 1024,
saveImmediately: true, // ← Enables immediate file persistence
entry: 'src/locales/en',
entryLocale: 'en',
output: 'src/locales',
outputLocales: ['zh', 'zh-TW', 'ru', 'ja', 'ko', 'fr', 'es', 'ar', 'tr', 'pt-BR'],
// ...
});
```
This ensures that when lobe-i18n generates translations from empty
files, they are immediately written to disk rather than kept only in
memory.
## Validation
This PR's commit history demonstrates the fix works:
1. **Commit `22e6e28f5`**: Applied the `saveImmediately: true` fix
2. **Commit `cd7e93786`**: Temporarily enabled i18n workflow for this
branch (for testing)
3. **Commit `84545c218`**: CI successfully generated complete pt-BR
translations:
- `commands.json`: 327 lines
- `main.json`: 2,458 lines
- `nodeDefs.json`: 15,539 lines
- `settings.json`: 463 lines
- **Total: 18,787 lines of Portuguese translations**
4. **Commits `85f282f98` & `05d097f7b`**: Reverted test commits to keep
PR minimal
## Changes
- `.i18nrc.cjs`: Added `saveImmediately: true` configuration option (+1
line)
## Impact
After this fix is merged, future `version-bump-*` PRs will automatically
generate and persist pt-BR translations alongside all other locales,
keeping Portuguese (Brazil) translations up-to-date with the codebase.
## References
- Original issue:
https://github.com/Comfy-Org/ComfyUI_frontend/pull/6943#issuecomment-3679664466
- Related PR: #6943 (Portuguese (Brazil) locale addition)
- lobe-i18n documentation:
https://github.com/lobehub/lobe-cli-toolbox/tree/master/packages/lobe-i18nFixes#6943 (comment)
---------
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Add a progress dialog for model downloads that appears when downloads
are active.
## Changes
- Add `ModelImportProgressDialog` component for showing download
progress
- Add `ProgressToastItem` component for individual download job display
- Add `StatusBadge` component for status indicators
- Extend `assetDownloadStore` with:
- `finishedDownloads` computed for completed/failed jobs
- `hasDownloads` computed for dialog visibility
- `clearFinishedDownloads()` to dismiss finished downloads
- Dialog visibility driven by store state
- Closing dialog clears finished downloads
- Filter dropdown to show all/completed/failed downloads
- Expandable/collapsible UI with animated transitions
- Update AGENTS.md with import type convention and pluralization note
## Testing
- Start a model download and verify the dialog appears
- Verify expand/collapse animation works
- Verify filter dropdown works
- Verify closing the dialog clears finished downloads
- Verify dialog hides when no downloads remain
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7897-feat-add-model-download-progress-dialog-2e26d73d36508116960eff6fbe7dc392)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Implements stale-while-revalidate pattern for AssetBrowserModal to show
cached assets immediately while refreshing in background.
## Changes
### AssetBrowserModal.vue
- Reads assets directly from store cache via computed properties
- Shows loading spinner only when loading AND no cached data exists
- Simplified refresh logic: single `refreshAssets()` call on mount
### assetsStore.ts
- Added `updateModelsForTag(tag)` for tag-based fetching
- Added `updateModelsForKey()` internal helper to unify node type and
tag fetching
- Cache key convention: node types as-is, tags prefixed with `tag:`
- Added `isEqual` check before cache updates to prevent unnecessary
re-renders
### useModelUpload.ts
- Simplified signature from `UseAsyncStateReturn<...>['execute']` to `()
=> Promise<unknown> | void`
## UX Improvement
| Scenario | Before | After |
|----------|--------|-------|
| First open | Spinner → Assets | Spinner → Assets |
| Re-open same type | Spinner → Assets | Instant + silent refresh |
| Re-open after download | Spinner → Assets | Cached + auto-update |
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7880-feat-Stale-while-revalidate-pattern-for-AssetBrowserModal-2e16d73d365081ba93f4d6e0415ebfae)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
- Define `touch:` Tailwind variant using `@media (hover: none)` to
target touch devices
- Add `touch:opacity-100` to `TreeExplorerTreeNode` for node action
buttons
- Add `useMediaQuery('(hover: none)')` to `MediaAssetCard` for action
overlay visibility
## Problem
On touch devices, sidebar buttons that appear on hover are inaccessible
because:
1. The `touch:` Tailwind variant was used but never defined (classes
silently ignored)
2. `TreeExplorerTreeNode` had no touch support for action buttons
3. `MediaAssetCard` used JS-based `useElementHover` which doesn't work
on touch
## Screenshots (Touch Device Emulation)
### Before (main branch)
- No "Generated"/"Imported" tabs visible in header
- Only duration chips shown on cards, no action buttons (zoom, menu)

### After (with fix)
- "Generated"/"Imported" tabs visible in header
- Action buttons (zoom, menu) visible on left of cards
- Duration chips moved to right side

## Test plan
- [ ] On touch device: verify Media Assets sidebar
"Imported"/"Generated" tabs are visible
- [ ] On touch device: verify Node Library filter buttons are visible
- [ ] On touch device: verify tree node action buttons (bookmark, help)
are visible
- [ ] On touch device: verify media asset card zoom/menu buttons are
visible
- [ ] On desktop with mouse: verify hover behavior still works as
expected
A couple small dynamic input fixes.
- When removing widgets, call any onRemove methods
- This is required for DOMWidgets to properly clean themself up.
- Resolve actual current link state when initializing match type
- This is only a partial fix for combing matchtype with autogrow, there
is a separate issue with skipped initialization that will need to be
resolved separately in the future.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7837-Dynamic-input-fixes-2de6d73d365081bdb263ed659e25e6ea)
by [Unito](https://www.unito.io)
## Summary
Replace single `asset_update_options_enabled` feature flag with two
granular flags:
- `asset_deletion_enabled`: controls delete button visibility
- `asset_rename_enabled`: controls rename button visibility
The context menu only shows when at least one flag is enabled.
## Changes
- Updated `ServerFeatureFlag` enum with new flag names
- Updated `RemoteConfig` type with new properties
- Updated `AssetCard.vue` to conditionally show rename/delete buttons
based on their respective flags
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7864-feat-split-asset_update_options_enabled-into-separate-deletion-and-rename-flags-2e06d73d365081f9ac0afa12b87bd988)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Remove 178 `@ts-expect-error` suppressions (935 → 757, 19% reduction) by
fixing underlying type issues instead of suppressing errors.
## Changes
- **What**: Type safety improvements across `src/lib/litegraph/` and
related test files
- Prefix unused callback parameters with `_` instead of suppressing
- Use type intersections for mock methods on real objects
- Use `Partial<T>` for incomplete test objects instead of `as unknown`
- Add non-null assertions after `.toBeDefined()` checks in tests
- Let TypeScript infer vitest fixture parameter types
- **Breaking**: None
## Review Focus
- `LGraphCanvas.ts` has the largest changes (232 lines) — all mechanical
unused parameter fixes
- Test files use type intersection pattern for mocks: `node as
LGraphNode & { mockFn: ... }`
- Removed dead code: `src/platform/cloud/onboarding/auth.ts` (47 lines,
unused)
### Key Files
| File | Change |
|------|--------|
| `LGraphCanvas.ts` | 57 suppressions removed (unused params) |
| `subgraph/__fixtures__/*` | Fixture type improvements |
| `*.test.ts` files | Mock typing with intersections |
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7817-WIP-Chore-Typescript-cleanup-2da6d73d365081d1ade9e09a6c5bf935)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
- Adds asynchronous model upload support with HTTP 202 responses
- Implements WebSocket-based real-time download progress tracking via
`asset_download` events
- Creates `assetDownloadStore` for centralized download state management
and toast notifications
- Updates upload wizard UI to show "processing" state when downloads
continue in background
## Changes
- **Core**: New `assetDownloadStore` for managing async downloads with
WebSocket events
- **API**: Support for HTTP 202 async upload responses with task
tracking
- **UI**: Upload wizard now shows "processing" state and allows closing
dialog during download
- **Progress**: Periodic toast notifications (every 5s) during active
downloads with completion/error toasts
- **Schema**: Updated task statuses (`created`, `running`, `completed`,
`failed`) and WebSocket message types
## Review Focus
- WebSocket event handling and download state management in
`assetDownloadStore`
- Upload flow UX - users can now close the dialog and download continues
in background
- Toast notification frequency and timing
- Schema alignment with backend async upload API
Fixes#7748
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7746-feat-Add-async-model-upload-with-WebSocket-progress-tracking-2d36d73d3650811cb79ae06f470dcded)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Implement the new design for template library
## Changes
- What
- New sort option: `Popular` and `Recommended`
- New category: `Popular`, leverage the `Popular` sorting
- Support add category stick to top of the side bar
- Support template customized visible in different platform by
`includeOnDistributions` field
### How to make `Popular` and `Recommended` work
Add usage-based ordering to workflow templates with position bias
correction, manual ranking (searchRank), and freshness boost.
New sort modes:
- "Recommended" (default): usage × 0.5 + searchRank × 0.3 + freshness ×
0.2
- "Popular": usage × 0.9 + freshness × 0.1
## Screenshots (if applicable)
New default ordering:
<img width="1812" height="1852" alt="Selection_2485"
src="https://github.com/user-attachments/assets/8f4ed6e9-9cf4-43a8-8796-022dcf4c277e"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7062-feat-usage-based-template-ordering-2bb6d73d365081f1ac65f8ad55fe8ce6)
by [Unito](https://www.unito.io)
Popular category:
<img width="281" height="283" alt="image"
src="https://github.com/user-attachments/assets/fd54fcb8-6caa-4982-a6b6-1f70ca4b31e3"
/>
---------
Co-authored-by: Yourz <crazilou@vip.qq.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Migrates all unit tests from `tests-ui/` to colocate with their source
files in `src/`, improving discoverability and maintainability.
## Changes
- **What**: Relocated all unit tests to be adjacent to the code they
test, following the `<source>.test.ts` naming convention
- **Config**: Updated `vitest.config.ts` to remove `tests-ui` include
pattern and `@tests-ui` alias
- **Docs**: Moved testing documentation to `docs/testing/` with updated
paths and patterns
## Review Focus
- Migration patterns documented in
`temp/plans/migrate-tests-ui-to-src.md`
- Tests use `@/` path aliases instead of relative imports
- Shared fixtures placed in `__fixtures__/` directories
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7811-chore-migrate-tests-from-tests-ui-to-colocate-with-source-files-2da6d73d36508147a4cce85365dee614)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Refactored BrushSettingsPanel layout to stack labels and number inputs
above sliders, and fixed brush size keybinding limits to match the
updated 1-250 range.
## Changes
- **What**:
- Reorganized BrushSettingsPanel UI to display labels and number inputs
in a row above each slider (instead of side-by-side), creating a cleaner
vertical layout with better visual hierarchy.
- Updated brush size increase/decrease keybindings to clamp between
1-250 (previously 1-100) to match the refactored slider limits.
- Added setting for color picker keybinding
- **Breaking**: None
## Review Focus
- Verify the stacked layout (label + number input above slider) works
well across different panel widths
- Confirm all slider controls properly sync with their corresponding
number inputs
- Test brush size keybindings (increase/decrease) respect the new 1-250
limits
## Screenshot
<img width="1713" height="848" alt="image"
src="https://github.com/user-attachments/assets/22a26ad2-61be-4031-92d0-b4577a003552"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7783-Fixed-Brush-Settings-Port-Refactor-and-Added-Numeric-Control-2d76d73d365081bda7a8e12d3c649085)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
### Problem
The "Validate workflow links" test fails because workflow validation is
disabled by default, preventing toast notifications from appearing.
### Solution
Enable the `Comfy.Validation.Workflows` setting before loading the
bad_link workflow in the test.
### Changes
Modified `browser_tests/tests/graph.spec.ts` to enable workflow
validation setting before test execution
### Root Cause
The `Comfy.Validation.Workflows` setting defaults to `false` (per
`src/stores/settingStore.ts`). Without this setting enabled, the
validation code path in `src/scripts/app.ts#L1085` is skipped, so no
toast notifications are generated.
## Testing
- Test now passes locally and should pass in CI
- Verified setting enables validation flow that generates expected 2
toasts:
1. "Workflow Validation" with validation logs
2. "Workflow Links Fixed" confirming successful fixes
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7833-fix-enable-workflow-validation-2dc6d73d36508152b863f2e64ae57ecb)
by [Unito](https://www.unito.io)
Add AMD ROCm GPU option to the desktop installer
## What changed
- Add an AMD GPU choice to the installer picker with updated recommended
badge logic, logo asset, and i18n copy.
- Accept and auto-select the new `amd` device type in the install flow
when it is detected.
- Update `@comfyorg/comfyui-electron-types` and lockfile entries
required for the new device enum.
## Why
- Desktop users with AMD GPUs need a first-class install path instead of
falling back to CPU/manual options.
- This reuses the existing picker/device model to keep the change scoped
and consistent with current UX.
- Tradeoffs: torch mirror selection still falls back to the CPU mirror
for AMD until a dedicated ROCm mirror is available.
## Evidence
- Interactive Storybook file
`apps/desktop-ui/src/components/install/GpuPicker.stories.ts`
<img width="1377" height="834" alt="image"
src="https://github.com/user-attachments/assets/34145f46-d8cc-4e59-b587-0ab5ee79f888"
/>
## Summary
Filters out the "nlf" (no-license-file) model type from the Upload Model
wizard's model type dropdown, preventing users from selecting this
internal category.
## Changes
- **What**: Added DISALLOWED_MODEL_TYPES constant and filter in
useModelTypes composable
- **Scope**: Only affects Upload Model flow (used by UploadModelDialog
and UploadModelConfirmation)
## Test plan
- [ ] Open Upload Model dialog and verify "nlf" does not appear in model
type dropdown
- [ ] Verify other model types still appear correctly
- [ ] Verify dropdown still functions as expected
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7793-feat-Filter-out-nlf-model-type-from-Upload-Model-flow-2d86d73d3650811f88e1fcc8dd7040cd)
by [Unito](https://www.unito.io)
Co-authored-by: Claude <noreply@anthropic.com>
Use useI18n for media asset action translations and fix missing
translation string.
## What changed
- Switch the media asset actions composable to use `useI18n()` instead
of the global `t`.
- Use the existing `mediaAsset.selection.downloadsStarted` key for the
single-download toast to avoid missing strings.
## Why
- Aligns translation usage with the composition API and avoids
referencing a non-existent key.
- Reuses existing translation keys without adding new strings.
## Evidence
- Tests: `pnpm lint:fix`, `pnpm typecheck`, `pnpm knip`
## References
- N/A
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7744-Use-useI18n-in-media-asset-actions-2d26d73d365081f79cd1c5af105fc59b)
by [Unito](https://www.unito.io)
# Background
Currently, validation warnings about zod schema violations are shown to
all users when loading workflows. These warnings appear in a dialog that
users must dismiss, and they reappear every time the workflow is
reloaded.
## User Pain Points
- Many users (especially from the Chinese community) are asking how to
disable these alerts
- The zod schema information is too technical for end users
- Users don't understand what action they should take when seeing the
warning
- The warnings cannot be permanently dismissed - they reappear every
time
- The warnings don't actually prevent workflow execution
## Problem Statement
The validation warning just means the serialized workflow doesn't
conform to the official schema. Sometimes that makes the workflow
unusable; sometimes it still runs fine. While these checks have
historically surfaced real issues and are important for maintaining
static types internally, the current UX isn't helpful to regular users.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7795-disable-workflow-validation-warnings-by-default-2d86d73d36508102a0f7c46d43189e38)
by [Unito](https://www.unito.io)
## Summary
Use a pre-built container image with all dependencies for Playwright E2E
tests, eliminating ~130s setup time per shard.
## Changes
- Use `ghcr.io/comfy-org/comfyui-ci-container:0.0.8` container for test
jobs
- Container includes: Playwright browsers, Node.js, pnpm, Python,
ComfyUI backend (v0.5.1), all Python deps
- Simplified setup: just copy devtools and start server (no cloning, no
pip install, no browser setup)
- Add `version-bump*` to `branches-ignore` to skip E2E tests for version
bump PRs
- Replace cache with artifacts (cache doesn't work inside containers)
## Benefits
- ~130s faster per shard (no ComfyUI clone, no pip install, no browser
download)
- Consistent environment across all test jobs
- Simpler workflow configuration
## Container Image
Repository: https://github.com/comfy-org/comfyui-ci-container
Image: `ghcr.io/comfy-org/comfyui-ci-container:0.0.8`
## Test plan
- [x] Verify CI workflow runs with container
- [x] Verify Playwright tests pass
- [x] Verify snapshot updates work correctly
---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Fixes the cancel button on queue job items to properly handle pending
(queued) jobs.
## Problem
The cancel button was calling `api.interrupt()` for all jobs, but
interrupt only affects running/initializing jobs. For pending jobs, it
silently fails with log message: `"Prompt ... is not currently running,
skipping interrupt"`.
The "Cancel job" option in the context menu worked correctly because it
checks the job state first.
Reported in #7758.
## Changes
Update `onCancelItem` in `QueueProgressOverlay.vue` to mirror the
behavior of `cancelJob()` in `useJobMenu.ts`:
- Check `item.state` before deciding which API to call
- Call `api.interrupt(promptId)` for `running` or `initialization`
states
- Call `api.deleteItem('queue', promptId)` for `pending` state
- Refresh queue state after cancel action with `queueStore.update()`
## Testing
- All 3816 unit tests pass
- Type check passes
- Lint passes (prettier, oxlint, eslint)
## Steps to Reproduce (before fix)
1. Queue more than 1 job
2. Open job history
3. Click "Cancel" button on any "in queue" job
4. Observe nothing happens (job remains in queue)
After this fix, clicking Cancel on a pending job will remove it from the
queue.
Fixes#7758
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: RUiNtheExtinct <deepkarma001@gmail.com>
## Problem
When sidebar is positioned on the right, the properties panel also
appears on the right, causing both panels to compete for space and
creating a poor layout.
## Solution
Properties panel now dynamically positions itself opposite to the
sidebar:
- Sidebar left → Properties panel right (default)
- Sidebar right → Properties panel left
## Changes
- Modified `LiteGraphCanvasSplitterOverlay.vue` to conditionally render
properties panel based on sidebar location
- Updated splitter refresh key to recalculate layout when sidebar
position changes
- Added dynamic close button icon in `RightSidePanel.vue` that points in
the correct direction
## Testing
- Created E2E tests to verify positioning behavior
- Manually verified visual behavior in browser
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7647-feat-position-properties-panel-opposite-to-sidebar-2ce6d73d365081049683e74c8d03dbdd)
by [Unito](https://www.unito.io)
## Summary
Ensure the templates locale Playwright test validates localized UI text
instead of waiting on a flaky network request.
## Changes
- **What**: Update `Templates >> Uses proper locale files for templates`
to assert on French strings rendered in the dialog and confirm English
fallback is absent
## Review Focus
- Confirm the chosen French strings always appear when the localized
bundle loads so the test meaningfully covers the regression
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7705-test-deflake-templates-locale-coverage-2d16d73d365081ffbf9adc1623a36733)
by [Unito](https://www.unito.io)
# Fix Import Failed Warning Icon
## Problem Description
Warning icons were not displayed when import failed errors occurred in
installed packages.
## Root Cause
Conflict detection logic mismatch between `PackCardFooter` and
`PackEnableToggle`:
- **PackCardFooter**: Uses `checkNodeCompatibility()`
- System compatibility check **before** installation (OS, accelerator,
version, etc.)
- Does not include import failed information
- **PackEnableToggle**: Uses `getConflictsForPackageByID()`
- Actual conflict data **after** installation (including import failed)
- But was dependent on parent component's `hasConflict` prop
## Changes Made
### 1. PackEnableToggle.vue
```diff
- <div v-if="hasConflict">
+ <div v-if="packageConflict?.has_conflict">
```
- Removed `hasConflict` prop dependency
- Changed to use only internal store data (`packageConflict`)
### 2. PackCardFooter.vue
```diff
- <PackEnableToggle :has-conflict="hasConflicts" :node-pack="nodePack" />
+ <PackEnableToggle :node-pack="nodePack" />
```
- Removed unnecessary `has-conflict` prop passing
## Result
- ✅ Warning icon properly displays for installed packages with import
failed errors
- ✅ Conflict modal works correctly when clicked
- ✅ Each component uses appropriate conflict detection logic
[after.webm](https://github.com/user-attachments/assets/80576018-0a5b-4e32-9df6-686be3774313)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7753-fix-import-fail-info-warning-icon-2d36d73d365081518fbeedf539a19040)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: github-actions <github-actions@github.com>
#7435 introduced a tricky regression which will cause extremely small
levels of zoom with nodes spread far apart when in vue mode. I am able
to consistently reproduce this behaviour by
- Being in vue mode
- Swapping to a different tab so that ComfyUI is in the background
- Making a pointless line change to frontend code so that vite forces a
reload
- Waiting ~1 minute to ensure the reload completes
- Swapping back to the ComfyUI tab
From testing, if a reload occurs while the tab is backgrounded, the
canvas has an uninitialized size of 300x150. This PR proposes falling
back to a more sane default width and height of 1920x1080 if it is
detected that the canvas element is unitialized.
| Before | After |
| ------ | ----- |
| <img width="360" alt="before"
src="https://github.com/user-attachments/assets/8e19fc98-7187-4008-98cc-fb5ea3bcdce2"/>
| <img width="360" alt="after"
src="https://github.com/user-attachments/assets/add88614-3451-44df-ae9a-b0b867486459"
/>|
This appears to have consistently good results, but second opinions or
further testing would be appreciated. A more reasonable option (like
skipping this automatic fitView if the canvas has uninitialized size) is
likely to be safer, even if it results in a return of edge cases
resulting in a graph having no nodes in view after load.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7751-Workaround-for-reload-causing-node-spread-2d36d73d365081b9ae74d5f0e6f436f5)
by [Unito](https://www.unito.io)
## Summary
Adds HuggingFace as a model import source alongside CivitAI, with
improved UX for model type selection and UTF-8 filename support.
## Changes
- **Import Sources**: Implemented extensible import source handler
pattern supporting both CivitAI and HuggingFace
- **UTF-8 Support**: Decode URL-encoded filenames to properly display
international characters (e.g., Chinese)
- **UX**: Sort model types alphabetically for easier selection
- **Feature Flag**: Added `huggingfaceModelImportEnabled` flag for
gradual rollout
- **i18n**: Use proper template parameters for localized error messages
## Technical Details
- Created `ImportSourceHandler` interface for extensibility
- Refactored existing CivitAI logic into handler pattern
- Added URL validation per source
- Filename decoding handles malformed URLs gracefully
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7540-feat-Add-HuggingFace-model-import-support-2cb6d73d3650818f966cca89244e8c36)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Pass target tier to billing portal API for deep linking to Stripe's
subscription update confirmation screen when user has an active
subscription.
## Changes
- **What**: When a user with an active subscription clicks a tier in
PricingTable, pass the target tier (including billing cycle) to
`accessBillingPortal` which sends it as `target_tier` in the request
body. This enables the backend to create a Stripe billing portal deep
link directly to the subscription update confirmation screen.
- **Dependencies**: Requires comfy-api PR for `POST /customers/billing`
`target_tier` support
## Review Focus
- PricingTable now differentiates between new subscriptions (checkout
flow) and existing subscriptions (billing portal with deep link)
- Type derivation uses `Parameters<typeof
authStore.accessBillingPortal>[0]` to avoid duplicating the tier union
(matches codebase pattern)
- Registry types manually updated to include `target_tier` field (will
be regenerated when API is deployed)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7692-feat-pass-target-tier-to-billing-portal-for-subscription-updates-2d06d73d365081b38fe4c81e95dce58c)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Updates SubscriptionPanel to display yearly-appropriate labels for
annual subscribers:
- "Credits remaining this year" instead of "this month"
- "Yearly credits" instead of "Monthly credits" in the "Your plan
includes" section
## Changes
- Added `creditsRemainingThisYear` i18n key
- Added `creditsRemainingLabel` computed that switches based on
`isYearlySubscription`
- Updated `tierBenefits` to use `yearlyCreditsLabel` for annual
subscribers
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7706-fix-show-yearly-labels-in-subscription-panel-for-annual-subscribers-2d16d73d365081488552c2c0b03d862e)
by [Unito](https://www.unito.io)
## Summary
Removes the legacy mask editor. May also want to remove the "Beta" tags
on all the current mask editor components/mentions in the app now as
well.
## Context
Telemetry data shows zero users using the legacy mask editor. It has
been considerable time since we switched to the new one, and there
really is no reason to use the legacy version given how lacking it is.
In https://github.com/Comfy-Org/ComfyUI_frontend/pull/7332 (v1.35.2 -
Dec 11, 2025), we added a final warning that the legacy mask editor is
being removed.
On 1.36, this PR can be merged, as more than enough warning will have
been given.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7370-cleanup-remove-the-legacy-mask-editor-and-all-related-code-2c66d73d365081d58fbed0f3c84bcb0d)
by [Unito](https://www.unito.io)
## Summary
Fix: PricingTable showed "Current Plan" on the wrong billing cycle
(e.g., showing it on Yearly when subscribed to Monthly) because we
weren't checking subscription_duration. Now we check for ANNUAL |
MONTHLY match.
Fix: Subscribed users were being sent to billing portal instead of
checkout. Now routes to checkout.
Improved: Types now use openapi.yml as source of truth. Tier names in
user popover and subscription panels now reflect the billing cycle
(YEARLY/MONTHLY).
Recommended to merge this before
https://github.com/Comfy-Org/ComfyUI_frontend/pull/7692
---------
Co-authored-by: bymyself <cbyrne@comfy.org>
Extract the node help watch source into a computed value.
## What changed
- Move the watch predicate in `NodeHelpPage.vue` into a named
`activeHelpDef` computed and pass it to `whenever`
- Keep behavior identical while making the watch source easier to read
and reference
## Why
- Motivation: a review comment requested separating the predicate from
the watcher for readability and idiomatic usage
- Why this approach: a local computed is the smallest change that
preserves behavior and matches the requested structure
- Tradeoffs / limitations: adds a couple of lines and a computed without
changing runtime behavior
## Evidence
- Tests: Not run (existing unit tests for help sync live in
`tests-ui/tests/components/sidebar/nodeLibrary/NodeHelpPage.test.ts`)
## References
- Review comment:
https://github.com/Comfy-Org/ComfyUI_frontend/pull/7105#discussion_r2636631268
(request to extract the watcher predicate into a computed)
- Related PR: https://github.com/Comfy-Org/ComfyUI_frontend/pull/7105
(original help sync change)
---------
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
# Documentation Accuracy Review - No Changes Required
## Summary
After conducting a comprehensive fact-check of all documentation across
the ComfyUI Frontend repository, I found that **the documentation is
100% accurate** and up-to-date with the current codebase. Only one minor
correction was needed.
• ✅ All Claude commands documented correctly
• ✅ Package scripts accurately referenced
• ✅ API examples verified against implementation
• ✅ Extension APIs match current interface
• ✅ Port numbers and URLs correct
• 🔧 Fixed single incorrect test script reference
## Changes Made
### Minor Corrections
- **tests-ui/README.md**: Fixed watch mode command from non-existent
`pnpm test:unit:dev` to correct `pnpm test:unit -- --watch`
## Review Notes
### Documentation Files Verified
- **Core Documentation**: CLAUDE.md, README.md, CONTRIBUTING.md (✅
accurate)
- **Command Documentation**: All .claude/commands/*.md files (✅
accurate)
- **Technical Documentation**: docs/ directory including ADRs, settings,
features (✅ accurate)
- **Development Guides**: Testing, extensions, litegraph API docs (✅
accurate)
- **Package Configuration**: All scripts in package.json match
documented commands (✅ accurate)
### API Verification
- **Extension Manager API**: Verified dialog.prompt(), dialog.confirm(),
toast.addAlert() examples against implementation (✅ accurate)
- **Settings API**: Confirmed extensionManager.setting.get/set methods
exist (✅ accurate)
- **Development Scripts**: All pnpm commands referenced in docs exist in
package.json (✅ accurate)
### Infrastructure Checks
- **Port Configuration**: localhost:5173 references accurate for Vite
dev server (✅ correct)
- **Package Manager**: Consistent use of pnpm throughout documentation
(✅ accurate)
- **Node.js Version**: Node 24 requirement properly documented (✅
accurate)
- **Setup Process**: /setup_repo command implementation matches
documentation (✅ accurate)
The ComfyUI Frontend documentation is exceptionally well-maintained with
accurate references to current implementation, proper API examples, and
up-to-date development workflows.
Co-authored-by: christian-byrne <72887196+christian-byrne@users.noreply.github.com>
## Summary
Add support for the new `effective_balance_micros` field to show users
their effective balance accounting for pending charges.
## Changes
- **What**: Update balance display components to use
`effective_balance_micros` (with fallback to `amount_micros` for
backwards compatibility)
- **Types**: Add `pending_charges_micros` and `effective_balance_micros`
to `GetCustomerBalance` response type in registry-types
## Review Focus
- The fallback pattern ensures backwards compatibility if the API
doesn't return the new field
- The `effective_balance_micros` can be negative when pending charges
exceed the available balance
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7658-feat-support-effective_balance_micros-for-user-balance-display-2cf6d73d36508193a5a7e999f3185078)
by [Unito](https://www.unito.io)
Fixes a bug where swapping to a different workflow from the inside of a
subgraph would cause nodes to be in an incorrect position after swapping
back. in vue mode
Prior to an unknown-but-recent PR, all nodes would would stack on the
origin. This PR instead solves the remaining issue where having
`ComfyEnableWorkflowViewRestore` would cause incorrect node positions.
This is done by not delaying the fitView by a frame (which causes it to
occur after the graph is no longer in the configuring state). In order
to accomplish this, the code in LGraphNode has been updated to allow
measuring node bounds without requiring a ctx argument. This arg is only
used to ensure sufficient width for a node's title and is irrelevant
when loading an existing graph.
| Before | After |
| ------ | ----- |
| <img width="360" alt="before"
src="https://github.com/user-attachments/assets/7f73817b-36e9-4400-8342-9e660cb36628"/>
| <img width="360" alt="after"
src="https://github.com/user-attachments/assets/c7ab4b99-2797-4276-9703-58d489cc3eaf"
/>|
See also #7591, which solves similar issues, but does not resolve this
bug.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7645-Do-not-delay-fit-to-view-on-graph-restore-2ce6d73d36508153972cc7b5948ce375)
by [Unito](https://www.unito.io)
## Summary
Refactor: remove FF for subscription tier, remove legacy code for non
subscription tier logic.
## Review Focus
Preexisting cloud functionality impact.
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->
## Screenshots (if applicable)
<!-- Add screenshots or video recording to help explain your changes -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7596-refactor-start-on-removing-FF-for-subscription-tiers-2cc6d73d3650816bac3aef893e4f37cd)
by [Unito](https://www.unito.io)
Prevent sidebar tool buttons from flashing during collapse.
## What changed
- Clip the sidebar tool-buttons container during hover collapse so tab
labels don't render outside the header.
- Keep the existing width/opacity transition so the title still reclaims
space.
## Why
- Motivation: the hover-out transition shrinks the tool-buttons wrapper
to `w-0` while the tabs keep their intrinsic width, causing a brief
clipped flash on the right edge of the sidebar.
- Why this approach: clipping during the transition is the smallest
change that fixes the visual artifact without altering layout timing or
hover behavior.
- Tradeoffs / limitations: no functional change; the buttons are only
clipped while collapsing.
## Evidence
- Issues: n/a
- Tests: Not run (lint/typecheck only; not evidence)
- Screenshots/video:
https://github.com/user-attachments/assets/3af4d735-6330-4521-b4cf-45eb4b09f9ba
## References
- Related PRs: n/a
## Summary
- Fixed issue where right-clicking on one Vue node then another would
close the context menu instead of repositioning it
- Added `showNodeOptions` function that always shows the menu at the new
position (used for contextmenu events)
- Kept `toggleNodeOptions` for the "More Options" button where toggle
behavior is expected
## Test plan
- [ ] Right-click on a Vue node to open context menu
- [ ] Right-click on a different Vue node - menu should immediately show
for the new node
- [ ] Click "More Options" button when menu is open - should close the
menu
- [ ] Click "More Options" button when menu is closed - should open the
menu
https://github.com/user-attachments/assets/bb31c2e4-12b4-4786-96ac-23b1e2b4daa0
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7644-fix-context-menu-not-opening-when-right-clicking-different-Vue-nodes-2ce6d73d36508145bc30fe6947b6808a)
by [Unito](https://www.unito.io)
## Summary
- Refactors `PackTryUpdateButton` to use standard `Button` component
instead of deprecated `IconTextButton`
- Fixes broken import in `InfoPanelMultiItem.vue` (IconTextButton no
longer exists)
- Follows same pattern as `PackUninstallButton` and `PackInstallButton`
## Test plan
- [ ] Verify "Try Update" button appears and functions correctly for
nightly packs in the manager info panel
- [ ] Verify multi-select update button works in InfoPanelMultiItem
- [ ] Verify DotSpinner shows during update operation
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7638-fix-manager-refactor-PackTryUpdateButton-to-use-Button-component-2ce6d73d3650816da271c2c0f442d59e)
by [Unito](https://www.unito.io)
## Summary
Fix subscription panel to use new shared consts for pricing info and
misc plan related items.
## Changes
- **What**: SubscriptionPanel.vue, /en/main.json
- **Breaking**: <!-- Any breaking changes (if none, remove this line)
-->
- **Dependencies**: <!-- New dependencies (if none, remove this line)
-->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7628-Fix-cloud-subscription-panel-2ce6d73d36508119846dd537b37a0d59)
by [Unito](https://www.unito.io)
## Summary
Add yearly total credits vs monthly. Also pulled out numerical values
from the main.json to avoid translation issues and used n() for better
currency support on prices.
## Changes
- **What**: PricingTable.vue, /en/main.json
- **Breaking**: <!-- Any breaking changes (if none, remove this line)
-->
- **Dependencies**: <!-- New dependencies (if none, remove this line)
-->
## Review Focus
<!-- Critical design decisions or edge cases that need attention -->
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->
## Screenshots (if applicable)
<img width="2321" height="1538" alt="image"
src="https://github.com/user-attachments/assets/8c7b3eed-bfd8-4188-914f-3bfa5397a84f"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7584-Refactor-cloud-yearly-credits-monthly-2cc6d73d365081b28afbec7f9d22546f)
by [Unito](https://www.unito.io)
## Summary
- Adds "Update ComfyUI" menu item to Help Center for portable/localhost
environments
- Wires existing `/v2/manager/queue/update_comfyui` endpoint to the
frontend
- Only visible in non-desktop, non-cloud distributions (where Electron
update mechanism isn't available)
## Changes
1. **Service layer**: Added `updateComfyUI()` method to
`comfyManagerService.ts`
2. **UI**: Added menu item with download icon to
`HelpCenterMenuContent.vue`
3. **i18n**: Added translation key for the new menu item
## Context
The new Manager UI (v4) lost the ability to update ComfyUI core in
non-desktop environments. This restores that functionality by
integrating the existing manager endpoint into the Help Center menu.
## Test plan
- [ ] Verify menu item appears in portable/localhost environments
- [ ] Verify menu item does NOT appear in desktop (Electron)
environments
- [ ] Verify menu item does NOT appear in cloud environments
- [ ] Test clicking the menu item triggers update and reboot
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7578-feat-add-Update-ComfyUI-option-to-Help-Center-for-non-desktop-environments-2cc6d73d3650811e9e4fe55515f50333)
by [Unito](https://www.unito.io)
## Summary
- Add `NodeContextMenu.vue` using PrimeVue ContextMenu component with
native submenu support
- Rename `SubmenuPopover.vue` to `ColorPickerMenu.vue` (specialized for
color picker)
- Delete old components: `NodeOptions.vue`, `MenuOptionItem.vue`,
`useSubmenuPositioning.ts`
- Wire up context menu converter in `useMoreOptionsMenu.ts`
- Update tests to use hover instead of click for submenus
## Dependencies
**This PR depends on #7113** - the context menu converter infrastructure
PR. It should be merged after that PR.
## Benefits
- Native PrimeVue submenu support with proper keyboard navigation
- Constrained menu dimensions with overflow scrolling (max-h-[80vh])
- Cleaner component architecture with ~280 fewer lines of code
- Better separation: ColorPickerMenu handles only the custom color
picker UI
## Test plan
- [x] Typecheck passes
- [x] Lint passes
- [x] Knip passes
- [ ] Browser tests for submenu interactions pass
- [ ] Manual testing of node context menu
## Screenshots
(Menu UI should look the same, with improved submenu behavior)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7114-feat-Replace-NodeOptions-with-PrimeVue-ContextMenu-2be6d73d365081fda576fd691175eacf)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
## Summary
Setup the variants and migrate existing uses of
TextButton/TextIconButton/IconButton to a single Button component.
Still a work in progress.
## Changes
- **What**: Add a new Button
- **What**: Migrate old buttons
- **What**: Delete old buttons
- **Dependencies**: CVA, upgrade Storybook
## Review Focus
<!-- Critical design decisions or edge cases that need attention -->
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->
## Screenshots (if applicable)
<!-- Add screenshots or video recording to help explain your changes -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7537-WIP-Component-Button-migration-2cb6d73d36508156a81bfc7bbddb36e9)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
With reactivity fixed, control widgets would apply twice. This is fixed
by using the litegraph implementation.
Also adds control widget support for combos
Followup to #7539.
Known Issue:
- Primitive node do not have litegraph callbacks properly setup. As a
result, they will display an updated value when modified by control
widgets. Fixing this will requires a larger, separate PR
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7550-Fix-doubled-control-application-2cb6d73d365081739a2fc40fdfb3630e)
by [Unito](https://www.unito.io)
Hide the QueueOverlayHeader more-options (…) menu when running in Cloud
distribution
This is being hidden instead of fixed because it deletes all user assets
on cloud, will be touched by /jobs, replaced by the second iteration of
design changes, along with changes to asset deletion happening soon. It
would be too risky to have a proper fix for it in the cloud deploy
today.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7571-Hide-queue-overlay-header-menu-on-cloud-2cb6d73d3650815a8faac8a8f0de91f0)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
## Summary
Add real-time selection feedback during marquee drag, matching the
behavior users expect from other applications.
## Changes
- Nodes and groups are now selected/deselected instantly as the
selection rectangle moves
- Supports all modifier keys (Shift to add, Alt to subtract) during drag
- Added Comfy.Graph.LiveSelection setting (off by default)
## Rationale
This interaction pattern is standard across virtually all design and
productivity software:
- Operating Systems: Windows Explorer, macOS Finder, and Linux file
managers all show live selection feedback when dragging
- Design Tools: Figma, Sketch, Adobe Illustrator, Photoshop, and Blender
use real-time selection
- IDEs: VS Code, JetBrains IDEs show live selection in file explorers
- Node Editors: Unreal Engine Blueprints, Unity Shader Graph, and
Houdini all support live selection
## Screenshots
https://github.com/user-attachments/assets/8b0c2217-47f9-4422-9cab-cb39e145310c
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7465-live-selection-2c96d73d36508133a4a6f917955d55b3)
by [Unito](https://www.unito.io)
## Summary
- When backports fail due to merge conflicts, the comment now includes a
copyable prompt for AI coding assistants
- Styled similar to CodeRabbit's "Prompt for AI Agents" feature
- Prompt includes all necessary context: PR URL, merge commit, target
branch, conflict files, resolution guidelines
## Example Output
When a backport fails due to conflicts, the workflow now posts a cleaner
comment with an AI agent prompt:
---
### ⚠️ Backport to `core/1.33` failed
**Reason:** Merge conflicts detected during cherry-pick of `5233749`
<details>
<summary>📄 Conflicting files</summary>
- src/scripts/app.ts
</details>
<details>
<summary>🤖 Prompt for AI Agents</summary>
```
Backport PR #7166 (https://github.com/Comfy-Org/ComfyUI_frontend/pull/7166) to core/1.33. Cherry-pick merge commit 5233749fe3 onto new branch backport-7166-to-core-1.33 from origin/core/1.33. Resolve conflicts in: src/scripts/app.ts. For test snapshots (browser_tests/**/*-snapshots/), accept PR version if changed in original PR, else keep target. For package.json versions, keep target branch. For pnpm-lock.yaml, regenerate with pnpm install. Ask user for non-obvious conflicts. Create PR titled "[backport core/1.33] <original title>" with label "backport". See .github/workflows/pr-backport.yaml for workflow details.
```
</details>
---
The "Prompt for AI Agents" section can be copied directly into Claude
Code, Cursor, or other AI coding assistants to resolve the conflicts
automatically.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7367-ci-add-AI-agent-prompt-to-backport-conflict-comments-2c66d73d365081e1a8fbcfdc48ea8777)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
## Summary
- Add `contextMenuConverter.ts` with utilities for converting LiteGraph
context menu items to Vue menu format
- Improve `contextMenuCompat.ts` with set-based diffing for more
reliable legacy extension detection
- Extend `MenuOption`/`SubMenuOption` types with `source`, `disabled`,
`isColorPicker`, and `category` type fields
- Add unit tests for converter functions
## Context
This is foundational work for migrating the node context menu from a
custom Popover-based component to PrimeVue ContextMenu.
The converter provides:
- Menu ordering and section grouping (core items first, then extensions)
- Deduplication with preference for Vue-native items over LiteGraph
items
- Extension categorization with labeled section
- Support for disabled states and color picker submenus
## Test plan
- [x] Unit tests pass for `buildStructuredMenu` (9 tests)
- [x] Unit tests pass for `convertContextMenuToOptions` (7 tests)
- [x] Typecheck passes
- [x] Lint passes
- [x] Knip passes (no unused exports)
## Related
This is PR 1 of 2 for the node context menu migration. PR 2 will wire up
the UI component.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7113-feat-Add-context-menu-converter-infrastructure-2be6d73d3650816ca6c9d2cf50f10159)
by [Unito](https://www.unito.io)
## Summary
Fixes issue when dragging a group that had inner groups when in vue
mode.
When dragging the outer group in Vue mode:
1. getAllNestedItems(selected) returns ALL items: outer group + inner
groups + nodes
2. moveChildNodesInGroupVueMode loops through all items
3. For outer group G1: calls G1.move(delta, true) then
moveGroupChildren(G1, ...)
4. moveGroupChildren calls G2.move(delta) (no skipChildren) - this moves
G2 AND G2's children!
5. Then the loop reaches G2: calls G2.move(delta, true) - moves G2 again
6. Plus moveGroupChildren(G2, ...) processes G2's children again
This PR fixes it by adding `skipChildren=true` to the `move` call.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7447-fix-inner-groups-being-moved-double-when-moving-outer-group-in-vue-mode-2c86d73d365081ce97abec682f2a8518)
by [Unito](https://www.unito.io)
## Summary
Removes the user.css put at top of the index.html when building for
cloud.
On local, now compiles to this (pictured):
<img width="1909" height="184" alt="image"
src="https://github.com/user-attachments/assets/be03beea-35e9-47d6-a293-08f2971b04be"
/>
Formatted, that looks like:
```html
<!doctype html>
<html lang="en">
<head>
<link rel="stylesheet" href="user.css">
<link rel="stylesheet" href="api/userdata/user.css">
<meta charset="UTF-8">
<title>ComfyUI</title>
<meta name="viewport" content="width=device-width,initial-scale=1,user-scalable=no">
<link rel="stylesheet" href="materialdesignicons.min.css"/>
<meta name="mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-status-bar-style" content="black">
<link rel="manifest" href="./assets/manifest-CebUEmtR.json">
<script type="module" crossorigin src="./assets/index-DuwpHar_.js"></script>
<link rel="modulepreload" crossorigin href="./assets/vendor-other--dOoND1c.js">
<link rel="modulepreload" crossorigin href="./assets/vendor-primevue-BPXiTI_h.js">
<link rel="modulepreload" crossorigin href="./assets/vendor-vue-RrbnUvXR.js">
<link rel="modulepreload" crossorigin href="./assets/vendor-xterm-BZLod3g9.js">
<link rel="modulepreload" crossorigin href="./assets/vendor-three-aR6ntw5X.js">
<link rel="modulepreload" crossorigin href="./assets/vendor-tiptap-BVGjFCxT.js">
<link rel="stylesheet" crossorigin href="./assets/vendor-other-DODGPXtn.css">
<link rel="stylesheet" crossorigin href="./assets/vendor-xterm-BKlWQB97.css">
<link rel="stylesheet" crossorigin href="./assets/index-CX9dQXxD.css">
</head>
<body class="litegraph grid">
<div id="vue-app"></div>
</body>
</html>
```
On cloud, this:
<img width="1911" height="1106" alt="image"
src="https://github.com/user-attachments/assets/bbf6046b-e2fd-4e02-bb71-cba27f579271"
/>
## Context
On the cloud distribution, there are currently 401 errors appearing in
the console from requests attempting to load custom user stylesheets:
- `https://cloud.comfy.org/user.css` (returns 200)
- `https://cloud.comfy.org/api/userdata/user.css` (returns 401)
This is a feature inherited from local ComfyUI that allows users to add
custom stylesheets. The implementation naively requests the stylesheet
from the server, and if the user has added one, it gets loaded;
otherwise, the request fails.
This PR removes the custom stylesheet loading from the cloud
distribution by removing it from teh index.html and only re-injecting it
on non-cloud builds.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7442-remove-user-css-on-cloud-to-prevent-failed-requests-on-startup-2c86d73d3650813d82a0deb3b01cee74)
by [Unito](https://www.unito.io)
## Problem
The Media Assets panel's loading state is currently determined by the
loading state of the assets store (or something similar). When the store
is refetching and reconciling, it displays a loading spinner briefly on
the entire panel. This causes the following issues:
1. **Visual jarring**: The loading spinner creates an unpleasant visual
flash
2. **Unnecessary reflow**: All assets must re-render after the loading
state changes, causing layout reflow
3. **Performance degradation**: Re-rendering all items is
computationally expensive
## Expected Behavior
Items should be able to be inserted into the list without:
- Re-rendering any other items
- Showing a jarring loading flash
- Causing unnecessary reflow
The loading state of individual items should be decoupled from the
panel's overall loading state, allowing for incremental updates to the
list without affecting the entire panel's UI.
## After
(ignore random progress spinner, removed it after taking the video)
https://github.com/user-attachments/assets/95d7f111-e844-44e2-a0c6-6bcbc4a34797
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7449-fix-refreshing-assets-causes-entire-panel-to-re-render-enter-loading-state-2c86d73d365081be8206f9fdbbf66772)
by [Unito](https://www.unito.io)
## Summary
Makes the existing "Release: Version Bump" workflow run at 00:00 UTC
every day.
## Details
- concurrency keeps only one run active while manual dispatch remains
available for ad-hoc bumps.
- inputs are normalized inside the workflow so scheduled runs (which
lack `workflow_dispatch` inputs) safely fall back to `patch`/`main`, and
the version bump + PR formatting steps only use the optional
`pre_release` flag when it is provided
- each nightly invocation closes any lingering bot-authored
`version-bump-*` PRs/branches before creating a new patch PR, preventing
stale locale bumps from conflicting
- checkout now disables credential persistence and `pnpm/action-setup`
is pinned to a commit for supply-chain safety.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7410-ci-make-nightly-release-happen-automatically-every-night-2c76d73d3650813a9e02ee8878370929)
by [Unito](https://www.unito.io)
## Summary
This change extends
https://github.com/Comfy-Org/ComfyUI_frontend/pull/7154 by making sure
the `prompt` metadata tag is parsed before the legacy A1111 fallback
when files are dropped onto the canvas.
ComfyUI embeds two structured payloads into every first-class export
format we support (PNG, WEBP, WEBM, MP4/MOV/M4V, GLB, SVG, MP3,
OGG/FLAC, etc.): `workflow`, which is the full editor JSON with layout
state, and `prompt`, which is the API graph sent to `/prompt`.
During import we try format-specific decoders first and only as a last
resort look for an A1111 file by scanning text chunks for a `parameters`
entry. That compatibility path was always meant to be a best-effort
option, but when we refactored the loader it accidentally enforced the
order `workflow → parameters → prompt`. As soon as a dropped asset
contained a `parameters` chunk—something Image Saver’s “A1111
compatibility” mode always adds—the A1111 converter activated and
blocked the subsequent `prompt` loading logic.
PR #7154 already lifted `workflow` ahead of the fallback, yet any file
lacking the `workflow` chunk but holding both `prompt` and `parameters`
still regressed. Reordering to `workflow → prompt → parameters`
preserves the compatibility shim for genuine A1111 exports while
guaranteeing native Comfy metadata always wins, eliminating the entire
class of failures triggered merely by the presence of the word
`parameters` in an unrelated metadata chunk.
Fixes https://github.com/Comfy-Org/ComfyUI_frontend/issues/7096, fixes
https://github.com/Comfy-Org/ComfyUI_frontend/issues/6988
## Related
(fixed by https://github.com/Comfy-Org/ComfyUI_frontend/pull/7154)
- https://github.com/Comfy-Org/ComfyUI_frontend/issues/6633
- https://github.com/Comfy-Org/ComfyUI_frontend/issues/6561
---------
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
This pull request updates the
`.github/workflows/pr-update-playwright-expectations.yaml` workflow to
improve how changed Playwright snapshot files are detected and handled,
ensuring that both tracked and untracked (new) files are included
throughout the process. The changes also add robustness to file
operations and improve the accuracy of change summaries.
**Improvements to snapshot detection and staging:**
* The workflow now detects both tracked and untracked (new) snapshot
files in `browser_tests/` when preparing changed files for staging,
ensuring that new snapshots are not missed.
* When copying changed files to the staging directory, the script now
skips files that no longer exist (e.g., deleted files), preventing
errors and unnecessary operations.
**Enhancements to change summary and commit logic:**
* The summary of changes now includes both tracked and untracked files
in `browser_tests/`, and the output is expanded to show up to 50 files
for better visibility.
* The logic for determining whether there are changes to commit now
checks for both tracked and untracked changes, ensuring commits are only
made when necessary.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
This pull request improves the snapshot staging process in the
Playwright expectations update workflow. The main focus is to ensure
both modified and newly added snapshot files are correctly detected and
handled, and to avoid errors when files have been deleted.
**Snapshot file detection and handling improvements:**
* The workflow now detects both modified and untracked (new) snapshot
files by combining output from `git diff` and `git ls-files --others`,
ensuring all relevant snapshot changes are staged.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Ensures the nodes get their own compositing layers during scale
transform (tracked via mouse wheel events), which prevents rasterization
during transform. Adds forced reflow at end of transform to ensure
layers are always at correct resolution (fixes blurriness and some
readability issues).
Videos show testing this branch first then testing main - doing layer
visualization, paint (include paint operations calculations and actual
raster) visualizations, and cpu usage monitoring.
https://github.com/user-attachments/assets/c5fab219-0b32-4822-9238-c4572f0d6a44https://github.com/user-attachments/assets/7e172e8d-cc5b-4dcd-aa07-1dfc3eb65bac
## Summary
Remove keyDown provider on the LGraphNode, remove inject on widget.
## Changes
- **What**: LGraphNode.vue ImagePreview.vue
- **Breaking**: <!-- Any breaking changes (if none, remove this line)
-->
- **Dependencies**: <!-- New dependencies (if none, remove this line)
-->
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Prior to the release of subgraphs, there was a single graph accessed
through `app.graph`. Now that there's multiple graphs, there's a lot of
code that needs to be reviewed and potentially updated depending on if
it cares about nearby nodes, all nodes, or something else requiring
specific attention.
This was done by simply changing the type of `app.graph` to unknown so
the typechecker will complain about every place it's currently used.
References were then updated to `app.rootGraph` if the previous usage
was correct, or actually rewritten.
By not getting rid of `app.graph`, this change already ensures that
there's no loss of functionality for custom nodes, but the prior typing
of `app.graph` can always be restored if future dissuasion of
`app.graph` usage creates issues.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Make image preview keyboard accessible, set the key listener on the node
itself for more robust and intuitive handling, also add better aria
labels.
Follow up PR: same on Video preview.
## Changes
- **What**: LGraphNode.vue, ImagePreview.vue
- **Breaking**: <!-- Any breaking changes (if none, remove this line)
-->
- **Dependencies**: <!-- New dependencies (if none, remove this line)
-->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7252-fix-image-preview-a11y-2c46d73d3650815b9496f3d36a8942bf)
by [Unito](https://www.unito.io)
## Summary
Add frontend setting to override live preview method per prompt
execution.
## Changes
- **What**: New setting `Comfy.Execution.PreviewMethod` allows users to
override preview method (default/none/auto/latent2rgb/taesd) from
frontend. Applied to Queue Prompt, Queue Front, Run Selected Nodes, and
Auto Queue.
- **Dependencies**: Requires backend support from
comfyanonymous/ComfyUI#11261
## Review Focus
- `'default'` option does not send `preview_method` to backend (uses
server CLI setting)
- Legacy UI intentionally not modified (deprecated, maintains backward
compatibility)
- `versionAdded: '1.35.3'` assigned tentatively; adjust as needed for
actual release version
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
When Chrome is maximized with GPU acceleration and high DPR, calling
drawImage(canvas) + drawImage(img) in the same frame causes severe
performance degradation (FPS drops to 2-10, memory spikes ~18GB).
Defer image preview rendering using queueMicrotask to separate the two
drawImage calls into different tasks.
### Problem
Severe performance degradation in ComfyUI when dragging connection lines
in litegraph mode:
- FPS drops from 60 to 2-10
- Memory spikes from 36GB to 54GB (~18GB increase)
- CPU jumps from 2% to 15%
- Other Chrome tabs (e.g., YouTube) also stutter
### Environment
- Affected: Chrome with GPU acceleration, maximized/fullscreen window,
high DPR (1.75)
- Not affected: Firefox (WebRender), Chrome in windowed mode, Chrome
with GPU acceleration disabled
### Problem only occurs with:
- GPU acceleration enabled
- Chrome maximized/fullscreen
- An image loaded on canvas (e.g., LoadImage node with preview)
### Root cause: The bug is triggered when two drawImage() calls execute
in the same frame on the same canvas:
- ctx.drawImage(bgcanvas, ...) - copying background canvas to foreground
- ctx.drawImage(img, ...) - rendering image preview in node widget
## Screenshots (if applicable)
Before
https://github.com/user-attachments/assets/76005c10-3430-4d75-a7ed-58f61d18688c
After
https://github.com/user-attachments/assets/5a15b0f9-3935-4428-879b-e55390abff22
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
<!-- One sentence describing what changed and why. -->
## Changes
- **What**: <!-- Core functionality added/modified -->
- **Breaking**: <!-- Any breaking changes (if none, remove this line)
-->
- **Dependencies**: <!-- New dependencies (if none, remove this line)
-->
## Review Focus
<!-- Critical design decisions or edge cases that need attention -->
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->
## Screenshots (if applicable)
<!-- Add screenshots or video recording to help explain your changes -->
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Removes custom LoRA feature from subscription benefits display for
standard and founder tiers.
## Changes
- **What**: Removed `customLoRAs` benefit entry from `BENEFITS_BY_TIER`
for standard and founder tiers
## Review Focus
- Verify custom LoRA feature is completely removed from subscription UI
Related to #7391
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
Standard tier was incorrectly displaying custom LoRA as a benefit.
Refactored to use strongly-typed benefit configuration.
## Changes
- **What**: Created `BENEFITS_BY_TIER` configuration to explicitly
define tier benefits
- **Type Safety**: Added `TierKey` type and improved type constraints
throughout
- **Fix**: Excluded `customLoRAs` from standard tier (only
creator/pro/founder get this feature)
## Review Focus
Verify standard tier no longer shows custom LoRA feature in subscription
panel
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
Add Jobs API infrastructure in preparation for migrating from legacy
`/history`, `/history_v2`, and `/queue` endpoints to the unified `/jobs`
API.
**This is PR 1 of 3** - Additive changes only, no breaking changes.
## Changes
- **What**:
- Add Zod schemas for runtime validation of Jobs API responses
(`JobListItem`, `JobDetail`)
- Add `fetchQueue`, `fetchHistory`, `fetchJobDetail` fetchers for
`/jobs` endpoint
- Add `extractWorkflow` utility for extracting workflow from nested job
detail response
- Add synthetic priority assignment for queue ordering (pending >
running > history)
- Add comprehensive tests for all new fetchers
- **Non-breaking**: All changes are additive - existing code continues
to work
## Review Focus
1. **Zod schema flexibility**: Using `.passthrough()` to allow extra API
fields - ensures forward compatibility but less strict validation
2. **Priority computation**: Synthetic priority ensures display order:
pending (queued) → running → completed (history)
3. **Test coverage**: Verify tests adequately cover edge cases
## Files Added
- `src/platform/remote/comfyui/jobs/` - New Jobs API module
- `types/jobTypes.ts` - Zod schemas and TypeScript types
- `fetchers/fetchJobs.ts` - API fetchers with validation
- `index.ts` - Barrel exports
-
`tests-ui/tests/platform/remote/comfyui/jobs/fetchers/fetchJobs.test.ts`
- Tests
## Next PRs
- **PR 2**: Migrate `getQueue()` and `getHistory()` to use Jobs API
- **PR 3**: Remove legacy history code and unused types
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
## Cause
When graphs are actually exported, several layers of cleanup are
applied. Among these is link compression. Any widgets with inputs that
aren't used do not have inputs stored in the workflow. This was
implemented for backwards compatibility with the old "convert to input"
system for widgets. As part of this process, the target_slots on links
are rewritten such that they point to the index of the widget as if
unconnected widgets did not exist.
This "incorrect" state for links is only corrected AFTER a workflow has
loaded because the 'fix' method needs nodes to be initialized in order
to calculate the correct target_slot
This becomes a problem when subgraphs are introduced. SubgraphInputs
need to resolve a link to its target slot in order to construct a clone
of the linked widget DURING the loading process. Since this target slot
is not accurate, this can result in the cloned widget having the wrong
type.
For a minimal reproduction:
- Create a subgraph with an Empty Latent Image with batch_size linked to
the Subgraph Input
- Export the workflow
- On load, the batch_size has step and min attributes which incorrectly
correspond to width
## Fix
There's multiple possible ways to address this and input on direction is
appreciated
- Fix links before loading graph
- Likely to break with any dynamic state
- Fix links, then load graph again
- Ugly, bad performance, dynamic state may require multiple passes to
correctly ripple
- In the Subgraph code, ignore target_slot and instead `.find()` input
with matching linkId (proposed)
- Promising, but means accepting that state is just wrong sometimes.
Another forever footgun.
- Entirely remove the input compression
- Some people may complain, and old workflows still need to be supported
- Only remove target_slot redirection inside subgraphs
- Creates ugly logical difference between what happens inside and
outside subgraphs.
- Still leaves old workflows broken
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Fix flaky "Can drag-and-drop animated webp image" test that was reading
the widget value before the upload completed, causing intermittent
failures where filenames appeared truncated. Added `waitForUpload`
option to `dragAndDropFile` helper that waits for the `/upload/`
response before returning. This is opt-in since not all drag-and-drop
operations trigger uploads (e.g., loading workflows from media files).
## Summary
Fix the flakiness of [this
test](https://fad8c753.comfyui-playwright-chromium.pages.dev/#?testId=967c1c643b6ca86a362c-8b516e2c224693bf7657)
by converting it from using snapshots to just normal locators.
The LiteGraph prompt that opens when click canvas widgets
(number/string) is still the raw DOM dialog created by
`LGraphCanvas.prototype.prompt`. That implementation wires its "click
outside to close" handler inside a `setTimeout` and ignores outside
clicks for ~256 ms after the dialog appears. It also never updates Vue
state or exposes a ready attribute/event we can observe from Playwright.
Because the UI offers no deterministic signal, using a short intentional
wait that matches the real guard is reasonable. We assert the dialog
becomes visible, call `await comfyPage.delay(300)` (just longer than the
256 ms guard), and then click outside. Without this wait the closing
click fires before the handler exists, so the dialog remains visible and
the test flakes. Until the widget exposes a ready hook, this scoped
delay is the most reliable approach and stays within Playwright guidance
("only sleep when there is no observable condition to await").
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Fixes the issue where unpacking a subgraph containing missing nodes
causes those nodes to disappear. Missing nodes are now automatically
restored as placeholder nodes that preserve their original data,
allowing them to be recovered when the node types are installed later.
## Changes
- **What**:
- Modified `multiClone()` to preserve missing nodes as serialized data
when creating subgraphs
- Added `skipMissingNodes` option to `unpackSubgraph()` method to
restore missing nodes as placeholder nodes instead of throwing errors
- Updated `useSubgraphOperations.unpackSubgraph()` to automatically
restore missing nodes as placeholders (removed confirmation dialog)
- Replaced deprecated `LiteGraph.cloneObject()` with `structuredClone()`
- Removed unused i18n keys and debugging logs
## Review Focus
- **Placeholder node restoration**: Missing nodes are restored using the
same mechanism as `LGraph.configure()` (creating `LGraphNode` with
`last_serialization` and `has_errors` flags). This ensures compatibility
with the existing missing node manager.
- **Performance**: Optimized `getMissingNodeTypes()` to check
`registered_node_types` first before attempting node creation, and uses
Set for O(1) duplicate checking.
- **Data preservation**: Missing nodes preserve their original type,
title, and serialized data in `last_serialization`, allowing automatic
recovery when node types are installed.
- **Backward compatibility**: The `skipMissingNodes` option defaults to
`false`, maintaining original behavior for other code paths. Only the
UI-level `unpackSubgraph()` always uses `skipMissingNodes: true`.
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes#7279 -->
## Demo
Before:
https://github.com/user-attachments/assets/e0327d05-802d-4a64-a9db-4d174e185d82
After:
https://github.com/user-attachments/assets/37ab3140-0ada-480e-b9d5-fef8856f8b27
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7341-fix-unpacking-a-missing-node-causes-it-to-disappear-2c66d73d36508151ac6be70a7b2bc56d)
by [Unito](https://www.unito.io)
## Summary
When multiple labels are added to a PR in quick succession (e.g.,
`needs-backport` and `core/1.33`), each label triggers a separate
workflow run. Both runs would proceed independently, causing duplicate
failure comments or redundant work. This adds a concurrency group keyed
by PR number with `cancel-in-progress: false`, ensuring runs for the
same PR are serialized rather than racing.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
- Add clickable popover to the "What is this?" help text in video
estimates
- Explains that estimates are based on the Wan Fun Control template for
5-second videos
- Includes direct link to try the template:
`cloud.comfy.org/?template=video_wan2_2_14B_fun_camera`
This improves user understanding of how video estimates are calculated
and provides easy access to try the template that the estimates are
based on.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
## Summary
Was previously hard-coded, now is actually reactive to value returned
from server
## Details
- Update CloudSubscriptionStatusResponse to use generated types from
comfyRegistryTypes which includes subscription_tier
- Add subscriptionTier computed to useSubscription composable
- Make SubscriptionPanel tierName, tierPrice, and tierBenefits reactive
to actual subscription tier from API
- Normalize i18n tier structure with consistent value/label format
- Add FOUNDERS_EDITION tier support
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7354-fix-make-subscription-panel-reactive-to-actual-tier-2c66d73d365081059a7be875c13fdd0c)
by [Unito](https://www.unito.io)
---------
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
- Increase Stripe subscription dialog width for better experience on
laptop screens
When too narrow, it forces pricing options grid to go into single column
layout which looks bad and should only happen when absolutely necessary
(e.g,. mobile viewport).
---------
Co-authored-by: GitHub Action <action@github.com>
## Summary
- Template names with dots (e.g.,
`templates-1_click_multiple_scene_angles-v1.0`) were being rejected by
the URL parameter validation
- Updated validation regex from `^[a-zA-Z0-9_-]+$` to
`^[a-zA-Z0-9_.-]+$` to allow dots for version numbers
## Test plan
- [x] Unit tests updated and passing
- [ ] Verify `?template=templates-1_click_multiple_scene_angles-v1.0`
loads correctly
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
- Fix flaky workflow sidebar browser tests that were failing in headless
mode
- Add retry logic for menu hover operations in Topbar
- Add proper timing/wait helpers for dialog masks and workflow service
completion
- Fix test isolation issues in setupWorkflowsDirectory and drop workflow
test
## Test plan
- [x] Run `pnpm test:browser --
browser_tests/tests/sidebar/workflows.spec.ts` multiple times
- [x] Verify the 3 previously failing tests now pass consistently:
- "Can overwrite other workflows with save as"
- "Can rename nested workflow from opened workflow item"
- "Can drop workflow from workflows sidebar"
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Terry Jia <terryjia88@gmail.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: Luke Mino-Altherr <luke@comfy.org>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Benjamin Lu <benjaminlu1107@gmail.com>
Fixes linting configuration and type errors in apps/desktop-ui.
## Changes
- Updated `eslint.config.ts` to use absolute path for `.oxlintrc.json`
resolution.
- Fixed `import-x` errors in `InstallFooter.vue`, `refUtil.ts`, and
`DesktopDialogView.vue`.
- Fixed i18n raw text error in `NotSupportedView.vue` via
eslint-disable.
- Fixed type inference issue in `i18n.ts` allowing dynamic locale
switching.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
To prevent the flash of "loading..." and "calculating dimensions" when
loading cached images only set loading set if longer than 250ms
## Changes
- **What**: ImagePreview.vue
- **Breaking**: <!-- Any breaking changes (if none, remove this line)
-->
- **Dependencies**: <!-- New dependencies (if none, remove this line)
-->
## Review Focus
<!-- Critical design decisions or edge cases that need attention -->
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->
## Screenshots (if applicable)
The retrigger loading is because i have throttled 4g slow in the demo.
So cache takes time. Normally this doesn't happen.
https://github.com/user-attachments/assets/335ca7e4-4ce1-43dd-b7d0-9ee88e187069
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Redesigned the TopUpCredits dialog to match Figma design specifications
with proper layout, typography, colors and selection states. Updated
dialog to use workflow-aware messaging, removed header, applied design
system tokens, and integrated subscription renewal dates. Modified
credit packages to use clean USD amounts with realistic video estimates
and fixed button disabled states to show blue with 30% opacity per Figma
design.
| Before | After |
|
---------------------------------------------------------------------------------------------------------------------------------------------
|
---------------------------------------------------------------------------------------------------------------------------------------------
|
| <img width="675" height="863" alt="Screenshot from 2025-12-09
18-08-21"
src="https://github.com/user-attachments/assets/331c7a48-74ae-4a58-b70f-aa476c3fc87c"
/> | <img width="675" height="863" alt="Screenshot from 2025-12-09
18-06-23"
src="https://github.com/user-attachments/assets/dcb7b358-6045-4c89-82ed-3283a20eea89"
/>
|
Transforms the subscription credits panel from legacy design to
tier-based layout with Creator tier details, updated typography using
design system tokens, improved responsive credit breakdown layout, and
better subscription management flow. Updates credit formatting to remove
unnecessary decimals and Credits suffix, replaces external Stripe
billing portal with inline dialog, and reorganizes plan benefits section
with proper v-for structure matching Figma specifications.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7307-feat-update-subscription-panel-with-tier-based-design-and-improved-UX-2c56d73d365081ef8b63e262a6822c72)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Implements new Figma design for the user popover with cleaner row-based
layout, proper design system tokens, and improved spacing. Replaces
PrimeVue icons with Lucide icons, fixes credits display to show whole
numbers without unnecessary decimals, updates menu item order to match
design specifications, and ensures consistent hover states and
typography throughout. All styling now uses Tailwind classes with proper
semantic design tokens instead of inline styles.
| Before | After |
|
---------------------------------------------------------------------------------------------------------------------------------------------
|
---------------------------------------------------------------------------------------------------------------------------------------------
|
| <img width="815" height="973" alt="image"
src="https://github.com/user-attachments/assets/b2c15fa0-f545-4dcf-b224-cee846885337"
/> | <img width="815" height="973" alt="image"
src="https://github.com/user-attachments/assets/1f0bf488-5e15-4bb9-84b7-019cdd5105ae"
/> |
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Stores and displays base64-encoded preview images from Civitai during
the model upload flow, uploading the preview as a separate asset linked
to the model.
## Changes
- **Schema**: Added `preview_image` field to `AssetMetadata` schema
- **Service**: Added `uploadAssetFromBase64` method to convert base64
data to blob and upload via FormData
- **Upload Flow**: Modified wizard to first upload preview image as
asset, then link it to model via `preview_id`
- **UI**: Display 56x56px preview thumbnail alongside model filename in
confirmation and success steps
## Review Focus
- Base64 to blob conversion and FormData upload implementation
- Sequential upload flow (preview first, then model with preview_id
reference)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
Move the interrupt control into the actionbar so cancellation sits with
the run controls.
## Changes
- add a cancel button to the actionbar with the existing interrupt
tooltip and disabled state
- remove the cancel button and related execution wiring from the top
menu section to avoid duplication
## Review Focus
- spacing/hover states of the new cancel control in both docked and
floating modes
## Screenshots (if applicable)
- n/a
Tests: pnpm typecheck; pnpm lint:fix
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Adds a dropdown filter to the model browser that allows users to filter
assets by ownership (All, My models, Public models), based on the
`is_immutable` property.
## Changes
- **Filter UI**: Added ownership dropdown in
[AssetFilterBar.vue](src/platform/assets/components/AssetFilterBar.vue#L30-L38)
that only appears when user has uploaded models
- **Filter Logic**: Implemented `filterByOwnership` function in
[useAssetBrowser.ts](src/platform/assets/composables/useAssetBrowser.ts#L38-L45)
to filter by `is_immutable` property
- **i18n**: Added translation strings for ownership filter options
- **Tests**: Added comprehensive tests for ownership filtering in both
composable and component test files
## Review Focus
- The ownership filter visibility logic correctly checks for mutable
assets (`!is_immutable`)
- Default filter value is 'all' to show all models initially
- Filter integrates cleanly with existing file format and base model
filters
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
Integrates Stripe's pricing table web component into the subscription
dialog when the subscription_tiers_enabled feature flag is active. The
implementation includes a new StripePricingTable component that loads
Stripe's pricing table script and renders the table with proper error
handling and loading states. The subscription dialog now displays the
Stripe pricing table with contact us and enterprise links, using a
1100px width that balances multi-column layout with visual design.
Configuration supports environment variables, remote config, and window
config for the Stripe publishable key and pricing table ID.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
- When the next minor branch (e.g., `core/1.35`) doesn't exist yet, fall
back to current minor (`core/1.34`) for patch releases instead of
failing
- Fixes the weekly release workflow failure when ComfyUI is on version
1.33.x and `core/1.34` doesn't exist yet
## Test plan
- [x] Tested locally with version where next minor exists (1.33.5 →
finds core/1.34)
- [x] Tested fallback when next minor doesn't exist (1.34.7 → falls back
to core/1.34)
- [x] Tested error case when neither branch exists
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Re-enables the system notification popup for cloud distribution,
allowing cloud devs to notify cloud users about new features and updates
without requiring a new release.
Cloud now fetches release notes from the "cloud" project (instead of
"comfyui") and uses the `cloud_version` field for version comparison.
Since cloud versions are git hashes rather than semver, a helper handles
both formats gracefully.
The "What's New" popup is enabled for cloud, while the update toast and
red dot indicator remain desktop-only since cloud auto-updates and
doesn't require user action.
You can test this by doing `pnpm dev:cloud` and you will see a
notification I added (for testing):
<img width="1891" height="2077" alt="image"
src="https://github.com/user-attachments/assets/6599a6dc-a3e1-406f-a22d-14262be1f258"
/>
Content is controlled by non-devs at cms.comfy.org.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7277-feat-Enable-system-notifications-on-cloud-2c46d73d365081bcb33cd79ec18faefe)
by [Unito](https://www.unito.io)
## Summary
Unify the current sidebar tabs, structurally and aesthetically.
## Changes
- Removes the Assets only Layout
- Standardizes the title styling and spacing across the tabs.
## Review Focus
<!-- Critical design decisions or edge cases that need attention -->
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->
## Screenshots (if applicable)
<!-- Add screenshots or video recording to help explain your changes -->
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
- make `useExternalLink` rely on the global i18n locale so it can be
used safely outside setup
- restore `electronAdapter` to use the shared `useExternalLink` helper
for docs URLs and static links
## Motivation
Desktop menu items disappeared because a top-level call to
`useExternalLink` in `electronAdapter` triggered `useI18n` at
module-eval time, throwing and blocking extension registration. By
making the composable global-locale-only and using it in
`electronAdapter`, the module can load without setup context while
preserving link behavior.
## Testing
- pnpm typecheck
- pnpm lint:fix
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Reduce lower level font definitions in most places. Default to Inter.
See #6912
## Review Focus
Comic Sans is still an option...
## Screenshots (if applicable)
<!-- Add screenshots or video recording to help explain your changes -->
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Co-authored-by: github-actions <github-actions@github.com>
## Summary
report and fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/3919
- Convert recursive gcd to iterative to avoid stack overflow
- Add epsilon tolerance (1e-10) for floating-point precision issues
This fixes workflow loading hangs when node trying merge values like
0.01 and 0.001, which caused the original recursive gcd to run
indefinitely due to floating-point modulo never reaching exactly zero.
please notice, we need both iterative and epsilon together to fix this
gcd issue
Call Chain
PrimitiveNode.onAfterGraphConfigured
→ #mergeWidgetConfig
→ #isValidConnection
→ mergeIfValid
→ mergeInputSpec
→ mergeNumericInputSpec
→ lcm(step1, step2)
→ gcd(a, b) ← Problem here
Why It Happened
When some nodes connect to multiple nodes, it may merge values using
LCM, which internally calls GCD.
Original recursive implementation:
```
export const gcd = (a: number, b: number): number => {
return b === 0 ? a : gcd(b, a % b)
}
```
Issues:
1. Stack Overflow: Recursive calls with many nodes exhausted the call
stack.
2. Floating-Point Precision: For values like gcd(0.01, 0.001):
` 0.01 % 0.001 = 0.0009999999999999994 // Not exactly 0!`
3. Due to Ifloating-point representation, the modulo never reaches
exactly zero, causing hundreds or thousands of iterations.
## Screenshots
### before
https://github.com/user-attachments/assets/cca4342c-a882-4590-a8d4-1e0bea19e5b7
### fix with only iterative, without epsilon
https://github.com/user-attachments/assets/1dc52aa4-a86a-40b5-8bac-904094c4c36b
### final fix with iterative and epsilon
https://github.com/user-attachments/assets/7b868b50-c3c9-4be4-8594-27cecbc08a26
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7258-performance-fix-prevent-gcd-infinite-loop-with-floating-point-step-values-2c46d73d3650818cbe8cf455c934a114)
by [Unito](https://www.unito.io)
## Summary
- Adds `auto-filter-focus` prop to Select component when filtering is
enabled
- When the dropdown opens, the filter input is automatically focused
- This prevents keystrokes from triggering global shortcuts while the
user is trying to filter options
## Root Cause
When a user opens a Select dropdown with a filter and starts typing
without explicitly clicking the search box, the filter input doesn't
have focus. Keystrokes are then captured by global shortcut handlers
(e.g., pressing "R" triggers "refresh nodes") instead of filtering the
options.
## Solution
PrimeVue's Select component has an `auto-filter-focus` prop that
automatically focuses the filter input when the dropdown opens. By
enabling this whenever filtering is enabled (`selectOptions.length >
4`), users can immediately start typing to filter without needing to
click the search box first.
## Test plan
- [ ] Open a Select dropdown with more than 4 options (e.g., Load
Checkpoint's ckpt_name)
- [ ] Verify the filter input is automatically focused when the dropdown
opens
- [ ] Type a character and verify it filters the list instead of
triggering shortcuts
- [ ] Verify no console errors when opening/closing the dropdown
Fixes#7221
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
This PR improves the user experience by automatically focusing the
search input field when opening the Workflows, Model Library, or Node
Library sidebar tabs.
## Changes
- **SearchBox.vue**: Exposed a `focus()` method to allow parent
components to programmatically set focus on the input.
- **WorkflowsSidebarTab.vue**: Added a watcher to focus the search box
when the tab is activated.
- **ModelLibrarySidebarTab.vue**: Added autofocus on component mount.
- **NodeLibrarySidebarTab.vue**: Added autofocus on component mount.
## Motivation
Users often switch to these tabs specifically to search for an item.
Automatically focusing the search box reduces friction and saves a
click.
https://github.com/user-attachments/assets/8438e71c-a5e4-4b6c-8665-04d535d3ad8e
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Fixes Vue Nodes 2.0 dropdowns not displaying the selected model when
created from the Asset Browser.
## Root Cause
Widget values were set AFTER the node was added to the graph, causing
Vue's reactivity system to capture stale initial values.
## Solution
Set widget value BEFORE adding node to graph in
`createModelNodeFromAsset.ts`.
## Changes
- **1 file changed**: `createModelNodeFromAsset.ts`
- **4 lines added, 1 removed**: Move widget value assignment before
graph.add()
This ensures Vue's reactivity system captures the correct initial widget
value when the node is created.
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
- Fix slot link drag and snap/attraction not working on mobile browsers
in Vue Nodes 2.0 mode
- Use `document.elementFromPoint()` to get the actual element under the
pointer instead of relying on `event.target`
## Root Cause
On touch/mobile devices, pointer events have "implicit pointer capture"
- when you touch an element, all subsequent pointer events
(`pointermove`, `pointerup`) for that touch are sent to the same element
where the touch started, regardless of where the pointer moves.
The code was using `event.target` to find slots under the pointer for
snap/attraction. On touch devices, this always returned the original
slot element (where the drag started), not the element currently under
the touch point. This caused:
- No snap/attraction when dragging links over other slots
- Connections failing when dropping on target slots
## Before
https://github.com/user-attachments/assets/55b56d5c-9744-4d6c-abfd-3a2136ab25bc
## After
https://github.com/user-attachments/assets/5bdf2a22-0025-4ae1-9358-35f0100b67d4
## Test plan
- [ ] Enable Vue Nodes 2.0 mode in settings
- [ ] Test on mobile browser or Chrome DevTools mobile simulation
- [ ] Drag a link from one node's output slot to another node's input
slot
- [ ] Verify the link snaps/attracts to compatible slots during drag
- [ ] Verify the connection is made successfully on drop
Fixes#7224
## Summary
Model selection dropdowns now automatically refresh after uploading a
new model, ensuring users see newly uploaded models immediately.
## Changes
- **Cache Orchestration**: Upload wizard now refreshes model caches by
coordinating between `modelToNodeStore` and `assetsStore`
- **Smart Refetching**: Only refreshes node types that use the uploaded
model category (e.g., uploading a checkpoint refreshes
`CheckpointLoaderSimple` but not `LoraLoader`)
- **Clean Architecture**: Stores remain decoupled - the upload wizard
composable orchestrates the refresh logic
## Technical Details
After successful upload, `useUploadModelWizard`:
1. Gets all node providers for the model type from `modelToNodeStore`
2. Calls `assetsStore.updateModelsForNodeType()` for each affected node
type
3. Model dropdowns reactively update via Pinia store watchers
## Review Focus
- Orchestration pattern in upload wizard keeps stores decoupled
- Efficient cache invalidation - only refreshes affected node types
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
When moving an existing link with subgraphInput as source to a new node,
the prior link is removed, but the previous target node would not have
it's link property cleared.
Resolves#7225
Also re-enables several functional skipped tests.
It feels like I'm having to play whack-a-mole reimplementing the same
fixes on every permutation of subgraphIO links. I'd like to setup up a
unified test set that covers them all, but wouldn't want the added work
to further delay this fix.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7229-When-moving-subgraphInput-link-properly-disconnect-old-link-2c36d73d36508149aca0ce477fee5c9e)
by [Unito](https://www.unito.io)
Previously the color of a link would simply use the type of the target
slot and fallback to the type of the origin slot. When a connection is
made to a node that accepts the any type ('*'), the link has the green
color of an unknown type.
Instead, when a connection is made, the type of a link is now calculated
as the greatest common type of the source and destination. This means
that connections to reroutes are correctly colored.
| Before | After |
| ------ | ----- |
| <img width="360" alt="before"
src="https://github.com/user-attachments/assets/a5544730-e69a-4c85-af33-b303bb30ae71"
/>| <img width="360" alt="after"
src="https://github.com/user-attachments/assets/7d7b59fd-1b79-440b-a97d-a1657313c484"
/>|
The code for calculating common types already exists, it has simply been
moved into litegraph and given a more descriptive name.
Resolves#7196
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
Adds an interactive video tutorial dialog to help users find CivitAI
model URLs during the Upload Model wizard.
## Changes
- **New Component**: Created reusable `VideoHelpDialog.vue` component
- Full-width video player with floating close button
- Configurable props: `videoUrl`, `loop`, `showControls`
- Custom ESC key handling to prevent parent dialog from closing
- Click backdrop to dismiss
- 70% dark backdrop for better video focus
- **Upload Model Flow**: Integrated video help button in step 1 footer
- "How do I find this?" button opens tutorial video
- Video demonstrates finding model URLs on CivitAI
- PostHog tracking attribute maintained (`upload-model-step1-help-link`)
## Review Focus
- ESC key event handling uses capture phase to prevent propagation to
parent dialogs
- Component follows existing patterns from `MediaVideoTop.vue` and
`BaseModalLayout.vue`
- Video player accessibility (ARIA labels, keyboard navigation)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7177-feat-Add-video-help-dialog-to-Upload-Model-flow-2c06d73d36508148963ad9ee60038ea3)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
Fixes an issue where Playwright HTML reports were not being generated
for `chromium-2x`, `chromium-0.5x`, and `mobile-chrome` test runs,
causing 404 errors when accessing report links in PR comments.
## Problem
Only the first report link (chromium) had contents - the other three
browsers returned 404 errors. Investigation revealed that artifacts for
non-chromium browsers were only uploading 1 file (report.json) instead
of the full HTML report with ~32 files.
The root cause was that these browsers run very few tests (1-6 tests
each), and when using `--reporter=html --reporter=json` together,
Playwright would only generate the JSON report without the HTML assets.
## Solution
Changed the workflow for non-chromium browsers to use the same approach
as the sharded chromium tests:
1. Run tests with `--reporter=blob`
2. Generate HTML and JSON reports separately using `merge-reports`
This ensures both HTML and JSON reports are always generated with
complete assets, regardless of test count.
## Testing
The fix can be verified by:
1. Checking that this PR's workflow run uploads similar file counts for
all browsers
2. Confirming all 4 report links are accessible and show proper HTML
content
Related to #7186🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
Adds step-specific `data-attr` attributes throughout the Upload Model
wizard to enable PostHog analytics tracking and action creation,
following PostHog's recommended best practices for element labeling.
## Changes
- **What**: Added `data-attr` attributes to all key interactive elements
in the Upload Model flow (buttons, inputs, selectors)
- **Step-based naming**: Attributes include step numbers for funnel
analysis (e.g., `upload-model-step1-continue-button`)
- **Coverage**: Entry button, URL input, help link, navigation buttons
(cancel/back/continue/confirm/finish), and model type selector
## Benefits
- Enables creation of stable PostHog actions using CSS selectors like
`[data-attr="upload-model-step2-confirm-button"]`
- Allows funnel analysis to track user progression through the 3-step
upload wizard
- Identifies drop-off points and help-seeking behavior
- Follows PostHog best practice of using data attributes over CSS
classes (especially important with Tailwind)
## Review Focus
- Naming consistency and clarity of data-attr values
- Completeness of coverage across the upload flow
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Co-authored-by: Claude <noreply@anthropic.com>
Previously, right-clicking on a Vue node would deselect all other
selected nodes because the pointerup event handler was calling
toggleNodeSelectionAfterPointerUp regardless of which mouse button was
released.
This fix skips selection handling when the right mouse button (button 2)
is released, allowing the context menu to operate on the existing
selection.
## Summary
- Fixes right-click deselecting all selected nodes when using Vue node
rendering
- Now right-clicking preserves the existing selection, allowing context
menu
actions on multiple nodes
## Problem
When multiple nodes were selected and user right-clicked on one of them,
the
`pointerup` event handler would call
`toggleNodeSelectionAfterPointerUp`, which
deselected everything except the clicked node. This broke multi-node
context menu
operations.
## Solution
Skip selection handling in `onPointerup` when `event.button === 2`
(right-click).
The context menu handler manages selection independently
fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/7136
Before
https://github.com/user-attachments/assets/23ac5e03-c464-44b7-8950-67c14da9e02b
After
https://github.com/user-attachments/assets/9d1bd6a8-6386-442b-9dc4-6bc8fbe4a0a8
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7162-fix-preserve-node-selection-on-right-click-2bf6d73d365081acaf75f2fc845bbffb)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
## Summary
- Allow default browser copy (Ctrl+C / Cmd+C) when text is selected
anywhere in the document
- Previously, the graph node copy handler intercepted copy events even
in dialogs
## Problem
Users could not copy error messages from the PromptExecutionError dialog
or other modal dialogs. When pressing Ctrl+C with text selected in a
dialog, the graph copy handler would intercept the event and prevent the
default browser copy behavior.
## Solution
Add a `hasTextSelection()` check to `shouldIgnoreCopyPaste()`. When the
user has any text selected in the document, the function returns `true`,
allowing the default browser copy to proceed.
## Test plan
- [ ] Open an error dialog (trigger a workflow error)
- [ ] Click "Show Report" to expand error details
- [ ] Select some text in the dialog
- [ ] Press Ctrl+C (or Cmd+C on Mac)
- [ ] Paste elsewhere to verify the text was copied
- [ ] Verify graph node copy still works when no text is selected
https://github.com/user-attachments/assets/30a0c501-95ee-4148-b321-3d60339a41c5
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
The output type of a matchType output is initialized to
COMFY_MATCHTYPE_V3, but is updated soon after to the value calculated
from input types. Under some difficult to reproduce circumstances, this
output type may be incorrectly evaluated in connections to other switch
nodes. Since the initial type is never a valid connection, this can
produce errors.
Instead, the output type of a matchtype node is initialized to allow
connections to anything to ensure that the subsequent restriction of
output types is guaranteed to be directional
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
…s metadata
- Reorder handleFile() to check workflow before parameters
- Add validation to prevent JSON parse errors from crashing imports
- Fix loadGraphData() to use explicit type validation instead of falsy
check
- Ensures ComfyUI-generated PNGs with both metadata types load the
workflow, not parameters
Fixes issue where large workflows (e.g., 634 nodes) were replaced with
basic A1111 format when importing PNG files.
## Summary
Fixed workflow loading from PNG images to prioritize workflow metadata
over parameters, preventing large workflows from being replaced with
basic A1111 format.
## Changes
- **What**: Reordered `handleFile()` to check workflow before
parameters, added JSON parse error handling and validation, fixed
`loadGraphData()` to use explicit type checking instead of falsy check
- **Dependencies**: None
## Review Focus
The key issue was in `handleFile()` where parameters were checked before
workflow, causing ComfyUI-generated PNGs (which contain both workflow
and parameters metadata) to incorrectly import as A1111 format. The fix
ensures:
1. Workflow is always checked first and validated properly
2. Parameters are only used as a fallback when no workflow exists
3. Invalid/malformed workflow data doesn't crash the import process
Additionally, `loadGraphData()` was using a falsy check (`if
(!graphData)`) which could incorrectly replace valid but falsy values.
Now uses explicit type validation.
Tested with real-world PNG containing 634-node workflow (780KB) +
parameters (1KB) - now correctly loads the workflow instead of
discarding it.
<!-- Fixes #ISSUE_NUMBER -->
## Screenshots (if applicable)
N/A - Backend logic fix, no UI changes
Fixes#6633
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <DrJKL0424@gmail.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Adds a dedicated upgrade modal that appears when users without private
models access try to upload models, providing a clear path to upgrade
their subscription.
## Changes
- **New upgrade modal**: Created `UploadModelUpgradeModal` with
dedicated body, header, and footer components
- **Conditional rendering**: Modified `AssetBrowserModal` to show
upgrade modal when `privateModelsEnabled` flag is false
- **Subscription integration**: Connected upgrade flow to existing
subscription system via `showSubscriptionDialog()`
- **Localization**: Added localization keys for upgrade messaging
## Review Focus
- Conditional logic in `AssetBrowserModal.handleUploadClick()` based on
feature flags
- Component naming consistency (all upgrade-related components prefixed
with `UploadModelUpgrade`)
- Footer component refactoring maintains existing upload wizard behavior
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7124-feat-add-upgrade-modal-for-model-upload-when-private-models-disabled-2be6d73d36508147b72eea8a1d6ab772)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Feature flags for model upload button and asset update options now check
remote config from `/api/features` first, falling back to websocket
feature flags.
## Changes
- **What**: Added `model_upload_button_enabled` and
`asset_update_options_enabled` to `RemoteConfig` type
- **What**: Updated feature flag getters to prioritize remote config
over websocket flags
- **Why**: Enables dynamic feature control without requiring websocket
connection, consistent with other feature flags pattern
## Review Focus
- Pattern consistency with other remote config feature flags
- Proper fallback behavior when remote config is unavailable
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7143-feat-Add-remote-config-support-for-model-upload-and-asset-update-feature-flags-2bf6d73d3650819cb364f0ab69d77dd0)
by [Unito](https://www.unito.io)
Co-authored-by: Claude <noreply@anthropic.com>
This pull request refines the loading and error handling logic for both
the `VideoPreview.vue` and `ImagePreview.vue` components. The main
improvements include making the loading skeleton more accurate and
visually consistent, updating how loading and error states are managed
when URLs change, and ensuring that the main media elements are hidden
while loading. These changes enhance the user experience by providing
clearer feedback during media load operations.
**Loading and error state improvements:**
* The loading skeleton in both `VideoPreview.vue` and `ImagePreview.vue`
now only appears when loading and no error is present, with updated
styling and fixed dimensions for better consistency. (`VideoPreview.vue`
[[1]](diffhunk://#diff-17b5c19b4628f22e45570b66a85ed1fc16e931dd368fe420584d487e522ab8aaL29-R41)
`ImagePreview.vue`
[[2]](diffhunk://#diff-0c0b17c5c68464e0284398ad42b823509d414c9cf297f3bc2aa2b00e0f9c2015L29-R48)
* The main video and image elements are now hidden (using the
`invisible` class) while loading, preventing display glitches before the
media is ready. (`VideoPreview.vue`
[[1]](diffhunk://#diff-17b5c19b4628f22e45570b66a85ed1fc16e931dd368fe420584d487e522ab8aaL29-R41)
`ImagePreview.vue`
[[2]](diffhunk://#diff-0c0b17c5c68464e0284398ad42b823509d414c9cf297f3bc2aa2b00e0f9c2015L29-R48)
* The loading state (`isLoading`) is now set to `true` whenever new URLs
are provided, and reset appropriately when navigating between media
items, ensuring accurate feedback to the user. (`VideoPreview.vue`
[[1]](diffhunk://#diff-17b5c19b4628f22e45570b66a85ed1fc16e931dd368fe420584d487e522ab8aaL145-R152)
`ImagePreview.vue`
[[2]](diffhunk://#diff-0c0b17c5c68464e0284398ad42b823509d414c9cf297f3bc2aa2b00e0f9c2015L164-R176)
[[3]](diffhunk://#diff-0c0b17c5c68464e0284398ad42b823509d414c9cf297f3bc2aa2b00e0f9c2015L224-R236)
**Code consistency and maintainability:**
* Both components now import and use the shared `cn` utility for
conditional class names, improving code consistency and maintainability.
(`VideoPreview.vue`
[[1]](diffhunk://#diff-17b5c19b4628f22e45570b66a85ed1fc16e931dd368fe420584d487e522ab8aaR115)
`ImagePreview.vue`
[[2]](diffhunk://#diff-0c0b17c5c68464e0284398ad42b823509d414c9cf297f3bc2aa2b00e0f9c2015R132)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Increases the `/features` endpoint polling interval (runtime config
polling) from the current 30 seconds to 10 minutes.
## Background
The polling was originally added for two main purposes:
1. Server alert badges
2. Extra assurance that states are synchronized between frontend and
backend
However, both of these use cases are not critical:
- Server alert badges are unlikely to be needed in practice. WebSocket
(WS) can be used eventually as an alternative
- For synchronization, the system should be redesigned to be explicit
about marking client state as stale, or use WebSocket/Server-Sent Events
(WS/SSE) on a per-data basis rather than polling for the entire feature
flag set
## Motivation
The reason to reduce polling frequency is that per-user feature flags
are being added, which will make `/features` endpoint handling
significantly heavier. The endpoint will no longer just return static
JSON with high cache age, making frequent polling more costly.
## Future Considerations
- Eventually migrate server alert badges to use WebSocket
- Design a system that explicitly marks client state as stale when
needed
- Consider using WebSocket or Server-Sent Events for targeted data
updates instead of polling entire feature flag set
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7100-cloud-increase-feature-flag-polling-interval-to-10min-from-30s-2bd6d73d365081dfa8abeec901d0d975)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Fixes the `ReferenceError: __DISTRIBUTION__ is not defined` error when
running i18n collection tests.
## Problem
PR #6879 added conditional menu commands based on distribution (hiding
memory unload commands in cloud). This introduced a dependency on
`isCloud` which uses the `__DISTRIBUTION__` Vite define variable in
`coreMenuCommands.ts`.
When Playwright's test runner imports this file during i18n collection,
it fails because Vite define variables are only replaced during Vite's
build/dev process, not during Playwright's TypeScript compilation.
## Solution
Created a simple shim (`scripts/vite-define-shim.ts`) that:
1. Defines all Vite define variables as global constants with default
values
2. Provides a minimal `window` shim for Node environment
3. Is imported at the top of `collect-i18n-general.ts` before any code
that uses these variables
This approach is simpler than:
- Creating a custom Babel plugin (attempted in this PR, see commit
history)
- Using `ctViteConfig` (only works for component testing, not regular
Playwright tests)
- Post-build regex replacement (fragile and error-prone)
## Test Plan
Run `pnpm collect-i18n` and verify:
- ✅ No more `ReferenceError: __DISTRIBUTION__ is not defined`
- ✅ No more `ReferenceError: window is not defined`
- ⏱️ Tests may timeout if dev server is not running on port 5173, but
that's a separate issue
## Related
- Fixes issue introduced by PR #6879
- Related to Notion task:
https://www.notion.so/comfy-org/Implement-Babel-plugin-for-Vite-define-replacements-in-Playwright-2b56d73d365081d5bb63e02712912b17🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6906-bugfix-Add-vite-define-shim-for-Playwright-i18n-collection-2b66d73d36508182b4d6d69b88ae2771)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
Makes the area a bit to the left and right of the dot also clickable.
Addresses complaints about it being tricky to connect nodes in Nodes
2.0.
---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Temporarily simplifies the resize logic to only work on bottom right
corner and eliminates edge cases where corner resizing caused position
drift issues.
- Remove multi-corner resize handles in favor of bottom-right only
- Delete resizeMath.ts and its tests (no longer needed)
- Simplify useNodeResize to only handle bottom-right resize
- Remove position tracking from resize callback
---------
Co-authored-by: github-actions <github-actions@github.com>
Follow-up adjustments to the weekly ComfyUI release automation workflow.
## Changes
1. **Rename workflow to follow conventions**
- File: `weekly-comfyui-release.yaml` → `release-weekly-comfyui.yaml`
- Name: "Weekly ComfyUI Release" → "Release: Weekly ComfyUI"
- Matches pattern of other `release-*` workflows
2. **Sync fork with upstream before creating PR**
- Fetches latest upstream/master before making changes
- Ensures PR only shows requirements.txt diff, not stale fork commits
- Does not modify fork's master branch (only pushes automation branch)
## Testing
After merge, can test via manual workflow dispatch in Actions tab.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7060-fix-Weekly-release-workflow-adjustments-2bb6d73d365081008436d1b9e5f7dd65)
by [Unito](https://www.unito.io)
Before node v2, you could use getInputPos, getOutputPos. In node v2,
that is not possible.
## Summary
Want to get the position of the output / inputs on the graph like before
node v2.
## Changes
- **What**: <!-- Core functionality added/modified --> Added
LGraphNode.getSlotPosition
## Review Focus
## Screenshots (if applicable)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7042-Expose-LGraphNode-getSlotPosition-2ba6d73d36508195a0fed2d1fe2b64f6)
by [Unito](https://www.unito.io)
Adds scheduled workflow to bump ComfyUI frontend RC releases every
Monday at noon PST.
## Implementation
- **Resolver script** (`scripts/cicd/resolve-comfyui-release.ts`):
Checks ComfyUI `requirements.txt` and determines next minor version,
compares branch commits to latest patch tag
- **Workflow** (`.github/workflows/weekly-comfyui-release.yaml`):
- Scheduled for Monday 20:00 UTC (noon PST)
- Manual dispatch supported for testing/off-cycle runs
- Three jobs: resolve version → trigger release if needed → create
ComfyUI PR
- Reuses existing `release-version-bump.yaml` workflow
- Creates draft PR from fork to `comfyanonymous/ComfyUI` with updated
`requirements.txt`
- Includes error handling and validation for all steps
- Force pushes to same branch weekly to maintain single open PR
## Testing
- Resolver script tested locally: correctly identified v1.28.8 → v1.29.4
with release needed
- yamllint passes
- knip passes with `gh` binary added to ignore list
## Follow-up
Can test via workflow_dispatch once merged, or in this PR if we enable
Actions on branch.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6877-feat-Add-weekly-ComfyUI-release-automation-2b46d73d36508154aa05c783c6942d9a)
by [Unito](https://www.unito.io)
There's a warning toast shown if the frontend is considered out-of-date
(relative to the version in the requirements.txt of
comfyanonymous/ComfyUI). As a result, e2e tests run on older release
branches (e.g., when backporting or hotfixing) can sometimes trigger the
warning which obviously causes visual regression tests to fail. This PR
adds a hidden setting to disable the warning and sets it to `true` in
the e2e test fixtures.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7004-test-add-setting-to-ignore-version-compatibility-toast-warnings-in-e2e-tests-2b86d73d3650812d9e07f54a0c86b996)
by [Unito](https://www.unito.io)
explicitly prevents subgraphs from making an api call since they don't
have docs, this was previously reliant on a non-ok resolution
also doesn't try returning anything that has contenttype of text/html to
prevent the markdown renderer from crashing
## Summary
- short-circuit blueprint/subgraph nodes in help: skip doc fetch and
return the node description, avoiding SPA fallback responses
- guard node help fetch against HTML/SPA fallbacks using content-type
checks; treat them as missing and trigger the existing description
fallback
- keep base URL logic unchanged for non-blueprint nodes
## Testing
- pnpm typecheck
- pnpm lint:fix
- pnpm test:unit
## Summary
In cloud distribution, completed jobs now show "Finished in Xh Ym Zs" as
the primary text instead of the filename.
- Uses `formatDuration` to display time as `1h 30m 45s`, `30m 45s`, or
`45s`
- Gated with `isCloud` - non-cloud continues to show filename
- Added i18n key `queue.completedIn` for localization
Filename is not fetchable right now in cloud. This is what design wanted
as the alternative.
<img width="679" height="1097" alt="image"
src="https://github.com/user-attachments/assets/291deb42-77d8-4de9-b4f8-ee65f3c25011"
/>
Co-authored-by: Claude <noreply@anthropic.com>
The original video was encoded with AV1 codec which Safari does not
support, causing "Plug-in handled load" errors. Re-encoded to VP9
which is supported across all major browsers including Safari 14.1+.
Summary
- Re-encode cloud-subscription.webm from AV1 to VP9 codec for Safari
browser compatibility
Problem
Safari does not support AV1 codec in webm containers, causing the cloud
subscription video to
fail with "Plug-in handled load" error.
Solution
Re-encoded the video using VP9 codec (libvpx-vp9) which is supported by
all major browsers
including Safari 14.1+.
Test plan
- Verify video plays correctly in Safari
- Verify video plays correctly in Chrome/Firefox/Edge
[cloud-subscription.webm](https://github.com/user-attachments/assets/ab2dcaa1-f3b3-47c9-84d0-9fc8ea8c6f17)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7006-fix-Re-encode-cloud-subscription-video-to-VP9-for-Safari-compatibility-2b86d73d365081ad9262f97fc1ebb5ee)
by [Unito](https://www.unito.io)
Finalmente o idioma em Portugues do Brasil verá a luz do dia (se tudo
correr bem).
What has been done:
- Added pt-BR to .i18nrc.cjs and settings
- Included loaders in src/i18n.ts and apps/desktop-ui/src/i18n.ts
- Now Portuguese (BR) is displayed in the language selector
- Created empty main.json, commands.json, settings.json and
nodeDefs.json files to be populated by CI
- Checklist: the language appears in the dropdown list, selection occurs
without errors, the fallback to English, in case technical terms have no
translation, is working correctly.
- I will maintain the pt-br translation and review for as long as
necessary.
---------
Co-authored-by: Comfy Contributor <dev@example.com>
## Summary
- Add right-click context menu functionality to MediaAssetCard
- Separate context menu into its own component
(MediaAssetContextMenu.vue)
- Ensure only one context menu is visible at a time within the same tab
## Changes
- Add `MediaAssetContextMenu.vue` - new component for context menu
- Update `MediaAssetCard.vue` - show context menu on right-click and
more button click
- Delete `MediaAssetMoreMenu.vue` - consolidated into context menu
- Delete `MediaAssetButtonDivider.vue` - unused
- Update `AssetsSidebarTab.vue` - add context menu state management
- Refactor `useMediaAssetActions.ts`
## Screenshot
[screen-capture.webm](https://github.com/user-attachments/assets/6fe414ef-b134-4fbe-98aa-6437bb354b41)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
---------
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
Changes the layout store to treat node sizes as body-only measurements
while LiteGraph continues to reason about full heights. DOM-driven
updates are tagged with `LayoutSource.DOM`, which lets the store strip
the title height exactly once before persisting. That classification (a
new mutation source - `LayoutSource.DOM`) is accurate because those
mutations are triggered by the browser’s layout engine via
ResizeObserver, rather than by direct calls into the layout APIs (e.g.,
`moveNodeTo`, `useNodeDrag`). So all sources are:
- `LayoutSource.DOM`: browser layout/ResizeObserver measurements that
include the title bar
- `LayoutSource.Vue`: direct Vue-driven mutations routed through the
layout store
- `LayoutSource.Canvas`: legacy LiteGraph/canvas updates that will be
phased out over time
- `LayoutSource.External`: for multiplayer or syncing with a when going
online after making changes offline (in teams/workspace)
When layout state flows back into LiteGraph we add the title height just
in time for `liteNode.setSize`, so LiteGraph’s rendering stays
unchanged. This makes Vue node resizing and workflow persistence
deterministic - multiline widgets hold their dimensions across reloads
because every path that crosses the layout/LiteGraph boundary performs
the same normalization.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6966-normalize-height-at-sites-2b76d73d365081b6bcb4f4ce6a27663a)
by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
Changes the client-side validation of whether a graph has missing nodes
to use a simpler check (is the node name in the node defs from
`/object_info`), rather than using the Comfy Node Registry API
(api.comfy.org). The Registry API is still needed to get full
metadata/info about missing nodes, but that can be deferred until the
user actually needs that info.
This also fixes an issue where a node you coded yourself locally which
is neither a core node nor a node in the registry would be considered
"missing."
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6965-fix-don-t-use-registry-when-only-checking-for-presence-of-missing-nodes-2b76d73d365081e7b8fbcb3f2a1c4502)
by [Unito](https://www.unito.io)
## Summary
- add workflow to tag merged backport-labeled PRs into cloud/* with
cloud/v<package.json version>
- validate branch/version alignment and skip when tag already exists
- use .nvmrc (Node 24) for setup-node
## Question
- This workflow expects the version bump to already be in the PR when
you merge, as it fails if the tag already exists to keep immutability.
Should we autobump in this case?
## Summary
Catch more user visible (or audible) text that isn't
internationalizable.
## Changes
- **What**: Linter now checks other attributes for raw text.
## Review Focus
What other properties have leaked English text to non-English locales
that aren't in here?
This pull request introduces improvements to widget customization and UI
consistency in the application. The most notable changes are the
addition of support for icon classes in widget options, updates to
button rendering logic, and enhanced visual consistency for button
components.
Widget customization enhancements:
* Added an optional `iconClass` property to the `IWidgetOptions`
interface in `widgets.ts`, allowing widgets to specify custom icons.
UI and rendering updates:
* Updated `WidgetButton.vue` to render the widget label and, if
provided, an icon using the new `iconClass` option. Also standardized
button styling and label usage.
* Improved button styling in `WidgetRecordAudio.vue` for better visual
consistency with other components.
<img width="662" height="534" alt="Screenshot 2025-11-25 at 01 36 45"
src="https://github.com/user-attachments/assets/43bbe226-07fd-48be-9b98-78b08a726b1b"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6900-Style-button-widgets-2b66d73d3650818ebeadd9315a47ba0f)
by [Unito](https://www.unito.io)
## Summary
Allow the Storybook workflow to run on every PR branch instead of only
`main`.
## Changes
- **What**: remove the `branches: [main]` filter from the Storybook CI
workflow so it triggers for all pull_request events.
## Review Focus
- Confirm broader triggering is desired for all branches while Chromatic
deployment remains restricted to `version-bump-*` or manual runs.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6880-Run-Storybook-CI-on-all-pull-requests-2b56d73d36508169a32afcf50f8e8fd8)
by [Unito](https://www.unito.io)
Co-authored-by: sno <snomiao@gmail.com>
## Summary
- add `data-testid="startup-status-text"` to the status text in
StartupDisplay
- keep the status element targetable for Playwright masks
## Why
Desktop’s Playwright tests mask the troubleshooting version line; this
test id is needed there to keep screenshots stable across releases.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6882-Add-test-id-for-startup-status-text-2b56d73d365081b6a2e4ddca9aa985a4)
by [Unito](https://www.unito.io)
Change to use number prop to fix warnings:
```
WorkflowTemplateSelectorDialog.vue:7 [Vue warn]: Invalid prop: type check failed for prop "tabindex". Expected Number with value 0, got String with value "0".
at <MultiSelect modelValue= [] onUpdate:modelValue=fn class="w-[250px]" ... >
at <MultiSelect modelValue= [] onUpdate:modelValue=fn search-query="" ... >
at <BaseModalLayout content-title="Get Started with a Template" class="workflow-template-selector-dialog" maximized=false >
at <WorkflowTemplateSelectorDialog ref_for=true onClose=fn<hide> maximized=false >
at <BaseTransition onEnter=fn onAfterEnter=fn<bound onAfterEnter> onBeforeLeave=fn<bound onBeforeLeave> ... >
at <Transition name="p-dialog" onEnter=fn<bound onEnter> onAfterEnter=fn<bound onAfterEnter> ... >
at <Portal appendTo="body" >
at <Dialog key="global-workflow-template-selector" visible=true onUpdate:visible=fn<onUpdate:visible> ... >
at <GlobalDialog >
at <App>
```
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6875-fix-tabindex-prop-should-be-number-type-in-MultiSelect-component-2b46d73d3650816d8288fec4cc0f7e7f)
by [Unito](https://www.unito.io)
## Summary
- Fix bug where the "Selected assets count" displayed as 0 in the
Imported tab when selecting assets
## Root Cause
The `getOutputCount` function was returning `0` when
`user_metadata.outputCount` was not present.
- **Generated tab**: Works correctly because `outputCount` metadata is
set during generation
- **Imported tab**: `outputCount` metadata is never set, so it always
returns `0` → selected count shows as 0
## Solution
Changed the default return value from `0` to `1` when `outputCount`
metadata is not present, ensuring every asset counts as at least 1.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
## Summary
Fixed an issue where users had to click twice to continue after pasting
a URL in the upload model dialog - once to blur the input, then again to
click the button.
## Changes
- **What**: Replaced `UrlInput` with plain `InputText` in
`UploadModelUrlInput` to emit value immediately on input instead of only
on blur
- **Cleanup**: Moved URL cleaning/normalization to the `fetchMetadata`
handler, removed unused `disableValidation` prop from `UrlInput`
component
## Review Focus
- URL normalization logic in `useUploadModelWizard.ts`
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6801-bugfix-Fix-double-click-required-after-pasting-URL-in-upload-model-dialog-2b26d73d3650811881aed0cc064efcc7)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
- Removed the `disabled` prop binding from the queue button that was
incorrectly disabling it when there were missing nodes
## Changes
- Removed `:disabled="hasMissingNodes"` from ComfyQueueButton.vue:13
## Test plan
- [x] Verify queue button is no longer incorrectly disabled when there
are missing nodes
- [x] Verify queue functionality works as expected
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6797-fix-disabling-queue-button-2b26d73d3650810783cedd44fce757be)
by [Unito](https://www.unito.io)
## Summary
- replace raw button elements in queue progress overlay UI with shared
IconButton/TextButton/IconTextButton components
- remove forced justify-start from IconTextButton base and add explicit
alignment where needed
- keep queue overlay actions consistent with button styling patterns
## Testing
- pnpm typecheck
- pnpm lint:fix
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6793-Use-shared-button-components-in-queue-overlay-2b26d73d3650814d9ebfebba74226036)
by [Unito](https://www.unito.io)
## Summary
- Conditionally hide the bottom border of the missing nodes modal
content when not running in cloud environment
- The footer is not visible in non-cloud environments, so the bottom
border was appearing disconnected
## Changes
- Added conditional `border-b-1` class based on `isCloud` flag in
`MissingNodesContent.vue`
- Keeps top border visible in all environments
- Bottom border only shows in cloud environment where footer is present
## Test plan
- [ ] Open missing nodes dialog in cloud environment - bottom border
should be visible
- [ ] Open missing nodes dialog in non-cloud environment - bottom border
should be hidden
- [ ] Verify top border remains visible in both environments
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6779-fix-Conditionally-hide-bottom-border-in-missing-nodes-modal-on-non-cloud-environments-2b16d73d365081cea1c8c98b11878045)
by [Unito](https://www.unito.io)
## Summary
Fixes a bug where the queue/execute button was incorrectly disabled with
a warning icon when creating a new empty workflow, due to stale missing
nodes data persisting from a previous workflow.
## Root Cause
When switching from a workflow with missing nodes to an empty workflow,
the `getWorkflowPacks()` function in `useWorkflowPacks.ts` would return
early without clearing the `workflowPacks.value` ref, causing stale
missing node data to persist.
## Changes
- **`useWorkflowPacks.ts`**: Explicitly clear `workflowPacks.value = []`
when switching to empty workflow
- **`useMissingNodes.test.ts`**: Add test case to verify missing nodes
state clears when switching to empty workflow
## Test Plan
- [x] Added unit test covering the empty workflow scenario
- [x] All 20 unit tests pass
- [x] TypeScript type checking passes
- [x] Manual verification: Create workflow with missing nodes → Create
new empty workflow → Button should be enabled
## Before
1. Open workflow with missing nodes → Button disabled ✅ (correct)
2. Create new empty workflow → Button still disabled ❌ (bug)
3. Click valid workflow → Button enabled ✅
## After
1. Open workflow with missing nodes → Button disabled ✅
2. Create new empty workflow → Button enabled ✅ (fixed)
3. Click valid workflow → Button enabled ✅
[screen-capture
(2).webm](https://github.com/user-attachments/assets/833355d6-6b4b-4e77-94b9-d7964454cfce)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6774-bugfix-Fix-execute-button-incorrectly-disabled-on-empty-workflows-2b16d73d365081e3a050c3f7c0a20cc6)
by [Unito](https://www.unito.io)
## Summary
Adds a complete model upload workflow that allows users to import models
from Civitai URLs directly into their library.
## Changes
- **Multi-step wizard**: URL input → metadata confirmation → upload
progress
- **Components**: UploadModelDialog, UploadModelUrlInput,
UploadModelConfirmation, UploadModelProgress, UploadModelDialogHeader
- **API integration**: New assetService methods for metadata retrieval
and URL-based uploads
- **Model type management**: useModelTypes composable for fetching and
formatting available model types
- **UX improvements**: Optional validation bypass for UrlInput component
- **Localization**: 26 new i18n strings for the upload workflow
## Review Focus
- Error handling for failed uploads and metadata retrieval
- Model type detection and selection logic
- Dialog state management across multi-step workflow
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6694-feat-Add-Civitai-model-upload-wizard-2ab6d73d36508193b3b1dd67c7cc5a09)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
This pull request refactors the node selection and pointer interaction
logic in the Vue node graph editor to improve multi-selection behavior,
clarify event handling, and enhance test coverage. The main change is to
defer multi-select toggle actions (such as ctrl+click for
selection/deselection) from pointer down to pointer up, preventing
premature selection state changes and making drag interactions more
robust. The drag initiation logic is also refined to only start dragging
after the pointer moves beyond a threshold, and new composable methods
are introduced for granular node selection control.
**Node selection and pointer event handling improvements:**
* Refactored multi-select (ctrl/cmd/shift+click) logic in
`useNodeEventHandlersIndividual`: selection toggling is now deferred to
pointer up, and pointer down only brings the node to front without
changing selection state. The previous `hasMultipleNodesSelected`
function and related logic were removed for clarity.
[[1]](diffhunk://#diff-8d3820a1ca9c569bce00671fdd6290af81315ae11b8f3d6f29a5a9d30379d084L18-L35)
[[2]](diffhunk://#diff-8d3820a1ca9c569bce00671fdd6290af81315ae11b8f3d6f29a5a9d30379d084L57-L73)
[[3]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aL112-L116)
[[4]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aR127-R143)
* Added new composable methods `deselectNode` and
`toggleNodeSelectionAfterPointerUp` to `useNodeEventHandlersIndividual`
for more granular control over node selection, and exposed them in the
returned API.
[[1]](diffhunk://#diff-8d3820a1ca9c569bce00671fdd6290af81315ae11b8f3d6f29a5a9d30379d084R210-R245)
[[2]](diffhunk://#diff-8d3820a1ca9c569bce00671fdd6290af81315ae11b8f3d6f29a5a9d30379d084L251-R259)
**Pointer interaction and drag behavior changes:**
* Updated `useNodePointerInteractions` to track pointer down/up state
and only start dragging after the pointer moves beyond a pixel
threshold. Multi-select toggling is now handled on pointer up, not
pointer down, and selection state is read from the actual node manager
for accuracy.
[[1]](diffhunk://#diff-b50f38fec4f988dcbee7b7adf2b3425ae1e40a7ff10439ecbcb380dfa0a05ee1R6-R10)
[[2]](diffhunk://#diff-b50f38fec4f988dcbee7b7adf2b3425ae1e40a7ff10439ecbcb380dfa0a05ee1R33-R34)
[[3]](diffhunk://#diff-b50f38fec4f988dcbee7b7adf2b3425ae1e40a7ff10439ecbcb380dfa0a05ee1R44-R53)
[[4]](diffhunk://#diff-b50f38fec4f988dcbee7b7adf2b3425ae1e40a7ff10439ecbcb380dfa0a05ee1R76-R110)
[[5]](diffhunk://#diff-b50f38fec4f988dcbee7b7adf2b3425ae1e40a7ff10439ecbcb380dfa0a05ee1R122-R123)
[[6]](diffhunk://#diff-b50f38fec4f988dcbee7b7adf2b3425ae1e40a7ff10439ecbcb380dfa0a05ee1L131-R175)
**Test suite enhancements:**
* Improved and expanded tests for pointer interactions and selection
logic, including new cases for ctrl+click selection toggling on pointer
up, drag threshold behavior, and mocking of new composable methods.
[[1]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdR9-R11)
[[2]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdR35-R56)
[[3]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdR100-R102)
[[4]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdL144-R181)
[[5]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdL155-R196)
[[6]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdL196-R247)
[[7]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdL276-R336)
[[8]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdR348-R423)
* Updated test setup and assertions for node event handlers, ensuring
selection changes are only triggered at the correct event phase and that
drag and multi-select logic is covered.
[[1]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aL4-R7)
[[2]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aR92)
These changes make node selection more predictable and user-friendly,
and ensure drag and multi-select actions behave consistently in both the
UI and the test suite.
fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/6128https://github.com/user-attachments/assets/582804d0-1d21-4ba0-a161-6582fb379352
## Summary
Implements design feedback for the asset panel, improving visual
hierarchy, contrast, and responsiveness based on design tokens update.
## Changes
### 🎨 Design System Updates (style.css)
- **New tokens for MediaAssetCard states:**
- `--modal-card-background-hovered`: Hover state background
- `--modal-card-border-highlighted`: Selected state border color
- **Updated tag contrast:**
- Light mode: `smoke-200` → `smoke-400`
- Dark mode: `charcoal-200` → `ash-800`
- **Registered tokens in Tailwind** via `@theme inline` for proper class
generation
### 🖼️ MediaAssetCard Improvements
- **Added tooltips** to all interactive buttons:
- Zoom button: "Inspect"
- More button: "More options"
- Output count button: "See more outputs"
- **Fixed tooltip event conflicts** by wrapping buttons in tooltip divs
- **Updated hover/selected states:**
- Hover: Uses `--modal-card-background-hovered` for subtle highlight
- Selected: Uses `--modal-card-border-highlighted` for border only (no
background)
- **Updated placeholder background** to use
`--modal-card-placeholder-background`
- **Tag styling:** Changed from `variant="light"` to `variant="gray"`
for better contrast
### 📦 SquareChip Component
- **Added `gray` variant** that uses `--modal-card-tag-background` token
- Maintains consistency with design system tokens
### 📱 AssetsSidebarTab Responsive Footer
- **Responsive button display:**
- Width > 350px: Shows icon + text buttons
- Width ≤ 350px: Shows icon-only buttons
- **Text alignment:** Left-aligns selection count text in compact mode
- **Uses `useResizeObserver`** for automatic width detection
### 🌐 Internationalization
- Added new i18n keys for tooltips:
- `mediaAsset.actions.inspect`
- `mediaAsset.actions.more`
- `mediaAsset.actions.seeMoreOutputs`
### 🔧 Minor Fixes
- **Media3DTop:** Improved text size and icon color for better visual
hierarchy
## Visual Changes
- **Increased contrast** for asset card tags (more visible in both
themes)
- **Hover state** now provides clear visual feedback
- **Selected state** uses border highlight instead of background fill
- **Sidebar footer** gracefully adapts to narrow widths
## Related
- Addresses feedback from:
https://www.notion.so/comfy-org/Asset-panel-feedback-2aa6d73d3650800baacaf739a49360b3
- Design token updates by @Alex Tov
## Test Plan
- [ ] Verify asset card hover states in both light and dark themes
- [ ] Verify asset card selected states show highlighted border
- [ ] Test tooltips on all MediaAssetCard buttons
- [ ] Resize sidebar to < 350px and verify footer shows icon-only
buttons
- [ ] Resize sidebar to > 350px and verify footer shows icon + text
buttons
- [ ] Verify tag contrast improvement in both themes
- [ ] Test 3D asset placeholder appearance
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6749-feat-Improve-MediaAssetCard-design-and-add-responsive-sidebar-footer-2b06d73d365081019b90e110df2f1ae8)
by [Unito](https://www.unito.io)
Adds a workflow progress panel component underneath the
`actionbar-container`.
I suggest starting a review at the extraneous changes that were needed.
Including but not limited to:
- `get createTime()` in queueStore
- `promptIdToWorkflowId`, `initializingPromptIds`, and
`nodeProgressStatesByPrompt` in executionStore
- `create_time` handling in v2ToV1Adapter
- `pointer-events-auto` on ComfyActionbar.vue
The rest of the changes should be contained under
`QueueProgressOverlay.vue`, and has less of a blast radius in case
something goes wrong.
---------
Co-authored-by: pythongosssss <125205205+pythongosssss@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Jin Yi <jin12cc@gmail.com>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: Johnpaul Chiwetelu <49923152+Myestery@users.noreply.github.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: Comfy Org PR Bot <snomiao+comfy-pr@gmail.com>
Co-authored-by: christian-byrne <72887196+christian-byrne@users.noreply.github.com>
## Summary
### Problem:
After [vue node compacting
PR](https://github.com/Comfy-Org/ComfyUI_frontend/pull/6687) the white
space within the node has been greatly reduced, lowering the min
intrinsic size, thus allowing us to reduce the amount we need to scale
up via ensureCorrectLayoutScale(), therefore increasing readability of
nodes. Great!
However, a side effect of reducing the scale factor means nodes with
larger min content will not be scaled up enough causing nodes to be too
large in many cases.
For example, if the min intrinsic width is very long due to input
length:
<img width="807" height="519" alt="image"
src="https://github.com/user-attachments/assets/a6ea3852-bed5-49b2-b10e-c2e65c6450b2"
/>
### Solution:
Allow for nodes to be resized less than their intrinsic min width. And
truncate widget inputs like many other node UIs do.
IMPORTANT: when a node is added via search or other, it will still get a
min size based on its intrinsic content it just wont be the min width!
So best of both worlds.
<img width="670" height="551" alt="image"
src="https://github.com/user-attachments/assets/f4f5ec8c-037e-472f-a5a1-d8a59a87c0b0"
/>
this means we choose a default min width and clamp resize to it. This
also means we have to remove the arbitrary min width values that were
sprinkled around the vue node widgets. They are not needed because
instead of min width, they can take up full width and inherit the sizing
from the node min width! This makes nodes like little browser windows
and widgets are just responsive elements with in. Much more natural imo.
### Bonus
- Set ensureCorrectLayouScale() to scale factor of 1.2 which means vue
nodes are now only being set 20% bigger than LG. That covers for the
height difference we cant change!
- Fix ensureCorrectLayouScale() to offset y position for groups / better
alignment
- Get rid of arbitrary inflexible min width like min-[417px] which
shouldnt have been used the first place
- Make Select and Input overlay portals width set to their content
## Changes
**What**:
- Node resizing behavior
- Node widget min width
- Widget input and slot truncation
- Misc arbitrary styling that should have been fluid
## Screenshots (if applicable)
https://github.com/user-attachments/assets/3ea4b8fe-565a-47f7-b3ab-6cef56cecde5https://github.com/user-attachments/assets/2fe1e1a0-a9dc-4000-b865-ce2d8c7f3606
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6731-fix-arbitrary-styles-min-size-content-ensure-layout-calc-trunc-2af6d73d365081eab507c2f1638a4194)
by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
- Removed development-only restriction for Assets sidebar tab
- Assets sidebar is now available in all environments (production and
development)
## Changes
- Removed `import.meta.env.DEV` condition check in
`registerCoreSidebarTabs()`
- Removed outdated comment about development-only display
## Test plan
- [ ] Verify Assets sidebar appears in production build
- [ ] Verify Assets sidebar functionality works correctly in production
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6717-feat-Enable-Assets-sidebar-in-production-2ae6d73d36508157a7e1d4eb9cbf0a42)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: github-actions <github-actions@github.com>
## Summary
- Merged separate Cloud and OSS workflow warning modals into single
unified modal
- Removed legacy LoadWorkflowWarning.vue
- Renamed CloudMissingNodes* components to MissingNodes* for clarity
- Environment branching now handled internally via isCloud flag
- Restructured i18n: removed loadWorkflowWarning, added
missingNodes.cloud/oss sections
- Improved OSS button styling to match Cloud consistency
## Key Changes
- **OSS**: "Open Manager" + "Install All" buttons
- **Cloud**: "Learn More" + "Got It" buttons (unchanged)
- Single unified modal displays different UI/text based on environment
## 📝 Note on File Renames
This PR renames the following files:
- `CloudMissingNodesHeader.vue` → `MissingNodesHeader.vue` (R053, 53%
similarity)
- `CloudMissingNodesContent.vue` → `MissingNodesContent.vue` (R067, 67%
similarity)
- `LoadWorkflowWarning.vue` → `MissingNodesFooter.vue` (R051, 51%
similarity)
- `CloudMissingNodesFooter.vue` → Deleted (replaced by new
MissingNodesFooter)
**Why GitHub PR UI doesn't show renames properly:**
GitHub detects renames only when file similarity is above 70%. In this
PR, the Cloud/OSS unification significantly modified file contents,
resulting in 51-67% similarity.
However, **Git history correctly records these as renames**. You can
verify with:
```bash
git show <commit-hash> --name-status
```
While GitHub UI shows "additions/deletions", these are actually rename +
modification operations.
## Test Plan
- [x] Test OSS mode: missing nodes modal shows "Open Manager" and
"Install All" buttons
- [x] Test Cloud mode: missing nodes modal shows "Learn More" and "Got
It" buttons
- [x] Verify Install All button functionality in OSS
- [x] Verify modal closes automatically after all nodes are installed
(OSS)
[missingnodes.webm](https://github.com/user-attachments/assets/36d3b4b0-ff8b-4b45-824c-3bc15d93f1a2)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6673-refactor-Unify-Cloud-OSS-Missing-Nodes-modal-2aa6d73d365081a88827d0fa85db4c63)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
This PR refactors the Load3d 3D rendering system to remove its direct
dependency on LGraphNode, making it a more decoupled and reusable
component. The core rendering engine is now framework-agnostic and can
be used in any context, not just within LiteGraph nodes.
## Changes
1. Decoupled Load3d from LGraphNode
- Before: Load3d directly accessed node.widgets and node.properties
- After: Load3d accepts optional parameters and callbacks, delegating
node integration to the calling code
2. Event-Driven State Management
- Removed internal storage from Load3d core components
- Camera, controls, and view helper managers now emit cameraChanged
events instead of directly storing state
- External code (e.g., useLoad3d) listens to events and handles
persistence to node.properties
3. Reactive Dimension Updates
- Introduced getDimensions callback to support reactive dimension
updates
- Fixes the issue where dimension changes in vueNodes mode required a
refresh
- The callback is invoked on every render to get fresh width/height
values
4. Improved Configuration System
- Load3DConfiguration now accepts properties: Dictionary<NodeProperty |
undefined> instead of custom storage
interface
- Uses official LiteGraph type definitions (Dictionary, NodeProperty)
- More semantic parameter naming: storage → properties
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6707-refactor-remove-node-as-dependency-in-3d-node-2ab6d73d365081ffac1cdce354781ce8)
by [Unito](https://www.unito.io)
## Summary
- Prevent text selection when clicking or dragging MediaAssetCard
- Add `select-none` Tailwind class to prevent unwanted text highlighting
## Changes
- Changed class from `gap-1` to `gap-1 select-none` in MediaAssetCard
container
## Problem
When users click or drag on a MediaAssetCard, the text content (tags,
titles, descriptions, buttons) gets selected and highlighted, which
creates a poor user experience.
## Solution
Added the `select-none` Tailwind CSS class which applies `user-select:
none` to prevent text selection within the card during mouse
interactions.
## Test plan
- [x] Click on MediaAssetCard and verify text is not selected
- [x] Drag across MediaAssetCard and verify text is not highlighted
- [x] Verify card selection still works properly
- [x] Verify buttons and interactive elements still work
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6708-fix-Prevent-text-selection-in-MediaAssetCard-2ac6d73d365081f6bec2ffebad7cb7ed)
by [Unito](https://www.unito.io)
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
Fix bug where 3D files were not displayed in the Media Asset Panel's
Generated tab
## Problem
- 3D files (`.obj`, `.fbx`, `.gltf`, `.glb`) appear correctly in
QueueSidebarTab
- 3D files do not appear in Media Asset Panel's Generated tab
## Root Cause
`ResultItemImpl.supportsPreview` getter only checked for Image, Video,
and Audio files, excluding 3D files. This caused:
1. 3D files to be filtered out in `TaskItemImpl.previewOutput`
2. Items with undefined `previewOutput` to be skipped in
`mapHistoryToAssets`
3. 3D files not appearing in the Media Asset Panel
## Solution
- Add `is3D` getter to `ResultItemImpl`
- Include 3D file support in `supportsPreview`
- Use `getMediaTypeFromFilename` utility to detect 3D file types based
on extension
## Changes
- `src/stores/queueStore.ts`:
- Import `getMediaTypeFromFilename`
- Add `is3D` getter
- Update `supportsPreview` to include `|| this.is3D`
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
Add generation time-based sorting options to the Media Asset Panel
## Changes
- **New sorting options**:
- Generation time (longest first) - Sort by longest execution time
- Generation time (fastest first) - Sort by shortest execution time
- **Show only in Generated tab**:
- Generation time sorting is only meaningful for output assets with
`executionTimeInSeconds` metadata
- Implemented conditional rendering via `showGenerationTimeSort` prop
## Technical Details
- `useMediaAssetFiltering.ts`:
- Added `'longest'` and `'fastest'` to `SortOption` type
- Added `getAssetExecutionTime` helper function
- Implemented sorting logic using switch-case pattern
- `MediaAssetSortMenu.vue`:
- Added `showGenerationTimeSort` prop
- Generation time sort buttons placed inside `<template
v-if="showGenerationTimeSort">`
- `MediaAssetFilterBar.vue`:
- Receives `showGenerationTimeSort` prop and passes it to
`MediaAssetSortMenu`
- `AssetsSidebarTab.vue`:
- Passes `showGenerationTimeSort` prop based on `activeTab === 'output'`
- `src/locales/en/main.json`:
- Added `sortLongestFirst`: "Generation time (longest first)"
- Added `sortFastestFirst`: "Generation time (fastest first)"
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
Fix delete button visibility for input assets in OSS environment and
resolve 404 error when downloading assets in cloud.
## Changes
### 1. Improved Delete Button Visibility Logic
- **Problem**: In OSS environment, input files are sourced from local
folders and cannot be deleted
- **Solution**: Added `shouldShowDeleteButton` computed property to
conditionally hide delete buttons
- **Impact**:
- Input tab + Cloud: Delete button shown ✅
- Input tab + OSS: Delete button hidden ❌
- Output tab (all environments): Delete button shown ✅
### 2. Fixed Cloud Download 404 Error
- **Problem**: Downloading files from imported tab in cloud returned 404
error for `/api/view` endpoint
- **Root Cause**: In cloud environment, files are stored in external
storage (e.g., GCS) and `/api/view` endpoint is not available
- **Solution**:
- Cloud: Use `preview_url` directly for downloads
- OSS/localhost: Continue using `/api/view` endpoint as before
- Applied the same logic to both single and bulk download operations
## Test Plan
- [ ] Verify delete button is hidden in input tab on OSS environment
- [ ] Verify delete button is shown in input tab on cloud environment
- [ ] Verify file downloads work correctly in cloud for both input and
output tabs
- [ ] Verify file downloads work correctly in OSS for output tab
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-authored-by: Claude <noreply@anthropic.com>
Update the desktop guide links to make them platform and locale-aware
Edited by Terry:
Refactor external link management by introducing a centralized
useExternalLink composable with automatic locale and platform detection
for documentation URLs.
- Created useExternalLink composable - A new centralized utility for
managing all external links
- Dynamic docs URL builder (buildDocsUrl) - Automatically constructs
docs.comfy.org URLs with:
- Locale detection (Chinese vs English)
- Platform detection (macOS vs Windows for desktop)
- Flexible path construction with options
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-4471-Add-platform-and-locale-aware-desktop-guide-URL-2346d73d3650815ea4a4dd64be575bbe)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Terry Jia <terryjia88@gmail.com>
## Summary
This PR refactors the mask editor from a vanilla JavaScript
implementation to Vue 3 + Composition API, aligning it with the ComfyUI
frontend's modern architecture. This is a structural refactor without UI
changes - all visual appearances and user interactions remain identical.
Net change: +1,700 lines (mostly tests)
## Changes
- Converted from class-based managers to Vue 3 Composition API
- Migrated state management to Pinia stores (maskEditorStore,
maskEditorDataStore)
- Split monolithic managers into focused composables:
- useBrushDrawing - Brush rendering and drawing logic
- useCanvasManager - Canvas lifecycle and operations
- useCanvasTools - Tool-specific canvas operations
- usePanAndZoom - Pan and zoom functionality
- useToolManager - Tool selection and coordination
- useKeyboard - Keyboard shortcuts
- useMaskEditorLoader/Saver - Data loading and saving
- useCoordinateTransform - Coordinate system transformations
- Replaced imperative DOM manipulation with Vue components
- Added comprehensive test coverage
## What This PR Does NOT Change
Preserved Original Styling:
- Original CSS retained in packages/design-system/src/css/style.css
- Some generic controls (DropdownControl, SliderControl, ToggleControl)
preserved as-is
- Future migration to Tailwind and PrimeVue components is planned but
out of scope for this PR
Preserved Core Functionality:
- Drawing algorithms and brush rendering logic remain unchanged
- Pan/zoom calculations preserved
- Canvas operations (composite modes, image processing) unchanged
- Tool behaviors (brush, color select, paint bucket) identical
- No changes to mask generation or export logic
DO NOT Review:
- CSS styling choices (preserved from original)
- Drawing algorithm implementations (unchanged)
- Canvas rendering logic (ported as-is)
- UI/UX changes (none exist)
- Component library choices (future work)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6629-fully-refactor-mask-editor-into-vue-based-2a46d73d36508114ab8bd2984b4b54e4)
by [Unito](https://www.unito.io)
## Overview
Adds sort functionality to the Media Asset Panel. Users can sort assets
by creation time in Cloud environments.
## Key Changes
### 1. Sort Functionality (Cloud Only)
- "Newest first" (most recent)
- "Oldest first" (oldest)
- Sorting based on `create_time` field (output assets)
- Sorting based on `created_at` field (input assets)
- Sort button is only displayed in Cloud environments
### 2. create_time Field Integration
**Related PR**: #6092
Implemented sort functionality using the `create_time` field introduced
in PR #6092. Applied the code from that PR directly to the following
files:
- `src/schemas/apiSchema.ts`: Added `create_time` field to `zExtraData`
- `src/stores/queueStore.ts`: Added `createTime` getter to
`TaskItemImpl`
- `src/platform/remote/comfyui/history/types/historyV2Types.ts`: Added
`create_time` to History V2 API response types
- `src/platform/remote/comfyui/history/adapters/v2ToV1Adapter.ts`: Pass
through `create_time` in V2→V1 adapter
- `src/platform/assets/composables/media/assetMappers.ts`: Include
`create_time` in asset metadata
### 3. Component Structure Improvements
Created new components following existing component styles for
consistency:
- **`MediaAssetSearchBar.vue`**: Component combining existing SearchBox
with sort button
- **`AssetSortButton.vue`**: Same structure as `MoreButton.vue`
(IconButton + Popover)
- **`MediaAssetSortMenu.vue`**: Same style as `MediaAssetMoreMenu.vue`
(using IconTextButton)
- **`AssetsSidebarTab.vue`**: Refactored to use `MediaAssetSearchBar`
### 4. Utility Usage
- Improved sort logic using `es-toolkit`'s `sortBy`
- Follows project guidelines (CLAUDE.md)
## Technical Details
### History V2 API's create_time
- Cloud backend provides `create_time` (in milliseconds) through History
V2 API
- Enables accurate sorting by creation time
- For input assets, uses existing `created_at` (ISO string)
### Sort Implementation
Uses `es-toolkit`'s `sortBy` in `useMediaAssetFiltering` composable:
```typescript
// Get timestamp from asset (either create_time or created_at)
const getAssetTime = (asset: AssetItem): number => {
return (
(asset.user_metadata?.create_time as number) ??
(asset.created_at ? new Date(asset.created_at).getTime() : 0)
)
}
// Sort by time
if (sortBy.value === 'oldest') {
return sortByUtil(searchFiltered.value, [getAssetTime])
} else {
return sortByUtil(searchFiltered.value, [(asset) => -getAssetTime(asset)])
}
```
## Testing
- ✅ Typecheck passed
- ✅ Lint passed
- ✅ Format passed
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
- Implement pagination for media assets history to handle large datasets
efficiently
- Add infinite scroll support with approach-end event handler
- Support offset parameter in history API for both V1 and V2 endpoints
## Changes
- Add offset parameter support to `api.getHistory()` method
- Update history fetchers (V1/V2) to include offset in API requests
- Implement `loadMoreHistory()` in assetsStore with pagination state
management
- Add `loadMore`, `hasMore`, and `isLoadingMore` to IAssetsProvider
interface
- Add approach-end handler in AssetsSidebarTab for infinite scroll
- Set BATCH_SIZE to 200 for efficient loading
## Implementation Improvements
Simplified offset-based pagination by removing unnecessary
reconciliation logic:
- Remove `reconcileHistory`, `taskItemsMap`, `lastKnownQueueIndex`
(offset is sufficient)
- Replace `assetItemsByPromptId` Map → `loadedIds` Set (store IDs only)
- Replace `findInsertionIndex` binary search → push + sort (faster for
batch operations)
- Replace `loadingPromise` → `isLoadingMore` boolean (simpler state
management)
- Fix memory leak by cleaning up Set together with array slice
## Test Plan
- [x] TypeScript compilation passes
- [x] ESLint and Prettier formatting applied
- [x] Test infinite scroll in media assets tab
- [x] Verify network requests include correct offset parameter
- [x] Confirm no duplicate items when loading more
🤖 Generated with [Claude Code](https://claude.ai/code)
---------
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
**Problem:** ensureCorrectLayoutScale scales up LG -> Vue. But doesn't
scale down from Vue -> LG.
**Solution:** Bi directional scaling.
**Bonus:** fix edge cases such as subgraphs, groups, and reroutes. Also,
set auto scale: true now that we 'preserve' LG scale.
**IMPORTANT:** useVueNodeResizeTracking.ts sets vue node height -
Litegraph.NODE_TITLE_HEIGHT on workflow load using a resize observer.
Reloading the page (loading a workflow) in Vue mode, will subtract
height each time. This can look like a problem caused by
ensureCorrectLayoutScale. It is not. Need to fix. Here was an attempt by
[removing the Litegraph.NODE_TITLE_HEIGHT
entirely](https://github.com/Comfy-Org/ComfyUI_frontend/pull/6643).
## Review Focus
Full lifecycle of loading workflows and switching between vue and lg.
Race conditions could be present. For example switching the mode using
keybind very fast.
## Screenshots (if applicable)
https://github.com/user-attachments/assets/5576b760-13a8-45b9-b8f7-64e1caf443c1https://github.com/user-attachments/assets/46d6f870-df76-4084-968a-53cb629fc123
---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Adds an upload button to the asset browser modal, controlled by the
`model_upload_button_enabled` backend feature flag.
## Changes
- **What**: Added upload button with PrimeVue primary styling to asset
browser header
- **Feature Flag**: Button only appears when backend returns
`model_upload_button_enabled: true`
- **Localization**: Added `assetBrowser.uploadModel` translation key
- **Click Handler**: Currently logs to console (implementation pending)
## Review Focus
- Feature flag integration using `useFeatureFlags` composable
- Button styling matches PrimeVue primary color scheme
- Proper placement in header with flexbox layout
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Fixes issues with the action that comments updates on merged release
PRs:
1. Multi-line LINKS_VALUE: Use '%s\n%s' command substitution instead of
literal newline
2. Heredoc delimiter: Changed to COMMENT_BODY_END_MARKER without quotes
3. Variable bug: Fixed incorrect variable (`$URL` not `$URL_TEMPLATE`)
4. Change from `printf` to `echo` (avoid weird printf gymnastics)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
- Adds [Oxc linter](https://oxc.rs/docs/guide/usage/linter) as a dev
dependency
- Creates minimal `.oxlintrc.json` configuration file
- Integrates oxlint into the lint workflow (runs before ESLint)
- Adds `pnpm oxlint` script for standalone usage
- **NEW**: Adds
[eslint-plugin-oxlint](https://github.com/oxc-project/eslint-plugin-oxlint)
to disable redundant ESLint rules
- Updates `CLAUDE.md` documentation with oxlint command
## Motivation
Oxc is a high-performance Rust-based linter that is 50-100x faster than
ESLint. By integrating it into our lint workflow, we get:
- **Faster CI/CD pipelines** (5% improvement in this codebase)
- **Quicker local development feedback**
- **Additional code quality checks** that complement ESLint
- **Reduced duplicate work** by disabling ESLint rules that oxlint
already checks
## Changes
- **package.json**: Added `oxlint` and `eslint-plugin-oxlint` to
devDependencies, integrated into `lint`, `lint:fix`, and `lint:no-cache`
scripts
- **pnpm-workspace.yaml**: Added `eslint-plugin-oxlint` and
`mixpanel-browser` to catalog
- **eslint.config.ts**: Integrated `eslint-plugin-oxlint` to
automatically disable redundant ESLint rules
- **.oxlintrc.json**: Created minimal configuration file with schema
reference
- **CLAUDE.md**: Added `pnpm oxlint` to Quick Commands section
- **.gitignore**: Added `core` dump files
## CI/CD Performance Benchmark
Real-world CI/CD timing from GitHub Actions workflow runs:
### Baseline (ESLint only) - [Run
#18718911051](https://github.com/Comfy-Org/ComfyUI_frontend/actions/runs/18718911051)
- Run ESLint with auto-fix: **125s**
- Final validation (lint + format + knip): **16s**
- **Total: 141s**
### With Oxlint (oxlint + ESLint) - [Run
#18719037963](https://github.com/Comfy-Org/ComfyUI_frontend/actions/runs/18719037963)
- Run ESLint with auto-fix (includes oxlint): **118s**
- Final validation (includes oxlint + lint + format + knip): **16s**
- **Total: 134s**
### Results
✅ **7 seconds faster (5.0% improvement)** despite running an additional
linting pass
### Analysis
The oxlint integration actually **improves** CI/CD performance by ~5%.
This unexpected improvement is likely because:
1. **Oxlint catches issues early**: Some code that would have slowed
down ESLint's parsing/analysis is caught by oxlint first
2. **ESLint cache benefits**: The workflow uses `--cache`, and oxlint's
fast execution helps populate/validate the cache more efficiently
3. **Parallel processing**: Modern CI runners can overlap some of the
I/O operations between oxlint and ESLint
Even if oxlint added overhead, the value proposition would still be
strong given its additional code quality checks and local development
speed benefits. The fact that it actually speeds up the pipeline is a
bonus.
## eslint-plugin-oxlint Performance Impact
Benchmark comparing ESLint performance with and without
eslint-plugin-oxlint:
### Baseline (ESLint without plugin) - [Run
#18723242157](https://github.com/Comfy-Org/ComfyUI_frontend/actions/runs/18723242157)
- Run ESLint with auto-fix: **122s** (2m 2s)
- Final validation: **17s**
### With eslint-plugin-oxlint - [Run
#18723675903](https://github.com/Comfy-Org/ComfyUI_frontend/actions/runs/18723675903)
- Run ESLint with auto-fix: **129s** (2m 9s)
- Final validation: **12s**
### Results
**Performance: +7 seconds ESLint, -5 seconds validation (net +2
seconds)**
The eslint-plugin-oxlint integration has a **minimal performance
impact** (+2 seconds total). The slight increase in ESLint time is
likely due to the additional plugin configuration overhead, while the
validation step is faster because fewer redundant lint warnings need to
be processed.
### Benefits
The small performance cost is outweighed by important benefits:
1. **Prevents duplicate work**: Disables ~50 ESLint rules that oxlint
already checks (e.g., `no-constant-condition`, `no-debugger`,
`no-empty`, etc.)
2. **Reduces noise**: Eliminates redundant lint warnings from two tools
checking the same thing
3. **Cleaner workflow**: One authoritative source for each type of lint
check
4. **Best practice**: Recommended by the Oxc project for ESLint + oxlint
integration
5. **Consistent results**: Ensures both tools don't conflict or give
contradictory advice
## Usage
```bash
# Run oxlint standalone
pnpm oxlint
# Run full lint workflow (oxlint + ESLint)
pnpm lint
pnpm lint:fix
```
## Notes
- Oxlint now runs as part of the standard `pnpm lint` workflow
- The configuration uses minimal rules by default (Oxc's philosophy is
"catch erroneous or useless code without requiring any configurations by
default")
- Oxlint provides fast feedback while ESLint provides comprehensive
checks
- eslint-plugin-oxlint automatically manages rule conflicts between the
two tools
- Both tools complement each other in the linting pipeline
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6197-chore-Add-Oxc-linter-to-project-2946d73d3650818cbb55ef9c0abdb9b9)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: DrJKL <DrJKL0424@gmail.com>
This pull request adds persistent filter and sort settings to the
template library, allowing users' filter choices and sort preferences to
be saved and restored across sessions. The main changes include
integrating the settings store with the template filtering composable,
updating the schema and core settings, and ensuring filter changes are
saved efficiently.
**Template Library Filter Persistence:**
*
[`src/composables/useTemplateFiltering.ts`](diffhunk://#diff-a1ec9d65962033526942cbcabeac8538ef3cd723e2e9e889cf668ccf6270d167L1-R32):
The filter state (`selectedModels`, `selectedUseCases`,
`selectedRunsOn`, and `sortBy`) is now initialized from the settings
store and changes are persisted back using debounced watchers. This
ensures user preferences are saved and restored.
[[1]](diffhunk://#diff-a1ec9d65962033526942cbcabeac8538ef3cd723e2e9e889cf668ccf6270d167L1-R32)
[[2]](diffhunk://#diff-a1ec9d65962033526942cbcabeac8538ef3cd723e2e9e889cf668ccf6270d167R259-R291)
*
[`src/platform/settings/constants/coreSettings.ts`](diffhunk://#diff-9fb7e2cdcdc60a92bdb54698fb49909bd2a84a50ffb69e2b60529a948eeb9756R1056-R1083):
Added new hidden settings for template filter selections and sort
preference, with sensible defaults.
*
[`src/schemas/apiSchema.ts`](diffhunk://#diff-b769532e74f826ca909951c0c34331b9246efb3f6901ff95a856ecf01ad826beR504-R514):
Updated the settings schema to include the new template filter and sort
settings, ensuring type safety and validation.
**Default Behavior Adjustment:**
*
[`src/composables/useTemplateFiltering.ts`](diffhunk://#diff-a1ec9d65962033526942cbcabeac8538ef3cd723e2e9e889cf668ccf6270d167L200-R209):
Changed the default sort order when clearing filters to `'newest'` to
match the new default in settings.
https://github.com/user-attachments/assets/259e87e6-20b3-4c91-b1bf-4b7d70649878
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Fixes issue in which a failed backport runs would not cleanup the branch
(issue 1) and then on the next backport attempt, it would bail out early
because it checks if a branch with that name already exists (issue 2).
The workflow now treats existing backport branches as reusable unless an
open PR already references them (issue 2 solution), force-updates any
reused branch with the latest cherry-pick, and records them so a new
cleanup step can delete the branch if the run fails (issue 1 solution).
That prevents stranded refs from blocking future backport runs while
keeping active backport PRs intact.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Implements a cloud-specific dialog to warn users when loading workflows
with unsupported custom nodes in Comfy Cloud. The new dialog follows the
visual style of the node conflict dialog and provides appropriate
messaging and actions.
## Changes
- Add `CloudMissingNodesHeader`, `CloudMissingNodesContent`, and
`CloudMissingNodesFooter` components
- Add `showCloudLoadWorkflowWarning` to dialogService
- Update app.ts to show cloud dialog when in cloud environment
- Add `cloud.missingNodes` translations
## Screenshots
The dialog displays:
- Warning icon and title
- Description of the issue
- List of missing nodes
- "Learn more" link and "Ok, got it" button
## Test plan
1. Load a workflow with custom nodes in cloud environment
2. Verify cloud-specific dialog appears with appropriate styling
3. Verify "Learn more" button opens cloud documentation
4. Verify "Ok, got it" button closes dialog
## Notes
- Two unused i18n keys (`cloud.missingNodes.cannotRun` and
`cloud.missingNodes.missingNodes`) are included for future PR that will
add breadcrumb warning icons and run button disable functionality
<img width="1367" height="988" alt="스크린샷 2025-11-12 오후 4 33 38"
src="https://github.com/user-attachments/assets/75a6fced-959f-4e93-9b82-4e61b53a9ee4"
/>
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┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Fixes the janky UX when loading templates via URL query parameters by
moving the loading logic earlier in the app lifecycle (from
GraphView.onGraphReady to
useWorkflowPersistence.restorePreviousWorkflow). The saved workflow now
loads first as a background tab, then the template loads as the active
tab, eliminating the visual flash where the saved workflow briefly
appears before being replaced. After loading, the template and source
query parameters are removed from the URL using router.replace to
prevent the template from re-loading on page refresh. This preserves
user work by keeping both workflows open in separate tabs and matches
the existing behavior when clicking templates from the dialog. All 15
tests pass including 3 new tests for URL cleanup.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Christian Byrne <c.byrne@comfy.org>
## Summary
we need to add root div to avoid warning
> Extraneous non-props attributes (data-v-inspector) were passed to
> component but could not be automatically inherited because component
renders fragment or text or teleport root
> nodes.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6650-fix-warning-log-2a86d73d365081a89c5af0c60cdaa618)
by [Unito](https://www.unito.io)
## Summary
Fixes Storybook rendering issue where all components fail to load with
`_sfc_main is not defined` error in **local development** since v1.29.3.
## Problem
After upgrading to v1.29.3, all Storybook components fail to render **in
local development** (`pnpm storybook`) with the following error:
```
ReferenceError: _sfc_main is not defined
The component failed to render properly, likely due to a configuration issue in Storybook.
```
**Important**: This issue only affects **local development**
environments. The deployed/built Storybook works correctly.
This affects both:
- Main Storybook (`pnpm storybook`)
- Desktop-ui Storybook instances
## Root Cause
In v1.29.3, commit `64430708e` ("perf: tree shaking and minify #6068")
enabled build optimizations in `vite.config.mts`:
```typescript
// Before (v1.29.2)
rollupOptions: {
treeshake: false
}
esbuild: {
minifyIdentifiers: false
}
// After (v1.29.3)
rollupOptions: {
treeshake: true // ⚠️ Enabled
}
esbuild: {
minifyIdentifiers: SHOULD_MINIFY // ⚠️ Conditionally enabled
}
```
While these optimizations are beneficial for production builds, they
cause issues in **Storybook's local dev server**:
1. **Tree-shaking in dev mode**: Rollup incorrectly identifies Vue SFC's
`_sfc_main` exports as unused code during the dev server's module
transformation
2. **Identifier minification**: esbuild minifies `_sfc_main` to shorter
names in development, breaking Storybook's HMR (Hot Module Replacement)
and dynamic module loading
Since Storybook's `main.ts` inherits settings from `vite.config.mts` via
`mergeConfig`, these optimizations were applied to Storybook's dev
server configuration, causing Vue components to fail rendering in local
development.
**Why deployed Storybook works**: Production builds have different
optimization pipelines that handle Vue SFCs correctly, but the dev
server's real-time transformation breaks with these settings.
## Solution
Added explicit build configuration overrides in both Storybook
configurations to ensure the **dev server** doesn't inherit problematic
optimizations:
**Files changed:**
- `.storybook/main.ts`
- `apps/desktop-ui/.storybook/main.ts`
**Changes:**
```typescript
esbuild: {
// Prevent minification of identifiers to preserve _sfc_main in dev mode
minifyIdentifiers: false,
keepNames: true
},
build: {
rollupOptions: {
// Disable tree-shaking for Storybook dev server to prevent Vue SFC exports from being removed
treeshake: false,
// ... existing onwarn config
}
}
```
This ensures Storybook's **local development server** prioritizes
stability and debuggability over bundle size optimization, while
production builds continue to benefit from tree-shaking and
minification.
## Testing
1. Cleared Storybook and Vite caches: `rm -rf .storybook/.cache
node_modules/.vite`
2. Started local Storybook dev server with `pnpm storybook`
3. Verified all component stories render correctly without `_sfc_main`
errors
4. Ran `pnpm typecheck` to ensure TypeScript compilation succeeds
5. Tested HMR (Hot Module Replacement) works correctly with component
changes
## Context
- This is a **local development-only** issue; deployed Storybook builds
work fine
- Storybook dev server requires special handling because it dynamically
imports and hot-reloads all stories at runtime
- Vue SFC compilation generates `_sfc_main` as an internal identifier
that must be preserved during dev transformations
- Development tools like Storybook benefit from unoptimized builds for
better debugging, HMR, and stability
- Production builds remain optimized with tree-shaking and minification
enabled
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
This pull request introduces a new extensible system for adding custom
action bar buttons to the top menu, and demonstrates its use by adding a
cloud feedback button. The changes include defining a new
`ActionBarButton` type, updating the extension system to support action
bar buttons, creating a Pinia store to aggregate buttons from
extensions, and updating the UI to render these buttons in the top menu.
The cloud feedback button is now conditionally loaded for cloud
environments.
**Extensible Action Bar Button System**
* Defined a new `ActionBarButton` interface in `comfy.ts` for describing
buttons (icon, label, tooltip, class, click handler) and added an
`actionBarButtons` property to the `ComfyExtension` interface to allow
extensions to contribute buttons.
[[1]](diffhunk://#diff-c29886a1b0c982c6fff3545af0ca
<img width="1134" height="437" alt="Screenshot 2025-11-07 at 01 07 36"
src="https://github.com/user-attachments/assets/36b6145a-0b82-4f7d-88e8-f2ea350a359b"
/>
8ec269876c2cf3948f867d08c14032c04d66R60-R82)
[[2]](diffhunk://#diff-c29886a1b0c982c6fff3545af0ca8ec269876c2cf3948f867d08c14032c04d66R128-R131)
* Created a Pinia store (`actionBarButtonStore.ts`) that collects all
action bar buttons from registered extensions for use in the UI.
**UI Integration**
* Added a new `ActionBarButtons.vue` component that renders all action
bar buttons using the store, and integrated it into the top menu section
(`TopMenuSection.vue`).
[[1]](diffhunk://#diff-d6820f57cde865083d515ac0c23e1ad09e6fbc6792d742ae948a1d3b772be473R1-R28)
[[2]](diffhunk://#diff-45dffe390927ed2d5ba2426a139c52adae28ce15f81821c88e7991944562074cR10)
[[3]](diffhunk://#diff-45dffe390927ed2d5ba2426a139c52adae28ce15f81821c88e7991944562074cR28)
**Cloud Feedback Button Extension**
* Implemented a new extension (`cloudFeedbackTopbarButton.ts`) that
registers a "Feedback" button opening the Zendesk feedback page, and
ensured it loads only in cloud environments.
[[1]](diffhunk://#diff-b84a6a0dfaca19fd77b3fae6999a40c3ab8d04ed22636fcdecc65b385a8e9a98R1-R24)
[[2]](diffhunk://#diff-236993d9e4213efe96d267c75c3292d32b93aa4dd6c3318d26a397e0ae56bc87R32)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Fixes a race causing “No auth header available for session creation”
during sign‑in, by skipping the initial token refresh event, and
wrapping extension auth hooks with async error handling.
Sentry:
https://comfy-org.sentry.io/issues/6990347926/?alert_rule_id=1614600&project=4509681221369857
Context
- Error surfaced as an unhandled rejection when session creation was
triggered without a valid auth header.
- Triggers: both onAuthUserResolved and onAuthTokenRefreshed fired
during initial login.
- Pre‑fix, onIdTokenChanged treated the very first token emission as a
“refresh” as well, so two concurrent createSession() calls ran
back‑to‑back.
- One of those calls could land before a Firebase ID token existed, so
getAuthHeader() returned null → createSession threw “No auth header
available for session creation”.
Exact pre‑fix failure path
- src/extensions/core/cloudSessionCookie.ts
- onAuthUserResolved → useSessionCookie().createSession()
- onAuthTokenRefreshed → useSessionCookie().createSession()
- src/stores/firebaseAuthStore.ts
- onIdTokenChanged increments tokenRefreshTrigger even for the initial
token (treated as a refresh)
- getAuthHeader() → getIdToken() may be undefined briefly during
initialization
- src/platform/auth/session/useSessionCookie.ts
- createSession(): calls authStore.getAuthHeader(); if falsy, throws
Error('No auth header available for session creation')
What this PR changes
1) Skip initial token “refresh”
- Track lastTokenUserId and ignore the first onIdTokenChanged for a
user; only subsequent token changes count as refresh events.
- File: src/stores/firebaseAuthStore.ts
2) Wrap extension auth hooks with async error handling
- Use wrapWithErrorHandlingAsync for
onAuthUserResolved/onAuthTokenRefreshed/onAuthUserLogout callbacks to
avoid unhandled rejections.
- File: src/services/extensionService.ts
Result
- Eliminates the timing window where createSession() runs before
getIdToken() returns a token.
- Ensures any remaining errors are caught and reported instead of
surfacing as unhandled promise rejections.
Notes
- Lint and typecheck run clean (pnpm lint:fix && pnpm typecheck).
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6563-Fix-session-cookie-creation-race-dedupe-calls-skip-initial-token-refresh-wrap-extensio-2a16d73d365081ef8c22c5ac8cb948aa)
by [Unito](https://www.unito.io)
- Hide "*" indicator in the browser tab title when autosave is enabled
(Comfy.Workflow.AutoSave === 'after delay').
- Refactor: extract readable computed values
(`shouldShowUnsavedIndicator`, `isActiveWorkflowModified`,
`isActiveWorkflowPersisted`).
- Aligns with workflow tab behavior; also hides while Shift is held
(matches in-app tab logic).
Files touched:
- src/composables/useBrowserTabTitle.ts
Validation:
- Ran `pnpm lint:fix` and `pnpm typecheck` — both passed.
Manual test suggestions:
- With autosave set to 'after delay': modify a workflow → browser tab
should not show `*`.
- With autosave 'off': modify or open non-persisted workflow → browser
tab shows `*`.
- Hold Shift: indicator hidden while held (consistent with workflow
tab).
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6568-Hide-browser-tab-star-when-autosave-is-enabled-refactor-title-logic-2a16d73d365081549906e9d1fed07a42)
by [Unito](https://www.unito.io)
This PR cleans up the base-layer utilities so they no longer pull
renderer or workbench code. The renderer-only `isPrimitiveNode` guard
now lives in `src/renderer/utils/nodeTypeGuards.ts`, and the node
help/model/ordering helpers have moved into `src/workbench/utils`. All
affected services, stores, scripts, and tests were updated to import
from the new locations.
The idea is to reduce the number of Base→Renderer/Base→Workbench edges
(higher scoped base/common utils should not import from
renderer/workbench layers).
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6621-refactor-move-renderer-dependent-utils-into-workbench-scope-2a36d73d36508167aff0fc8a22202d7f)
by [Unito](https://www.unito.io)
Add user email and ID as URL parameters when opening the Contact Support
link to improve support experience. Only includes user data when logged
in.
## Summary
Enhanced the Contact Support command to automatically pre-fill user
email and ID in Zendesk support tickets, streamlining the support
request process for authenticated users.
## Changes
- **What**:
- Added `useCurrentUser` composable to access authenticated user data in
`useCoreCommands.ts`
- Modified `Comfy.ContactSupport` command to append user email
(`tf_anonymous_requester_email` and `tf_40029135130388`) and user ID
(`tf_42515251051412`) as URL parameters when available
- Maintained backward compatibility by only adding user parameters when
user is logged in
- Preserved existing `tf_42243568391700` parameter for distribution type
(oss/ccloud)
## Review Focus
- Verify that the URL parameters are correctly appended only when user
is authenticated
- Confirm that non-authenticated users still get the base support URL
with just the distribution type parameter
- Check that both Firebase auth and API key auth users have their
information properly included
Example URLs generated when you press on help locally (it will change
automatically to ccloud on Cloud):
- **Logged out**:
`https://support.comfy.org/hc/en-us/requests/new?tf_42243568391700=oss`
- **Logged in**:
`https://support.comfy.org/hc/en-us/requests/new?tf_42243568391700=ccloud&tf_anonymous_requester_email=user@example.com&tf_40029135130388=user@example.com&tf_42515251051412=abc123xyz`
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6586-feat-pre-fill-user-info-in-Zendesk-support-link-2a26d73d36508171b428c634b310f68b)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: bymyself <cbyrne@comfy.org>
## Summary
1. Add a `getOptionLabel` option to `ComboWidget` so users of it can map
of custom labels to widget values. (e.g., `"My Photo" ->
"my_photo_1235.png"`).
2. Utilize this ability in Cloud environment to map user uploaded
filenames to their corresponding input asset.
3. Copious unit tests to make sure I didn't (AFAIK) break anything
during the refactoring portion of development.
4. Bonus: Scope model browser to only show in cloud distributions until
it's released elsewhere; should prevent some undesired UI behavior if a
user accidentally enables the assetAPI.
## Review Focus
Widget code: please double check the work there.
## Screenshots (if applicable)
https://github.com/user-attachments/assets/a94b3203-c87f-4285-b692-479996859a5a
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6585-Feat-input-mapping-2a26d73d365081faa667e49892c8d45a)
by [Unito](https://www.unito.io)
This pull request updates the design system color tokens and refactors
node and widget component styles throughout the codebase to use new,
more consistent CSS variables. The changes ensure that node and widget
components are styled using unified design tokens, improving
maintainability and theme support for both light and dark modes.
**Design System Token Updates**
* Added new component and node-related CSS variables for background,
border, foreground, and widget states in both light and dark themes in
`style.css`.
[[1]](diffhunk://#diff-71b6b57a56095b04e47c797a5016149b76b27971cab04b93f033f1f846e0f5a0R246-R256)
[[2]](diffhunk://#diff-71b6b57a56095b04e47c797a5016149b76b27971cab04b93f033f1f846e0f5a0R354-R364)
* Introduced `--color-graphite-400` and adjusted several existing color
assignments for better palette consistency.
[[1]](diffhunk://#diff-71b6b57a56095b04e47c797a5016149b76b27971cab04b93f033f1f846e0f5a0R76)
[[2]](diffhunk://#diff-71b6b57a56095b04e47c797a5016149b76b27971cab04b93f033f1f846e0f5a0L304-R316)
* Updated semantic CSS variables to reference the new component/node
tokens for easier usage in components.
* Changed `--secondary-background-hover` to match
`--secondary-background` for improved hover consistency.
**Component Refactoring: Node and Widget Styles**
* Refactored Vue component classes and inline styles to use the new CSS
variables for node backgrounds, borders, and widget states, replacing
legacy variables like `bg-node-component-surface` and
`border-node-component-border` with `bg-component-node-background` and
`border-component-node-border`.
[[1]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2L11-R14)
[[2]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2L39-R39)
[[3]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2L384-R384)
[[4]](diffhunk://#diff-19537a67677431ecdc9aec43877d28814e37edf0e45b0b0b484ea08832cad299L5-R13)
* Updated widget dropdowns, select, and input components to use
`text-component-node-foreground-secondary` for icons and foregrounds,
and new background variables for buttons and inputs.
[[1]](diffhunk://#diff-489229f88dfdfd5d883a3ef7fad6effa0790a18a831d5a9d84642dfb246962a2L29-R29)
[[2]](diffhunk://#diff-489229f88dfdfd5d883a3ef7fad6effa0790a18a831d5a9d84642dfb246962a2L100-R100)
[[3]](diffhunk://#diff-661a09de2721335e118a693b25d09922ada0ccbd0a51284691ed784fbe18874eL13-R13)
[[4]](diffhunk://#diff-2856391d03b0d38db1ed922b5034a05bc32e978c51f8175057d84cf82399d986L13-R13)
[[5]](diffhunk://#diff-4ee47848821aff71b6da0a1bb7fb8976e7879d706f71ff2ab3c5b046f5ef528cL10-R10)
[[6]](diffhunk://#diff-8b7ed2ce6194a262fb1e950294699cb8722630920362143a765802b602ae5fc8L106-R113)
[[7]](diffhunk://#diff-8b7ed2ce6194a262fb1e950294699cb8722630920362143a765802b602ae5fc8L119-R123)
[[8]](diffhunk://#diff-597a77456bf4b0c2d390fc46a930f37156b2f26ca030259b6703e5d39ff6b20eL37-R53)
[[9]](diffhunk://#diff-29348fa2e5b8cec1301a99bdec241379aeefc1747cceeb0c39b7df452ca635ffL7-R7)
**Service Layer Updates**
* Updated the color palette service mapping to use the new CSS variable
names for node and widget colors, ensuring consistency across the
application.
*
https://github.com/user-attachments/assets/d9535f9a-b459-49bf-b2fe-ed872916fa4e
These changes collectively modernize the styling approach for node and
widget components, making it easier to maintain and extend theme
support.
---------
Co-authored-by: github-actions <github-actions@github.com>
This pull request introduces several improvements to Vue reactivity and
user experience in the graph node and widget system. The main focus is
on ensuring that changes to node and widget data reliably trigger
updates in Vue components, improving drag-and-drop support for nodes,
and enhancing widget value handling for better compatibility and
reactivity.
**Vue Reactivity Improvements:**
* In `useGraphNodeManager.ts`, node data updates now create a completely
new object and add a timestamp (`_updateTs`) to force Vue's reactivity
system to detect changes. Additionally, node data is re-set on the next
tick to guarantee component updates.
[[1]](diffhunk://#diff-f980db6f42cef913c3fe92669783b255d617e40b9ccef9a1ab9cc8e326ff1790L272-R280)
[[2]](diffhunk://#diff-f980db6f42cef913c3fe92669783b255d617e40b9ccef9a1ab9cc8e326ff1790R326-R335)
* Widget value composables (`useWidgetValue` and related helpers) now
accept either a direct value or a getter function for `modelValue`, and
always normalize it to a getter. Watches are updated to use this getter
for more reliable reactivity.
[[1]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911L13-R14)
[[2]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911R49-R57)
[[3]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911L82-R91)
[[4]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911L100-R104)
[[5]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911L117-R121)
[[6]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911L140-R144)
[[7]](diffhunk://#diff-0c43cefa9fb524ae86541c7ca851e97a22b3fd01f95795c83273c977be77468fL47-R47)
* In `useImageUploadWidget.ts`, widget value updates now use a new
array/object to ensure Vue detects the change, especially for batch
uploads.
**Drag-and-Drop Support for Nodes:**
* The `LGraphNode.vue` component adds drag-and-drop event handlers
(`dragover`, `dragleave`, `drop`) and visual feedback (`isDraggingOver`
state and highlight ring) for improved user experience when dragging
files onto nodes. Node callbacks (`onDragOver`, `onDragDrop`) are used
for custom validation and handling.
[[1]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2L26-R27)
[[2]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2R47-R49)
[[3]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2R482-R521)
**Widget and Audio Upload Handling:**
* In `uploadAudio.ts`, after uploading an audio file, the widget's
callback is manually triggered to ensure Vue nodes update. There is also
a commented-out call to mark the canvas as dirty for potential future
refresh logic.
[[1]](diffhunk://#diff-796b36f2cafb906a5e95b5750ca5ddc1bf57a304d4a022e0bdaee04b4ee5bbc4R61-R65)
[[2]](diffhunk://#diff-796b36f2cafb906a5e95b5750ca5ddc1bf57a304d4a022e0bdaee04b4ee5bbc4R190-R191)
These changes collectively improve the reliability and responsiveness of
UI updates in the graph node system, especially in scenarios involving
external updates, drag-and-drop interactions, and batch widget value
changes.
https://github.com/user-attachments/assets/8e3194c9-196c-4e13-ad0b-a32177f2d062
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6514-Drag-vuenodes-input-29e6d73d3650817da1b7ef96b61b752d)
by [Unito](https://www.unito.io)
## Task: Add English translations for all new localized strings
### Step 1: Identify new translation keys
Find all translation keys that were added in the current branch's changes. These keys appear as arguments to translation functions: `t()`, `st()`, `$t()`, or similar i18n functions.
### Step 2: Add translations to English locale file
For each new translation key found, add the corresponding English text to the file `src/locales/en/main.json`.
### Key-to-JSON mapping rules:
- Translation keys use dot notation to represent nested JSON structure
- Convert dot notation to nested JSON objects when adding to the locale file
- Example: The key `g.user.name` maps to:
@@ -23,6 +26,7 @@ For each new translation key found, add the corresponding English text to the fi
```
### Important notes:
1. **Only modify the English locale file** (`src/locales/en/main.json`)
2. **Do not modify other locale files** - translations for other languages are automatically generated by the `i18n.yaml` workflow
3. **Exception for manual translations**: Only add translations to non-English locale files if:
@@ -30,6 +34,7 @@ For each new translation key found, add the corresponding English text to the fi
- The automated translation would likely be incorrect due to technical terminology or context-specific meaning
### Example workflow:
1. If you added `t('settings.advanced.enable')` in a Vue component
@@ -100,9 +105,9 @@ Intelligently load only relevant knowledge:
1. Use GitHub API to discover available knowledge folders: `https://api.github.com/repos/Comfy-Org/comfy-claude-prompt-library/contents/.claude/knowledge`
2. For each knowledge folder, check if it's relevant by searching for the folder name in:
- Changed file paths
- PR title
- PR body
- Changed file paths
- PR title
- PR body
3. If relevant, download all files from that knowledge folder
### Step 2.4: Load Validation Rules
@@ -193,12 +198,14 @@ Consider:
For each issue found, create a concise inline comment with this structure:
Repeat this process for every issue you find in the PR.
@@ -282,9 +294,9 @@ Analyze the PR to determine its type:
1. Extract PR title and body from pr_info.json
2. Count files, additions, and deletions
3. Determine PR type:
- Feature: Check for tests, documentation, backward compatibility
- Bug fix: Verify root cause addressed, includes regression tests
- Refactor: Ensure behavior preservation, tests still pass
- Feature: Check for tests, documentation, backward compatibility
- Bug fix: Verify root cause addressed, includes regression tests
- Refactor: Ensure behavior preservation, tests still pass
## Phase 7: Generate Comprehensive Summary
@@ -292,16 +304,17 @@ After ALL inline comments are posted, create a summary:
1. Calculate total issues by category and severity
2. Use `gh pr review $PR_NUMBER --comment` to post a summary with:
- Review disclaimer
- Issue distribution (counts by severity)
- Category breakdown
- Key findings for each category
- Positive observations
- References to guidelines
- Next steps
- Review disclaimer
- Issue distribution (counts by severity)
- Category breakdown
- Key findings for each category
- Positive observations
- References to guidelines
- Next steps
Include in the summary:
```
# Comprehensive PR Review
This review is generated by Claude. It may not always be accurate, as with human reviewers. If you believe that any of the comments are invalid or incorrect, please state why for each. For others, please implement the changes in one way or another.
@@ -312,12 +325,14 @@ This review is generated by Claude. It may not always be accurate, as with human
**Impact**: [X] additions, [Y] deletions across [Z] files
### Issue Distribution
- Critical: [CRITICAL_COUNT]
- High: [HIGH_COUNT]
- Medium: [MEDIUM_COUNT]
- Low: [LOW_COUNT]
### Category Breakdown
- Architecture: [ARCHITECTURE_ISSUES] issues
- Security: [SECURITY_ISSUES] issues
- Performance: [PERFORMANCE_ISSUES] issues
@@ -326,33 +341,42 @@ This review is generated by Claude. It may not always be accurate, as with human
## Key Findings
### Architecture & Design
[Detailed architectural analysis based on repository patterns]
This command creates patch/hotfix releases for ComfyUI Frontend by backporting fixes to stable core branches. It handles both automated backports (preferred) and manual cherry-picking (fallback).
description: 'Writes Playwright e2e tests for ComfyUI_frontend. Use when creating, modifying, or debugging browser tests. Triggers on: playwright, e2e test, browser test, spec file.'
---
# Writing Playwright Tests for ComfyUI_frontend
## Golden Rules
1.**ALWAYS look at existing tests first.** Search `browser_tests/tests/` for similar patterns before writing new tests.
2.**ALWAYS read the fixture code.** The APIs are in `browser_tests/fixtures/` - read them directly instead of guessing.
3.**Use premade JSON workflow assets** instead of building workflows programmatically.
- Assets live in `browser_tests/assets/`
- Load with `await comfyPage.workflow.loadWorkflow('feature/my_workflow')`
- Create new assets by starting with `browser_tests/assets/default.json` and manually editing the JSON to match your desired graph state
## Vue Nodes vs LiteGraph: Decision Guide
Choose based on **what you're testing**, not personal preference:
- label:I am running the latest version of ComfyUI
required:true
- label:I have searched existing issues to make sure this isn't a duplicate
required:true
- label:I have tested with all custom nodes disabled ([see how](https://docs.comfy.org/troubleshooting/custom-node-issues#step-1%3A-test-with-all-custom-nodes-disabled))
required:true
- label:I have custom nodes enabled
- type:textarea
id:description
@@ -36,9 +33,9 @@ body:
3. Click Queue Prompt
4. See error
value:|
1.
2.
3.
1.
2.
3.
validations:
required:true
@@ -60,7 +57,7 @@ body:
attributes:
label:ComfyUI Frontend Version
description:Found in Settings > About (e.g., "1.3.45")
body: '## 🔧 Auto-fixes Applied\n\nThis PR has been automatically updated to fix linting and formatting issues.\n\n**⚠️ Important**: Your local branch is now behind. Run `git pull` before making additional changes to avoid conflicts.\n\n### Changes made:\n- ESLint auto-fixes\n- Prettier formatting'
body: '## 🔧 Auto-fixes Applied\n\nThis PR has been automatically updated to fix linting and formatting issues.\n\n**⚠️ Important**: Your local branch is now behind. Run `git pull` before making additional changes to avoid conflicts.\n\n### Changes made:\n- ESLint auto-fixes\n- Oxfmt formatting'
-Frameworks: Vitest (unit/component, happy-dom) and Playwright (E2E).
- Test files: `**/*.{test,spec}.{ts,tsx,js}` under `tests-ui/`, `src/components/`, and `src/lib/litegraph/test/`.
- Coverage: text/json/html reporters enabled; aim to cover critical logic and new features.
-Playwright: place tests in `browser_tests/`; optional tags like `@mobile`, `@2x` are respected by config.
- Language:
-TypeScript (exclusive, no new JavaScript)
- Vue 3 SFCs (`.vue`)
- Composition API only
-Tailwind 4 styling
- Avoid `<style>` blocks
- Style: (see `.oxfmtrc.json`)
- Indent 2 spaces
- single quotes
- no trailing semicolons
- width 80
- Imports:
- sorted/grouped by plugin
- run `pnpm format` before committing
- use separate `import type` statements, not inline `type` in mixed imports
- ✅ `import type { Foo } from './foo'` + `import { bar } from './foo'`
- ❌ `import { bar, type Foo } from './foo'`
- ESLint:
- Vue + TS rules
- no floating promises
- unused imports disallowed
- i18n raw text restrictions in templates
- Naming:
- Vue components in PascalCase (e.g., `MenuHamburger.vue`)
- composables `useXyz.ts`
- Pinia stores `*Store.ts`
## Commit & Pull Request Guidelines
- Commits: Use `[skip ci]` for locale-only updates when appropriate.
- PRs: Include clear description, linked issues (`- Fixes #123`), and screenshots/GIFs for UI changes.
- Quality gates: `pnpm lint`, `pnpm typecheck`, and relevant tests must pass. Keep PRs focused and small.
- PRs:
- Include clear description
- Reference linked issues (e.g. `- Fixes #123`)
- Keep it extremely concise and information-dense
- Don't use emojis or add excessive headers/sections
- Follow the PR description template in the `.github/` folder.
- Quality gates:
-`pnpm lint`
-`pnpm typecheck`
-`pnpm knip`
- Relevant tests must pass
- Never use `--no-verify` to bypass failing tests
- Identify the issue and present root cause analysis and possible solutions if you are unable to solve quickly yourself
- Keep PRs focused and small
- If it looks like the current changes will have 300+ lines of non-test code, suggest ways it could be broken into multiple PRs
## Security & Configuration Tips
- Secrets: Use `.env` (see `.env_example`); do not commit secrets.
## Vue 3 Composition API Best Practices
- Use `<script setup lang="ts">` for component logic
- Utilize `ref` for reactive state
- Implement computed properties with computed()
- Use watch and watchEffect for side effects
- Avoid using a `ref` and a `watch` if a `computed` would work instead
- Implement lifecycle hooks with onMounted, onUpdated, etc.
- Utilize provide/inject for dependency injection
- Do not use dependency injection if a Store or a shared composable would be simpler
- Use Vue 3.5 TypeScript style of default prop declaration
- Example:
```typescript
const { nodes, showTotal = true } = defineProps<{
nodes: ApiNodeCost[]
showTotal?: boolean
}>()
```
- Prefer reactive props destructuring to `const props = defineProps<...>`
- Do not use `withDefaults` or runtime props declaration
- Do not import Vue macros unnecessarily
- Prefer `defineModel` to separately defining a prop and emit for v-model bindings
- Define slots via template usage, not `defineSlots`
- Use same-name shorthand for slot prop bindings: `:isExpanded` instead of `:is-expanded="isExpanded"`
- Derive component types using `vue-component-type-helpers` (`ComponentProps`, `ComponentSlots`) instead of separate type files
- Be judicious with addition of new refs or other state
- If it's possible to accomplish the design goals with just a prop, don't add a `ref`
- If it's possible to use the `ref` or prop directly, don't add a `computed`
- If it's possible to use a `computed` to name and reuse a derived value, don't use a `watch`
## Development Guidelines
1. Leverage VueUse functions for performance-enhancing styles
2. Use es-toolkit for utility functions
3. Use TypeScript for type safety
4. If a complex type definition is inlined in multiple related places, extract and name it for reuse
5. In Vue Components, implement proper props and emits definitions
6. Utilize Vue 3's Teleport component when needed
7. Use Suspense for async components
8. Implement proper error handling
9. Follow Vue 3 style guide and naming conventions
10. Use Vite for fast development and building
11. Use vue-i18n in composition API for any string literals. Place new translation entries in src/locales/en/main.json. Use the plurals system in i18n instead of hardcoding pluralization in templates.
12. Avoid new usage of PrimeVue components
13. Write tests for all changes, especially bug fixes to catch future regressions
14. Write code that is expressive and self-documenting to the furthest degree possible. This reduces the need for code comments which can get out of sync with the code itself. Try to avoid comments unless absolutely necessary
15. Do not add or retain redundant comments, clean as you go
16. Whenever a new piece of code is written, the author should ask themselves 'is there a simpler way to introduce the same functionality?'. If the answer is yes, the simpler course should be chosen
17. [Refactoring](https://refactoring.com/catalog/) should be used to make complex code simpler
18. Try to minimize the surface area (exported values) of each module and composable
19. Don't use barrel files, e.g. `/some/package/index.ts` to re-export within `/src`
20. Keep functions short and functional
21. Minimize [nesting](https://wiki.c2.com/?ArrowAntiPattern), e.g. `if () { ... }` or `for () { ... }`
22. Avoid mutable state, prefer immutability and assignment at point of declaration
23. Favor pure functions (especially testable ones)
24. Do not use function expressions if it's possible to use function declarations instead
25. Watch out for [Code Smells](https://wiki.c2.com/?CodeSmell) and refactor to avoid them
## Testing Guidelines
See @docs/testing/\*.md for detailed patterns.
- Frameworks:
- Vitest (unit/component, happy-dom)
- Playwright (E2E)
- Test files:
- Unit/Component: `**/*.test.ts`
- E2E: `browser_tests/**/*.spec.ts`
- Litegraph Specific: `src/lib/litegraph/test/`
### General
1. Do not write change detector tests
e.g. a test that just asserts that the defaults are certain values
2. Do not write tests that are dependent on non-behavioral features like utility classes or styles
3. Be parsimonious in testing, do not write redundant tests
See <https://tidyfirst.substack.com/p/composable-tests>
4. [Don’t Mock What You Don’t Own](https://hynek.me/articles/what-to-mock-in-5-mins/)
### Vitest / Unit Tests
1. Do not write tests that just test the mocks
Ensure that the tests fail when the code itself would behave in a way that was not expected or desired
2. For mocking, leverage [Vitest's utilities](https://vitest.dev/guide/mocking.html) where possible
3. Keep your module mocks contained
Do not use global mutable state within the test file
Use `vi.hoisted()` if necessary to allow for per-test Arrange phase manipulation of deeper mock state
4. For Component testing, use [Vue Test Utils](https://test-utils.vuejs.org/) and especially follow the advice [about making components easy to test](https://test-utils.vuejs.org/guide/essentials/easy-to-test.html)
5. Aim for behavioral coverage of critical and new features
### Playwright / Browser / E2E Tests
1. Follow the Best Practices described [in the Playwright documentation](https://playwright.dev/docs/best-practices)
2. Do not use waitForTimeout, use Locator actions and [retrying assertions](https://playwright.dev/docs/test-assertions#auto-retrying-assertions)
3. Tags like `@mobile`, `@2x` are respected by config and should be used for relevant tests
Is the CL more complex than it should be? Check this at every level of the CL—are individual lines too complex? Are functions too complex? Are classes too complex? “Too complex” usually means “can’t be understood quickly by code readers.” It can also mean “developers are likely to introduce bugs when they try to call or modify this code.”
A particular type of complexity is over-engineering, where developers have made the code more generic than it needs to be, or added functionality that isn’t presently needed by the system. Reviewers should be especially vigilant about over-engineering. Encourage developers to solve the problem they know needs to be solved now, not the problem that the developer speculates might need to be solved in the future. The future problem should be solved once it arrives and you can see its actual shape and requirements in the physical universe.
## Repository Navigation
- Check README files in key folders (browser_tests, composables, etc.)
- Prefer running single tests for performance
- Use --help for unfamiliar CLI tools
## GitHub Integration
When referencing Comfy-Org repos:
1. Check for local copy
2. Use GitHub API for branches/PRs/metadata
3. Curl GitHub website if needed
## Common Pitfalls
- NEVER use `any` type - use proper TypeScript types
- NEVER use `as any` type assertions - fix the underlying type issue
- NEVER use `--no-verify` flag when committing
- NEVER delete or disable tests to make them pass
- NEVER circumvent quality checks
- NEVER use the `dark:` tailwind variant
- Instead use a semantic value from the `style.css` theme
- e.g. `bg-node-component-surface`
- NEVER use `:class="[]"` to merge class names
- Always use `import { cn } from '@/utils/tailwindUtil'`
- e.g. `<div :class="cn('text-node-component-header-icon', hasError && 'text-danger')" />`
- Use `cn()` inline in the template when feasible instead of creating a `computed` to hold the value
- NEVER use `!important` or the `!` important prefix for tailwind classes
- Find existing `!important` classes that are interfering with the styling and propose corrections of those instead.
- NEVER use arbitrary percentage values like `w-[80%]` when a Tailwind fraction utility exists
- Use `w-4/5` instead of `w-[80%]`, `w-1/2` instead of `w-[50%]`, etc.
## Agent-only rules
Rules for agent-based coding tasks.
### Chrome DevTools MCP
When using `take_snapshot` to inspect dropdowns, listboxes, or other components with dynamic options:
- Use `verbose: true` to see the full accessibility tree including list items
- Non-verbose snapshots often omit nested options in comboboxes/listboxes
### Temporary Files
- Put planning documents under `/temp/plans/`
- Put scripts used under `/temp/scripts/`
- Put summaries of work performed under `/temp/summaries/`
- Put TODOs and status updates under `/temp/in_progress/`
constvalue=api.getServerFeature('config_name',defaultValue)// Get config
```
**Documentation:**
- Settings system: `docs/SETTINGS.md`
- Feature flags system: `docs/FEATURE_FLAGS.md`
## Common Pitfalls
- NEVER use `any` type - use proper TypeScript types
- NEVER use `as any` type assertions - fix the underlying type issue
- NEVER use `--no-verify` flag when committing
- NEVER delete or disable tests to make them pass
- NEVER circumvent quality checks
- NEVER use `dark:` or `dark-theme:` tailwind variants. Instead use a semantic value from the `style.css` theme, e.g. `bg-node-component-surface`
- NEVER use `:class="[]"` to merge class names - always use `import { cn } from '@/utils/tailwindUtil'`, for example: `<div :class="cn('text-node-component-header-icon', hasError && 'text-danger')" />`
@@ -55,15 +49,18 @@ To launch ComfyUI and have it connect to your development server:
python main.py --port 8188
```
### Git pre-commit hooks
If you are on Mac or a low-spec machine, you can run the server in CPU mode
Run `pnpm prepare` to install Git pre-commit hooks. Currently, the pre-commit hook is used to auto-format code on commit.
```bash
python main.py --port 8188 --cpu
```
### Dev Server
- Start local ComfyUI backend at `localhost:8188`
- Run `pnpm dev` to start the dev server
- Run `pnpm dev:electron` to start the dev server with electron API mocked
- Run `pnpm dev:cloud` to start the dev server against the cloud backend (instead of local ComfyUI server)
#### Access dev server on touch devices
@@ -88,8 +85,7 @@ Make sure your desktop machine and touch device are on the same network. On your
navigate to `http://<server_ip>:5173` (e.g. `http://192.168.2.20:5173` here), to access the ComfyUI frontend.
> ⚠️ IMPORTANT:
The dev server will NOT load JavaScript extensions from custom nodes. Only core extensions (built into the frontend) will be loaded. This is because the shim system that allows custom node JavaScript to import frontend modules only works in production builds. Python custom nodes still function normally. See [Extension Development Guide](docs/extensions/development.md) for details and workarounds. And See [Extension Overview](docs/extensions/README.md) for extensions overview.
> The dev server will NOT load JavaScript extensions from custom nodes. Only core extensions (built into the frontend) will be loaded. This is because the shim system that allows custom node JavaScript to import frontend modules only works in production builds. Python custom nodes still function normally. See [Extension Development Guide](docs/extensions/development.md) for details and workarounds. And See [Extension Overview](docs/extensions/README.md) for extensions overview.
## Development Workflow
@@ -113,8 +109,7 @@ When you fix a bug that affects a version in feature freeze, we use an automated
1. Create your PR fixing the bug on `main` branch as usual
2. Before merging, add these labels to your PR:
- `needs-backport` - triggers the automated backport workflow
- `1.24` - targets the `core/1.24` release candidate branch
- `core/1.24` - targets the `core/1.24` release candidate branch
3. Merge your PR normally
4. The automated workflow will:
- Create a new branch from `core/1.24`
@@ -132,6 +127,7 @@ When you fix a bug that affects a version in feature freeze, we use an automated
#### Handling Conflicts
If the automated cherry-pick fails due to conflicts, the workflow will comment on your PR with:
- The list of conflicting files
- Instructions to manually cherry-pick to the release candidate branch
@@ -145,67 +141,6 @@ This project includes `.vscode/launch.json.default` and `.vscode/settings.json.d
We've also included a list of recommended extensions in `.vscode/extensions.json`. Your editor should detect this file and show a human friendly list in the Extensions panel, linking each entry to its marketplace page.
### MCP Integrations
#### Playwright Browser Automation
The Playwright MCP server enables LLM coding assistants (like Copilot, Claude Code, etc.) to control and inspect web browsers programmatically. This allows assistants to navigate websites, take screenshots, and interact with web pages on your behalf.
For ComfyUI_frontend development, you can ask coding assistants to use Playwright screenshots to continuously verify that your code changes produce the expected visual results.
##### Setup for Claude Code
After installing dependencies with `pnpm i`, the Playwright MCP server will be automatically available when you start Claude Code locally.
Here's how Claude Code can use the Playwright MCP server to inspect the interface of the local development server (assuming you're running the dev server at `localhost:5173`):
```
> navigate to localhost:5173 and take a screenshot.
● Based on the screenshot, I can see the menubar at
the top of the ComfyUI interface contains the
following items:
Main Menubar Items:
- Workflow - Menu for workflow-related actions
- Edit - Menu for editing operations
- Help - Menu for help and documentation
Additional UI Elements:
- ComfyUI Logo - On the far left
- Workflow Tab - Shows "Unsaved Workflow" with a
dropdown and close button
- Layout Controls - On the far right (grid view
and hamburger menu icons)
The interface shows a typical ComfyUI workflow
graph with nodes like "Load Checkpoint", "CLIP
Text Encode (Prompt)", "KSampler", and "Empty
Latent Image" connected with colored cables.
```
## Testing
### Unit Tests
@@ -215,7 +150,7 @@ Here's how Claude Code can use the Playwright MCP server to inspect the interfac
### Playwright Tests
Playwright tests verify the whole app. See [browser_tests/README.md](browser_tests/README.md) for details.
Playwright tests verify the whole app. See [browser_tests/README.md](browser_tests/README.md) for details. The snapshots are generated in the GH actions runner, not locally.
### Running All Tests
@@ -223,7 +158,6 @@ Before submitting a PR, ensure all tests pass:
```bash
pnpm test:unit
pnpm test:browser
pnpm typecheck
pnpm lint
pnpm format
@@ -232,23 +166,32 @@ pnpm format
## Code Style Guidelines
### TypeScript
- Use TypeScript for all new code
- Avoid `any` types - use proper type definitions
- Never use `@ts-expect-error` - fix the underlying type issue
### Vue 3 Patterns
- Use Composition API for all components
- Follow Vue 3.5+ patterns (props destructuring is reactive)
- Use `<script setup>` syntax
### Styling
- Use Tailwind CSS classes instead of custom CSS
- Follow the existing dark theme pattern: `dark-theme:` prefix (not `dark:`)
- NEVER use `dark:` or `dark-theme:` tailwind variants. Instead use a semantic value from the [style.css](packages/design-system/src/css/style.css) like `bg-node-component-surface`
## Design Team Approval (Required for Notable UI Changes)
Changes that materially affect the default UI must be approved or requested by our design team before they can be merged. This is generally a blocking requirement and applies to internal contributors and OSS contributors alike.
### Internationalization
- All user-facing strings must use vue-i18n
- Add translations to `src/locales/en/main.json`
- Add translations to [src/locales/en/main.json](src/locales/en/main.json)
- Use translation keys: `const { t } = useI18n(); t('key.path')`
- The corresponding values in other locales is generated automatically on releases, PR authors only need to edit [src/locales/en/main.json](src/locales/en/main.json)
## Icons
@@ -258,7 +201,7 @@ The project supports three types of icons, all with automatic imports (no manual
2. **Iconify Icons** - 200,000+ icons from various libraries: `<i class="icon-[lucide--settings]" />`, `<i class="icon-[mdi--folder]" />`
3. **Custom Icons** - Your own SVG icons: `<i-comfy:workflow />`
Icons are powered by the unplugin-icons system, which automatically discovers and imports icons as Vue components. Custom icons are stored in `packages/design-system/src/icons/` and processed by `packages/design-system/src/iconCollection.ts` with automatic validation.
Icons are powered by the unplugin-icons system, which automatically discovers and imports icons as Vue components. Tailwind CSS icon classes (`icon-[comfy--template]`) are provided by `@iconify/tailwind4`, configured in `packages/design-system/src/css/style.css`. Custom icons are stored in `packages/design-system/src/icons/` and loaded via `from-folder` at build time.
For detailed instructions and code examples, see [packages/design-system/src/icons/README.md](packages/design-system/src/icons/README.md).
@@ -282,34 +225,12 @@ The original litegraph repository (https://github.com/Comfy-Org/litegraph.js) is
2. Run all tests and ensure they pass
3. Create a pull request with a clear title and description
4. Use conventional commit format for PR titles:
- `[feat]` for new features
- `[fix]` for bug fixes
- `[docs]` for documentation
- `[refactor]` for code refactoring
- `[test]` for test additions/changes
- `[chore]` for maintenance tasks
### PR Description Template
```
## Description
Brief description of the changes
## Type of Change
- [ ] Bug fix
- [ ] New feature
- [ ] Breaking change
- [ ] Documentation update
## Testing
- [ ] Unit tests pass
- [ ] Component tests pass
- [ ] Browser tests pass (if applicable)
- [ ] Manual testing completed
## Screenshots (if applicable)
Add screenshots for UI changes
```
- `feat:` for new features
- `fix:` for bug fixes
- `docs:` for documentation
- `refactor:` for code refactoring
- `test:` for test additions/changes
- `chore:` for maintenance tasks
### Review Process
@@ -321,8 +242,9 @@ Add screenshots for UI changes
## Questions?
If you have questions about contributing:
- Check existing issues and discussions
- Ask in our [Discord](https://discord.com/invite/comfyorg)
- Open a new issue for clarification
Thank you for contributing to ComfyUI Frontend!
Thank you for contributing to the ComfyUI Frontend!
The project follows a structured release process for each minor version, consisting of three distinct phases:
1.**Development Phase** - 1 week
1.**Development Phase** - 2 weeks
- Active development of new features
- Code changes merged to the development branch
2.**Feature Freeze** - 1 week
2.**Feature Freeze** - 2 weeks
- No new features accepted
- Only bug fixes are cherry-picked to the release branch
- Testing and stabilization of the codebase
@@ -47,6 +46,7 @@ The project follows a structured release process for each minor version, consist
- Version is finalized and made available to all users
### Nightly Releases
Nightly releases are published daily at [https://github.com/Comfy-Org/ComfyUI_frontend/releases](https://github.com/Comfy-Org/ComfyUI_frontend/releases).
To use the latest nightly release, add the following command line argument to your ComfyUI launch script:
@@ -56,16 +56,17 @@ To use the latest nightly release, add the following command line argument to yo
```
## Overlapping Release Cycles
The development of successive minor versions overlaps. For example, while version 1.1 is in feature freeze, development for version 1.2 begins simultaneously.
The development of successive minor versions overlaps. For example, while version 1.1 is in feature freeze, development for version 1.2 begins simultaneously. Each feature has approximately 4 weeks from merge to ComfyUI stable release (2 weeks on main, 2 weeks frozen on RC).
### Example Release Cycle
| Week | Date Range | Version 1.1 | Version 1.2 | Version 1.3 | Patch Releases |
shortDescription:'Change the application base path.',
errorDescription:'Unable to open the base path. Please select a new one.',
errorDescription:
'The current base path is invalid or unsafe. Please select a new location.',
description:
'The base path is the default location where ComfyUI stores data. It is the location for the python environment, and may also contain models, custom nodes, and other extensions.',
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